"Your success is measured in pain, blood. Not in satisfaction."Name: Oroku Azure
Species: Human
Age: 19
Emblem: Aura Colour: Gunmetal
Semblance: "Warp" - Oroku can manipulate his Aura into a short-range portal system. The range is such that he can only move from one point to another up to ten feet away, but the portals can be used even by allies (and enemies if he's not careful) and remain for a few seconds if left alone. Momentum and direction is maintained when travelling through them. The portal's themselves serve as entry and exit points, and thus have a "forward" direction in which an individual using it will exit from. He can generate portals beyond walls if the structure is less than 10 feet in depth, though the portals do not grant him sight. Only two can generated at a time, though each can be eliminated and re-placed within a split-second.
Weapon: "Kerberos" - A pair of wrist-mounted blades that can retract into Oroku's gauntlets. Each gauntlet contains a two one-sided blades with a slight serration to them. The speeds at which they can eject from their slots lends to a piercing weapon that is rivaled by little. The blades themselves are also capable of rotating, allowing the blades to face inwards; when angled, Kerberos can be quickly clamped back together to serve as sort of scissors weapon. Oroku can further angle the blades all the way back, as if cocking them. Indeed, they are capable of serving as a crossbow-like weapon, launching staves at deadly speeds. The gauntlets can contain only three ballista at a time, needing reloading after three shots each.
Skills & Abilities: Trained in the Azure family arts since his coming of age, Oroku has proven himself a capable warrior serving in the dark and on the frontlines. There is no violent situation he has not been trained to succeed in, and there is no method he will refrain from using to achieve victory. When up against his destined enemy, the Grimm, Oroku becomes a bloodthirsty and untiring figure, seemingly driven by some trained mentality of hatred. Oroku relies heavily on self-driven training, and thus, pure internal skill; he is hard-pressed to try something new, or to prepare for a specific scenario. To him, being strong in all aspects is more important than focusing on what is the most pressing.
Personality: Fanatical, driven, incapable of faltering. Oroku is the poster-child of his family, their pride and their creation. There is no screwing around for Oroku, as the final intention of the task at hand is always the most important. A direct, unimpeded line is the best course. Tradition guides him, honor drives him, and success makes him whole. So long as he remains a victor, Oroku cannot be made fun of, cannot be perturbed. He is stoic and unfamiliar with casual situations, and because of this can be seen as quite awkward when the time comes. It is difficult for him to make jokes outside of combat, or to understand "weaker emotions" in others. On the battlefield, however, he seemingly loosens up. In his home, he drops the rugged walls put up before, and one can speak with him more easily.
History: It was destined, he knew, but for a time it seemed like a distant issue. His parents chastised him with sparse moments of harsh training, and even then, was only lightly pushed compared to his coming storm. He was too young, he himself thought, and the idea of being a Grimm-hunting machine was only vaguely interesting. It seemed too dangerous, too much of a risk. He just wanted to play. To do little boy things like look at bugs and climb trees. Oroku grew innocently for five years in relative peace before one fateful morning with his young sister.
Born a year after, Ayane Azure was practically his only friend; the littlest sister, Fuyumi, was much too young to entertain him or even understand things. In their tremendous family home, Ayane was closest to Oroku's age and followed him everywhere he went, and he enjoyed it. For a time the feeling of being a protector drove him, as if he were his sister's idol. Increasingly, Oroku grew more fond of training himself. When Ayane came across him doing as such, she praised him almost
too much. Ayane had not yet begun her own training, delayed due to the supposed incompetency she displayed in the family's eyes. Seeing Oroku so skilled, pride in her brother had caused her to encourage him face to face.
Oroku changed then. It was no longer a matter of being a protector in consideration only. He wished to live up to his sister's expectations. Or rather, what he himself thought she saw. What she saw was an idol, a skilled friend. What Oroku settled on was a
legend. He begged his parents to train him
hard. No mercy, no breaks. Only efficiency, education, and progress. Oroku lived and breathed his teachings, becoming a single-minded machine inexhaustible and unrelenting in becoming the best he could be. Subsequently, however, this fanatical lifestyle instead turned his sister away. She rarely saw him as he was too busy training himself, and so she shirked from her own duties. Ayane did not like what she saw in Oroku, and so she turned to the outside world. Ayane was ostracized from the family, leaving to wander with a friend she had made in her "rebellious" ways.
But Oroku did not stop. Living up to the honor his family had gained through his actions became the force that beat his heart. There was no other life he could imagine living, and so he continued on. With Ayane gone, there was no friendship to be had, and so it would be a waste of time to do anything but better himself. Oroku became the gleaming trophy of his parents and the extended family; among bloodline Grimm hunters, he was a much talked about individual. Soon his sister Fuyumi had come of age to begin the same training he had, and Oroku saw a sort of salvation in her; if she could grow to be a better warrior than he, his life would be repaired. No longer would he have to assume the role of the next head, nor the unbeatable legend he had been painted as. Oroku was not invincible, and he feared defeat and failure more than anything in the world.
Fuyumi, too, had looked up to him in her youth, though as he began to treat her more as a disciple than a sister, Fuyumi had begun sullen and simple-minded like himself. She shifted her mindset in much the same way as Oroku had, that everything they lived for was inscribed in the scrolls of their family heraldry. There was only honor and victory, and nothing more. Oroku had ruined her life.
Upon the first news of an academy devoted to the elimination of Grimm, the Azure family offered Oroku up, withholding Fuyumi to continue her training. Oroku entered heavy-hearted, but hopeful of being held to a standard less than at home.