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    1. Cultural Titan 10 yrs ago

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A few generations ago much of humanity left the surface of their world for grand floating cities in the sky. Virtual utopians of the modern age, pristine in beauty and with every convenience if you can pay for it. Down bellow the poorest of humanity were left try scrounge out a living by mining for raw materials and in particular a glassy, black substance called monthium, a magnificent power source of great energy and lifespan. It is used in power plants to float cities above the planet, power all consumer devices and propel vehicles indefinitely. So long as the mining continues energy will remain a non-issue to the humans above.

Society is divided into three main castes. The lower class who mine resources for the cities above, the middle class who populate the cities and make up the workforce of various mega corporations and the corporate officials who control everything. It is possible to move up in these castes, but it is rare and a promotion is almost always equalized by someone else's demotion.

The everyday citizen need not worry about open conflict between any great powers. War would disrupt business so the mega corporations settle disputes with mock battles and tournaments that are televised to the whole world for entertainment. These battles are fought with mechanical frames, humanoid vehicles designed for combat and powered by mothian reactors. They replaced most conventional fighting vehicles, but are still early on in their development and the populace is entertained as much by their violent combat as their technological advancement. Occasionally however, grand tournaments are held with fortunes for prizes. Such events are open to anyone who wishes to enter and the third of these tournaments is to be held soon with the grandest prize yet. Your very own flying city for your own personal use.

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So yeah mecha tournament put on by mega corps to pacify the citizens of magnificent sci-fi floating cities. We'd probably start things off shortly before this tournament and possibly continue past it to maybe a war or something. I want mechs to be more on a lower end of power in general. feel free to have some crazy thing in say a prototype, this tournament would be a great place to unveil new technologies, but try and limit to maybe one or two cool advanced things, like turning invisible, having energy weapons or transforming. Additionally I'm going for a height for these more like 20-30 feet rather than 20-30 meters. I still need to come up with the different mega corporations, mechs that already exist in the world, the rules of the tournament and such and you may feel free to give suggestions for those things and anything else. If you have questions please feel free to ask and with any luck I will answer in a timely fashion.
A few generations ago much of humanity left the surface of their world for grand floating cities in the sky. Virtual utopians of the modern age, pristine in beauty and with every convenience if you can pay for it. Down bellow the poorest of humanity were left try scrounge out a living by mining for raw materials and in particular a glassy, black substance called monthium, a magnificent power source of great energy and lifespan. It is used in power plants to float cities above the planet, power all consumer devices and propel vehicles indefinitely. So long as the mining continues energy will remain a non-issue to the humans above.

Society is divided into three main castes. The lower class who mine resources for the cities above, the middle class who populate the cities and make up the workforce of various mega corporations and the corporate officials who control everything. It is possible to move up in these castes, but it is rare and a promotion is almost always equalized by someone else's demotion.

The everyday citizen need not worry about open conflict between any great powers. War would disrupt business so the mega corporations settle disputes with mock battles and tournaments that are televised to the whole world for entertainment. These battles are fought with mechanical frames, humanoid vehicles designed for combat and powered by mothian reactors. They replaced most conventional fighting vehicles, but are still early on in their development and the populace is entertained as much by their violent combat as their technological advancement. Occasionally however, grand tournaments are held with fortunes for prizes. Such events are open to anyone who wishes to enter and the third of these tournaments is to be held soon with the grandest prize yet. Your very own flying city for your own personal use.

------

So yeah mecha tournament put on by mega corps to pacify the citizens of magnificent sci-fi floating cities. We'd probably start things off shortly before this tournament and possibly continue past it to maybe a war or something. I want mechs to be more on a lower end of power in general. feel free to have some crazy thing in say a prototype, this tournament would be a great place to unveil new technologies, but try and limit to maybe one or two cool advanced things, like turning invisible, having energy weapons or transforming. Additionally I'm going for a height for these more like 20-30 feet rather than 20-30 meters. I still need to come up with the different mega corporations, mechs that already exist in the world, the rules of the tournament and such and you may feel free to give suggestions for those things and anything else. If you have questions please feel free to ask and with any luck I will answer in a timely fashion.
@Krayzikk

That's unfortunate. I was hopping to have a sort of rivalry with your character seeing as they are both here testing mechs from separate companies. Not sure exactly how that would play out or if you'd even cared for it, but it was an idea that bounced around in my head as I skimmed through the characters
@Silvan Haven

Point taken. still relevant in atmosphere.
@Crimmy

I'd view it less as a detriment to the other players and more as a tool for story things. or as a way to keep me in check I guess. Hopefully that second one doesn't come up that often.

Its also safe to assume that this explosion would down buildings and stuff. I found a calculator tnt so I might run a few numbers through that and make this more complicated than it needs to be. I'll update it with the rest in a bit though

Edit: So yeah... if I'm doing this right the MOAB bomb, america's largest conventional bomb, would have a blast radius of over 1000 meters and the reflected pressure, which I'm pretty sure is what would affect the mechs at the end of its range would be over 4psi, which can still kill people. The chart I'm using puts, fatalities may occur at 3psi and fatalities are common at 5psi. This of course assumes that the mech disperses no pressure at all and that it is all transferred to the pilot, which is unlikely, but I don't know how exactly yet.

Edit again: oops, that was not psi, that was kpa, which I don't fully understand yet, but represents significantly less. So yeah that 4kpa then would do basically nothing. in fact you be safe from death basically entirely, discounting shrapnel, at about 132m and would take basically no damage of any kind at about 421 meters. Again this is assuming that the mech transfers all of this force to the pilot, and that the mech is affected by reflected pressure in the same way as a building. for fun, the range at which you basically just will die is within 95-96 meters of the blast. again this assume no protection of any kind and lets be real, these machines are getting explosives shot at them all the time so assuming the pilot is supposed to survive explosions on and near the mech of a significant size then they would have protection of some sort.
@Crimmy

The force of the blast is just from my rudimentary knowledge of how explosions kill people is by over pressuring the area. Apparently death can be caused by so much as a 4 pounds per square inch increase in pressure. Limbs can be blown off at ten. Trying to look into this now because I wasn't really expecting to go into more detail then there's a big explosion that destroys the mech as a downside. seriously if you give me a solid number Id just use that.

but for the sake of argument let's say 100m. Assuming that 20m is like an equivalent to 6ft relative to the size of the mechs, and I am definitely assuming a lot here, then it'd be an equivalent of 30 feet to be safe, which is what, a move action in D&D. that might work. again you can just give me a number.

I assure you it'll be as armored as it needs to be. I'm not going to just randomly detonate this to ruin someone's day.

Still didn't answer my question about whether or not that means everything else is approved?

Off to go research protection from overpressure.
@Crimmy

I was running under the assumption that they wouldn't be all that close to each other to begin with being quite large machines that also need space to maneuver. That said I am not terribly attached to the blast radius and am willing to lower it to whatever you think is appropriate for being a downside and not significantly hampering everyone else. Also I'm running under the assumption that you only take issue with the 200 meter one and not the 30 meter one.

Oh and should I take this to meant that everything else is fine or that you just haven't brought other issues up yet?
@Crimmy

Below are answers that I think are reasonable to I thik all of your questions and if you agree I'll find places to plug them in

Charge time: 15-20 seconds, but I think I can accept anything under a minute.

Cannon strength: I'd like to have them be able to punch through on mech and be able to keep going to wreck at least another target.

They charge up a huge amount of energy and then fire a concentration of lightning blow through enemies.

blast radius for an arm probably 20-30 meters.

blast radius for the core... 200 meters sounds fine.

The explosion will send shrapnel of the mech everywhere, but more important to worry about is the shear force of the blast which would definitely kill you if you aren't protected. Not sure how protected pilots are against that sort of thing, but if the answer is not really then even if they don't get hit by shrapnel then they could just instantly die when the explosion meats them. If the answer is yes then they just needs to avoid large chunks of mech flying at them.

Fast mechs should be able to move out of the way with warning, which will be sent out with the push of a designated button or the release of the ejection seat. Slow mechs should not get close. Note its not dangerous while its off.


So that's a thing. Its probably pretty bad so feedback would be appreciated. In particular I wonder if it is about at the right power level for this and a mm to put in for its rockets, but again anything is appreciated.
Is there anything else I'd need to get going? Read the first ooc post.
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