Name: Vialesa Lercerge
Gender: Female
Age: 20
Race: Galmin
Personality: Vialesa is a tired individual, sullen, emotionally dampened, and slow to respond. Through her years of torture, the young woman has become exceptionally dissociated with society, often appearing incapable of a proper conversation or interaction without long breaks of silence as she seemingly gathers her thoughts together. To her, everything is more so a struggle than a chore, though it wouldn't seem as such when she takes up arms. Her mind has become desensitized to most things, including and beyond extreme horror and frightening situations. The destruction of her mind has led to decreased involvement in humor and happiness as well, marking her as rather cold and distant.
With all of these characteristics, Vialesa comes off as a complete bore, seemingly incapable of letting off even a single joke, or properly responding to them. On a rare occasion she finds amusement in things, but it is fleeting and difficult to predict; most displays of particular emotion beyond melancholy surface due to long spells of quiet activity or prolonged positive social interactions. She has to "warm up" in a sense. Though quick to draw her sword, it seems Vialesa finds battle fairly abhorrent and becomes quite depressed after the storm has passed. Despite her cold nature, Vialesa displays a selflessness that any true friend would be wise to try and nullify.
Bio: In the present, few would hear about Vialesa's past and see little change then and now; from a young age, she was obsessive over the macabre and the terrifying, taking great pleasure in scaring her friends and family, and even moreso in frightening complete strangers. The actions were met with poor respect and disgust, as her home town was not of a particularly holy or safe nature. By the mistakes of some oblivious traveler settling down in the area, their town found itself surrounded on all sides by the sinister woodlands known as the Traslag. The horrors that crept out from its underbrush made Vialesa's playful behavior taste sour in their mouths. It sufficed to say, no one in the village appreciated being scared. It was simply too real for them.
Still, Vialesa continued her games of scaring the townsfolk, growing increasingly more elaborate and even dangerous in some cases. She the talk of the town, but in a completely negative sense. The games were becoming serious acts of terror and despair, though she thought little of it, working towards more and more terrifying attempts to the point of turning men to tears. Eventually the town had enough, and they began to speak to her parents with dire conviction. If she wasn't disciplined and
fixed properly, they would exile her from the village as well as the parents themselves. Being rather rampant and ill-behaved, Vialesa met her parents with a poor attitude and terrible cooperation. The scares continued, and eventually the girl found herself so obsessed with the terror that she thought herself some sort of demon or spirit in her young mindset, and she foolishly ran away from home... straight into the Traslag.
Of course, Vialesa thought little of it; she was scared of few things and felt almost
at home in the woods. It took time, but she came to realize that the woods were of a much less human nature than her mind comprehend. It was a completely different level, and there terror actually meant danger. In the present, Vialesa simply chalks the fact that she lived up to luck alone. The young girl, only ten years old when she escaped into the forest, barely scrounged a life under the twisted branches of the Traslag. She dodged countless creatures of the dark, eventually becoming more and more well-versed in their workings and behaviors.
Even without a human presence nearby to facilitate her love for terror, Vialesa remained single-minded on the idea. She gained ideas, learned tricks, and became even more inclined to include physical violence in her methods. She would return to the town at some time, more skilled than ever. Her adventure ended, however, when she was found by a supposed "Lord of the Traslag"; a creature by the name of Filtorix who had grown for many centuries in its dark depths.
Tremendous in size, far more witty and intelligent than Vialesa, and infinitely more powerful, she could do little to resist his commands. The monster looked to her as a sort of apprentice, if not a slave to facilitate his desire for control. For whatever reason, he gave her a strange training in the arts of battle, knowing full well she could not survive forever in the Traslag without help. So to did he intend to curse her and force her to do his bidding, though Vialesa fortunately left before such a thing could occur.
Under the direction of Filtorix, in very darkest corners of the Traslag, Vialesa saw things no human should ever have to witness. Her love for terror was warped into a fear, smacking her into her senses with indescribable experiences, but nevertheless traumatizing her and changing her mind forever. Vialesa dropped her intent to learn under Filtorix and scrambled for the end of the nightmare. Her mind was slowed, and her emotions weakened as she spent another year escaping the dreaded woodlands. Vialesa emerged a hollow shell of her former self, broken by the very thing she once enjoyed.
Today, Vialesa seeks to rid her body of the innumerable horrors that slither within.
Total XP: 48
Unspent XP: 0
Might: 3
Endurance: 4
Dexterity: 8
Aptitude: 3
Willpower: 6
Charisma: 1
Vitality: 26 (-1 Walking Horror House) = 25
Energy: 24
Luck: 3
Reputation: 3 (Negative)
Acrobatics (Dex): (Rank 5 + 1 Climbing + 8) = 14
Alchemy (Apt): 3
Animal Handling (Cha): 1
Appraisal (Apt): 3
Arcane Craft (Apt): 3
Blacksmithing (Apt): 3
Carpentry (Apt): 3
Climbing (Might): (Rank 5 + 1 Acrobatics + 2) = 8
Concentration (Will): (Rank 5 + 1 Hardiness + 6) = 12
Disguise (Cha): (+1 Stealth + 1) = 2
Engineering (Apt): 3
First Aid (Apt): (+1 Survival + 3) = 4
Fisticuffs (Dex): (+1 Acrobatics +1 Melee Weaponry + 8) = 10
Hardiness (End): (Rank 5 + 1 Concentration + 4) = 10
Herb Craft (Apt): (+1 Survival + 3) = 4
Knowledge (Apt): 3
Leather Working (Apt): 3
Linguistics (Apt): 3
Manipulate Device (Dex): 8
Negotiation (Cha): 1
Observation (Apt): (Rank 3 +1 Survival + 3) = 7
Performance (Cha): 1
Riding (Dex): 8
Sailing (Apt): 3
Sleight of Hand (Dex): (+1 Stealth + 8) = 9
Stone Cutting (Apt): 3
Sorcery (Apt): 3
Stealth (Dex): (Rank 6 + 8) = 14
Survival (Apt): (Rank 5 + 3) = 8
Swimming (Might): (+1 Climbing + 2) = 3
Tailoring (Apt): 3
Thrown Weaponry (Dex): (Rank 1 +1 Melee Weaponry + 8) = 10
Melee Weaponry (Dex): (Rank 5 + 1 Acrobatics + 8 +2 Apprentice) = 16
Projectile Weaponry (Dex): 8
(3 EXP) Apprentice (+2 Melee Weaponry):
(4 EXP) Heirloom "Abomination": Formed from the hide of Filtorix, Abomination is a thickly built curved sword with vile properties. Besides delivering a cutting force, Abomination deals damage through a stricken opponent's mind if they cannot resist the effects. If the victim is injured by this maddening effect, Abomination's cutting power is increased, as it saps upon the sanity of its victims as energy. If Abomination fails to afflict an opponent of Vialesa's, it turns upon her instead, dealing subdued damage and receiving no boosted power. At the beginning of every battle, its wielder must test to resist its influence or suffer mental handicaps for a duration.
To resist effects, target does DL 20 Concentration Roll. Failure results in a loss of 1 Willpower and Abomination gains +1 to Attack/Parry rolls. Success requires blade user to perform same roll. Failure results in the loss of 1 Willpower and no weapon boost.
(4 EXP) Swift Actions
(+3 EXP) Walking Horror House: Spending years in the Traslag is bound to earn anyone a number of of unwelcome body invaders, and as Vialesa had spent ten, she became the unfortunate home of countless creatures. Though she appears normal on the outside, Vialesa suffers from internal injuries from time to time as the horrors move about inside or feed on her flesh Every day Vialesa must make a Hardiness (DL 20) Roll or suffer a -1 Endurance Penalty and a -2 to all Rolls for the day. A Fumble decreases her Endurance by 2 and the penalty is -5. Also this horrible affliction has done some permanent bodily harm. -1 to Vitality.
(+1 EXP) Xylophobia: Vialesa has a moderate fear of the woods, especially during night hours. DL 15 Concentration Roll whenever faced with the need to enter the woods or any similar environment. If forced to enter, roll failure results in -2 penalty to all rolls while inside.
-Weapon "Abomination": Master Crafted Saber Blade +4 damage.
See Traits for Abomination effect
-Wrist Guards: Average Craft. Unarmed parry with no penalty. +1 parry when armed. (15 iL)
-Shin Guards: Average Craft. (15 iL)
-Chain Shirt: +4 armor, 2 armor penalty. (35 iL)
-Lantern with 10x oil and matches. (2 iL + 3 iL)
-Food Rations: One week. (7 iL)
-Waterskin. (1 iL)
-Backpack. (free)
Wealth: 12 iL