STATUS:
try poking ppl, ive accidentally ghosted before when actually i read a reply but then just forgot it was my turn to reply. nothing malicious i just have the memory of a goldfish `-`
2 mos ago
Current
try poking ppl, ive accidentally ghosted before when actually i read a reply but then just forgot it was my turn to reply. nothing malicious i just have the memory of a goldfish `-`
Some of us were cops, doctors, scientists. But a lot of joe-schmoes, real nobodies too. Accountants, code monkeys, construction workers. But in the end we were all soldiers, brought together by one fact. We wanted to fight for the future of humanity.
They hated us for it.
Hi! I'm Bugman, this is a check for an RP I have had planned for quite a while. Dead Men on Burning Stars is an RP set in the Mass Effect universe, namely following a moderately good Control ending. The players will take the role of members of a cell of Cerberus, which shall eventually be united as a crew of a ship. While this will chronicle the adventures of the team as they travel the stars to accomplish goals of Cerberus and eventually uncover a galaxy-spanning threat to mankind they are suddenly thrust into resolving, there will be just as much focus on the interpersonal relations of the crew, their lives. Thoroughly damaged, traumatized, and probably not exactly good people, the crew will nonetheless be people with real wants and desires, regrets and struggles that they have to face the demons of together. Very heavy inspiration is thus drawn from the styling of the Mass Effect game series, but also from similar "crew-based" media namely Firefly but Star-Trek and the likes too. The main difference being of course, is that we are somewhere between anti-heroes and anti-villains rather than being true protagonists.
But if you dreamed of an RP where you can be on Santa's naughty list in the Mass Effect universe, this is for you. This is very heavily inspire by ME2 being my favourite installation in the series, with the aesthetics from art to sound design to individual characters of Cerberus being some of the coolest stuff in the setting to me.
I will want and welcome diverse characters, though I will want everyone to be useful and sufficiently sociable (sorry lone wolf enjoyers!) such that I or my co-GM are able to include you in some ongoing RP (though of course, it will be encouraged that at least in between large missions people make their own RP between each other).
I will not have a specific format of character sheet I have in mind. Instead, I will experiment a little and allow you to include simply whatever YOU personally think is necessary for the GMs and other players to know. A few things like maybe some knowledge of their appearance, how they got into Cerberus and what role they serve in the team, as well as their standing in it are of course critical, but beyond that? Its up to you. Just remember some critical things. As a member of Cerberus, you are not an ordinary person, you had implants that were brainwashing you in the name of murderous death robots and inevitably you are a traumatized, and deeply flawed individual. But still a human with hopes and dreams. Preferably (but not necessarily) you would also have some shared story with at least some of the other characters people would put forth.
For an example, here is a character I will play within the team.
Eric Josef Lasalle
Callsign: "Cimourdain"
Cimourdain was born long ago in the distant year of 2062 in Lyons, France, long before the formation of the Systems Alliance or any knowledge of aliens, biotics, mass relays and what wonders and horrors the galaxy might hold.
Eric was always a man that wanted more than he could get in life. A family man with a great many kids, he kept insisting on trying to get out of his simple job as a janitor - no, "sanitary engineer" as he called it. Start a band, businesses, join the reserves, all these ventures failed. Still, he had managed to save up for a comfortable retirement in the colony of Shanxi, a paradise in the stars he could enjoy his later years by the side of his beloved. Unfortunately, Enora Lasalle would very soon die with the arrival of Turians to the planet's orbit. An unassuming chunk of space debris would be hurled down by the invader turning the couple's property into ash and rubble. The only solace to the grieving widower was that her death would have been instant.
So incensed with hatred was he, Eric instantly joined the fledgling resistance against the Turians. Though very old, he was still welcomed with open arms as even Turians could tell he was elderly and thus would rarely assume that he was carrying an IED or the likes on him.
Still, eventually peace came. Changed, now furious at the entire world, the Catholic faith that the man held previously dear was suddenly detested by him as the Papacy called for reconciliation with the aliens that so recently incinerated his home. He saw himself embodied in Cimourdain, the former Priest turned radical revolutionary in the French novel "93", from which he derived the name under which he contacted Cerberus as the organization published its manifesto.
Older than he already was at the time of the contact war, the young organization of Cerberus saw little use in the man. Quite cynically, when they at last relented and took him on board it was largely to be a test-subject for many of their experiments that the Systems Alliance was not willing to undertake. Almost to their surprise, the man kept up his enthusiasm for Cerberus with every needle and incision, such was his ideological fervor to prevent the destruction of man by Turians once more.
In about a year of constant experimentation that Eric had survived, he had gone through and (to everybody's surprise) survived enough modifications to make him a huge walking investment. While much was the prototype for more refined processes they would apply to other agents, he had still endured enough surgeries to augment him into a capable field agent. While never being an assault specialist or the likes, he came to be a reliable infiltrator and "clean up man" who hid evidence of Cerberus involvement in events across the galaxy. Yet always he dutifully returned to the facilities where yet more surgeries would be performed on him, now in equal part experiment and simply facial reconstruction works to embrace a new identity. An almost constant in Cerberus since its very early days, Cimourdain would come to be a very trusted figure in the organization, speaking with the Illusive Man many times before at last being attached to a cell after seemingly having been on every corner of the Milky Way.
With connections everywhere, Cimourdain has to some degree come to be an intermediary between the Captain and Cerberus leadership, compiling different missions and assignments for the Comamnder to consider. While still keeping his job as a "clean up" man after the crew's missions, Eric is also somewhat of an "everyman" around the ship. He will fix minor broken systems like air conditioners or shower heating, cooking when there is no Mess-Sergeant, helping maintenance of personal equipment, or discretely purchasing things when on worlds.
To the Cell, some might consider Cimourdain a liability of sorts to themselves. Almost dangerously loyal, if ever the crew would consider en-masse defection he would likely thwart their efforts. Otherwise he remains somewhere between the "cool" and the "creepy" uncle. Always talking about strange, decades old interests or events. Asking questions too personal he insists would be normal back in his day, or offering to help people with personal matters they thought they had kept private.
With the end of the Reaper war, Eric is somewhat changed. As time went on, many of the technologies that helped Cimourdain overcome his age were Reaper tech that was "fried" as the Reapers left Earth's orbit. While still outperforming his centennial years, things like senility can slowly creep in as he might suddenly forget where he is, or what he was doing. Moreover, he often struggles to differentiate between him or the many identities he has undertaken before telling random stories of his youth in an effort to "ground" himself in the world.
Now, half of the fun of Mass Effect is aliens and the like, and I am understanding of that.
I will allow people to play non human characters, but there needs to be an extremely compelling backstory to explain why they got involved with a human-centric organization of freaks like Cerberus. Perhaps an unshackled AI housed in a bot frame along the lines of EDI, maybe a Salarian who joined years ago purely for the science unbound by the shackles of ethics. Maybe a Krogan who joined Cerberus back when it was just an alliance black-op seeing it as a powerful ally in venting hatred for salarians, turians, asari. It could even be that your character was "forced" to join when they began to be indoctrinated, but Cerberus used its technology developed on Horizon/Sanctuary to take control of this person. But in all of these cases, remember that you need to come up with a convincing reason for why they would stay with Cerberus after the reaper war ended.
Maybe the salarian sees Cerberus as still the best way forward for science, maybe the Krogan hasn't let go of grudges over the genophage even after its cured, maybe the character Cerberus used its reaper-control tech on is simply grateful for no longer being under the dominion of the reapers and has grown somewhat of a stockholm syndrome. Regardless it needs to be a convincing reason for why any alien would stick with Cerberus especially as with the existential threat of the reapers gone, "the ends justify the means" won't apply. At least, for a while....
Indeed, as the story progresses there may be more possibilities for aliens to join the team, but that will be later.
But as a TL;DR of that, I will only allow at the beginning just 1 non human character that I will be very nitpicky over so make it good.
Ideally, people will try to have some shared background in their characters. To that end, here is some homebrew lore for the Theseus cell which would be a good origin for characters.
The Theseus Cell was formed in 2179 out of the merger of three cells. Cerberus defectors from the Dolon cell responsible for infiltration and intelligence gathering made contact with STG, knowing many figures they could approach were likely compromised. In turn, the Dolon cell lead STG to a Cerberus research facility, but not before loyalists tipped off Cerberus about the impending attack. STG’s attack was swift and brutal destroying most of the research staff, and indeed of the reinforcements sent to defend it from the Salarians as the Dolon cell’s loyalists slew their treacherous comrades. With the Dolon infiltration cell, the Galen research cell, and the Ulysses battalion all shells of their former selves which moreover had broken anonymity with one another, the Illusive man decided to reconstitute them into the new Theseus cell. Since then the Theseus cell has been united into a diverse but cohesive unit capable of performing a variety of tasks and without reliance on other cells that hyper-specialized ones often have.
Since its inception, the Theseus cell has absorbed many other weakened cells, individual operatives, and acquired recruits to perform its duties. At the conclusion of the Reaper war, the cell had about a hundred operatives.
-Eric Lasalle was a member of the Dolon cell, one of the foundational to Theseus. One of the loyalists that reported the betrayal of the rest of the cell in favor of STG to the Illusive Man, this has earned him respect from devoted ideologues and distrust from others.
As it stands, I already have had enough people express interest to get this started, but seeing how many more will join up will be useful to tell how much stuff I should prepare and adjust bits of story perhaps based on what some people want to do. Before considering joining, just know that I will expect at least some sort of contribution to the RP on a bi-weekly basis, but preferably more. I don't necessarily mean a post, but at least some sort of addition to say a google doc, or if you are too busy to do writing yourself then at least a suggestion of what your character might be doing at some point that it can be added for you. Any less, and we get into iffy territory. I'm going to be a lot more amenable of course if people communicate their rough schedules and business beforehand.
And of course, I'm not a giant snob, I'm not going to expect you to dump something the size of the Illiad or the Vedas, nor that you use worse with eleven syllables. As long as you are trying your best, we'll work out, hence why I put this in casual and not advanced.
In the long run, I also do plan a spin-off RP in the same sub-setting where another team (currently undecided, maybe spectres, maybe just a coalition of citadel race special forces/interest groups) is dedicated to hunting Cerberus and the team of this RP, though perhaps eventually working together with them as they run into similar issues.
With that, I am excited to hear from you!
If you have any questions, feel free to address them to me here or in DMs :>
Every soldier must know, before he goes into battle, how the little battle he is to fight fits into the larger picture, and how the success of his fighting will influence the battle as a whole.
The Fabricator-General drummed the fingers on his seventh mecha-dendrite on the table holographic keyboard before him, a performance The Rites of Anticipatory Tapping. The load time of the cogitator before him was unfathomably slow, thus forgotten parts of his brain brought back emotions he forgot like annoyance and frustration. Again the facility he was in shook, a little rust pouring off of the ceiling onto his robes.
Such was the state of the conflict between the electro priests that they had both activated more than enough countermeasures against each other from scrap-code infections to jamming to servitor-targeted biological warfare that a significant portion of the infrastructure of both sides - and those caught between them - was rendered useless. Navigation systems, auspex, communications, all were now struck to such a degree that they were forced to rely on mainly analogue measures. Cybernetic pigeons with grav-sails coated in cameleoline were now almost the sole connections between different Forges and other settlements of Mars. Ancient and unfathomably mighty weapon systems were unable to be properly utilized, and thus calculations for missile trajectories and the likes were calculated with means as mundane as servitors holding abacuses, pens, and paper. Artillery was fired with unguided shells, the balance now strictly in favour of quantity over quality as guidance systems in each bomb could not connect to any satellite or other means to aim.
This by no means meant that the violence ceased, or was reduced in its scope or magnitude. If anything the opposite, the sudden lack of precision ensuring that far more of those that would otherwise be bystanders were struck in a crossfire that got ever wider.
The thoughts on the war very suddenly stopped as a corpse in the corner twitched, electricity coursing across the electoo runes on its skin. Ocular implants extended out of Salkor’s head like tentacles and turned to face the offending movement, a plethora of volkite culverins shifting to point towards it. Thankfully, this was just a death throe. Every Fulgurite in the facility was dead, some sort of gas attack of the Corpuscarii was employed with careful modifications to pass through typical environmental control systems. Salkor of course took some of the residue found to examine, but his focus was first and foremost upon the data stores at this temple. Apart from a few body guards and tech adepts with infiltration technologies so thorough even he couldn’t detect them, Salkor was alone to investigate. He did not want to be found here by the Corpuscarii, lest they think he was partisan to the conflict and their supporters outright refuse to acknowledge his authority. No, rather it was critical that he find any and all who had contact with this militant sect of the Fulgurites. Trying to resolve the conflict with traditional peace and mediation was something that Salkor desperately wanted to do, but it was also something he had recently acknowledged in private would likely be impossible. Peace by force would instead be the means to save Mars. Every single Magos who was partisan in the conflict would simply have to be threatened to have their support for one or the other side disclosed if they keep on their activities. Presented with a choice of life or death, most would agree to stop arming one or the other side of the conflict and thus without weapons the holy war would at least become a lot less destructive.
A new thought was now a regular occurrence in the Fabricator General’s mind. With confidence he could end the violence, he was wondering what he could do to prevent its resurgence? Something would have to be done to prevent either side from getting ideas about how they can end their schism once and for all, but it was unfathomable what this could be.
“Fabricator General. I am to remind you that your meeting with the Vossite ambassador is today.”
The tentacle eyes shifted, looking for the one that emitted the binharic utterance.
“Very well. Finish after me.”
With that, the Fabricator flew out.
It was some time and many switches of vehicle before at least he was present at one of the last functioning communications hubs to speak with the Vossite. After hitting the long binharic sequence on the rotary dial, Salkor let a few fingers through loops of the curling wire.
As he waited for the connection to follow through the Fabricator General wondered what would happen in today’s dialogue. Undoubtedly, the representative of Voss would have already been briefed on arrival in the solar system of what was happening on Mars. He would very certainly see this as an opportunity for Voss to assert more personal authority and autonomy from Mars. With just how conciliatory Salkor had been to the interests of extra-solar Forgeworlds throughout his career, Voss would likely think they wouldn’t even need to haggle.
But no, today the Fabricator General was going to show a backbone, and upon first implication of Voss’s potential decentralization of authority away from Mars, Salkor would have a simple reply ready.
“Voss also has cults of Fulgurites and Corpuscarii. Do you wish for the conflict to spill out of Mars? Do you wish for this bloodshed to become galactic?” The reply of “No.” was swift. “Then you will assist me, and not ask anything of me.”
Satisfied, Salkor got onto discussing how all the shipments arrived with the Vossite merchant marine would be transferred directly to the ports the Fabricator General insisted upon rather than to the original designated orders from different Magoses of Mars, and how they would return with all sorts of equipment that Mars would need to both cease and recover from the violence. Ultimately, it was a productive day.
Amunal looked upon the structure before him. It was the single largest continuous surface constructed in Brahms, and it was incredibly simple. Simply a large, flat rectangle upon which the Primarch was able to make inscriptions. For its calculations, the youth did not truly need this for its memory more than sufficed. But scribbling down a random note about axioms of governance or science here and there allowed the tribal confederation that began to worship him as a God allowed them to swiftly go from backwards savages lacking elementary things from hydrology to literacy, to one of the greatest nations of the planet in a mere generation. They understood but fractions of it, and much of that only years after it was written, but these observations were enough. Where barren land once marred one’s vision, great aqueducts poured brought water to fertile fields. Where once stone tools and animal hide dominated human industry, a standard fashion and steel came to be supreme.
The Master as they called him, rarely gave anything resembling a command. Instead a person would simply approach the giant and as meekly as they could, they would ask a question. Always they refined it as simply as they could, since for every variable the answer would become an order of magnitude longer and more complex. A whole strata of people were assembled to study the works of the Master without bothering him, a fact that he never complained about. Still, sometimes he complained about interference with his work.
Never did he ask for food or water, though it was on occasion brought to him by the adoring people. Rarely, perhaps once a season he would ask for musicians to come. These men and women would feel a great honour was bestowed on them, but they would almost always spend more time listening to the Primarch lecturing them about the mistakes they were making, the issues with their tune or timing or the maintenance of their instruments. Of course, none would even try to deny that they all became superior artists following the experience.
But as the starborne teenager had predicted years before, eventually, the realm of Ummaria would be a problem. One by one true civilizations joined the tribes that Amunal had made ascend, eager to partake of the wondrous being that lead them rather than be eclipsed by those they so recently looked down upon. But with the old Heirarch of Ummaria dead, his son saw the rise of Amunal’s people as a threat to himself, every eye watching him for any sign of a lack of resolve within his own realm and abroad.
So it was that an emissary came from Ummaria, and emissaries were the few for whom the Master was willing to step aside from his great work for. The request was simple, to bow to the Heirarch of Ummaria, recognize his supremacy. Amunal, to the surprise of all, was more than happy to accept this. The emissary that had been dispatched with little expectation of his own survival returned perplexed back to his nation. Again he was dispatched a few months later, with the terms and conditions of Ummaria’s dominion over the united tribes. Once more surprised, he returned with the Master’s signature.
The diplomat would return every few months with new demands from Ummaria, each more egregious than the past, each raising a new voice among the Master’s people that they must not accede. But each time the Master would insist peace was of far greater import. This was until at last the ambassador returned to demand that direct control of the Confederation be turned to him. “No.” was the entirety of the message he was ordered to return by Amunal. Again he returned, now with the threat of war. Amunal remained steadfast, and so the armies of Ummaria were marshalled.
Amunal treated this lightly. He had exterminated entire tribes that he found incompatible with peace and impossible to negotiate with with his bare hands. Indeed seeing himself an ethical person did this in a manner so fast most of the victims died far too fast to feel fear or pain. Though perhaps somewhat more of a challenge, one that might take a few days, he believed that he could destroy hundreds until eventually the Ummarians would retreat.
The fateful day of the first battle between Ummaria and the confederation was an uncharacteristically hot, sunny one. With just a few hundred people who had followed him in worship, Amunal stared at nearly a quarter of a million people before him. Archers, spearmen, cavalry, siege engines, cavalry, all were assembled in a great throng. Nothing present, as far as the Primarch was concerned, could even scratch his skin.
A horseman rode out from the army, offering Amunal a final attempt at surrender, which with a smile the Master denied and then reciprocated. As the horseman too denied this, he wasn’t able to turn his horse around before his skull was split in two.
In a blur the Master ran forth, scything down some thirty people with a flurry of his limbs spinning to maximize carnage, all was going exactly as he expected. Until a horn rang, and several of the carts Amunal had assumed would be full of supplies or perhaps disassembled siege engines disgorged their contents.
Beasts Amunal had never seen before ran towards him, in a few cases crushing Ummarian troops underfoot in their wild charge as they came to do battle. It took a few seconds for Amunal to recognize that these were some sort of humans twisted by unnatural means, and more of a threat than any of the mortals he had just slain.
They were soft, their flesh just as easily torn apart and their bones just as easily broken as that of the un mutated humans. But, there were two problems. First, there was simply so much more bone and flesh to destroy, and there was seemingly more than one brain, heart, and other vital organs to end their lives and even with them torn or crushed the beasts still persisted for some time.
The other issue was that they bore a strength that the same amount of humans for that weight would not be able to achieve. Such was the power of their strikes, the teenage primarch was unable to maintain his chosen appearance and had to revert to his featureless mercurial form by the time he had slain his tenth beast.
By the twentieth, his breath was ragged, and soon he tasted his own blood for the first time in his life. Soon bruises were formed, and slowly his skin split open. His breath ran ragged, some sort of concussion explaining the dizziness that was also a first time experience. He stared at his own knees, vision blurring and a ringing came in his ears that overpowered the sound of another horn. Shadows loomed over him, and he saw hundreds of humans rush forth at him. They stabbed and cut, the majority of the strikes glancing off. But a few struck the already open wounds, and while unable to break any of the flesh they moved and jerked it around to still open the wounds wider. With a roar, the Primarch dislodged each of the mortals upon him and without even wasting time killing them, ran for his life.
The war against Ummaria had very suddenly become a problem. The Master was wounded, something nobody had believed possible. Though he had already recovered from almost all of his wounds in mere hours, he had still ordered the evacuation of an entire half of the Confederation’s land. They were not at all ready for a war. Until now, the deterrent of Amunal’s mere existence had ensured that nobody would strike at the Confederation. Thus their armed forces were tiny, mere militias to respond to the few raiders brave enough to strike at their lands. Overnight, Amunal turned them into a war economy. He found this tragic, but schools he had insisted be set up were turned to small assembly lines for arrows, or places to sharpen newly smithed blades. Every so often Amunal would venture out to strike at the rampaging Ummarian army, but for the first time fearing for his own life these were limited strikes in the night and with nearby detachments of cavalry to defend him should the Ummarians release their beasts fast enough.
Eventually the day came that the Confederation was ready to strike back, and exactly as Amunal had predicted, the Ummarians would not be ready. They faced an army very suddenly larger, better equipped and better led than their own. Very swiftly they were encircled, and the force of hundreds of thousands was destroyed in entirety with a little less than half taken as captives.
An Emissary was then sent to Ummaria asking for their surrender, and once he didn’t return the Confederated army marched into Ummaria, destroying any that refused to spit on the name of the Heirarch.
The capitol was in sight, and still the Ummarians refused to surrender. The gates were breached, fighting was in the streets, and yet the Heirarch refused to give in. His palace was beset, and no order came for the royal guard to stand down. Amunal himself smashed in the gates to the Palace, roaring at the man on the throne. He sprinted through the hundreds of elite warriors assembled to stop him, a crimson slurry flying through the air as he now stood before the Heirarch. The young ruler stared at Amunal, not rising from his seat as he scratched his beard.
“Why? Why?” the Primarch demanded, tears and blood and sweat dripping off of the superhuman in equal measure.
The Heirarch shrugged, undistrubed. “It is my right to rule. To rule all. You included.”
Amunal screeched in rage upon hearing this unparalleled arrogance, eliciting a chuckle from the Heirarch.
“You are unnatural, just as the beasts I was forced to employ against you. But you may still die.” He reached in his robes, and retrieved from them what Amunal would eventually learn was a conversion beamer. With a pull of the trigger, Amunal looked down into his chest where his heart was now exposed. Durable as the young Primarch was, the weapon converted his flesh into energy and with his lab-grown countermeasures yet immature, the effect brought him to the brink of death.
Hissing in pain, Amunal still wasn’t done. The Heirarch was grinning, but this expression quickly fell and turned to a scream as Amunal took a step forwards. The ruler of Ummaria scrambled back in his throne. In desperation he took off towards one of the many secret passages in the wall. But he fell as an enormous hand pulled on his wrist, and then tore both arms off. Both legs than came off, yet to his surprise the wounded Primarch brought a torch to both wounds, intent seemingly on keeping him alive.
As much in pain as he was astounded, the Heirarch looked at Amunal incredulously trying to mouth words that wouldn’t come from the searing suffering he was experiencing. About to fall unconscious, Amunal uttered a single phrase to the Heirarch. “You are the first to break my mercy, and you will be the last.”
The years that followed eventually turned Brahms into a world with but one governance, all following the wisdom of the Master. Within Ummaria ancient technologies were recovered hidden beneath ruins and within vaults, upon the study of which many found resemblance to that which Amunal had already written of on his wall. With them compounded with the means of understanding them brought by the Primarch, a global Golden Age began, only a few worshippers of the darkest of Gods resisting this in their deserts and mountains.
But, some began to wonder how the Starlanders would react to this. Very soon, their concerns would materialize.
that twitter guy is a troll with some relatively funny bait
anyway my opinion is that ai art isn't bad but of course an expensive artist is probably better. the ethics are the exact same as for piracy. in both cases its technically theft of labour and intellectual property but a lot of people believe things like expense and indirectness of effect make it justifiable. I do both but only on occassion when I can't really make use of the real deal, not particularly gratuitously
Ouch. Even with his ears missing, the sound was god damn painful. Elias unwound the chord wearily, setting aside and deciding to try an alternate note to prepare. So far he had managed to make a little more than an octave on his improvised fortepiano. It was so far an affair that didn't even have keys, he'd make those later. Somewhat of a private and personal project, he had still kept it under wraps for now hiding it under tarps and the likes. Briefly he thought of writing "DO NOT TOUCH" somewhere, but he felt that would only make some of the grubby pawed members of the crew only more interested in rummaging through what he knew he'd be somewhat embarrassed by.
Leaning back against the wall, the man stared at the ceiling. His situation was improved, much improved since he had first become a crewmate of the China Doll. Truth be told, he was also somewhat glad to be off of Pelorum. Oh sure sun and pretty people was nice but sunburn, and all the salt and all the other things he had lamented about were all items he was glad to be rid of. The news that they'd be going to some new world was welcome and something that interested him. Perhaps some place freezing. Some place that would make everything numb and not feel. Thinking over the thoughts that just came over him Elias gave his own cheek a sleep for thinking something an angsty teen would. No, he just wanted something different. Perhaps somebody already said where they were going, and he hadn't paid attention. He had found himself zoning out more and more, thinking about what he'd do once he fixed himself up and got himself money and got the chance to screw over those bastards who— what was that?
A summons. He stood up, looking up at a toe poking out from his sandals, the digit newly blue from the wrench that he forgot about on his lap falling down. Oh well.
The Mechanic sprayed himself with a few deoderants, knowing full well he smelled like a sweaty pig that took a plunge into motor oil. Ah! Now he smelled a chlorine gas attack with a hint of spearmint. Throwing off his apron and putting on a dusty shirt he made his way over to the galley. Stopping in a hallway, he looked at a fire-alarm. The handle was slack, sticking out the tiniest bit from its resting position. He flicked it a few times, and when no klaxons sounded he grunted. A liability. The sated mood soured, but it didn't matter for now. He simply made his face wraps a little bit less tight to not accent his expression.
Arriving, he looked at the drink set out for him. Cupping a hand over it to hide a bit of himself as he sniffed, it was quickly confirmed what it was. He appreciated the gesture and research into the results of his physiognomy. It was sugary crap full of artificial flavouring he wouldn't have ever consumed before he was mutilated by the reavers. Now though, it was a rare ambrosia in the midst of his new life. But also a reminder of the greater things he ought strive for, like getting a new tongue.
He nodded to the people already there, preferring to stand for now rather than trying to cram himself into a chair.
Heya! With the snows starting and less grass-touching in my immediate purview I thought I'd look into finding some RP to spend time with and hopefully blossom into a good long term writing partnership
I'll start with a brief preface about myself. I am early 20s, English as a second language what with being French Canadian, but secondarily Anglophone I consider myself quite literate with big fancy schmancy words with enough syllables to make the head hurt and spin. If you want a writing sample of mine, I am happy to oblige. I might snoop your profile for a feel of how you write, and might ask for one. Don't get offended, I'm sure you're great! But, I just want to make sure we'll vibe stylistically :> Its also very important to me that we get along as people rather than merely meshing writing styles because discussing plot and the likes is critical!
I am happy to find smut in an RP, but it should be if present a natural progression of a story. Moreover, with me being a fan of slow burn / long term plots, it will usually be some time before we get into it. suffice to say I am looking at a plot|smut ratio of 75|25 at absolute most if you approach me though I will tend to go for less of it (after all, what movie or book is a quarter sex? well, not counting THOSE ones...). I have in general very few limits about any content from stuff in smut to gore, as long as you bring it up beforehand (by default I'm incredibly vanilla but flexible). However if its the only thing you bring up I won't be interested at all. Also, I will only RP cisgendered heterosexual relationships as the male if you have any interests in romance and/or smut. Any amount of diverse side characters is fine and encouraged of course.
I'm not actively seeking NSFW stuff in my RP, but I welcome ideas with or without it all the same. To be honest, I don't even really need romance in my RPs either. Platonic RP is as good if not better. Just make explicit if you want or don't want it, or if you want to leave it to "we'll see what happens" (realistically this means probably not or not for a very very long time).
I'm a dude, and by default play ppl that are more top/dominant/whatever you wish to name it, and am accustomed to my partner's character being the inverse. But, any kind of pairing is ultimately good by me. I'm perfectly happy to RP against a lady character as strong or even stronger than mine in both a literal and proverbial sense.
However, my absolute favourite archetype to play against in romance RP is a tigress.
Of course, I can't post that without elaborating, so let me explain. Take a look at that video, and think of the vibe. Look at her, picking a fight with the tiger. I want our pairing to have all of that. To have the scratches, the growling and the hissing, the biting, the fights picked on first sight out of thin air. Yet after the blood is spilled and the roars have echoed the tigress lies down before the tiger, taking the position of estrus after his triumph in battle.
Also plz nothing adult (violent or otherwise) involving kids. I thought this goes without saying but unfortunately not :<
ALSO, I'm not an e-boy and not looking for an e-girl. I have an SO and we're probably going to get married after we both finish our current step in education. Not looking for actual relationships here. Again I thought this goes without saying but.....
In terms of quantity and quality of posts, generally 3+ paragraphs minimum 1-2 times a week is what I bring to the table. I'm willing to wait months for quality, but it's really got to good stuff and please let me know if you do delay. I consider myself an advanced writer for these reasons, but I try not to be a snobby bastard about it. If we both have nothing to do some day, then I'll also be happy for some rapid fire replies. In general, though, I will be forgiving and understanding if you have any issues just tell me! Which is a nice segue to the next point.
I generally don't do character sheets and that kinda thing but I will oblige if you insist.
Talk. Let's talk a lot in OOC. Share musics we think are relevant, arts, etc. If we can get along and are constantly talking in OOC (as long as this doesn't distract us from actually posting xD) that would be awesome. If we are discordant in the OOC, then its unlikely our actual RP will work out.
I will primarily RP through either DMs or some service like google docs. If you use instant messengers like discord or google chats I would be fine communicating with those but please only after we have worked something out in on-site messages first. To be honest I have only come to use a few of these recently (most of my life I have used slack professionally, but that's not quite the same :>) and for a lot of RPs I find they distract from actually writing hence my hesitation.
generally, people of the lawful sort. On the DnD alignment chart, my characters will always be either lawful, good, or both. The most 'wild' I'll go is true neutral. But in general, I like more chaotic characters to be foils to mine own.
Now, let's have fun:
Please, if you DM me, tell me a bit about yourself and what of the below you enjoyed :D
Plots
Never thought I'd see you again. Not sure I wanted to. - New!
This has been an idea rolling around in my head for a while. In summary, our characters once knew each other a long time ago, very well. Platonically could have been best bros or siblings, or if you want a little romance they could have been lovers or even outright married, perhaps even with poor kids left suffering by their separation. Regardless, the point is there was something that forced a whole abyss between them. Only some coincidence of circumstance forced them together again. Maybe on meeting each other they rekindle their friendship or love exactly as it was, missing each other too much despite their differences. Maybe something only forces them into the same situation as they remain resentful, thus having to "start anew".
I kind of had two fandoms with more specific ideas in mind for this.
Our characters are both from Quel'Thalas. However mine ended up as a High Elf, loyal to the alliance, while yours ended up a Blood Elf loyal to the Horde. Maybe the adventured down the same dungeon, maybe they got captured by the same nasties, I don't know, but something brought them together again.
Here, we are both from Demacia. But your character was a mage, while mine a Knight or even Mageseeker. Your character had to flee, or perhaps is in hiding, or even participated in the rebellion against it. However we are reunited against some greater foe. Perhaps your character fled to Zaun and mine needs help of your's catching a genuinely evil mage he was tracking. Maybe after magic was no longer persecuted our characters had to work together to now fight off the attacks of the winter's claw and such.
Possessed
This would most likely be in a medieval fantasy setting but could be adapted for others. In this RP, you will play a character (or rather two!) who is a demon, a fairy, an astrally projecting sorceror, some supernatural force who has possessed somebody that is near and dear to mine. A best friend, a wife, a family member, perhaps a feudal liege or master of my apprentice. Regardless, this possession was not meant to be, and even the possessor acknowledges this as something terrible has gone wrong. There will be lots of despair as the original person of your character's body every so often reclaims their mind and flesh but every time for a shorter period, slowly losing bits of themselves. This plot can go many different ways, with the possession being resolved eventually and our characters having to deal with their new lives following the dark path they were in. An even darker path could be the possession finalizing, and my character now having to live with this new life where a dear person is now someone else entirely. While initially I imagined this platonically it could potentially go on to have romance/smut elements if interested (though it would certainly be an enemies to lovers deal).
I would be open to somewhat of a reversal of roles although I might make huge revisions to details if so.
We'll Fix this.
Somewhat similar to the first mentioned plot, one or both of our characters got struck with some affliction that will transform them. Vampirism, lycanthropy, something else. Our efforts focus on the two goals of first curing this, and second getting revenge on whoever caused it. This can have added drama like one or both of the characters being "hunters" of this condition, and having to struggle with the revulsion they see in this person they stay by. Alternate drama bonus could be in going so far as one of the characters being one of vampires or werewolves or whatever who sympathizes with the plight, perhaps so far as being the one who caused this affliction (though, in this case it would probably have to have been on somebody else's orders. Then again great drama can be brewed if it is later found out it was done entirely willingly :D although some thinking in explaining this will have to happen).
I would be open to somewhat of a reversal of roles although I might make huge revisions to details if so.
What Duty Demands
This would most likely be an "Enemies to {X}" trope fulfilling plot. A classic HunterXHunted affair. In this, I want to be some sort of hunter (again it doesnt matter here of what: vampires, demons, whatever), or keeper of the law like an Inquisitor and you should be a subject of interest to my character. Perhaps you weren't the one originally the target, and instead only found by coincidence after we were both at the sight of a greater foe. Regardless, your character would be "captured", however circumstance forces them to slowly gain each other's trust as far more dangerous common enemies bring them together. Could wind up with your character "corrupting" mine, my character "redeeming" yours, or them finding a middle ground and reconciliation between their different worlds. Perhaps from these two can be built a bridge between their cultures (the Montagues and Capulets reconciling but Romeo and Juliet aren't dead :D), or in the inverse entirely the discovery of their growing accord could suddenly enflame great new conflicts between their two worlds (Romeo and Juliet aren't dead, Montagues and Capulets still stabbing each other :< ). Many layers of angst and drama can be added if say issues of species from your character being a tiefling or other "undesirable" come up and there's that prejudice to overcome after the initial mercy
I'd probably be open to a reversal of these roles too if you bring a really cool idea.
a bit of the last two....
A sort of combination of the above, my character would be somebody who was a hunter or an Inquisitor or something else of the sort, but was forcibly turned into some sort of creature like a vampire or werewolf. Yours would be somebody who knows how to turn mine back into a human (a sorceror, a witch, some mad scientist, etc.) forcing mine to reluctantly spare YC and get to work. Very heavily based in VtM/World of Darkness
The Souls that Wander
Loosely inspired by BG3, Dragon Age, DivinityOS, and more broadly DnD and general "party" dynamics this would involve both of us probably playing a good deal of characters in a large camp/party travelling to accomplish some epic goal. I had a loose plot about some plague of suicides based on medieval things like sudden groups of people laughing or dancing to death and finding the origins of this but any plot will do.
More necessarily romance/nsfw oriented plots....
Our Losses - New!
In this, I would want to play a widower against a widow. In the ideal, this would be some sort of modern fantasy setting (probably North America for simplicity). Most fun I think, would be if our characters were somehow related to each other's widowing. For most spice they could have been the ones to off each other's spouses, while for less spice maybe its something like a werewolf hunter and a werewolf or w/e; I suggest modern fantasy because in such scenarios characters can get away with not knowing what the other is for quite a while.
Prima Nocta
In this let us consider the trope of prima nocta, droit du seigneur, the right of the master, and many such names for it. While somewhat ahistoric, it is certainly a fun and pervasive fantasy trope of a noble having hypothetical freedom to bed any of a lower title than he if they lack protection.
Quite simply put I'd play a feudal lord of some sort, one of your character's social betters. Perhaps my character is smitten with yours in a less fantastical take. Maybe he exercises this privilege as a way to sire a bastard with his existing wife not providing heirs. It could be he sees some magic blood within the woman of choice he desires for his progeny and damn the fact the marriage would be called morganatic. Perhaps he takes advantage of this to freely enter your character's home suspecting her to be a rebel or hiding some wanted folk (or any other sort of crime) and somewhat hides this under this pretext. This could have a whole bunch of themes going along with it be it enemies to lovers or maybe related with some intrigue.
Vae Victis
Based loosely on the conquests of Alexander (but not only him) where a conquered people, particularly the nobility would have marriages organized with the conqueror to create a sort of mixing of cultures to solidify the victory.
A princess (if not literally) being married off to my warlord or Emperor or more more lowly officer or even simple soldier getting a hand in marriage (could go as far as a conscript soldier getting a Queen's hand in marriage for as a reward for some act he did to solidify humiliation of the conquered people) as spoils of war.
This could go in many ways. Perhaps there could be intrigue as the victorious general now having control of a new land decides to usurp his own master for yet greater glory with a new wife in hand and great courtly intrigues abound. It could even be that your character manipulates mine to have ambition and try to usurp the greater conqueror to thus indirectly take revenge on the one that conquered her folk. Perhaps this could more simply focus on the two of them and the clash of cultures and overcoming resentment and initial conflicts.
The plot could play out in a (fantasy) setting anywhere from a classical period to a medieval or even early modern, or industrial/steampunk one. I also had an idea for a setting I thought this would be fun to do in that is somewhat based on a near future (2100s?) where nukes, global warming, etc. all dropped as calamity, but it didn't cause a total apocalypse. Rather, simply the ruination combined with great technologies of the world has returned to a sort of neo-classicism where warlords with great technologies, perhaps armies of clones or barbarian cyborgs create a time that even if advanced is still ever reminiscent of ages passed. Similar scifi ideas could be done where Roman galeas are worn on top of space helmets.
I surrender.
This would be a reversal of sorts of the above ideas power dynamics to some degree
based loosely off of this tumblr post, I don't have that much more to say. Maybe my character was a young Knight defeated by a person he thought a savage easily defeated foe and has a sudden realization things have NOT in fact, gone his way. Perhaps your Robin-Hood type character robs the manor of my character, thinking it empty only to find my lad therein. Maybe my character was kidnapped or captured in battle for ransom his family don't seem to care to pay, and thus being useless to "hold" further he joins yours in whatever they do. Perhaps just a simple peasant lad captured on a raid. Could be expanded in any amount of ways, but in the image is the summary of the vibes to go off of. Would work best with well muscled ladies that can bench 225 but details details :D
MC is a warrior of some sort, a hunter for dragons or lycanthropes or the like. Be it through luck or skill he slays someone YC was betrothed to/a mate of theirs. However, coming across YC he is either exhausted or out of luck, either way he can't really stand up to YC. However be it because YC didn't like their would be partner, or because MC simply 'usurped' his status by slaying him, YC takes him away for her own 'nefarious' purposes, completely at her mercy.
MC is a young nobleman, kidnapped by YC. They grew up together, diverging. MC was meant to be ransomed or perhaps just robbed, but seeing each other again something (re)ignites they wouldn't anticipate.
Writing Projects:
These are things I sort of wish to eventually bloom into group roleplays, perhaps using our one-on-one time to create a prologue of sorts before the introduction of new players. You would of course be a co-GM of sorts as this expands to include new people. In fact, you would arguably play a "main character" of sorts within (I would prefer to have "secondary" leadership like a first mate or a narrative driver like a "quest giver"). These are the two things I have the most "ready" plot for, both of these being things I have mulled over for quite some time though admittedly have not yet committed all that much to writing yet.
Finding Truth in the Void: A Mass Effect investigative crew RP: This is for a spin-off of the RP I am cooking up where the players are Cerberus crew. In Finding Truth in the Void I want to create a prologue of sorts for the Spectre team that will investigate the activities of Cerberus after the end of the Reaper war. Perhaps stumble on the same conspiracy as them, and either work together, focus on it, or stick to your first duty and try to deal with Cerberus first.
On the Graves of Old Heroes: A Runeterran (League of Legends) Rags to Riches RP on high stakes:
On the borders of Noxus, Demacia, and the Freljord, there are stirs of ancient power. Yet, our focus will first be upon ordinary folk travelling with a scientific expedition of Piltover to investigate potential insights into ancient technologies. However, from here things will go awry. I won't go into details, but I want to trace the "mount and blade" like progression of mercenaries, guards, wizards and even scientists from people not even worthy of a footnote on the pages of history, to those occupying whole chapters of it.
Misc
Stuff I am interested in for a 1x1 though the details are to be ironed out Fandoms: Mass Effect ASOIAF/GoT/HotD Blizzard (Warcraft, Diablo, Starcraft, Overwatch) Runeterra (Arcane, League of Legends, etc.) Warhammer (much more 40k, but if you hand hold me I can do fantasy) Firefly Cowboy Bebop DnD (incl. Baldur's Gate) Probably a bunch not mentioned In general I don't actually like playing in fandoms for 1x1 RPs but they give great inspiration. (I know the irony of listing fandoms just before saying this but I am covering bases!) Still if you have an amazing idea in them I'd be happy to oblige!
Settings:
Historical (in particular of my dearest North America and France) & pseudo historical (i.e. history with fantastic elements. Perhaps mythology and folklore is real or stuff along those lines).
Fantasy of any kind.
SciFi
Not a big fan of post-apocalyptic stuff, sorry. Not that big of a fan of modern stuff either (not a gun nut, car nut, etc. XD) . Willing to consider either of these if you have an extremely good idea though.
Tropes:
Enemies to... (friends, lovers, you decide!)
Reluctant Teamup (yeah these two are like the same thing xD)
Buddy Cops (not necessarily cops, just the partnership dynamic is great!)
Hunter and Hunted
Intrigue (broad, but including things like noble courts, detective mysteries, etc etc)
Oathsworn (My or your character is somehow bound to the other by some promise, be it to defend them with life or other such things)
Not a particularly big fan of slice of life or other "mundane" stuff after working in academia, sorry. Not really a fan of horror and the likes either. Not to say there can't be dark scary themes per se but I've read Lovecraft and King extensively and couldn't get the appeal of either. Call me a basic bitch but the only part of horror media I have ever enjoyed are jump-scares :>
THANK YOU FOR READING! Very grateful for your time :>