Avatar of Aurrorian
  • Last Seen: 2 yrs ago
  • Joined: 9 yrs ago
  • Posts: 364 (0.11 / day)
  • VMs: 0
  • Username history
    1. Aurrorian 9 yrs ago

Status

Recent Statuses

5 yrs ago
Current @Zelosse Don't be like Rudy Gobert, DPOY - Dumbest Player of the Year. Just don't.
2 likes
8 yrs ago
Just came back from being brutally, utterly wrecked at the 2016 Long Beach Dragon Boat Festival. Then nearly going broke after a full day at Disneyland.
4 likes
8 yrs ago
Congratulations Class of 2016! We finally made it out of the purgatory that is K-12 education! XD
1 like
9 yrs ago
Just placed 2nd with my robotics team at our tournament today. Only thing that kept us from 1st place was the dreaded L word: LAAAAAAAAAAAAG!!! T_T
9 yrs ago
What a day I've had! First a blackout no doubt caused by living near the Super Bowl stadium. Then a logical leap to work on my computer offline, aka clean a bit of dust inside only to nearly break it.
3 likes

Bio

What's up people, here's my intro, just deal with it. B)

Anyways, this is my first time forum roleplaying, closest thing I've ever done to this would be chatroom Mafia and organizing a Facebook faction page for gameplay, besides IRL PnP RPing. However I'm quite prudent and dedicated to being online everyday just to check for posts and such. I'm also very (overly?) assertive when it comes to dealing with game mechanics and GM rulings, and I will raise issue with the GM when I find one that's loose, unsatisfactory, or missing (I may come off as a harsh critic at times, though offering an assistant GM role would help XD).

From what this site offers, I'm interested in joining up a Free, Casual, or Advanced Roleplay thread. Specifically I'm interested in:
- High fantasy
- Cyberpunk sci=fi
- Deeply conflict driven
- Anything idealist/philosophical bound (then broken)
- Based on character origin/progression
- But I'm willing to try anything else if it sparks my interest!

Most Recent Posts


Dropped.
5* 3*
Power Dragon Nature Dark Jungle Virus
Endurance Deep Metal Virus Dragon Wind Dark
Force Metal Soldier Wind Deep Dragon Jungle Nature Dark
Fortitude Dragon Virus Deep Soldier
Dexterity Jungle Nature Soldier Dark
Agility Jungle Nature Wind Deep Soldier
Vitality Deep Metal Virus Wind
Wisdom Dragon Metal Virus
Cunning Soldier Dark Jungle Metal Wind

WHAT IS THIS SPREAD!?!?!?!?! No 5* Wisdom Families, yet a single Vitality Family!?!?! And just look at the five 3* FORCE FAMILIES!!! Are you really trying to push us to do this (half baked)???
youtube.com/embed/r12WwL5GrO8
Dynasty Gain Force- The Dynasty inForce, or Dynas inForce, allows for unique control of the Digimon’s bodily energy. As such, any Technique which allows a choice of element may be changed at will. In addition, Techniques involving multiple strikes or projectiles can be granted individual elements per strike or projectile, decided at the time of the attack being launched. Digimon with this feature are also able to utilize their Energy to directly reduce the Hit-Points of any Digimon it chooses equal to the Energy expended. In addition, Dynasty inForce allows those who contain it to replenish the Energy of allies equal to the Energy they expend times ¾, but only if the ally has compatible ideals, or is the same Attribute. Once per battle, Digimon with this Feature may utilize more Energy to perform a Technique than the Digimon has remaining. Alternately, using the remaining amount of Energy exactly, as long as it began under 50% maximum, will allow the Energy to be replenished fully once per battle. However, this disables the ability to share Energy, and the ability to overuse Energy. (Requires: Generation 50, Dragon’s Roar, Wind Guardian, Wisdom Bonus: 18, Confirmed Royal Knight)


Ummm...I believe the underlined portion means I can spend any amount of Energy to apply a damage value to my attack, and not actually a separate attack that inflicts true damage. o_0

The last 2 sentences need to be clarified, or at least the first of the two needs correct grammar.
Wait, house rule is 35 instead of 45 points for stat allocation? R.I.P. me, recalculating for the third time...
Divine Fury- The player selects a single category of Digimon as a ‘Systemic Foe’. Against a Systemic Foe, a Digimon with this Feature gains an advantage of 25% in damage, and, in cases of pursuit, may make a second roll and choose the higher of the two. (Power: 5 or Force: 5, Crusading, Vengeful, or Violent Patron)


Define 'Systemic Foe'.
@tobiax Language was invented in the first place so implications through vague grunts that happened to sound like "may" and "must" actually had definition. Learn your vocab please.
@tobiax Okay, so for example I take two Families, Deep Savers and Dragons Roar. Dragon's Roar's Power increase is greater than Deep Saver's, and Deep Saver's Endurance increase is greater than Dragon's Roar's. So when a Digimon with both Families levels up, it can choose to apply a 2*Level increase instead of the normal 1*Level increase, to up to 2 stats like the above situation. Correct?
@tobiax Then I believe you have confused the definitions of "may" and "must".
However, the player may gain two bonuses of 2*Level to any stat if at least one bonus is greater than one for each stat from at least one of the Families.


@tobiax I don't quite understand this either, do enlighten me.
@Iatos How lenient will you be on "retraining"? Like on a per level basis, between plot points, or simply add a feature any time a slot's empty?
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