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    1. Chezka 11 yrs ago

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Username: Chezka
Name: An'zu
Age: 18
Gender: Female
Birthday/Zodiac: August 30 - Virgo
Allegiance: Other (eventually Sacred Blades)
Class: Archer -> Sniper
Weapons: Murasaki, a forged Killer Bow
Appearance:

Personality: The sass is strong in this one. An'zu is self-assured but laidback, and even though she tries to hide it, there's a certain sophistication in her movements and speech that hint at a noble upbringing. Due to years of being restricted, her pent-up desire for freedom have all but exploded into the surface. She has thus adopted a devil-may-care attitude toward life and is currently too easily swayed by her whims; An'zu basically does whatever she feels like doing, with little regard to what consequences that may yield. Naturally witty and good-humored, she also has a quip ready for everything, although whether it's jocular or snarky depends on the company and the circumstance. In general, humor is something of a defense mechanism for her, and she tends to brush off worries with a lighthearted flourish and hides her fears under mounds of jokes. Although she's usually frank and direct, when something genuinely upsets her, she closes herself off and raises her walls. She readily offers to help others in need, but when the tables turn, she believes she has to solve her problems on her own, lest she get too reliant on the kindness of others.

Among friends, An'zu is playful and openly affectionate. She likes to tease the timid ones especially, often by encroaching on their personal boundaries to see how much they can take.

History: An'zu is the seventh child and only daughter of the Chonsinese royal family. She and her older brothers were trained in combat and politics practically as soon as they were born, and although she personally chose to forego the usual swordplay training (she felt like being a rebel), she was trained in archery. As a member of the royal family, she was expected to be well-versed in the ways of combat, to be able to rise to defend the land in the face of great dangers, like the great Say'ri did years ago. It wasn't until she turned sixteen that an entirely different responsibility was placed upon her.

Ever since Walhart's conquest of Valm, the countries of Chon'sin and Rosanne had been at a constant state of disagreement that only intensified as years passed, eventually reaching a point where their citizens began to openly fight each other. It became a dangerous feud that cost lives. Both her parents and the duke and duchess of Rosanne wanted to restore the peace, but their initial attempts were resisted by their people. Too blinded by their loyalty for their land, neither party wanted to make amends unless the other formally begged for forgiveness.

That was where An'zu came in. As a final resort, the two ruling families eventually thought to combine their families. If the Chon'sin's beloved princess were to marry the Duke's equally beloved son, their loyal citizens would then have to offer their begrudging support. They thought it would help put a cease to all the fighting, and could possibly even start strengthening the bond between them. For two years, An'zu and the Duke's son had to put up with the ruse and they toured the cities of both countries, pleading for peace. It worked for the most part, although the more radical citizens continue to wreak havoc. There was something about the idea of star-crossed lovers that appealed to the masses, and dissent amongst the people were gradually dying down, being replaced instead with the buzzing of gossip.

An'zu had just turned eighteen when everything changed. It was the day of their wedding, the culmination of everything they worked for, when the radicals decided to take action. The day itself was a blur to her, and she remembered only the seconds before she was knocked out. When she came to, she was on a ship going to Ylisse, a small bag with her belongings and a note attached to it, signed by her betrothed. It turned out that the ones who kidnapped her were 'friends' who wanted to save her from a restricted life.

Blinded by her desire to be free, An'zu easily accepted the tale fed to her, even though her instincts told her to do otherwise. It was the first time she traveled beyond Valm, and it thrilled her to see the different cultures. She is currently aimlessly traveling about Ylisse, trying to see as much of the world before she is forced to return to her home.

Unbeknownst to her, her kidnapping had set alight to the feud between the two countries who blame each other for the incident.

Ability: She can charm her way out of things

Quirk: Selectively listens; unfamiliar with the current happenings outside Valm

Strengths: Lithe, deadly accurate, resourceful, unpredictable
Weaknesses: Too reckless, too stubborn to ask for help, can't take a lot of blows, her small stature generally means she's weaker than others, self-indulgent, no sense of direction

Likes: Jokes, snarky retorts, fun people, teasing people, sweets, learning about the different cultures outside of Chon'sin, reading
Dislikes: Bitter and sour food, uptight people with no sense of humor, being forced to speak formally, boredom, being reminded of her home and the responsibilities she's running away from

Other: "How about we do something fun?"
An'zu slipped off Lune's shoulders after what she assumed to be a small panic attack (one she just triggered, for gods' sake), and as he waded through the crowd in a hurry, she barely managed to hang onto him. It was probably the most unstable piggyback ride she'd ever had. She supposed she actually could have just let go earlier, but she didn't want to lose Lune in the crowd when he was all freaked out like this. An'zu craned her neck as far back as she could, watching as the wyvern receded into the distance. Of all the things she could do, she just had to practically give her potential new friend a heart attack.

It wasn't until they reached an area where the crowd started to dissipate, a fair distance away from the joust and the wyvern she so graciously pointed out to him, that she finally let go. An'zu pulled at his arm to stop him from moving, and gave him a comforting pat on the back, rubbing small circles along his back in an effort to soothe him. "Sorry," she said, quirking her lips into a sheepish, apologetic smile. "Didn't know you had a thing about wyverns."

Her everything was screaming out in curiosity, desperately wanting to find out how Lune happened to get such an intense phobia, but even she knew better than to prod and pry. She'd just have to wait until he calmed down, unless she wanted to risk setting him off even more. An'zu looked around for a distraction—anything to get his mind off the wyvern—but found none. They were near the town's gates, and seeing as nearly all of the townspeople had gone to watch the joust, there was little activity beyond the arena. The only thing worth noting was the brown-haired man in dark clothes, on his way to the gates, a big sack of something slung over his shoulder. No, wait, that was a person--

"Hey, it's that guy again," An'zu muttered distractedly, watching as he disappeared out into the outskirts of town. "Guess he won against the redhead." She couldn't help but wonder if he left the arena to have his privacy with his new conquest. Was that the right word? Or was that rude? Crap, she was digressing again! An'zu shook her head, remembering just then why she was looking for a distraction in the first place.

"Feeling any better?" she asked, genuinely apologetic as she hoped the answer was yes.


Height: 5'3"
Weight: 103 lbs.
Hair Color: Caramel brown
Eye Color: Blue
Skin-tone: Fair, slightly tanned

Name: Yoshioka Mairu
Age: 16

History:
Mairu spent most of her childhood within the confines of the Yoshioka family's manor, forbidden by her paranoid father from stepping even one foot out the door. After her mother left him, her father had become unhinged and slowly spiraled into deep depression and paranoia. He blamed the world outside for all his misfortunes and found solace only within the familiarity of his home.

For years, books were Mairu's only link to the world beyond her window. She read about anything and everything to quell her curiosity, retaining most if not all of the information she consumed. It seemed her eidetic memory had a limit, however. The more she read, the more difficult it was to sort through the information in her head. Fairy tales and world histories blended together, theories became facts, and fiction seeped into nonfiction until they were all but indistinguishable.

Mairu's father committed suicide when she was thirteen, and since then, her life took a drastic change for the better. She moved in with relatives who sought to erase any remnants of her father's madness instilled within her. They gave her the proper attention she needed, and although it was thirteen years too late, they tried teacher her basic etiquette. They sent her to a regular school, where despite constant behavior problems, she surprisingly excelled, earning top marks when she didn't skip out on test days. They even paid for a therapist, who continues to work with her to this day. Her social skills were and still are considerably sub-par, but she's making gradual progress.

Mairu was on her way home after her weekly session when it happened. After blacking out, she awoke to find herself in a dreary facility called Greeneburg, with others who share her predicament. Mairu took it all in a stride; whatever was happening was a mystery waiting to be unraveled. She was beyond excited to partake, so when the storm hit, she started taking action.

First on the list: turn the power off.

Personality: They say there's a fine line between genius and insanity. Mairu straddles it like a rocking horse, teetering over one end then the other in a matter of seconds. To say she's eccentric is a huge understatement. Mairu's on a completely different wavelength from everyone else, and her train of thought has so many tracks, it's nearly impossible to follow. Her flashes of brilliance are sporadic, and they're buried between moments of such distinct dottiness that it's hard to tell whether she's actually intelligent at all. She does get results, though. It's better not to question her unorthodox methods, or you'll give yourself a headache trying to understand her nonsensical explanations, but when she sets out to do something, she often succeeds. Mairu's default state is starry-eyed and distracted, and she is 100% driven by whims and curiosity. She lacks self-consciousness and tact, and simply does as she pleases, caring naught whether others deem her actions appropriate. Even though she is nigh incomprehensible most of the time, usually spouting one non-sequitur after another, she somehow manages to unintentionally offend people on a daily basis.

Likes: Tea and donuts (but not separately), books, learning about things and people, funny things, listening to stories
Dislikes: Boredom, being forced to do something, things that make her sad :(, people with more vowels in their names than consonants (excluding herself, of course)

Other: She likes to wears hats because they keep her ideas from spilling out of her head.
(also still thinking about the mutant, I'll edit it in a bit)
Nearly done with my CS! Sorry about the delay, I had to babysit my cousin yesterday.

Also, hey hey Savo~
Hi! Could I possibly reserve the Mad Hatter? :)
"It's very close to Rosanne, actually," An'zu replied, voice softening to a whisper as she thought of home. Her not being there shouldn't be a problem, right? It wasn't like she actually did anything; she just traveled from city to city, reciting lines they fed to her while she played at being love-stricken. She shook her head, forcibly dispelling any depressing thoughts out of her head. Being sad was not allowed. Freedom from the responsibilities they forced upon her was everything she wanted and now that she had attained that freedom, she will enjoy it.

Looking to change the subject, An'zu refocused on the match, just in time to see the first victory of the day. "Oh, look!" she pointed at one jouster as he was painfully unseated from his horse, the loud clang from when his opponent's lance hit him square on the chest still ringing clearly. The falling jouster landed on his arm wrong, and she could have sworn she heard bones crack. People cheered as someone declared the unharmed jouster the winner. "Whoa. Jousting's pretty brutal, isn't it?"

An'zu winced as someone rushed over to the jouster to set his broken arm and leg—it seemed their cleric was yet to arrive—and turned her head away from the arena, looking around everywhere but the man screaming in agony. She always hated watching others get treated. From her perch on Lune's shoulders, An'zu was privy to a lot of the goings-on around the arena, and so she focused on them instead. Over there, just to her right, there was a man and woman loudly arguing over who would win the tournament. Across the street, someone was taking bets—oh, never mind, some guards just took him away.

"Ylisse certainly is an interesting place," she told Lune, smiling. An'zu placed both hands against his cheeks, freely swiveling his head as she pointed out things she thought seemed interesting. This time, she spied the poor-looking redhead man from earlier this morning. She couldn't tell what was happening, but from where she was, it certainly seemed as though the brown-haired man and the tall redheaded woman were fighting over him. "Do you see that guy? I gave him my best cake! I wonder what he's doing now."

It didn't take long for An'zu to lose interest in whatever love triangle the man got himself involved, however, as soon after she noticed a woman arriving at the arena with a wyvern trailing behind her. She had seen many wyverns before, but never one that looked as graceful as this one. Perhaps it was because the woman it arrived with seemed to exude such elegance, as well? She heard that the bonds between a wyvern and a rider are extremely deep; it wouldn't be too farfetched for the two to be similar.

Excitedly, she turned Lune's head that way, under the impression he'd like to see it too. Who wouldn't want to see wyverns up close? "Lune, look, there's a wyvern over there!"
Every time I read about Zayn, everything turns dark and there's ominous music playing in the background.
Yeah. I just thought if there's nothing more to do, we could skip to it so we aren't just idling.
Or maybe something could happen during the joust?
hi guys~ I missed out on yesterday's fun, too. :'<

@Twi: Plot-wise, we could start getting into Zayn's evil plan?
It happened in an instant. One second, she was as innocent bystander simply doing her duty by teaching some ruffians a tough lesson, and the next she was an accomplice to a murder spree. It wasn't unjustified, because she probably would have gotten killed without their interference, but still—holy crap on a stick. This was not being low-key at all. An'zu made a face, lips jutting out in a pout. She watched as the blonde mercenary cut down one ruffian after another, his quick movements easily outmatching her assailants' clunky gait. Blondie weaved between his foes effortlessly; even when he was focused on lecturing the other less nimble merc, he was able to run circles against the ruffians.

"Is this what 'doing things the old-fashioned way' means?" she asked, half in earnest and half in incredulity. An'zu looked at the dead bodies littering the ground, their blood staining the concrete. It was a mess. "Because I totally meant to just maim them, y'know? Let them lose a couple of limbs so they couldn't hurt anyone ever again."

The darker haired mercenary did his part as well. An'zu noted the frantic way in which he'd attacked the ruffian, stabbing repeatedly even after he'd already taken care of him. He collapsed on the ground afterward, seemingly on the verge of tears. Oh, gods. She made a man cry.

A tall, rather imposing woman appeared when everything was over, and An'zu froze for a moment. Oh, no. It was the guards. They were going to bring the lot of them for questioning, and one of them might recognize her, because if she knew her mother, she would have sent word everywhere about her disappearance as soon as it happened. Her mom was frighteningly relentless about these things. She'd be forced to return home and she hasn't even seen Regna Ferox! Thinking quickly, An'zu nonchalantly turned her back against the tall woman as she approached, so she wouldn't be able to get a look at her, and crouched down to face the bloodied dark-haired mercenary still on the floor.

"Hey," she said, patting him on the head to soothe him. An'zu always felt better when her brothers did that to her. "Thank you for saving my life. I'll not forget this." She meant it, too.

Then she turned to the blonde merc, giving him a playful salute and a grin. "You too, Blondie. Thanks for the rescue! I swear I'll pay you back someday, but I'll give you this for now." An'zu tossed him her bag of sweets and slowly backpedalled to the nearest alley. "Take care of the guard lady's questions for me. I gotta run!"

With that, she scurried away to gods know where. She followed the road until the six corpses she'd left behind were no longer in sight. It wasn't until then that she realized she had been holding her breath for a while now. So she was affected, after all. It wasn't as though it was her first time witnessing a kill—when your country was practically at war with another, death was common sight. She just didn't expect to be the indirect cause of it, or to involve others in the process.

An'zu ended up outside the blacksmith's, the same one she'd been to earlier that day, before she messed things up. She was still a little frazzled, but she was slowly regaining her composure. Forget about it, she chanted repeatedly in her head, like a mantra. A distraction would have been much appreciated, and An'zu was lucky it was nearly time for the joust.

"Excuse me," she waved at the raven-haired man who had just come out of the smith's. She wondered idly if the sword that hung at his side was new, like her arrows. "Do you know where today's joust is being held?"
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