I will add the commentary that I intentionally assisted with @RokkuHoshi's most recent submission on the grounds of their request. With the intention of - @ArenaSnow, @IcePezz - helping to establish and solidify the entry as remotely possible within the context of what little lore of the world that I myself know. From the start I acknowledged that the submission might suffer difficulties due to previous canon with dragons in the story.
However, at the same time I need mention I am strictly against multiple player characters per each player. Furthermore of my opinion, and mind you it is nothing more, I am of the agreement an enchanted miner, or child of a demigod, is unwise. Even a "shade" concerns me, largely because of my Dungeons and Dragons expertise. I do acknowledge the effort to "move away" from that design, but I admit it is potentially one of the "safest" and most versatile sources available - it is an excellent starting point.
In short, while I hold no authority, this is the insight I can and do offer for sake of maintaining this roleplay; too much effort by many has been invested into it to risk any damage such as retcons or uncharacteristic elements.
Indeed... retcon avoidance and consistency with the roots is what I'm gunning for in anything added to this at this point now that there's a base to work with.