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    1. baskets 10 yrs ago

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As much as Roman's show of bravado made Ashei want to throw up, she had to respect his ruthlessness. Hell, he might be as cutthroat as she was. As Roman's bullet pierced the merc's leg, blood splattered across Ashei's lower body. She adjusted slightly to give Roman a better shot, but besides that, she didn't even blink, instead maintaining the fierce glare into the merc's eyes.

As the others rattled off their questions, Ashei began to create a mental map of what was going on. First, this ragtag group of mercs was selected and summoned to meet here, in this wasting old bar on Omega. Not the ideal location for what looked like was supposed to be a meeting of some of the toughest guns for hire in the galaxy. There were countless better places to go on Omega, and yet their mysterious contact told them to meet at the Dive. Not good.

Then, there was the convenience of the location for the Black Stars, or whatever the hell they were called. They seemed to know exactly where and when they would arrive. The quarian was asking the right questions; why were these mercs interested in this meeting? And why were the mercs so untrained? They were fierce, but as Roman said, there was absolutely no sense of tactics or strategy to the firefight. It was a classic shootout, as if out of an old Western movie.

Ashei took a step back from the wounded merc, but stayed crouched nearby to keep up the intimidation factor. She processed everything they knew so far and came to three possibilities: this was a test, this was an ambush to stop their job prematurely, or someone just had a fetish for classic Western shootouts in bars. Honestly, Ashei hoped it was the last one. The first two did not bode well for the future.

Both the quarian and the salarian asked good questions; how and why did the Blackened Stars know this meeting was happening? But Ashei's original question did not elicit a satisfactory response. She moved back towards the merc and gripped the original shotgun wound hard, applying great pressure to the wound.

"I don't care what you're called. I want to know who hired you. And if you don't know, I want to know who does. Somebody paid you to kill us," Ashei emphasized her questions by squeezing just a little bit harder on the wound. Fuck it, might as well go the extra mile, Ashei thought, drawing her Tempest and placing the barrel on the side of the merc's head with her free hand. "Talk."
Oh my god, what a fucking mess.

To put it simply, Sam was overwhelmed. There was a lot going on, a lot of introductions, and a lot of different emotions were being cast by the various personalities in the room. And on top of all of that, there was still a mission at hand, and all of these people were just expected to work together. Up to now, Sam had worked in small strike teams and had gained a rapport with a few of her teammates on those missions, but this? This was more or less the Director trying to fit together a dozen or so puzzle pieces that would never fit together, not in a million years. Hopefully Ray knew what he was doing; it would take a lot of work to make this group a working unit.

Sam didn't even know where to begin with introductions. There were so many new people and so many questions she wanted to ask them, primarily regarding their powers, but there were more specific questions in more particular cases. She began to make a list in her head, to be filed away and saved for a more opportune moment.


  • How long exactly has Ray been an operative, and why did he assume that everyone was as uptight and hardassed as he was?
  • Why did Alex think his lame-ass wink was a good idea? Did he know that he was just gonna end up getting punched in the face with behavior like his?
  • What exactly did Revel need to redeem himself for?
  • Why was Izzy even here? The poor girl seemed scared shitless. Then again, as much as Sam appreciated MetaOps, they were really good at being huge assholes at the most inopportune moments.
  • Where the fuck could Sam get something to eat?


With her list carefully thought out and filed away, Sam quietly raised a hand up, but didn't bother moving from her place leaned up against the wall in the back of the room. "Hi. Samantha. They called me a witch in Korea, so you can call me that in the field, if you want," Sam rattled off fairly monotonously. She gave a slight grin to everyone in the room, then did her best to become as invisible as possible. She did not want to attract any attention to herself.
Corina had just begun to relax when Chie and Dr. Alberton showed up. The LC and Arienne seemed decent enough, but a child? Children would not be so easy to work with in any scenario, nonetheless in a military setting. It took everything she had to stifle a deep, exasperated breath. Hopefully this assignment wouldn't turn into a long babysitting job.

On that note, I wonder if I can get some more background info on these people, Corina thought, as she eyed this ragtag team of individuals. Based on first impressions, Corina began a mental assessment of the team members thus far. She knew that they'd all be piloting cogs together, so their physical attributes really wouldn't be a problem. Corina marked that off her list.

First off was the LC. If nothing else, Lieutenant Commander Pharazon CXS knew how to keep up the formalities. There had been no slip in their personality thus far, but at the same time, Pharazon was a Quantum. Who really knew what was going on in their heads? In any case, the LC seemed capable enough to lead a team as of this point. Of course it was impossible to come to a definitive conclusion without the stress of battle in front of them, but first impressions were good.

On to the second Quantum, Arienne RHD. The small Quantum had done her best to stay discreet, and in all fairness, she did a damn good job. To Corina, that simultaneously spoke volumes and posed many questions regarding Arienne's line of thinking. Clearly Arienne was one for the shadows, but for what reason? Corina was sure she'd find out soon.

And then there was Chie. Where did Corina even begin? Chie seemed like she could cause all sorts of problems unless somebody kept her in line. And no disrespect to the good Dr. Alberton, but he did not seem very capable of keeping the girl in check. At least, not to match Corina's standards of military discipline. At this point, however, Corina cut her analysis of the girl short. Just thinking about the mess Chie could cause gave Corina a headache. This was a problem for another time.

However, there was one question she wanted to ask, but she wasn't sure whether or not it was the time or place to ask it. She pursed her lip momentarily as she considered the options, and finally opened her mouth to speak. "With all due respect, what exactly are we doing here? Having just been reassigned from the PDF, it would be comforting to know that our mission here is, in fact, more important than my previous one."
Corina stood at attention and gave a short salute. She subtly straightened her posture; first impressions were key. "Lieutenant Commander. I assume that your knowledge of who I am means you're going to be the CO for this assignment, then?" Corina asked, hoping that she'd finally be able to get the answers she'd been waiting so long for. Like what exactly they'd be doing and what their purpose was. "Also, you know we're being watched? Hooded figure just outside the gate," Corina dropped her voice slightly, nodding towards Arienne's general direction. "I've been military long enough to know when someone's looking suspicious, and they fit the bill."
Having a hard time working out a first post for Chie. ^^;

Feel free to just keep going and I'll jump in when I can think something up.


guess I'll get a post up then! I was holding off waiting for you.
Code Name: Witch

Real Name: Samantha Choi

Age: 24

Gender: Female

Nationality: Korean-American

Powers: Witch has telekinesis, similar to having an extra pair of long, strong, invisible arms. Limited to a range of twenty meters, the strength of her telekinesis is directly related to Witch’s physical strength and fatigue. The more in shape she is, the more weight she can carry. However, her telekinesis does not simply extend her reach; the weight she can carry through telekinesis versus how much she can normally carry is multiplied by a factor of ten. If Witch can lift up a one hundred pound object with her hands, she can lift a one thousand pound object through telekinesis.

Other notes about her “arms”:

  • Witch must be able to see what she is trying to carry.
  • Her telekinesis can also be used to lift herself up, giving the impression she can fly or float.
  • Finally, her “arms” are not only good for carrying things, but also smashing or tearing things. Again, they are like invisible arms, so anything a normal person could do with their arms, she can do with her extra ones.


Origins/History: Samantha had a fairly privileged life prior to joining MetaOps. She attended college for a major in physics, but Sam still found enough free time to party almost every weekend (except for during midterms and finals. Nobody parties during midterms and finals). She didn’t get into any trouble during college, however, and graduated at 22 with a stellar GPA.

After graduation, however, things got a little difficult. Sam had trouble finding a job, so she got on the next flight to Korean and stayed at her grandparents’ house in Seoul. It was in Seoul that Sam realized that she could pick things up from a distance, something she swore she couldn’t do beforehand. She began toying with her newfound power in the safety of her own home, slowly getting accustomed to using her extra arms. Sam began to piece together the details of her power; their effective distance, their strength, and how they related to her strength.

It didn’t take long for her grandparents to find out she had telekinesis. After long deliberation, they ultimately decided to turn Sam in to the authorities. Sam refused, running from her grandparents’ home out of fear. However, Sam’s inherent recklessness kept getting her into trouble. She would abuse her power to try to steal from stores in order to survive on the streets of Seoul. For several months, Sam got along nicely in Seoul. However, her luck eventually ran out, and a shopkeeper noticed that he was being robbed. Sam managed to escape, but the security footage didn’t lie. The shopkeeper alerted the government right away.

As soon as the guns started to be waved at Sam, she surrendered. She was held in isolation for several days while the Korean officials decided what to do with her. Ultimately, she was handed over to the US government and given to MetaOps.

For her first year at MetaOps, much of her time was devoted to strengthening her powers and learning their limits, as well as extensive training in hand-to-hand combat. Sam found that she was a quick learner in hand-to-hand and quickly excelled. She’s no expert, but she’s pretty damn good at it. After that first year, Witch was deemed ready to go out into the field, and has since spent a year operating for MetaOps.

Personality: Sam’s primary trait is that she is absolutely curious about everything. If she doesn’t know something to a satisfactory degree, Sam will question anyone she can until she does. However, her curiosity comes with a downside. Her inquisitive nature often leads to strong cynicism, so she finds herself questioning people’s motives more often than she’d like to admit to.

Not to say that Sam is an absolute cynic. She still considers herself fortunate that MetaOps picked her up from the Korean government and that she doesn’t have to spend the rest of her life in a prison or lab somewhere, and Sam keeps that in mind at all times. She has utmost respect for authority within MetaOps and has fierce loyalty to the division.

For the most part, Sam thinks in a procedural, rational manner, but it doesn’t take much for her to lose her cool. She’s young, she’s reckless, and MetaOps often finds itself having to clean up after her or reprimand her actions or rein her in.

Appearance: Sam is small and unseeming, standing at only 5’4, but the nature of her power requires her to stay in excellent physical condition. She’s short, but she’s tough, and has a strong, muscular body to make up for her size.

As for her other features, Sam has bleached and dyed her naturally black hair into a beach blonde color, wearing it in a medium-length ponytail. She wears thick frame glasses over her dark brown eyes which she replaces with contacts when she is sent on a mission.

Speaking of which, her mission attire is a completely black, full-body jumpsuit, with pockets scattered over her legs in various sizes to carry a multitude of things. In addition to this, Sam wears military-grade combat boots and gloves and is more often than not found wearing a different kind of hat on her head.

@Guess Who thank you for this image! Sam in her suit (minus the goggles)


(the idea for Sam’s power was most definitely inspired by both Chronicle and Elfen Lied. in fact, I might as well have taken a carbon copy from both of them and placed it here, so you could most definitely refer to those if you want a clearer picture of Sam’s power!)
I like the image! it may not give a good idea of what Sam looks like but that's more or less what I had in mind for the suit. I'll add that on!

should I move the CS to the Characters page?
Code Name: Witch

Real Name: Samantha Choi

Age: 24

Gender: Female

Nationality: Korean-American

Powers: Witch has telekinesis, similar to having an extra pair of long, strong, invisible arms. Limited to a range of twenty meters, the strength of her telekinesis is directly related to Witch’s physical strength and fatigue. The more in shape she is, the more weight she can carry. However, her telekinesis does not simply extend her reach; the weight she can carry through telekinesis versus how much she can normally carry is multiplied by a factor of ten. If Witch can lift up a one hundred pound object with her hands, she can lift a one thousand pound object through telekinesis.

Other notes about her “arms”:
  • Witch must be able to see what she is trying to carry.
  • Her telekinesis can also be used to lift herself up, giving the impression she can fly or float.
  • Finally, her “arms” are not only good for carrying things, but also smashing or tearing things. Again, they are like invisible arms, so anything a normal person could do with their arms, she can do with her extra ones.


Origins/History: Samantha had a fairly privileged life prior to joining MetaOps. She attended college for a major in physics, but Sam still found enough free time to party almost every weekend (except for during midterms and finals. Nobody parties during midterms and finals). She didn’t get into any trouble during college, however, and graduated at 22 with a stellar GPA.

After graduation, however, things got a little difficult. Sam had trouble finding a job, so she got on the next flight to Korean and stayed at her grandparents’ house in Seoul. It was in Seoul that Sam realized that she could pick things up from a distance, something she swore she couldn’t do beforehand. She began toying with her newfound power in the safety of her own home, slowly getting accustomed to using her extra arms. Sam began to piece together the details of her power; their effective distance, their strength, and how they related to her strength.

It didn’t take long for her grandparents to find out she had telekinesis. After long deliberation, they ultimately decided to turn Sam in to the authorities. Sam refused, running from her grandparents’ home out of fear. However, Sam’s inherent recklessness kept getting her into trouble. She would abuse her power to try to steal from stores in order to survive on the streets of Seoul. For several months, Sam got along nicely in Seoul. However, her luck eventually ran out, and a shopkeeper noticed that he was being robbed. Sam managed to escape, but the security footage didn’t lie. The shopkeeper alerted the government right away.

As soon as the guns started to be waved at Sam, she surrendered. She was held in isolation for several days while the Korean officials decided what to do with her. Ultimately, she was handed over to the US government and given to MetaOps.

For her first year at MetaOps, much of her time was devoted to strengthening her powers and learning their limits, as well as extensive training in hand-to-hand combat. Sam found that she was a quick learner in hand-to-hand and quickly excelled. She’s no expert, but she’s pretty damn good at it. After that first year, Witch was deemed ready to go out into the field, and has since spent a year operating for MetaOps.

Personality: Sam’s primary trait is that she is absolutely curious about everything. If she doesn’t know something to a satisfactory degree, Sam will question anyone she can until she does. However, her curiosity comes with a downside. Her inquisitive nature often leads to strong cynicism, so she finds herself questioning people’s motives more often than she’d like to admit to.

Not to say that Sam is an absolute cynic. She still considers herself fortunate that MetaOps picked her up from the Korean government and that she doesn’t have to spend the rest of her life in a prison or lab somewhere, and Sam keeps that in mind at all times. She has utmost respect for authority within MetaOps and has fierce loyalty to the division.

For the most part, Sam thinks in a procedural, rational manner, but it doesn’t take much for her to lose her cool. She’s young, she’s reckless, and MetaOps often finds itself having to clean up after her or reprimand her actions or rein her in.

Appearance: Sam is small and unseeming, standing at only 5’4, but the nature of her power requires her to stay in excellent physical condition. She’s short, but she’s tough, and has a strong, muscular body to make up for her size.

As for her other features, Sam has bleached and dyed her naturally black hair into a beach blonde color, wearing it in a medium-length ponytail. She wears thick frame glasses over her dark brown eyes which she replaces with contacts when she is sent on a mission.

Speaking of which, her mission attire is a completely black, full-body jumpsuit, with pockets scattered over her legs in various sizes to carry a multitude of things. In addition to this, Sam wears military-grade combat boots and gloves and is more often than not found wearing a different kind of hat on her head.

@Guess Who thank you for this image! Sam in her suit (minus the goggles)


(the idea for Sam’s power was most definitely inspired by both Chronicle and Elfen Lied. in fact, I might as well have taken a carbon copy from both of them and placed it here, so you could most definitely refer to those if you want a clearer picture of Sam’s power!)
got a little carried away with myself with my character introduction! I took a few liberties with my post as well so if anything needs to be changed I can edit accordingly.
A lone shot resonated through the enclosed firing range.

"Two inches high and three left," a male voice muttered, the owner of the voice peering at the paper target through a pair of binoculars.

Corina Chun adjusted her aim appropriately and took another shot.

"Stop hesitating with your trigger pulls, ma'am. You're three inches high this time," the male voice muttered.

"Screw you, Mitch. I don't need firing tips," Corina shot back, pulling her eye away from the scope of the rifle she held to glare at the man next to her.

"I think you meant, 'Thank you, Sergeant Mitchell, where would I be without you?'" he grinned, not moving away from the binoculars. "Take your damn shot."

Corina only grunted in response. She returned to the assault rifle's scope and took the shot without hesitation.

"There you go. Perfect headshot, right between the eyes. Let’s see three more, loose grouping."

Corina took three rapid shots in succession, all landing on the paper target's head. "So I think I killed it."

"That you did, ma'am. You showed that piece of paper who owns this range," Mitch responded, setting the binoculars down on the tray table in front of the pair. "So Lieutenant, tomorrow's the big day. That secret scan and your extra training is finally gonna pull through or something."

Corina shifted nervously. Typically she was well composed and unmoving, but this project she had joined had kept her in the dark for more than a year. Her lines of questioning had all been stopped past two or three levels of authority, and that made Corina uncomfortable. The most she had been told about was that she had participated in a 'cog' scan, and that she'd be piloting one of her own along with a small team of other ‘notable individuals.’ The goals and motives of the project were unclear to Corina, and she did not like that.

Corina recollected herself quickly, straightening her posture and setting the rifle down on the tray table. “You could say that. All I know is that I’m to report to the elevator tomorrow morning. There’s still a lot being kept secret about this project, and you know how I feel about military secrets,” Corina responded, unloading the rifle and switching the safety on. Range safety was menial and boring, but it kept people alive.

“That I do, ma’am. In any case, good luck. Hopefully you don’t need it, but it doesn’t hurt.” The sergeant smirked at Corina before excusing himself, leaving Corina alone in the firing range.

She checked the time; twelve hours until she was to report to gate G3. She reloaded the rifle before her; another half an hour in the range to destress, then she’d still be able to get a decent amount of sleep before she had to get ready to report.

--

Corina arrived at the space elevator exactly an hour before the report time. She had already been awake for three hours, giving her enough time to take a quick cold shower, eat a light breakfast, and take the elevator up to the platform.

As she neared the departure gate on the platform, Corina slowly began to put her guard up. Being military personnel, Corina was allowed to carry a small personal sidearm, but no extra ammunition other than the clip it was loaded with. Anything else she wanted to carry had to be checked into security, not that she packed anything further than her extra set of black and grey military fatigues and a dress uniform. Regardless, she kept her hand close to the holster on her thigh. Just in case.

Corina arrived at the gate, and she couldn’t help but notice the hooded individual lurking a distance away from the gate. They were far enough to be unnoticeable to most, but Corina was trained to spot anything out of the ordinary. She stopped walking momentarily to stare at the hooded figure for several seconds, making clear that she knew of their presence. Corina then continued into the gate, taking a seat. She checked the time; twenty minutes until 0700.
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