Good morning all, I've had a kickass idea for an RP and I want to discuss it, see if any of you are interested. It's an MxF/FxF idea, and it's somewhat vague, the idea being that we can hammer the kinks out as/before the rp rolls along.
Your character is a spy. He/She is a good spy, who has done plenty of work for Imperial Intelligence in the past, he/she is also young, dedicated and extremely effective at their work. It doesn't hurt that most of the work is fairly tiring, routine stuff of course, but it's also important to make sure that the Imperial Intelligence people know what their subjects are thinking, including what thier rivals are thinking, and your character is no stranger to the political and influence games, being born to a moderately powerful planetary noble family on a planet with a... lively aristocracy.
However your character is in the doghouse due to an operation going spectacularly wrong. It wasn't their fault, but they were the only survivor, and someone, besides the idiots who came up with the idea, had to take the blame. As a result, your character is sent aboard the Imperial Star Destroyer Intolerant, to act as the personal assistant and yeoman to Captain Asraya Marchant, one of the Empire's latest heroes, who never really wanted the honour of being a hero anyway. However she's now got a certain amount of influence and someone in imperial intelligence wants to make sure that she's not using that influence in a way that might be... against the imperial interest.
So, they get to working together. Initially, they don't trust each other one millimetre, Asraya doesn't trust your character because she's got a yeoman who appears to have been appointed for political reasons, and Asraya's had quite enough of that bullshit when she commanded cruisers, and your character doesn't trust Asraya because Asraya must be disloyal, otherwise she wouldn't have a spy watching her would she?
As the rp progresses however, they learn to work together and rely upon each other, and that reliance soon blossoms into something more. However there is always a spanner somewhere. That spanner is the Altmann Path, a rebel aligned terror group that the Rebel Alliance is trying to keep at arm's length, if only because their idea of asymmetrical warfare is blowing up bars frequented by imperial soldiers and poisoning foodstuffs for Imperial consumption, along with other rather more unpleasant activities. They've been a blight on the sector, and thier attack on another imperial outpost finally gets a response, in the form of Asraya, her star destroyer, and your character. Of course, if it was that simple, they wouldn't be quite such a big problem. The Altmanns are well connected, as are their backers. They've even got thier hooks in a certain noble family from a planet with a lively aristocracy.
Your thoughts?