I want to write, but don't ever seem to have the drive anymore. Every time I come back to this place and pop in to see how things are going, I want to come back. But I just can't seem to stick around.
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5 yrs ago
At this point I think it’s safe to say I hate college, since I’m in my graduating semester with 6 classes, but I’m also pretty anxious about whatever will happen once I’m finally done.
5 yrs ago
That last month of the semester hit me real hard, but so begins the recovery process. I just want to chill out for a bit without having to think about another academic paper...
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5 yrs ago
Haha yeet all you fams listen up; smash that futhamuckin like button and hit them haters in their pig-ass faces with a DEEP DISH DABBERONI PIZZAAAAA
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Bio
It's been 4 years so I may as well put something in here, right?
I tend to enjoy worlds verging on the bleaker side of things, not really sure why. I like 'em gritty and somewhat grounded, with a reasonable amount of realism (fun takes priority though, ofc). I guess I just like having a sense that defeat is right around the corner, though overwhelming odds are always best saved for those wonderful moments when everyone feels like a total badass regardless of victory or defeat.
I've really wanted to find an RP set in the worlds of Red Dead, Hunt: Showdown, For Honor, the Metro series, and a few others I can't remember at the moment. Any time I look I come up empty-handed, but I'd still like to find one.
I accept cats revolvers because their funtionality is very medevil like. Using electricity magic to power his guns
Ice*. Ice is projectiles.
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I will admit my second character may have been a little too influenced by WWII weaponry, but...didn't I mention him being a gunsmith?
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EDIT: I'd be willing to part with the revolver, but not the cannon. I believe I said the cannon was more of a trophy than anything to to some flaws, but it's a weapon Ijo was supposed to have been forced to design himself.
If the cannon must go, then I'll rewrite the character.
It doesnt change the fact this guy has a character that carries a fully functioning bazooka and a fully operational .50 calibur MAGNUM REVOLVER.
I thought this was more fantasy/medievalesque?
Edit: arkmageddoncat's second dude and first dude.
Though the first one has a pair of dual revolvers that fire ice, they're still modern day weapons, isnt that a bit unfair?
Look at Crimson Raven's character Miles Murphy. He's got more guns than I do.
It's not a bazooka, it's a massive caliber rifle/cannon thing.
Also I couldn't find a good looking old revolver model for my first character so I tried to go a little steampunk-y. Kinda failed, but they pretty much function the same.
I REMEMBER NOW AYEEE. I remember seeing them around and talking for a bit when RPG was brought back but then I logged out and haven't heard from any of them since sigh. How's it going? xD
Appearance: He stands at about 72 inches tall and weighs in at 180 lbs, he has a somewhat athletic build. He also wears light metal armor under his coat. Disregard the bow and mask on this one, just look at the face and outfit.
Kingdom: Originates from the Sky Kingdom.
Persona: Kind of an all around type of guy. John will often take things a little too seriously, but he also enjoys joking around. He's not always the happiest camper, yet you'll rarely see him depressed or enraged. He's also a bit of a hopeless romantic at times, and you might even hear him sing or play an instrument...but how well he does this is debatable. In a fight he is determined and will throw everything he has at the opposition, though retreat is most definitely always an option.
Post Example: Birds chirped and flew amidst the trees, the forest secretly alive just beyond sight. John walked along a dirt trail, smiling to himself at the thought of forest creatures watching him curiously...hidden among the foliage. He continued up the path, seeing smoke up on the horizon. There was a house there, one that John had known for a while...his sister's house. He thought for a moment about her choice to leave the sky kingdom...her secret marriage, her secret life...their parents never knew what happened to her. But John did, and he had left the Sky Kingdom a few years later.
But John froze when he saw that the smoke was not coming from a lit fireplace, and instead from the charred remains of the wooden house. He rushed over to the front doorstep to see that there were a few bodies laying in and around the house, burned beyond all recognition. He stepped inside the house and the floor immediately gave way, so he hurried back out and stood in front of the house. John was scared...he was sad...he was worried. There was no way that he could confirm or deny his sister's death...or the death of her husband. He reached down and picked up a curious medallion, clutching it tightly as he surveyed the area. He could only hope that his sister's illusion magic had protected her...but, if so, then where could she be? John held back a few tears as he put the medallion in his pocket, not only a reminder of what he saw...but as a promise to discover what really happened.
John prayed for his sister and her husband, then left along the same path that he came. And when he was long gone, a deer crept out from the forest. It walked along to the start of the path that had seen John come and go, staring off into the distance before a 'cracking' sound was heard and the deer leaped into the nearby foliage. A moment later, the house collapsed into a pile of charred wood.
Equipment: Grappling Chain-blade Gauntlets
Just look at the gauntlet. John wears one on each arm that contains one chain blade each, capable of use as a weapon and somewhat as a grappling hook. One is needed to pull an object to John, both are needed to move John to a location or pull a person to John. These chain have a maximum grapple range of about 8 meters, but are generally only extended up to 4 meters when used as weapons. The gauntlets are mostly leather with metallic internal components, and a thin metal chain. Most replacement parts are rather cheap, aside from the slightly more expensive internal components and sheer amount of metal needed for the chain.
Blades
Just look at the blades and imagine them being smaller. Like...half that size.
Dual Sickles
Ignore the rust/bloodstains, John exercises better maintenance. These can be grappled by John's whips to slightly increase the range and lethal power of the whips.
Dual Revolvers
(Model 1901)
This weapon fires shards of ice instead of bullets, and can be charged with electricity to increase damage. This weapon can shoot single shards of ice(More accuracy and range) or multiple shards of ice(Like a shotgun) with each pull of the trigger. These weapons are holstered backwards on the belt, concealed by John's coat
Ability/Magic/Technology: John has control over lightning, and a weaker control over ice. Lightning John can do just about anything short of conjuring thunderstorms with his power over lighning. He can send volts of electricity coursing through his veins in an attempt to stun anyone he touches, but not in lethal amounts. His most common use of lightning is to send out bolts of lightning at targets, or call lightning down from the sky. John also will often charge his sickles with electricity, and while charged his sickles can be thrown like boomerangs. Yes, that means they return(Only safely so long as they remain charged. They lose charge for contacting enemies).
Ice He can coat areas in ice, chill an area around him, or create small ice shards in time. The extent of his control over ice is merely acting as a water cooler or a catalyst for amplifying the power of his lightning. Ice is also generated for and used by his projectile weaponry.
Name: Ijo Tsuya
Age: 34
Gender: Male
Appearance: Stands at about 75 inches tall and weighs about 200 lbs. Nothing to disregard about this picture.
Something like this.
Kingdom: No allegiance.
Persona: Stoic. Ijo loves to look up at the stars that are sprinkled across the night sky and longs to join them. For so long, it seems, the stars have been invisible and unknown to him...but now he wishes to walk among them and learn their secrets. He can kill another man without showing hesitation or remorse, yet he is very defensive and will refuse to remove his mask under almost any circumstance. He is a very secretive person who is hesitant to trust anyone due to a history of betrayal. And though he is an excellent gunsmith, he has never enjoyed creating weapons of war...not until now.
Post Example: The room was musty and dim, lit only by a small candle on a desk against a stone wall. There were no windows to speak of; the only portal being a single metal door positioned on the wall across the room from the desk. There were two wooden tables in the center of the room, with various tools and parts laid out on them. On one table there was a model of a cannon and several parts that could be identified as some of the larger scale counterparts of the model, and on the other table laid various and incomplete assemblies of handheld guns.
There was only one man in the dimly lit room, and he sat in a chair at the desk that was against the far wall. The candle there illuminated a metal mask, resembling a skull, that laid on the desk just a few inches away. The man simply sat and stared at the mask, as the candlelight flickered and was reflected by the eyes of his otherwise unlit face. He moved a hand to grab the mask, and moved his scarred face into the light.
"Tonight..." He started in a weary yet gruff voice. "Tonight, I'm getting out of this prison..."
Putting the mask on, he got up to search though the many containers in the room until he had found everything he needed. By now he had collected a number of schematics, a large handheld cannon, a lever-action shotgun, and a high-caliber revolver. He moved the desk from the wall to use as cover, as he pulled the cannon out and fired an explosive round at the door. The room shook as the door was blown off of it's hinges, and the man stood up and looked in awe at the destruction.
"It worked..." He stated simply, putting the cannon away as he moved out into the hallway. "Now...I should be below ground level...I need to find my way up..." The man whispered to himself as he hurried through the hall and tried to keep his head down, but as he rounded a corner a group of guards caught sight of him.
"Hey! Look there! Ijo's escaping!" One of them shouted, getting the others to stop.
"Let's kill the bastard!" Said another as he pulled out a cannon like the one that the man, Ijo, had used to escape.
"No! Put that thing away, you're inside! You could kill us all!" Shouted a third, who was surprisingly a woman although she wore the same sized armor as the other men.
"We have to catch him alive, he's no good to us dead!" Shouted a fourth guard.
"I've had enough o' this little bastard's shit, I'm shootin' 'im now! If he's still breathin' after that, you can have 'im back." The second guard said as he took aim, and fired the cannon.
Suddenly, just as he pulled the trigger, Ijo fired his revolver dead through the cannon barrel causing it to explode in the guard's hands, killing many of the other guards nearby while causing a few stones in the ceiling to crack and fall. The rest were lying unconscious or were too injured to get back up, but one was trying to crawl away while calling for help. Ijo walked over to the injured and terrified guard and kicked him over on his back, pointing the shotgun down at his face.
"Where is the exit?" Ijo asked blandly, looking down at the man through the cold lenses of his mask.
"D-Down th-this h-hall...t-take the...f-first l-left...u-up the stairs...a-and u-uh..." The man was now crying as he raised his hand up as if to shield himself from the impending blast of the shotgun. "L-Look f-for...u-uh...b-big w-wooden d-door-"
"The rear exit" Ijo demanded, waving the shotgun barrel around in the injured guard's face.
A few moments later more guards arrived on scene to find that much of the hallway had collapsed with only one survivor; the man whom Ijo had interrogated. He told the other guards about the backfiring cannon, and about how Ijo used the shotgun to finish collapsing the hallway. The rest of the guards searched the perimeter and found only the lever-action shotgun...and Ijo was long since gone.
Equipment: Amplifier Gauntlets
Having been grafted into his flesh and originally designed to suppress his powers, these gauntlets have been embedded with magic crystals imbued with enough energy to almost completely reverse the effects of suppression. The gauntlets build up heat each time Ijo uses his powers, and when they reach maximum heat the gauntlets shut off Ijo's magical powers to vent. However, while these gauntlets themselves cause harm to Ijo, Ijo's powers are unstable without them and can cause even more serious health complications(Namely Solar).
-The heat generated by these gauntlets increase the damage that Ijo can do with his fists, and while at max heat he can somewhat burn the enemies he hits until the gauntlets have cooled off.
These are safety mechanisms originally designed to keep Ijo from using his powers while he was imprisoned, but have been modified to amplify his powers. However, the overheating failsafe is still active and restricts the usage of his powers. These gauntlets have been welded into the flesh and bone of his forearms.
The "Handheld Artillery" Cannon
More of a trophy than anything else, this weapon rarely accompanies Ijo on a mission due to it's awkward size and low rate of fire. The firing chamber holds one 40mm cannon round.
Heavy Revolver
A revolver that fires .50 rounds. Holds 4 shots.
Ability/Magic/Technology: Solar -Ijo can manually overheat his gauntlets to deal more melee damage and burn enemies with each hit from his fist for a short time. -Ijo can charge up heat energy in his hand and release a beam of solar light to vaporize a hole through his foes, instantly triggering the gauntlet's vent cycle. This attack can be reflected off of mirrors or generally any curved, shiny, metallic surfaces. -Ijo can, with a great deal of pain, charge up heat energy in his eyes and project beams of solar light through the lenses of his mask. This causes a great deal of pain, but is more powerful than the beams fired from his gauntlets. -Ijo can call down a solar storm that rains down beams of light to eradicate his foes, causing a great deal of pain and effort while generating more heat the longer the storm remains. -Ijo can create a flash of light that blinds anything that looks, including allies. -Ijo can also emit a small jet of solar flame to use as a blowtorch.
Gravity -Ijo can bend gravity with his hands to repel objects away, or pull them closer. This could potentially break ribs if the activating hand is on a target's chest, but deals very little direct damage at further distances. -Ijo controls gravity in an area around him, increasing or lowering the forces of gravity for a short time. This can also just affect specific targets if intended. Using this ability does not generate much heat when lowering gravity, but tends to generate more when increasing gravity. -Ijo can lift objects into the air and hurl them at his foes. -Ijo can create a strong gravitational shield that defends against anything solid, while magic can pass through. The shield is only enough to defend himself while using one hand, but can create a dome of shielding when using both hands. -Ijo can create a radial shockwave that knocks back everything in an area around him by forcefully clapping his hands together. Using this twice in a row will reach max heat for both gauntlets. -Ijo can create a vortex that sucks in nearby objects so long as they are under 200 lbs, and implodes after a short time. This ability reaches the gauntlets' max heat instantly.
It's been 4 years so I may as well put something in here, right?
I tend to enjoy worlds verging on the bleaker side of things, not really sure why. I like 'em gritty and somewhat grounded, with a reasonable amount of realism (fun takes priority though, ofc). I guess I just like having a sense that defeat is right around the corner, though overwhelming odds are always best saved for those wonderful moments when everyone feels like a total badass regardless of victory or defeat.
I've really wanted to find an RP set in the worlds of Red Dead, Hunt: Showdown, For Honor, the Metro series, and a few others I can't remember at the moment. Any time I look I come up empty-handed, but I'd still like to find one.
<div style="white-space:pre-wrap;">It's been 4 years so I may as well put something in here, right?<br><br>I tend to enjoy worlds verging on the bleaker side of things, not really sure why. I like 'em gritty and somewhat grounded, with a reasonable amount of realism (fun takes priority though, ofc). I guess I just like having a sense that defeat is right around the corner, though overwhelming odds are always best saved for those wonderful moments when everyone feels like a total badass regardless of victory or defeat.<br><br>I've really wanted to find an RP set in the worlds of Red Dead, Hunt: Showdown, For Honor, the Metro series, and a few others I can't remember at the moment. Any time I look I come up empty-handed, but I'd still like to find one.</div>