Name: Alaric Tealeaf
Age: 45
Gender: Male
Race: Halfling
Physical Description:
Alaric has long hair, dark and graying on the sides, usually pulled into a ponytail. Mutton chops cut across his jawline, an auburn color, contrasting the black and gray of his hair. Despite his years, Linric seems to have kept up his physical condition, his face charmingly angular and ruddy. His frame, while not as flat-bellied as it once was, is not as doughy as most of the other folks on the street. His dress stays rather bland, favoring loose pants, billowy shirts, bowler hats and vests with many pockets.
Skillset:
While Alaric hates the stereotype, it was his ability go places where you shouldn’t go, to see and hear things you weren’t supposed to see and hear, and acquire things that others had already acquired, that led to him joining the band of heroes.
Since the days of Pykas’s downfall, Alaric has given up on burglary. Mostly. After disrupting the ritual in the dark chambers of Melazus, Alaric was scarred in a way that only he could understand. He needed to know what had happened. He needed to know why it had happened. He sought to collect books, tomes of eldritch knowledge, ancient manuscripts written in long dead languages, artifacts of interest or dubious history. Anything out of the ordinary. Most were obtained from wandering peddlers, others brought to him from conspicuous agents, and some were right out pilfered by Alaric to further his collection and broaden his knowledge on the arcane and the otherworldly.
Far Ancestry:
Alaric doesn’t know much about his ancestry. His father was arrested and stoned to death for picking the pocket of a local noble and doing it wrong. His mother ran the home and worked the fields after his father’s death. He was always more adventurous than his siblings, ruffling the feathers of his community regularly. His mother had always said, “There ain’t no famous halflings, so take off that cape and pull these carrots.” To be honest, Alaric probably should have just pulled the carrots.
Character History:
Alaric grew up restless. His home was a tiny little farming hamlet (more of a concentration camp for halflings, as hindsight would lend) that he wanted nothing to do with. To dig the soil and feel the dirt under your toes, praising Yon for the gift of farming, was not the life Linric had in mind. He was served his first dish of what could be when he heard that his father had been executed for his “unruly nature”. His father, a peddler of ceramics, was stoned to death for the robbery of a minor noble from a city in the west. It had no real effect on the young Alaric, as his father was never really home. What had changed was that now they only got to eat meat once a week. At the age of seventeen, Alaric left his village and shortly thereafter he earned the illustrious title of “common thief” in Dara. For a while he robbed houses and picked pockets, before plying his hand at a smuggling operation based in and around the city. It was in the course of his smuggling that he ran across the heroic band and flooded Melazus.
After Melazus, Alaric’s mind was scarred. He stalled when the sorcerer’s power flared. He had broken when those beasts were called. He did nothing, he remembered little; the others jolting into action, how brave they had been in that moment, and he did nothing.
His brief encounter with the arcane and otherworldly power had marred his sanity and his thirst to know more compelled him. He searched for anything that could explain what he could not comprehend. Over the years his obsession had turned into his livelihood. Where once he merely collected and studied obscure artifacts and mysterious grimoires, in time he had become an established librarian and curio collector. Both commoners and scholars alike come to view his life’s work, a sprawling stone building loaded with oddities and curiosities. Because of this, he has many odd ties throughout the city, from networks of intellectuals, to bands of adventurers, to old hermits living in peaty bogs, praying to stumps.
After the death of the previous guardians, Alaric went into a frenzy. After he’d heard of the flame scorched marble walls and the way the guardians were slaughtered, Alaric was almost always in meetings, with the aristocracy, with his peers, and with the stump worshipping hermits. He’d something like this once before, and this time he would do something
Psychological Profile:
Alaric remembers very little about the actual confrontation, and from his recollection he did near to nothing in those crucial moments. He was struck by a singular desire: to understand the power that Cyrabassis summoned. While the fire of that passion has dimmed somewhat, it still flickers there, and Alaric has no qualms with breaking rules to further his goals. He seems to have changed only little outwardly. His sides went grey, and he became a (mostly) legitimate businessman and scholar. His demeanor stayed true, ever inquisitive and always willing to mediate, but he barely speaks of the day the stopped that madness.
Equipment:
In his shop, Alaric has much equipment, but most of it is stationary and archaic and probably too alien to use anyway. Odd mechanisms that promise to see the stars via glass disks, and ectospectrometers and other such nonsense. While in the shop, he has various sets of glasses for different distances, a jeweler’s kit, notebooks, and a large knife, most of which he fits in his vest, with exception to the knife, which hangs casually at his side, an odd sight for a person who essentially equates to a museum curator.
While on a job of “Dubious Circumstance” _____ is likely to carry a climbing kit, a mask, a large bag, a lockpick set, wire, a crowbar, and the same knife, but this time much more carefully hidden.
The knife itself isn’t that important, a piece of foreign steel with dark dancing stripes that swirl and spiral throughout the blade, and a hilt made out of what someone once assured him was a honest-to-goodness dragon tooth. While the hilt is probably just antler, the steel is good and almost never needs to be sharpened.
It is worth mentioning that the shop is not entirely uninhabited. Alaric has kept in shape all these years by running with his two dogs. A pair of massive, slobbering beasts; Cinder and Tusk, are hulking mastiffs that guard the shop. Local children are positive that the hell beasts eat unruly kids, but it’s mostly just an old wives tale. (Mostly.)
Titles/Holdings/Power Base:
Tealeaf Curio: Books and Baubles (We Always Buy!) - Proprietor
Stoneface Street Voluntary Neighborhood Watch Committee - Chief of Security
The Gentlepersons’s Cabal of Arcane Practice* -Vice-President
* A group of about a dozen rotating individuals (male and female, as Lady Winthorpe once put forth a compelling argument about equality, thus nixing the “Gentlemen’s” in the club title formerly, and substituting the “Gentleperson’s”.) who get fabulously drunk, show each other their most recent acquisitions in the realm of the occult, and attempt to summon dead ancestors to play cards with them. To this day they haven’t summoned anything more exciting than a sigh, but a very ancient noblemen died during a séance once, and the Cabal refrained from assembling for six months out of fear.
Relationships:
Kanros: Kanros and Alaric never had much of a bond. Kanros had forged his way through life with force, be it the force of his will or the force of his arm. While Alaric had always held a deep respect for the man and all he had achieved, the two could never find common ground. After that day, they had as little to do with each other as they had in the time before.
Nasharia: While Alaric had enjoyed Nasharia’s company once, her acumen of draughts and ointments never ceased to amaze him and had been an unending font of delight, it was her ambitious inclinations after the confrontation that caused Alaric to cut ties with the woman. Having no interest in politicians or their ilk, Alaric and Nasharia simply drifted apart over the years, neither one of them running in the same circles and neither one caring to reach out to the other.
Erwun: Alaric had liked Erwun from the beginning. With a custom crossbow and an arsenal other neat gadgets, Erwun had been both an enlightening and educational companion. Even after Melazus, Erwun and Alaric could be seen walking the streets or talking hurriedly conversing over smeared diagrams of a baroque mechanism. More and more, however, Erwun had other business to attend to, and Alaric himself had something he’d been meaning to read anyway. A passing letter every six months had become the routine, more of a chore than a correspondence, if it even got done.
Haljon: Haljon, like Kanros, had very little in common with Alaric, and much of the time Alaric remained aloof and respectful of Haljon. They barely spoke, but when they did, the conversation flowed for hours, the affable Haljon speaking of his myths, and Alaric, studiously recording them, and occasionally responding with legends of his own. Afterward, life took its course, and the brief friendship was snuffed out as quickly as it was lit. Alaric craved answers, and Haljon was content to swing swords.
Leytan: Before Melazus, Leytan and Alaric were friendly toward each other. Leytan, seeking Enlightenment then, showed promise as bright young man with a drive. Occasionally Leytan could be seen with Alaric, as the Halfling smuggler pointed out the constellations of his people, or demonstrated various nautical knots. In return the young monk taught Alaric a right proper hand chop that Alaric, due to his diminutive stature, had an advantage delivering to the average human man for crippling effects. After Melazus, Leytan had become something else, and he disappeared entirely. After ten years he’d shown back up, and while Alaric somewhat resented him for leaving like that, it seemed that they bore a similar interest in the unknowable.
Landar: Alaric had found Landar charming at first, a real swashbuckler and rather charismatic. It occurred to him much later, once Alaric had lost his naivety, that Landar was only charismatic so long as he had uses for you. Still, at the time Alaric had liked Landar, but not enough to put up with his violent nature after everything that had happened. Words were said, bridges were burned, and Alaric and Landar hadn’t spoken since. It was with great trepadation that Alaric would face Landar again, this time as Guardians.
Ehodr: TBD