Alias
Felicity Hawthorn
Race
Human
Age
24
Sex
Female
Appearance
165 cm of unfiltered opinions. Originally weighed around 63 kilograms, though her prosthetics add an extra ten or so onto that. Her accent is vaguely Moroccan, though partially artificial vocal chords have covered part of that up with a drier tone.
History
Born on one of the gloomy Uranian cities floating within the pale blue clouds, though Luna never attempted to find out which one. Effectively an orphan at birth, with her father nowhere to be found and her mother dying only weeks after her birth. She was shuttled around the planet from there, living on the street more often than not as she grew older, rather than in foster homes and education centers; at least until local security forces arrested her for any number of petty crimes. Regardless of the reeducation or relocation she was forced into Luna always fell back into her old life. There she learned to shoot and passably defend herself out of pure necessity, though her real talents laid in her ability to refurbish and repair discarded tech, either for her own personal use or to make a quick credit.
For a time in her late teens she appeared to be collecting herself, shaping her life back up for the better, and attended a technical university to work in the industrial center of Titania. An attempt to put her knack for mechanics to good use and make a decent living, her entry examinations earning her a number of merits to fund her education. Unfortunately, she never completed her schooling, falling in with a local gang with a penchant for high stakes, if not necessarily violent, crimes. This ultimately culminated in her winding up in the middle of a shootout, and the injuries she sustained placed her in a hospital requiring extensive cybernetics to simply walk. The last of her funds ran dry paying for her surgeries and subsequent rehabilitation, and unable to pay and unwilling to continue, she dropped out. Even though the wonders of modern medical technology saved her life, the cybernetics used were by no means cutting edge nor tailored for her individual case. As such, an inevitable cycle of substance abuse was started shortly after her source of hospital-prescribed meds ran through as she self-medicated to handle both the psychological stress and normal physical pain.
Ever since she's been floating around the outer solar system's mess of orbital facilities and moons, working initially as a mechanic and then later as hired muscle for traders and merchants, once she gathered enough funds to upgrade her cybernetics past just keeping her alive. She hasn't been particularly picky when it comes to the jobs she takes, as long as they can bring in enough cash to support her self-destructive addiction and the maintenance on her cybernetics.
More recently she found herself under the payroll of the Addison Corporation, under the guise of Felicity Hawthorn, an infamous, but reclusive, engineer and engines specialist that operated out of a free port orbiting Callisto. Luna had been in contact with Hawthorn in regards to security detail for a transport, and was present when the engineer met her untimely demise to a crew of disgruntled pirates. Mere days later the Addison Corporation attempted to contact Hawthorn, who's possessions Luna claimed for herself, for work as an engineer on one of their ships. Unwilling to pass up such an opportunity Luna accepted, and has since kept up the cover, at least until she gets paid in full.
Personality
Perky and surprisingly upbeat considering cold circuits and dead metal are the only things keeping her heart beating, or maybe despite it. Has a general aversion to authority, though has a healthy respect for money and power. Recently taken to maniac swings of mood, from mellow joy to irritableness and straight up anger, which are undoubtedly the result of whatever drug she pumped into her system, or the withdrawal from the lack of one.
Allegiance
Addison Corporation
Occupation
Freelance hired muscle and mechanic, with a side of occasional bounty hunting and mercenary work.
Personal Effects
- Communications package linked with her minor neural implants.
- Several bags worth of tools and kits for her cybernetics, with a stash of semi-legal narcotics in side pocks and buried beneath piles of rusted metal.
- LR7-T Heavy Rifle. Chemical laser weapon that discharges powerful pulses rather than a sustained beam. Operates under a three round burst or single shot. Chemical cannisters deplete after 18 full power shots. A more traditional munition launcher is mounted beneath the barrel, capable of accepting a number of specialized rounds, launching them in varying arcs using magnetic coils. Currently non-functional, though she lacks the funds to purchase ammunition for it anyway. A holographic sight/sensor suit provides basic telemetry on the target when engaged.
- H6 Vulture Magnetic Pistols. Paired high power pistols which hybridize Migrant technology with traditional human railguns, utilizing magnetic forces to fire a compressed line of ferrofluid. When fired in pressures of at least 0.2 atm the beam is superheated via friction, causing it to glow quite visibly. Each requires a reload after 7 shots. Recoil is extreme for the pistols, even with her cybernetic enhancements. Designed for use inside enclosed stations, it has enough stopping power to pierce most light body armor, but not enough to punch holes in pressurized habitats.