Present (Young) TeresiaLate (Actual?) TeresiaAppearance: There are two versions of Teresia, according to her reputation and what Maxwell knows.
The young Teresia is a scrawny little girl nearly 4'5", has long white hair, narrow amethystine eyes, and dressed in a white and black dress with frills. A red ribbon is tied in her hair.
The past Teresia was a young woman in her twenties boasting a slim figure, with bronze brown hair tied into two braids and round, amethystine eyes. She wore a red cloak over white robes and a black gown, as well as ordinary sandals. She often had a messenger bag slung over her shoulder.
Age: 10 years old (actually 64 years old, but looks in her 20s before 'change')
Personality:
(Prior to 'change') Teresia was known to be reserved but polite. She was kind and decisive when it came to certain situations, but she maintained her distance with most people, not because she did not want to feel the pain of losing anyone when she was practically immortal, but they did not pique her interest. However, she met Sheffield, who was living proof that someone can be close to her. She cares, but she doesn't always show it, much less like it.
(Current) The young-looking Teresia is a shy person, but she has a measured curiosity stemming from her apparent innocence. Her tone would sound much more eager, open to anyone. Otherwise, core aspects of her personality, such as being kind or being (somewhat) blunt is still there.
History: Born a Witch to a caring mother and a steadfast father, Teresia had lived decades after her mother died from another Witch who sought the family's powers, only to die in a duel when Teresia's father confronted the greedy Witch. He died of an inflicted curse not a moment after. She lived with the occasionnal hello to some strangers and wandered around, building up a reputation as the Wonder Painter that helped people every now and then, beating back even the best of Hunters through cleverness, and settled down for a boring, peaceful life until Sheffield.
She used to have friends, but not many sought her out anymore, especially when they died of old age. But this boy who just might live long? She found herself looking forward to Sheffield's visits and antics, even getting acquainted with other humans and strange beings more often (under the guise of a simple chemist). And perhaps... finally an end?
Then there was a promising ritual that would ensure Sheffield's ghost treatment would be 'fixed', complete, but a flash, an explosion--
A young-looking Teresia woke up in a cavern, beside a squiggle-filled circle of melted gemstone and definitely dead spirits. Then she heard an odd call.
It was months after that strange incident. She had wandered off with a pack she just knew were her essentials, got picked up by a friendly caravan, worked with a chemist to stay with it, and ended up in a strange town. But there was a castle, she heard, and knew she heard a much different call. No, something in her told her to go to Castle... Bloodrose. Blood. Rose. Like vampires the caravaneers told her about? But she was curious.
And so Teresia the Little walked into the forest.
Signature Power: At its core, her magic centers around fire. At its most basic, it is fireballs. At their best, they are used to 'burn' runes and ancient language across her targets to achieve certain effects, as long as she can touch them. The fires are a representation of her power at that point, which can be harmless depending on the spell invoked or the target’s resistance. She also makes use of tools and ingredients, creating quick rituals on the spot so long as she is not interrupted. Advanced techniques involve burning ingredients such as paint over any of her targets (effects may include super strength, healing, ignore pain, itches, etc.), incense to do the same if not at a slower rate through smell, and rituals that end in explosions. Her ‘best’ would include spiritualism like any of her spells, but tuned to their greatest.
The life magic (the soulbinding one Teresia used on Sheffield) in question is more of a modification of her fire magic. A new and extreme one at that, on top of her use of paint and tools. Doing it again would not bode well for her despite her experience in Witchcraft.
As for how Teresia uses her paint, think of tattoos and runes and tapestries and such. As long as it is something that makes sense, like turning a person into a walking canvas, it will have a certain effect as suggested by the art in question. For example, a volcano means the person would be set on fire and burn in agony until the paint is washed off or negated by magic, assuming there are no wards mixed with the paint in place. The writing kind she does is simply the most quickest way to channel her magic through. Of course, this takes time, and the target must preferably be stationary.
To anyone, it is like watching her use oil before setting it on fire.
But as a child now, she does not have much recollection of her nature as a Witch, and can only call upon extremely basic magic, like small fires. She struggles to remember.
Things they look for in a partner:
"Ah, a man? A nice person, a kind one, I think. Like Sheffield. Maybe someone who's really reliable... and fun."Familiar: A hummingbird that can set its feathers on fire named Hugol. She can draw power from him.
Tier of Power: Novice (she was supposed to be Adept-level before)