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    1. Cloudburst 7 yrs ago

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7 yrs ago
Hm. A bit of a late broadcast, but I have posted my first RP on this site.

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Hm. This is quite interesting indeed. May I take hold of the Berkano power preemptively?
My apologies for the late response, I hadn't seen that there was another post on this page. I thank you for taking the time to post here and give your input on things, it certainly makes this place feel more alive than other forums.
Ah, I thank you for asking. In actuality, they are humanoid. They stand at around ten feet in height, and have a considerable amount of heft to them. Their heads, however, are almost comically small, being only slightly bigger than a fully grown human. In actuality, they simply look like large and plump Humans, save for their vibrant shades of green, red, or even blue skin. Their horns would sprout from the very top of their heads, and curve backwards, eventually going into their heads. The Dwarves created Spires, devices that go through the head of a Ryaa, and act as an artificial brain.

Here is an image that I had found that can serve as a rough reference.
Greetings, I am Cloudburst, and I am here to bring you my latest creation, though I am in a rough spot in finding a name for it. For now, it will be known as, From When The World Was Full of Wonders. I had designed this to be set in a rich fantasy world rife with lore so thick and convoluted that one could peel it from the very screen they had read it from. Like any world it has many crevices and expanses to explore, but one must know the history of the world they inhabit to experience it to the fullest extent. And so, without any more dallying, I give to you, the lore.




When the Godflame was first lit, sparks were strewn near and far. These sparks were the Allflames, the incandescent fragments of the Godflame that had warded off the Abyss. Most had faded into the Abyss before they could burn away the darkness, and in the end, only four had remained. The Xaerrat, Faan-Do, Irostine, and Odir Allflames each burned fervently, halting the advance of the Abyss. For a time, there was peace, and the Allflames grew restless in the wake of their victories over the Abyss. Without warning, within them rose a thing unlike any other. Each Allflame had produced forms to contain a portion of its warmth, fearsome dragons with an ember of their Allflame within them and names to match their creators. The Dragons then were granted free reign of the unformed world, and in truth, gave it form and life.

Xaerrat, the firstborn named after the first of Allflames, had created the land itself, and named the world after himself. He then created Humans, animals, and other hosts to call the world home. Faan-Do, the eldest of the twins had created servants for her and her kin in the form of the Lamia, a combination of Human and woefully incomplete dragon much like herself and her sister. Irostine, the second and more clairvoyant twin had succeeded her sister, and created not only the Centaurs, but the Elves, Dwarves and Ryaa as well. Last as always, the youngest of the dragons, Odir, had sought to create life just as his kin did. However, Odir was driven to madness in his search, and as such, his creations were as twisted as his mind. He had created the Daimons, and his sons and daughters had soon smothered him and his ember within themselves.

With the smothering of Odir, the Allflame responsible for his creation flickered at the Abyss, and faltered at the loss of a mere ember. The Abyss then advanced on the four flames and the world they had created. Before the world was touched, the embers of the Allflames consumed by the Abyss had been reawakened, and a new Allflame was forged from within it. It was called the Abyssal Allflame by the three remaining dragons, and this Allflame had not created a dragon to safeguard its ember, but an entire legion of forms called Ayen. Within the Ayen, the Abyssal ember smoldered, and unlike the Daimons, they were able to utilize their gifts to safeguard their Allflame.

That, however, was long ago, when the world had not yet been filled with wonders.

The first wonder was the Slumbering of Dragons, wherein the dragons bearing the embers of Allflames had been put into a slumber to safeguard their flickering flames, for all fire would soon fade. Two false dragons were created to safeguard the flames without dragons, for the Ayen and Daimons were not trusted by the original triptych of dragons. The two artificial dragons were granted the names Viodir and Uiodir, and were made from the smothered remains of Odir, with Viodir slumbering with the Abyssal Allflame and Uiodir slumbering with the Odir Allflame. Only, without embers, Viodir and Uiodir soon succumbed to the embrace of the Abyss.

The second wonder was the flickering of the Five Flames, and the spreading of embers. All fire required ample fuel, save for the Godflame, and Allflames were subject to a slow death without tithe to burn. The Five Flames spread a portion of their embers to their dragons' creations and bid them a message with their gifted warmth. Those chosen to bear an ember within their bosom were known as the Embraced, and Daimons and Ayen were forbid from becoming Embraced, for they already held their embers dear. Embraced would then amass their power, and ultimately offer themselves to the Allflame that had gifted them their power, but not before passing the trials of the dragon watching over in slumber.

Following the first two wonders, numerous and untold wonders followed. Secrets and treasures of the Abyss had been revealed after the first Embraced gave their lives to strengthen the Five Flames, and soon, the lesser of the consumed Allflames had created worlds of their own that had been revealed to the peoples of Xaerrat. The Age of Wonders had truly begun. Each of the seven races of the world had turned their eyes to the wonders that had seeped in from the Abyss, and had braced themselves for a world full of wonder.




Within the world of Xaerrat, I would assume there would be much to do. They are essentially in a golden age because of the wonders bestowed upon the world due to the sacrifices of the Embraced and the warmth of the Five Flames. However, this golden age does not translate into peace. Counting subdivisions, there are sixteen species that call Xaerrat home, and not all of them see the wonders in the same way the others might. Not only that, but societal barriers occasionally lead to racism and strife. Speaking of which, it would behoove me to explain the species of Xaerrat.

















Within the species synopses, I had mentioned forms of magic. Magic is not a prevalent part of this world, but it does shape the ways the peoples that live on it interact with themselves and the wonders bestowed upon them. In truth, the peoples of Xaerrat using anything but Pyromancy was in and of itself, a wonder. After magic was bestowed upon the world, there were six forms of magic, Pyromancy, Abyssal Pyromancy, Thaumaturgy, Witchcraft, Augury, and Etchcraft.

Pyromancy channels the warmth of the Five Flames into a tangible and malleable flame, and the Embraced can utilize this even further by using their own ember to help fuel the flame. Abyssal Pyromancy burns from the Abyss, and produces a white and black flame that is cold to the touch, but burns what is unworthy. Thaumaturgy is the manipulation of the energies from wonders and leftover energy from other magic. Witchcraft is magic that pulls energy from the Abyss, but harms those not versed in its secrets. Augury is the gift of being able to manipulate time to an extent, and renew or ruin things temporarily. Finally, Etchcraft is the art of etching runes and trapping the energies of the other magics within it.




Now, onto the rest of the information.

In this roleplay, you would be taking the role of adventurers gathering to enter the biggest wonder yet, which will be determined upon the creation of the IC thread. You are able to choose from any of the species listed except for Drakes, as they are the only non-playable species. More information will be added when or if this ever sees the light of day.
Ah, thank you. If I have any more questions I'll let you know.
If you have any questions, let me know.


Ah, yes. I do have a question. Is there an option to roll dice for the Tabletop section, as in, is there a plugin or button that does so on the site?

Hm. I feel as if that was awkwardly worded. Apologies if it is.

Greetings, I am Cloudburst, and I have come to Roleplayerguild in attempts to be among my ilk. Other roleplayers. I have been roleplaying for ten years now, with varying shades of both written and tabletop roleplays dotting those ten years. I have hosted tabletops such as FATE, AMP: Year One and sourcebooks, Wu Xing: The Ninja Crusade, D&D, and have even tried to create a tabletop of my own. In my spare time I compile writings for either short stories or an attempt at a novel, but most of it is spent writing for giggles or roleplaying.

Speaking of which, that is what I came here for.

I enjoy deep and overarching stories that can effect even the smallest of characters, though that does not mean that I am not for those stories that exist just to get their content across the eyes of readers. Fantasy and Dark Fantasy are what I seem keen on liking recently, but other genres pique my interest as well, such as biopunk, steampunk, sci-fi, psychological, and even the occasional modern roleplay. Romance is an awkward thing, and I generally will have no part of it. My characters tend to be well rounded, and I geneally shy away from being powerful as it would simply nuke a plot before it gets started. I also follow the train of thought that it is my duty to make my characters squirm either in delight or agony in developments in plot, and in any RP I GM, I wish to do so to my players' characters as well, if they would have it.

And that just about sums it up. I am Cloudburst, and I wish you a jolly greeting.
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