Avatar of Chronothesis
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    1. Chronothesis 9 yrs ago

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9 yrs ago
Current You know when they say life is hard, it still is.

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That's one thing I never figured out about the show, the kid characters. Did they choose to be children when making characters for the game? Did the apocalypse make them kid sized (despite not affecting whatsherface's gender)?

[seinfeld voice] What's the deal with that? [/seinfeld voice]


Probably kids sized or actually kid-sized like Origami.
All right. These are all fine. Accepted.


YAAAAY!!>!>!>!!!>!!>>>!!

| NAME: |
Aaron Ashworth

| EPITHET: |

| RACE: |
Synth

| AGE: |
16

| ABILITIES & SKILLS |
  • Aaron use's a weapon that is an 'ancient' concept, this weapon has seemingly not been used for over 200 hundred years and that is the bow. His skill in archery is fairly adept since most are uncommon with the practice of archery Aaron has to either find books about archery or teach himself, since archery is so uncommon the ammo for his bow is 'rare', he just make's them. Aaron's memories show that most forests have been untouched and the most common material usually used are leftover's from destroyed cities, etc. Wood is is not uncommon so Aaron can make as much arrow's as he pleases.
  • Repairing contributes mostly to his bow, perfecting how it's made and trying to replicate bow's before the war though the bow he currently uses's is not his creation he still takes note's from its design. Aaron can also repair some thing's other than his own weapon, but he is technically still considered a beginner.
  • For survival reasons, Aaron has learned to make a line between what is proved as disgusting and what is really disgusting. He trie's to do his best while cooking with the...food he does have and worries for any radiation within the meat.


| EQUIPMENT |
Aaron is equipped with a quiver and satchel. Within the satchel is purified water, elastic bandages, and various books that help him survive the wasteland. There are multiple maps he had created when he traveled, one of them was Las Vegas, though walking and adventuring so far he deems that map useless for now. The quiver hold's two different types of arrows, flammable and normal. The quiver only holds six arrows at a time, unlike traditional quiver's, Aaron has made a quiver that goes around his hips and when running or walking the arrows won't inevitably fall out as the arrows are strapped in against the quiver itself. There is also a bottle of oil that he use's to dip the arrowheads into to make flammable and! a lighter.


356213494

| WEAKNESSES AND LIMITATIONS |
Though, knowing how to fight he does not use his profession in archery as much. He cannot kill willingly without knowing if this person is truly deserving of death, basically a pacifist in the wasteland. Aaron cannot experience the emotion of aggression, without aggression he cannot derive the will to fight though he does have the ability to kill wasteland creatures but not the peaceful one's (the mutated deer). Learning from experience, Aaron know's that the world he currently live's in is extremely dangerous. He is always in the constant feeling of fear and cannot leave it without having the true sense of safety, thus he is bound to become timid around others and is less cooperative.


| S.P.E.C.I.A.L: |
Strength: 3
Perception: 4
Endurance: 3
Charisma: 2
Intelligence: 6
Agility: 4
Luck: 3


| SAMPLE POST |
Aaron leaned against a dead tree, he watches the snow fall. The wind was blowing lightly, making a quiet tune. The heat of the fire radiated from the flame's. He stared, looking aimlessly at the ground. His eye's trying to look for something in the snow, but he didn't know what. As the fire crackled and time passing by, Aaron become's colder. He has no protection against the harsh cold, no blanket. Yet something kept him conscious, his pride and confidence most likely.
Aaron had let himself down, trusting in nature instead of being the paranoid person he always once, he shouldn't of let his guard down and now he feels ashamed about himself. He'd have to start from point one again.
His eye's began flickering, becoming weak in almost every second. His body weak and almost numb-like. His body was quitting, already took too much damage from the cold. His voice was shaky, attempting to call for help, but too late. His mind slipped into the land of unconscious and landed into what Aaron liked to call, The Sleeping Abyss.


| NOTES: |
Aaron has a secret up his sleeve.

<Snipped quote by Chronothesis>

The sheet is good, I just don't feel like the sheet seems. Designed for this particular setting? Like his character could just as well exist in the U.S and not in Japan. Maybe it's the lack of Backstory that's backfiring on me. He is sixteen, did he have time to travel through America before being sent to Japan? What was his credentials to join the NCR, did his father pay his trip to Japan? Elaborate on these things and I'll accept the sheet.


  • Aaron did not have time to travel though his memories were the mix of two people. A Brotherhood of Steel Squire and a boy with adept knowledge. Aaron's adventures are based off the dead squire, though in the sample post that is the dead squire's perspective. Though, Aaron thinks that he was saved after he was transported to a shack with a fire during his unconscious state.
  • His skill's in repairing and his knowledge. Though if needed Aaron could easily learn how to become a battle medic since he can quickly get on the top of things. That's how Aaron survive's in the wasteland, even with a pacifistic nature.
  • No, his father did not pay for the trip. Aaron thought that the trip was free and a synth spy basically had paid cap's for him.


Aaron gain's help of other synth's because he is the only one allowed to have free thinking. ( Aaron help's the Institute gain knowledge of the wasteland without actually knowing it. )
How to use a recurve bow...


  • Stand perpendicular from your target.
  • Straddle the shooting line.
  • Turn your head towards the target.
  • Hold the bow with a firm, yet comfortable grip.
  • Load the arrow and fit it into the notch of the bow, do this before lifting your bow.
  • Lift your bow to shoulder height.
  • Pull the string back and make sure that your hand rests under your jawbone.
  • Aim with your dominate eye.
  • Relax your fingers whenever shooting the arrow.
  • Stay in position until the arrow is fired.

Can someone give me an example of all of these point's into a RP post?
( My character will rarely shoot his bow unless he was hunting for hostile animals. And if he does have the will to shoot somebody, I want it to be detailed as possible. XD )
Can my character find the group?
I'd assume a bunch of older people wouldn't invite a 13-year-old boy without a desperate reason, before the catastrophe at least. o-o
I've fixed it. :D
<Snipped quote by Jangel13>

Accepted.

@Chronothesis The synth would have matching weaknesses to the human it was modeled after. They are created to replicate and replace humans after all, he would have needed a 'base'. DNA to be created after. Besides, you said that he wasn't programmed to know how to fight, or to be aggressive, that's a weakness / limitation. Any weakness a human could have a synth would, too.


Oh, I thought synth's could be created without DNA. o-o
Buuuuuump.
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