Character Name: Zero
Title:
Kingdom: Capcom
Visual Description:
Written Description:
Personality: Zero is a very calm and collected person, usually appearing cold and emotionless, though he does have the capacity to care for others. He is able to keep his cool in most circumstances, and no matter what someone does to him he always has a retort to what they say.
Game: Mega Man X & Mega Man Zero series
Current Story: Zero, after the explosion of the space station Ragnarok, had actually survived the crash, but was badly damaged, and was forced to find a place to repair himself. Once he was fully repaired, however, he wandered around, ensuring the peace on his world stayed stable, until he heard of the virus that threatened everything, and went to volunteer himself to help, despite knowing the dangers involved. After all, even if he died, it wouldn't be the first time he sacrificed himself for a noble cause.
Weapon(s): Z-Buster - A small handgun-like weapon that doesn't put out very much damage per individual shot but can fire at a high rate.
Z-Saber - A blade of raw destructive energy, designed to cut through just about any material, whether it's metal or even some energy barriers(It's basically a lightsaber that's much more powerful than a lightsaber should be). This is Zero's go-to weapon for most situations, unless he's in a situation where ranged attacks are required.
Stat.
Level One
(P)Damage 1
(P)Defense 1
(M)(E)Damage 4
(M)(E)Defense 1
Dexterity 3
Critical 0%
XP ////////// (0/10)
Squad: Alpha
General Abilities
Slot One. Charge Shot - Zero can charge up the shots of his Z-Buster to be much more powerful than normal, though it takes a few seconds to charge, which can be dangerous to wait for in a fight.
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
Glass Cannon - Zero is a traditional glass cannon, capable of dishing out mass amounts of damage but not very durable himself(technically this is both a strength and a weakness).
Learning System - A system built into Zero's programming that allows him to copy an enemy's moves during a fight and claim them as his own, a testament to just how incredibly skilled Zero is.
Weaknesses
Glass Cannon - see above ^
Machine - Due to being a robot, Zero is particularly susceptible to viruses designed to attack his systems, and may be susceptible to a strong EMP, though that hasn't been tested.
Lack of Physical Damage - All of Zero's personal weaponry is energy based, resulting in him being very lacking in terms of actual physical damage, despite his great strength.
Achievements