Dog possesses an angular face with a defined, slightly pointed chin and a sturdy jaw line, his nose juts out as a jagged mess from countless breaks. Fierce eyes gaze out from a thicket of dirty blonde locks, that sit atop his head like a rats nest, shining a dull swirl of green and brown like algae covered mires. He has wide shoulders and a muscular build well suited to his life of activity and violence, his tanned olive skin often glistens with the sweat of his exertions or the dust from the places he roams. He often goes barefoot, wearing only a simple set of burlap trousers and a vest.
[Theme song]
Rough theme - Heroes of Might and Magic IV
[Name]
Damian 'Goes by Dog'
[Age]
15
[Gender]
Male
[Personality]
Dog is calm on the surface, yet a restlessness surges within, threatening to burst forth when it is needed. Much like his namesake, Dog is loyal to a fault, his love for the old man keeping him bound to the orphanage despite his desire to roam, he can come across as distracted and odd to those who attempt to hold a conversation, seemingly off in a world of his own, yet he does enjoy hearing the woes and successes of other and loves to laugh, quite often to himself as a low kind of rumble in his throat. Although he enjoys the civility often demonstrated by most inhabitants of the Asylum, something in Dog yearns for the ferocity and violence the outside world and the uncouth permit.
[History]
Dogs beginnings were better forgotten by him, a confusing storm of survival, loss and blood was all that was awarded to an orphan in the chaos of Dirt town. Fritz's first encounter with him was through a local rumor of a boy that ran feral with a pack of mongrel dogs, assailing shops and stalls alike to make off with scraps of food. Intrigued, the old man had set off to track him down.
It took Fritz the better part of four days to track the youth to some downtrodden haunt of the pack, hidden among the alleys and back ways of southern Dirt town among the rubble of a collapsed building. There he witnessed the young lad, no older then nine, wrestling with some flea bitten mutt in the dirt over a piece of meat, at first it looked like the animal had the best of him and Fritz moved forward to separate the two, but with a quick movement, the boy coiled around the back of the animal grasping it from behind before throwing it from its footing. The beast hit the ground with a shrill yelp, quickly making its retreat as the boy made off with the spoils. Quickly the animals reacted to the presence of the old man who had moved from his hiding place, throwing snarls over their shoulders as they dashed from the area, meanwhile the boy, too distracted by his prize, had been too slow to react and was now left alone to face with Fritz. They sat frozen for a time, the boys eyes locked onto the old mans, filled with mistrust and a glint of panic underneath. Carefully Fritz moved forward, extending a hand and a warm smile, only to be met with a fierce string of unintelligible grunts and snarls as the boy backed himself further into a corner before attempting to spring past the old man in a frantic dash. Fritz made a move for the boy grabbing a hold of him, they struggled for a minute before Fritz let go, afraid the violent jerks and flails the boy performed to get free, would bring him harm. The boy fled into maze that was Dirt towns streets, having proved quite a handful for Fritz, but the old man was far from done.
In the following months using patience and a calm approach, the old man eventually won Dogs trust, coaxing him into living at the orphanage and reintegrating him into the society of man, giving him the name Damian. It was hard going for Damian in the beginning, his lack of speech and social progression early on in life hindered him in interacting with his fellows and children often times being cruel gifted him the name Dog for his past, and for the eccentricities he displayed. Despite it all, he grew to be accepted and more educated, although still illiterate and put to use his skills to help the orphanage, something he feels the need to do more now than ever.
[Relations]
Fritz - Dog had a great love for the man who saved him from a life of degradation, idolizing him and forming a great desire to preserve his legacy that overthrows his more primal urges.
[Level]
Level 1
[Skills]
Tracking: Through his powers, Dog has become quite the tracker, able to pick up on scents and have a keener eye for tell tale signs of passage.
Taming: Animals seems to respond better and learn quicker under his tutelage then most.
Spying: With good ears and experience skulking the alleyways of Dirt town, Dog has picked up a knack for listening in on the conversations of others, although he does this with relatively innocent intentions, he may one day hear something he'd be better off having not heard.
[Affinity]
Earth
[Gift]
Animal sense: Dog possesses the superior senses of his once canine brethren, able to make out distinct scents belonging to someone or something up to 100ft away, and depending on the strength and longevity of the smells owner in a location, can discern it to up to a month of having been there. Along with this comes a heightened level of hearing too, although useful in a lot of scenarios, loud and shrill noises can become overwhelming.
Animal affinity: Dog has the ability to understand the emotions of wild beasts, as well as convey his intentions in a primitive sense, although this will often times soothe a wild creature, a beast that is bent on destruction or hunting to prevent starvation may not be so easily swayed.
[Inventory]
A braided leather bracelet he wears on his left arm, a gift from the old man.
A small burlap sack, attached to the rope tied around his waist, that carries the few coppers he owns.
[Other]
N/A
Rough theme - Heroes of Might and Magic IV
[Name]
Damian 'Goes by Dog'
[Age]
15
[Gender]
Male
[Personality]
Dog is calm on the surface, yet a restlessness surges within, threatening to burst forth when it is needed. Much like his namesake, Dog is loyal to a fault, his love for the old man keeping him bound to the orphanage despite his desire to roam, he can come across as distracted and odd to those who attempt to hold a conversation, seemingly off in a world of his own, yet he does enjoy hearing the woes and successes of other and loves to laugh, quite often to himself as a low kind of rumble in his throat. Although he enjoys the civility often demonstrated by most inhabitants of the Asylum, something in Dog yearns for the ferocity and violence the outside world and the uncouth permit.
[History]
Dogs beginnings were better forgotten by him, a confusing storm of survival, loss and blood was all that was awarded to an orphan in the chaos of Dirt town. Fritz's first encounter with him was through a local rumor of a boy that ran feral with a pack of mongrel dogs, assailing shops and stalls alike to make off with scraps of food. Intrigued, the old man had set off to track him down.
It took Fritz the better part of four days to track the youth to some downtrodden haunt of the pack, hidden among the alleys and back ways of southern Dirt town among the rubble of a collapsed building. There he witnessed the young lad, no older then nine, wrestling with some flea bitten mutt in the dirt over a piece of meat, at first it looked like the animal had the best of him and Fritz moved forward to separate the two, but with a quick movement, the boy coiled around the back of the animal grasping it from behind before throwing it from its footing. The beast hit the ground with a shrill yelp, quickly making its retreat as the boy made off with the spoils. Quickly the animals reacted to the presence of the old man who had moved from his hiding place, throwing snarls over their shoulders as they dashed from the area, meanwhile the boy, too distracted by his prize, had been too slow to react and was now left alone to face with Fritz. They sat frozen for a time, the boys eyes locked onto the old mans, filled with mistrust and a glint of panic underneath. Carefully Fritz moved forward, extending a hand and a warm smile, only to be met with a fierce string of unintelligible grunts and snarls as the boy backed himself further into a corner before attempting to spring past the old man in a frantic dash. Fritz made a move for the boy grabbing a hold of him, they struggled for a minute before Fritz let go, afraid the violent jerks and flails the boy performed to get free, would bring him harm. The boy fled into maze that was Dirt towns streets, having proved quite a handful for Fritz, but the old man was far from done.
In the following months using patience and a calm approach, the old man eventually won Dogs trust, coaxing him into living at the orphanage and reintegrating him into the society of man, giving him the name Damian. It was hard going for Damian in the beginning, his lack of speech and social progression early on in life hindered him in interacting with his fellows and children often times being cruel gifted him the name Dog for his past, and for the eccentricities he displayed. Despite it all, he grew to be accepted and more educated, although still illiterate and put to use his skills to help the orphanage, something he feels the need to do more now than ever.
[Relations]
Fritz - Dog had a great love for the man who saved him from a life of degradation, idolizing him and forming a great desire to preserve his legacy that overthrows his more primal urges.
[Level]
Level 1
[Skills]
Tracking: Through his powers, Dog has become quite the tracker, able to pick up on scents and have a keener eye for tell tale signs of passage.
Taming: Animals seems to respond better and learn quicker under his tutelage then most.
Spying: With good ears and experience skulking the alleyways of Dirt town, Dog has picked up a knack for listening in on the conversations of others, although he does this with relatively innocent intentions, he may one day hear something he'd be better off having not heard.
[Affinity]
Earth
[Gift]
Animal sense: Dog possesses the superior senses of his once canine brethren, able to make out distinct scents belonging to someone or something up to 100ft away, and depending on the strength and longevity of the smells owner in a location, can discern it to up to a month of having been there. Along with this comes a heightened level of hearing too, although useful in a lot of scenarios, loud and shrill noises can become overwhelming.
Animal affinity: Dog has the ability to understand the emotions of wild beasts, as well as convey his intentions in a primitive sense, although this will often times soothe a wild creature, a beast that is bent on destruction or hunting to prevent starvation may not be so easily swayed.
[Inventory]
A braided leather bracelet he wears on his left arm, a gift from the old man.
A small burlap sack, attached to the rope tied around his waist, that carries the few coppers he owns.
[Other]
N/A