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    1. Daglobster 10 yrs ago

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Mortem stayed grimly silent throughout the briefing, and throughout the entire jounrey towards the hab-block. An interrupted spell could mean many different things. Some unkown horror of the warp could be stalking the city as they spoke, or perhaps some foul malignancy was released to taint the air. As his 1,534 pound armored footsteps echoed down the halls, he looked to Inquisitor Maximus.

"We must exercise more caution than normal, Inquisitor. There could be anything waiting for us in the hab-block."
"That's correct. I make my money as a merchant, but I think I've accumulated enough wealth for now. I'm seeing if there's any money to be made in hiring my ship out to adventurers." Hargjorn said, drinking from his flagon. The Orc shifted in his seat, eyes slowly scanning the bar, and the Redguard rubbed the back of his head. Both men were armed to the teeth.
Well, the important thing for me is that while both fighters are insufficiently durable to withstand an impact, it's worth noting that Herriman is the more durable one.
Seems fair enough to me.
Mifune is hitting the equivalent of enchanted steel plate with an extra layer of protection at least an inch thick. His claws aren't enchanted, or modified, they're literally just claws. He also isn't the strongest. Sure speed might be a factor, but there comes a certain point where it no longer matters how fast he's going. In fact, in this situation, top speed is the worst thing ever.

Also, if Mifune's hitting herriman to the side, and Herriman's holding his sword out, Mifune would have to go under Herriman's arm and tackle him like that if he doesn't want to get stabbed. This would give Herriman plenty of opportunity to reverse the tackle, as Mifune would probably be distracted by having all of his fingers and nails broken at the same time.
Ooo, Thane? An excellent choice, good sir.
Really? Because that character (or all seven, I guess) seems really OP to me... it's all definitely way above space-marine level (which was the limit you placed on power in the interest check). It's not even explained how these forms exist. Are they all out at the same time? Is it one dude who changes between them? This very important detail is completely missing.
Edited my post, Dral
Well, if you want an official XCOM pointer is that it seems that only the most powerful psychics can manipulate the physical world. Game-wise, only the Volunteer and alien Ethereals (both the most powerful units in the game, psionics wise) can actually cast a power that directly affects the material world. Most psionics is based on fiddling with the mind of your target, whether that's positive or negative. It's actually what psionics is meant to be in the first place.

Of course, I'm not saying an elite unit of less than 100 people can encompass the entirety of psionic potential and variants.

If you make a psionic that focuses on manipulation of the material world, they could have a deficiency in the more emphatic powers, such as an inaiblity to cast Mindfray or Mind Merge, which are basic powers. I'm not sure how the whole thing would work, the GM could probably give you more details. This is just my personal take on psionics.
I just suddenly realized I made a mistake. The post where Herriman mutates up was lost in one of the guild's many failures, and I must've forgotten that I didn't rewrite that whole mouth-chest harpoon in...I think. Nevermind me, I'll edit my post. Also, I just remembered that although Mifune's sword might be super-tempered and diamond edged, I'm pretty sure Mifune's claws aren't. I'm going to rewrite my post soonish.

Please, forgive me for my derps.
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