Hidden 10 yrs ago Post by FortunesFaded
Raw
GM
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 6 mos ago

The Fated Fallen said
I think you need to update 'The World of XCOM' hider. Namely the Factions tab. I was just about to join the Eye as a MEC xD


Aye, my bad — should have made their intentions clearer. I'll get on that.

As for your character, she's accepted. Welcome to the team!

The Fated Fallen said
I also wonder what our ex-XCOM soldiers relations with the volunteer were. It might be worth GM making a character sheet for them, because if you want to go for the most dramatic approach it was the most decorated soldier in XCOM and leader of the squad who sacrificed themselves for Earth. In which our characters may be a bit sad about losing them

I also assume all ex-XCOM were on the last mission


Huh. Truth be told, I didn't give much thought to the Volunteer. However, I will be (already have started) making Character Sheets for many former XCOM soldiers, including Tanaka, Roman (leader of The Eye), and a third non-Gifted character not yet named, who will be a delegate for the Council of Nations.

And yes, I will try to fit it so that all or most ex-XCOM soldiers boarded the Mothership, even if it means enlarging the number of soldiers that actually went on the mission. Although this could be player's choice: That mission brought international fame to every member of the squad. Others may have been part of XCOM but are still relatively unknown to the public because they didn't "end the war". Being able to slip in and out of the public could be a considerable advantage
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

CS List (so far):
rocketrobie2 - Zeke Lambro, a homeless cast-off alien human hybrid
Daglobster - Basso 'Eagle-Eye' Martinelli, an enhanced sniper with low level psionic abilities
Ubermensch - Odysseus Earl Grey (known for great tea). An engineer MEC with a good mind
The Fated Fallen - Annabel 'Rhino' Delacroix, MEC trooper in all definitions of the word
Hidden 10 yrs ago Post by Archangel89
Raw
Avatar of Archangel89

Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

Member Seen 1 mo ago

Sorry guys I guess I didnt see this come up. I was thinking about making a psychic with telekenisis...any pointers I should take in to consideration?
Hidden 10 yrs ago Post by Daglobster
Raw
Avatar of Daglobster

Daglobster

Member Seen 7 yrs ago

Well, if you want an official XCOM pointer is that it seems that only the most powerful psychics can manipulate the physical world. Game-wise, only the Volunteer and alien Ethereals (both the most powerful units in the game, psionics wise) can actually cast a power that directly affects the material world. Most psionics is based on fiddling with the mind of your target, whether that's positive or negative. It's actually what psionics is meant to be in the first place.

Of course, I'm not saying an elite unit of less than 100 people can encompass the entirety of psionic potential and variants.

If you make a psionic that focuses on manipulation of the material world, they could have a deficiency in the more emphatic powers, such as an inaiblity to cast Mindfray or Mind Merge, which are basic powers. I'm not sure how the whole thing would work, the GM could probably give you more details. This is just my personal take on psionics.
Hidden 10 yrs ago Post by Ubermensch
Raw
Avatar of Ubermensch

Ubermensch

Member Seen 4 yrs ago

I admit that when it came to names, I wanted to make my character somewhat unique and awesome.
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

Ubermensch said
I admit that when it came to names, I wanted to make my character somewhat unique and awesome.


Missions success
Hidden 10 yrs ago Post by FortunesFaded
Raw
GM
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 6 mos ago

Daglobster said
Well, if you want an official XCOM pointer is that it seems that only the most powerful psychics can manipulate the physical world. Game-wise, only the Volunteer and alien Ethereals (both the most powerful units in the game, psionics wise) can actually cast a power that directly affects the material world. Most psionics is based on fiddling with the mind of your target, whether that's positive or negative. It's actually what psionics is meant to be in the first place. Of course, I'm not saying an elite unit of less than 100 people can encompass the entirety of psionic potential and variants.If you make a psionic that focuses on manipulation of the material world, they could have a deficiency in the more emphatic powers, such as an inaiblity to cast Mindfray or Mind Merge, which are basic powers. I'm not sure how the whole thing would work, the GM could probably give you more details. This is just my personal take on psionics.


This is a good point. I tried to make a sort of "power tree" wherein one could choose either to focus on powers that impact the mind of an enemy, or ones that impact the physical world. However, if people think that it would be unrealistic to include telekinetics as a power I can remove it

Edit: updated the opening post to reflect the violent, racist nature of The Eye.
Also, attempted to fit a character sheet into the "Character Dossiers" section using a hider within a hider, but ran into trouble. For some reason I haven't been able to do hiders within hiders since the new site came online with QQCode. Anyone know how to fix this problem?
Hidden 10 yrs ago Post by Archangel89
Raw
Avatar of Archangel89

Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

Member Seen 1 mo ago

Hmmm...excellent advice, after reading up on some things about XCOM I think I might have my guy be more of the mind implantation kinda guy and messing with peoples heads. Any thoughts?
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

Archangel89 said
Hmmm...excellent advice, after reading up on some things about XCOM I think I might have my guy be more of the mind implantation kinda guy and messing with peoples heads. Any thoughts?


Any thoughts... Not sure if a joke or not
Just realise that messing with people's heads is exactly why there is a stigma around psionics. So use it wisely
Hidden 10 yrs ago Post by FortunesFaded
Raw
GM
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 6 mos ago

Archangel89 said
Hmmm...excellent advice, after reading up on some things about XCOM I think I might have my guy be more of the mind implantation kinda guy and messing with peoples heads. Any thoughts?


Sounds like an interesting idea!

Fallen has a point.. But then again, "people" have just decided to lock up all the psychics and throw away the key
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

Put simply, you aren't going to have many sympathisers if you go around showing people you have power over everything about them
Hidden 10 yrs ago Post by Archangel89
Raw
Avatar of Archangel89

Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

Member Seen 1 mo ago

Actually fallen I wasn't joking...and when I say "messing with people" my idea was that he couldn't control it and was doing it unintentionally. My idea was that my guy can hear other peoples thoughts and finds that. he can control peoples minds by accident
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

Try explaining to people it was 'by accident.'
Hidden 10 yrs ago Post by Archangel89
Raw
Avatar of Archangel89

Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

Member Seen 1 mo ago

Well when I first put up 'messing with people' I was still developing my idea...still not 100% on how to mesh into this world
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

In XCOM the psionic armour allows your troops to direct psionic attacks much better. If you can enhance how accurate the attack is, you can decrease it. Or needless to say, have a lesser talent of focusing it. It could be like wild magic from D&D
Hidden 10 yrs ago Post by Ubermensch
Raw
Avatar of Ubermensch

Ubermensch

Member Seen 4 yrs ago

Alright, let me know when everything is ready.
Hidden 10 yrs ago Post by FortunesFaded
Raw
GM
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 6 mos ago

So as of right now we have Rocket and Uber's characters in one detention facility in the US, and Fallen in an EU detention facility, with Daglobster's character potentially also in the same facility — I don't remember if he chose to have ran from the authorities or not. I'd like to see a couple more character sheets come in before we start this shindig
Hidden 10 yrs ago Post by The Fated Fallen
Raw
Avatar of The Fated Fallen

The Fated Fallen Doesn't know what to put here

Member Seen 3 yrs ago

Agreed, I remember 1 or 2 people from the interest check saying they would be in, but may have missed the OOC going up. Perhaps it is worth chasing after them...
Hidden 10 yrs ago Post by Ubermensch
Raw
Avatar of Ubermensch

Ubermensch

Member Seen 4 yrs ago

The Fated Fallen said
Agreed, I remember 1 or 2 people from the interest check saying they would be in, but may have missed the OOC going up. Perhaps it is worth chasing after them...


Be my guest. I'm just awaiting.
Hidden 10 yrs ago Post by Daglobster
Raw
Avatar of Daglobster

Daglobster

Member Seen 7 yrs ago

Just to clarify, I opted to be in the detention facility.
↑ Top
© 2007-2024
BBCode Cheatsheet