And as I promised... Here you go...
"Never shall I believe in superstitions like luck,
rather I determine by the weight of probability,
likelihood through numbers,
not emotions.
No matter the situation,
never shall I let my emotions overpower my intelligence,
my logic.
Yet that not is a statement to decree that I
lost any sense of my humanity,
no, because instead
with the flag draped around my shoulders,
I embrace the old world--
the world of what we were,
and what we still can be.
It is through me that this colony
will be one of reason, order, and rule
for I am a mastermind."
-the Creed of the Masterminds-
Is it just me or can you sense a bit of rivalry going on between the masterminds and the muses?
The Masterminds
"Never shall I believe in superstitions like luck,
rather I determine by the weight of probability,
likelihood through numbers,
not emotions.
No matter the situation,
never shall I let my emotions overpower my intelligence,
my logic.
Yet that not is a statement to decree that I
lost any sense of my humanity,
no, because instead
with the flag draped around my shoulders,
I embrace the old world--
the world of what we were,
and what we still can be.
It is through me that this colony
will be one of reason, order, and rule
for I am a mastermind."
-the Creed of the Masterminds-
The masterminds,
they are the ones that remind humanity of what we once were.
Scientists, engineers, doctors, and even historians
show that even convicts can achieve careers that are considered prestigious in the free world.
However, they are not purposed to impress the Overseers, the only freemen they come in neutral contact with in the free world.
For instead, the only priority of a mastermind is to benefit the colony as a whole whether that be through medical practices or even history-- uncovering relics of the past through trips alongside he colony's scavengers.
And though this factions does contain other professions beside historians,
history still remains to be a very respected aspect of the masterminds,
it is something that they take pride in.
The muses have their masks, and the masterminds wear their flags
just like a cape draped around their shoulders.
This flag represents an old-earth nation they very much agree with in terms of how that nation did function.
A mastermind may choose a flag representing a country that they born in before man abandoned the earth,
before man was aligned under one government, Collective.
The highest rank within the mastermind faction
is known as the Victorian,
primarily named after one of the most productive eras in human history.
To become the next Victorian,
the current Victorian must simply be challenged to a game of none other than
chess.
This board game is most famously honored to be a test of pure strategy and wits,
that is the very thing that masterminds are the greatest in.
In fact, masterminds are masters in much more than just the mind.
They are skilled in their poisons and toxins.
However there is a downside to having a reputation like this,
trust comes sparingly.
But what does a little poison matter when they have minds of pure brilliance,
minds like gold?
they are the ones that remind humanity of what we once were.
Scientists, engineers, doctors, and even historians
show that even convicts can achieve careers that are considered prestigious in the free world.
However, they are not purposed to impress the Overseers, the only freemen they come in neutral contact with in the free world.
For instead, the only priority of a mastermind is to benefit the colony as a whole whether that be through medical practices or even history-- uncovering relics of the past through trips alongside he colony's scavengers.
And though this factions does contain other professions beside historians,
history still remains to be a very respected aspect of the masterminds,
it is something that they take pride in.
The muses have their masks, and the masterminds wear their flags
just like a cape draped around their shoulders.
This flag represents an old-earth nation they very much agree with in terms of how that nation did function.
A mastermind may choose a flag representing a country that they born in before man abandoned the earth,
before man was aligned under one government, Collective.
The highest rank within the mastermind faction
is known as the Victorian,
primarily named after one of the most productive eras in human history.
To become the next Victorian,
the current Victorian must simply be challenged to a game of none other than
chess.
This board game is most famously honored to be a test of pure strategy and wits,
that is the very thing that masterminds are the greatest in.
In fact, masterminds are masters in much more than just the mind.
They are skilled in their poisons and toxins.
However there is a downside to having a reputation like this,
trust comes sparingly.
But what does a little poison matter when they have minds of pure brilliance,
minds like gold?
Is it just me or can you sense a bit of rivalry going on between the masterminds and the muses?