jesus tits, nothing kills your soul like not having a whole day to yourself in 3 months
10
likes
7 yrs ago
what's fun? having 4 people quit and leave you with 3 people to run a store...
1
like
7 yrs ago
sometimes I want to sleep for 80 years
10
likes
Bio
Cold, Old, oh so very full of mold. I am Bean. 26/genderqueer I am old as shit, and have been RPing for well over a decade. Hit me up with some of that isekai shit.
Ok, so first things first, let's get some character basics out of the way!
HUSKS are the term for the soulless people who reside in the Oases. There are HUSK PATROLS who go out now and again, looking for SURVIVORS. They go out in groups no bigger than 5 and no smaller than 2. They are armed to the teeth, trained since they could walk/were found, prepared for anything, and carry enough supplies to roam the desert wastes for months. Husks look no different from a survivor, except that there is no flicker of a soul in them. Most of them are outwardly emotionless. I would prefer that the first husks introduced are kidnapped PATROLLERS, instead of Oasis Civilian HUSKS. Oasis husks would be harder to kidnap.
The SURVIVORS are part of a group- large to them but in the grand scheme of things, small- of humans who stayed away from the Oases and kept their souls. They're diverse, and close knit, though there is potential for some of them not not get along. Some are technologically inclined, and some are better at other things. Their lair is the ruined remains of a subway tunnel, sanded and broken to the point where it more closely resembles a cave. They scavenge what they can from wherever they can- Ruined cities are hard to find, and if found, already picked (mostly) clean. Some brave, foolish SURVIVORS have been known to go tackle Oasis HUSK PATROLS, or even an Oasis itself, and most are never seen with their souls again. There was one lucky duo who managed to steal from an oasis, and their harvest- a water machine- is what keeps the survivors going, long after the duos' death.
All accepted husks will receive a PM from me, detailing extra info about the husks and oases. Why? Because, it adds to the mystery, of course!
I do hope that the ages of the characters are between 14 and 35, as infant mortality is a thing, and the life expectancy really isn't high at all. Exceptions can be made, but on a case to case basis.
This would take place about a few "live fast" generations after the first sign of trouble.
As for the skellies, here's what I'm thinkin' would be ok (things in parentheses are encouraged to be removed from the skellie before posting)
Name:
Age:
Gender/Sex: (oh yeah you get that much freedom go nuts yo if you want clarification holla at me)
HUSK or SURVIVOR (bold whichever one)
IF HUSK WITH ARTIFICIAL SOUL, LIST SOUL DEFECTS: (you'd say what's up with their soul. maybe they have 2 souls, or half of one, or one that's really unstable which causes them to be bipolar. The only limit is that souls can only have a mental effect. Exceptions- with science backing them up- may be made).
IF SURVIVOR, LIST SPECIALIZATION: (like farming or tech. This is optional for you guys but highly encouraged).
Appearance: (pics can be used, but please try not to be cliche. You and I both know the kind of picture I'm talking about. Descriptions are fine too.)
Bio: (Go. Bananas. b-a-n-a-n-a-s.)
Extras: (any extra tidbits, like "has tattoo of sexy skeleton with boobs on ass", or "Immensely enjoys fire. is probably a pyro." or well anything extra ya wanna put down)
AS WE STAND NOW: A husk will only be able to be accepted once there is another survivor. Suvivors are accepted at any time. There is a 2 character per person limit, but each character must respond in different posts. No "cahooting" or power playing between/with same player characters. The results will be undesirable, quick, and harsh. Some rules I forgot to lay down, as well, are: - no smut in the IC. take it to PMs, and only imply if you want it to be canon (even though this isnt romance centered youd be amazed with what ive seen. people can/will/have made porn of everything) - Ragdolling- IE dragging a character along like a rag doll, is only ok if you have consent from the player, or if the player is absent for a long while and we take a vote. It will only be used to get to a point where a player can continue without being blockaded by another. All uses of ragdolling w/out concent must go through the GM, and any co-gms there are.
I am hoping that there is at least a 1:1 ratio of suvivors and husks. A 2:1 or even a 3:1 would be ok too.
It is the distant future, and the world is a desert wasteland. Humans, unable to live in the newly dry and inhospitable climate, flocked to Oasis settlements- strange, walled off cities with water and plants and everything the old world was, created by strange, unknown forces, only to find that to live there, they had to pay with their souls. Most- if not all- humans gladly payed the price for the guaranteed safety of themselves and their future kin.
Some didn't, and managed for live outside in a rough, harsh and unforgiving world. Knowing this, the forces that created the Oases made a force of patrolling "husks (humans without souls) to find the surviving humans, and reclaim or destroy them. They go on long journeys, sometimes not returning to the oases for weeks at a time. They're armed and trained for combat, and are quite a beast to take down. Often, reclaimed survivors are used.
~~~
The humans with souls, however, are close-knit. They resent how the majority of humanity is without souls- each group and person with their own reasons. They intend to, once their numbers are built up- be it from straight up having kids, or stealing them from Oases before their souls are stolen- to free an oasis, and claim it for those with souls.
The more technologically inclined among the survivors developed a system for making, and introducing, man-made souls into husks instead of killing them, albeit untested due to a lack of husks nearby.
That's where we start. A group of survivors, each with their own reasons, create several experimental souls, and go out to hijack some husks. They then, upon successful hijacking of husks, infuse the husks with the souls. The new souls work in the husks, and though some have strange faults and are unstable, they have a soul (or two) each. ~~~
ok. I'm tempted to make an OOC so people can start posting characters? oh god its been atleast 3 years since I was in a group rp hhhhhhgk Yeah. I'll do it. I'll post a link back here when I'm done
also, er, I'll put it in casual? cause idk where everyone stands and I dont wanna scare people off.
Helloooooooooooooooo friends I am bean. Please don't let the informality of this search scare you away I swear to god when I rp I write better than this unless my character talks like i do at which point the dialogue might be like this orz .
I'm in high school, I run on pst, I am, according to friends, the biggest weeb nerdlord to exist. I've been RPing since I was... either 7 or 8, and I've gone through a lot of sites (neopets, club penguin, gaia, tinier me). I have a "give what I get" policy, where I try to match my partners' level of writing- if they're writing one liners, I'll eventually end up giving one liners back. Paragraphs? Shit son i might be a bit short but I'll be damned if I cant make it beautiful and interesting. I prefer semi-advanced rping, but honestly I can work with anything. Swearing is abso-fuckin-lutely ok with me, as well. I'm pretty long winded at times, too (best displayed by how godawful this thread is im so sorry), but hey if ya want me to back off I can back off. What else...??? I usually manage at least one post per day. I'm genderfluid (born with a ho hah diddly do), I love coming up with funny names for things (read: ho hah diddly do). I am making a webcomic- it's called SnoopQuest. It's on Tapastic, and it's still in progress. If you're lookin at it, don't fret, the lack of detail is a stylistic choice and will be gone here in a few pages.
I write casual-advanced but you know what I need to get back in the swing of things. so please, please come at me with your rp ideas or pick one of mine that I've listed (and I'll keep listing them too, so check back now and again) and rp with ime i really really need to rp. Like, baddddddly. I can handle a small group rp i think, though I gotta be honest here i haven't done one of those in a long time. I mean like god ive been rping for like 10 or 11 years before this point but i took a damn hiatus and uuuuugh there goes everything annd oooooooh god im going stir crazy i swear I'm 19 and I kinda want people to be at least 18? but you know what i could handle some mature youngins, so long as they dont mind my grandma syndrome.
But, yeah, some "no's", cause we all love our no's. Anything is game except: -furries -the naughties. The night time. The dirties. The fleshy, sweaty fun time. -I can't write mXm well so i steer away from it. -one liners -canon characters (friends im sorry i literally cant be a canon I am too porous and will probably not do well) -Most fandom rps arent my flavor and i cannot i am sorry
Looovin's
I said remember that
♦Modern-day setting. Big city. Magic runs rampant, and coexists beside technology.Almost everyone uses magic, save for a few who can't. One character can't use magic due to their family curse- A curse which, if they want something, they get a ludicrous amount of it (or, if it's too big or too rare, cans of pennys), and otherwise renders them unable to do magic, and live life as we do. Another is a person who uses magic constantly. That character gets bored, writes a letter, teleports it to wherever, and before the rp begins, the two characters meet and become penpals- with the non-magic user having her neighbor or someone teleport the letter back or something. The two eventually meet up and go on an adventure to remove the family curse (and, later, find out why it was put on the first characters' family in the first place).
(based on a rp i did way back when tinierme was a thing; at least 3 years ago) ♦Two characters. A wanted thief, and a strange human, not of the world (or, well, culture clash from a very, very distant land). 100% fantasy setting. Weirdo is unable to do magic, but can do the rare art of alchemy, at a cost to his stamina (think FMA type alchemy, but nerf'd). Weirdo was working on a way to make a lot of money to take care of their family, but accidentally teleports to the thief, in the middle of a heist/murder. idk what the thief does, but the weirdo gains the thiefs' interest. They then go out on a journey to get a maguffin- I haven't decided what but its not gonna be easy- for the alchemist to take home AND a way for them to make a portal home, in exchange for helping the thief leave.
(based on a rp i did way back when tinierme was a thing; at least 3 years ago) ♦Two characters, both kidnapped by some shady organization. They were (human)child lab rats, testing a process that allows a human to jump into anything connected to the internet, and leave out another thing connected to the internet. They were deemed failures, put into the foster care system together. Several years after, it turns out the process was a success, and they turn into the most notorious thieves of the 21st century. A great many heists later, the police/interpol catch on, and end up cutting the internet out to their newest heists' location. One makes the other go, trapping themselves to be caught by the police. The scientists get to that character, warning them/showing them about the sh*tty side effects of their powers- they're leaving bits of themselves in the internet, and eventually will become fully trapped in the internet if they do not stop and get stabilized. That character (I'm gonna call them A) goes to warn the other, who's already been picked up by really really REALLY bad mafia, and is in really really REALLY deep debt. The journey is getting the two back to get stabilized, what happens when they are, and maybe what happens after.
♦Two characters, modern(ish) day sci-fi. A war has been going on in space, unbeknownst to those of us on earth. An imperialistic race of aliens had set out to claim all they could, leaving every race they displaced either dead, dying, or out for blood. The imperial aliens discover earth, setting out to capture it, only to have their first contact be foiled by the earth's' defenses- not only the natural ones, like the magnetic field, but also the man-made ones, like missiles and emp waves. We start out with one character, who lives at least on the edge of nowhere, with the other character crashing down in their property.
♦ Two characters, somewhere between scifi and modern. Character A is a well-intentioned scientist/inventor/hermit who lives in a little town in the middle of nowhere. They live alone- sans their creations on a hill- in an overbuilt home that's been in the family since the town was made. The townspeople loathe the scientist, believing them to be "mad", partially because of the stigma of what the scientists' family did in the past, partially because A's experiments get out every now and again and cause significant damage to the town. Years go by, and after a recent disaster, the townspeople finally figure out how to report the scientist to the S.M.P.B.; the Scientist Madness Prevention Bureau. Enter character B- A representative scientist from the S.M.P.B., that, due to the family history of madness in A's family, is sent to live-in and report on A's activities for a month, assessing their threat level. They then discover a horror lurking in a hidden basement, from the first of A's family. They accidentally awaken/stabilize it, and it gets out, making the pair go on a chase to figure out how to neutralise it, stop it from reproducing, and save the world.
oh hell yes. That backstory sounds f*uckin amazing!
As for their tech? They scavenge what they can from ruins (if they can even find any), and some of the more reckless survivors steal what they can from the oases- though, most of the time, they never come back. Stealing tech from an oasis directly is considered a suicide mission, but I imagine it's payed off extremely well in the few times its' succeeded. Mostly, I think they'd steal from oasis patrols. I mean, one or two big jeep-like vehicles, with two to four husks? Probably not too hard, if the survivors plans are good.
Hello friend *wink wonk* Shoot me a pm you sound like a p. freakin amazing partner I am down for fantasy, I've got a post-nuclear plot idea, and I have a few other ideas that incorporate fantasy.
[i]Cold, Old, oh so very full of mold.[/i]
I am Bean. 26/genderqueer
I am old as shit, and have been RPing for well over a decade. Hit me up with some of that isekai shit.
<div style="white-space:pre-wrap;"><span class="bb-i">Cold, Old, oh so very full of mold.</span><br>I am Bean. 26/genderqueer <br>I am old as shit, and have been RPing for well over a decade. Hit me up with some of that isekai shit.</div>