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Nemo was sitting on the black leather couch in his house. The soft sounds of orchestral music emanated throughout the building from a record player. He was leaning over, looking at what appeared to be profile files on his coffee table. Directly across from him sat a small television with a mans face on it. The face seemingly waiting for a response from him. Nemo leaned back, looking to the TV before speaking. "So let me get this straight." He paused. "You bred a person with a enchilada. And then you just managed to... lose? The manchilada?" He asked with a curious face. "Ah... I got it. I think I know what your problem was." He added, pointing at the screen. "...You should of done a mantaco instead." The question of if Nemo was serious or just trying to rub salt in the wounds of the people who lost the creatures was a mystery.

"No, you see the projects are all mixed with predator DNA. Not... Mexican cuisine. But besides that... yes." The man on the television responded.

"Hmmm, yes I see. I suppose that would make more sense. What a shame, I've never hunted an enchilada before." He spoke back, returning his attention to the files.

"We just need to know if you're interested on not, Mr. Sammler." The man remarked, sounding impatient at this point.

"If you thought I might not be interested you wouldn't of already given me the files." Nemo said with a slight smirk, not bothering to look back up. "Of course I'm interested." He confirmed.

"Very good. I suppose this concludes our discussion then, Mr. Sammler. You should know what to do from here on out."

"Auf Wiedersehen." Nemo looked back to the TV and said his goodbye with a small smile. After this the picture went black, leaving him with just the files now. He got up from his couch and gathered the paperwork before moving to his bedroom. As he made his way there he passed by various stuffed animal heads and trophies he collected from various safari hunts. Something he thought humorous considering the substance of his task. Nemo was a collector to be sure, he had all kinds of various items in his home. Ranging from weapons, instruments, jewelry, to awards. Just about anything of value that suited his tastes he had hung or displayed somewhere.

"I guess I'm a glorified animal control officer now." He mused on with a chuckle as he opened his closet and pulled out a rather large vintage rolling luggage case with a few various travel stickers stuck on the front. Something he prepared in advance in case he had to go to foreign soil for a job. While the contents of the case were a mystery, one thing that could be said is that if Nemo didn't have special agreements with certain people, it definitely wasn't making it past the first security check. He stashed the files within it and got ready.

Nemo began to hum along to the song on his record player as he rolled the luggage case through his home, even after he turned it off he continued to hum the tune. He called a cab from his cellphone to pick him up and bring him to the airport as soon as possible. After arriving Nemo waited in line just like all the other people. He seemed to take the grueling wait quite well, unlike the rest of the. Once it was his turn up to bat, a flash of a governmental card from his wallet was all it took for him to get special access.

Nemo boarded his flight with ease soon enough. He made the odd choice of flying coach despite his status. And the reason why quickly emerged: Nemo always found himself the most entertained back in the crowded seats of coach class. There was always a show to see back there to him. On top of that, he was maddening to be around for long periods of time. Nemo talked to his two neighboring passengers the whole trip whilst eating peanuts to the point of almost driving them insane. But they didn't break first, instead it was a bald man three rows ahead off to the side. After turning back and loudly asking him to shut his mouth, the man got what he wanted literally. But no peace was going to come to him in the end.

After a few minutes Nemo silently chucked a peanut at the man's head. The man flinched and immediately turned back to the prime suspect. But Nemo simply shrugged his shoulders with a innocent face. After the man grudgingly returned to his book he hurled another one at his head. The man turned back faster this time, immediately cursing at him. "You should try one." Nemo said plainly. The man didn't seem to give his suggestion much thought and continued to berate him until Nemo threw another. This one landing directly in the man's mouth mid-insult. While he was momentarily silenced, the bullseye caused the man to only get louder afterwards until a flight attendant had come over to silence him. Despite the mans accusations and protests nothing really became of the event.

Nemo figured things had reached a boiling point and his antics might get him into trouble if he continues. He was pretty satisfied with the way things had gone so far anyways.

Hours later his flight had come to an end. He spent the rest of the time listening to music on his phone with a pair of earbuds and looking out the windows. After getting off the plane he swiftly retrieved his luggage and left the airport by cab again. The ride took him to a normal looking hotel. Nemo checked in and brought his case to his room. The heels of his boots made a quaint tapping sound as he walked through the corridor to find his room number.

Once inside Nemo began his preparations. He cleared a table, took off his coat, and finally unlocked his case. He retrieved the files and a laptop from inside, not taking the time to fully explore all the goodies he had with him yet. He set the computer up on the table and opened all the case files. He took great time to display them on the table in a neat and orderly fashion. Nemo studied them thoroughly before deciding on a plan of action. Lastly he pulled out his phone, setting it on the table and playing a classical song while he thought. This finally marked the beginning of a long mission.

"It doesn't really matter what you try, this is your final destination."

(Closest images I could find. Clothing in extras.)


Name:
Sammler, Nemo, Smiley
Nickname(s): The Ghost/Geist, Smiley, Der Bluthund.
Age: 26
Sex: Male
Sexual Orientation: Straight
Occupation: Contractor primarily for the German government

Appearance Details
Hair color: White
Skin tone: Pale (Near White)
Scars: Faded stab wound scar on his left forearm on both sides. (Blade went through his forearm)
Tattoos/Piercings: NA
Height/Weight: 6' 0.5", 180 pounds

Fears: Betrayal, aging, loss, bright lights and high heat.
Talents: Quickdraw, sharpshooter, cooking, custom weapons and ammunition, advanced investigative and tracking skills, photographic memory.

Personality: Nemo has always been a rather eccentric person both physically and mentally. Even though he wasn't exactly reclusive or anti-social, his habits often left him by himself. He tries to display himself as the most charming and polite person he can nowadays. But below his methodical behavior, he seems to be a bit unstable and cruel in times of extreme duress.

Nemo is particularly well read and uses his knowledge often in the field. While this boosts his preparedness, he is weak to surprises and new tactics. He is a natural interrogator and has a knack for sniffing out lies and getting information. He finds the process highly entertaining. Labeled a borderline sadomasochist, Nemo is someone who seems to greatly enjoy the duties and risks of his job and has a very high tolerance to pain.

Not all days are spent working however. Nemo has an obsession for all things high class or vintage. Most of his days off he spends listening to classical music and indulging his senses any way he can. His custom equipment and clothing reflect his interests. His hobbies have calmed him over the years, resulting in a more slow and relaxed approach to situations.

Biography: Nemo was born as a orphan in Cologne, Germany. He studied at a local school and passed through with relative ease. However despite his high success, his biggest downfall was the hard time people had working with him and his violent tendencies. To compensate, Nemo only focused more on his personal abilities. His lack of any real social ties and display of exceptional skills made him a prime target for the government. At the age of eighteen he was approached by the German Federal Intelligence Service with an offer to work for them. Nemo didn't hesitate at the opportunity.

In his early trial years he primarily operated within the GSG9 before moving on to take special missions straight from the MAD, BfV, and BND. While he took on a wide array of tasks, he excelled the most at high value tracking and assassination type jobs. As time went on his employers gradually gave him more personal freedom in what he does. Even though his methods are unconventional and often extreme, his track record speaks for itself.

Present day Nemo tends to branch off to jobs not associated with the government. As a man who likes to keep out of the light, his works reflect this. Just about anything shadowy or shady Smiley Sammler has dipped his hands into at some point.

Extras​
@ViolentViolet
Sweet
I'll try not to go too overboard. ^^

A few quick questions though before I start.
1. I presume the trackers will be given case files that describe the escapees?
2. Is the meadow you describe and the main area for the Rp in the USA? (So I know where to fly my character)
3. Do the trackers know about the other trackers?
Allo friends. I'd like to join the human tracker side if that's cool.

---

"It doesn't really matter what you try, this is your final destination."

(Closest images I could find. Clothing in extras.)


Name:
Sammler, Nemo, Smiley
Nickname(s): The Ghost/Geist, Smiley, Der Bluthund.
Age: 26
Sex: Male
Sexual Orientation: Straight
Occupation: Contractor primarily for the German government

Appearance Details
Hair color: White
Skin tone: Pale (Near White)
Scars: Faded stab wound scar on his left forearm on both sides. (Blade went through his forearm)
Tattoos/Piercings: NA
Height/Weight: 6' 0.5", 180 pounds

Fears: Betrayal, aging, loss, bright lights and high heat.
Talents: Quickdraw, sharpshooter, cooking, custom weapons and ammunition, advanced investigative and tracking skills, photographic memory.

Personality: Nemo has always been a rather eccentric person both physically and mentally. Even though he wasn't exactly reclusive or anti-social, his habits often left him by himself. He tries to display himself as the most charming and polite person he can nowadays. But below his methodical behavior, he seems to be a bit unstable and cruel in times of extreme duress.

Nemo is particularly well read and uses his knowledge often in the field. While this boosts his preparedness, he is weak to surprises and new tactics. He is a natural interrogator and has a knack for sniffing out lies and getting information. He finds the process highly entertaining. Labeled a borderline sadomasochist, Nemo is someone who seems to greatly enjoy the duties and risks of his job and has a very high tolerance to pain.

Not all days are spent working however. Nemo has an obsession for all things high class or vintage. Most of his days off he spends listening to classical music and indulging his senses any way he can. His custom equipment and clothing reflect his interests. His hobbies have calmed him over the years, resulting in a more slow and relaxed approach to situations.

Biography: Nemo was born as a orphan in Cologne, Germany. He studied at a local school and passed through with relative ease. However despite his high success, his biggest downfall was the hard time people had working with him and his violent tendencies. To compensate, Nemo only focused more on his personal abilities. His lack of any real social ties and display of exceptional skills made him a prime target for the government. At the age of eighteen he was approached by the German Federal Intelligence Service with an offer to work for them. Nemo didn't hesitate at the opportunity.

In his early trial years he primarily operated within the GSG9 before moving on to take special missions straight from the MAD, BfV, and BND. While he took on a wide array of tasks, he excelled the most at high value tracking and assassination type jobs. As time went on his employers gradually gave him more personal freedom in what he does. Even though his methods are unconventional and often extreme, his track record speaks for itself.

Present day Nemo tends to branch off to jobs not associated with the government. As a man who likes to keep out of the light, his works reflect this. Just about anything shadowy or shady Smiley Sammler has dipped his hands into at some point.

Extras​
Gotchu too Devan
Sign me up, son



You also in.

---------------------------

WIP overview and rules post:

Plot:

Rules:
-Rp uses a custom bare bones version of the Pathfinder/D&D d20 system allowing you to design your own abilities and such from scratch. As long as they aren't too overpowered it should be fine.
--Due to the nature of the system, joining us all over Skype is probably necessary. (Might be able to make due with the OOC.)
-Characters & abilities have to be original.
-1 to 2 ability bearing characters max.
-Posts have to be readable.
-Don't act damickey virginia.

Notorious Members: Cottonmouth, Telos, Prodigal Son, thehighjuumper, Mr Creamscene.

The Helevin distribution company is a big name in Porthos when it comes to Augments. They deal mainly with Phoenix Brand Augmentations, but also distribute other brands like Henshin, Cosmon, and Temix in smaller quantities. Owned by the Helevin, members of the Grylin race, a squat group of furry fellows that are renown for being quite the shrewd businessmen, responsible for many of the trade treaties that bind the galactic economy together, thanks to their old money roots. They've been in the galactic trade game longer than most other races, meaning that even in this time of human dominance, the Grylin still retain some of their economic influence.

Enough about them, though. The Helevin distribution center is at the center the Porthos Augmentation business. Lots of money changing hands, lots of deals being made, some legitimate, others less so. Unsurprisingly, the compound is heavily guarded, to ensure the safety of the product and their caretakers. Still, the massive warehouse like structure is a prime target to be raided by anyone looking for money, information, goods, or perhaps something else. That's what you're here to do, isn't it?

-First post courtesy of Telos
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