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    1. Daird 10 yrs ago

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"A decimation? Must have been a real bad defeat." Agripena shuddered slightly. She had always thought that executing men was a bit too harsh. A flogging, sure; but Rome needed every man she could muster. And every Priestess, too.

"In any case, I don't think such extreme measures will be necessary. The men seem to be in good shape and good spirits, and should things go sour, there's always me and that barbarian Priestess we hired. I think we can complete our objectives without too much trouble."
Wild Goose Chase

Agripena glanced at Titus. The Legionary seemed to be at ease on the sea in a way that she simply wasn't. She went up to him on unsteady legs. "I've never been out to the lands of the barbarians. Do you have any advice, or is this your first time in Britannia as well?"
Waiting on the rest of "Wild Goose Chase" to post.
Agripena retched over the ship's railing for what seemed to her like the twentieth time. She had never been on a ship before, and it seemed that she was suffering what the sailors termed "Neptune's Curse." Put simply, this was a trip from Tartarus, and her destination might be even worse. Or at least more isolated.

She managed to lift her head from the vomiting long enough to get a look at the horizon. The last hour or so had apparently gotten them close enough to see the shores of Britannia. The Priestess whispered a prayer to her patron. "Thank you, Ceres."
I'm set, got my first post sorta ready.
I am not aware of where my character currently is, but I would like her to take on the barbarian mission, since stealthy assassination is not exactly the specialty of a tank.


Name: Agripena Sicilia

Gender: female

Birthday: 9/22/48

Age: 16

Height: 1.65 m

Weight: 60 kg

Appearance: Has light brown hair, green eyes, and a scar on her right cheek where she fell into a gully as a girl. Her usual outfit while traveling is a light brown shirt, dark brown skirt, and a green cloak.

Equipment: A two-handed hammer and suit of light armor.

Psychoanalysis

Merit: Cleverness- While not as smart as a Priestess of Minerva, she is definitely capable of coming up with plans that maximize the talents of her and her allies.

Flaw: Lack of willpower- The flesh may be willing, but the spirit is often weak
Melancholy

Tragic Flaw: Lack of self-confidence- a shy, unassuming girl, Agripena has a tendency to not speak up for herself, even when she really should.

Personality: Agripena is very quiet, preferring to do her duty to Marc Anthony without such distractions as pleasant conversation. If you hear from her, it's usually very important.

Recorded Information

Country and Culture: Latin

Languages: Latin

Public information: Not much is known by the public at large about Agripena. She's a freshly minted priestess (only about four months), and most of her actions have been strengthening fortifications.

Private information: Agripena grew up a dirt-poor farmer in southern Sicily. Her family grew wheat on a small parcel of land, and had been hoping to buy pigs to breed. She would often visit the local temple to Ceres to pray for a good harvest, but on her last visit, the goddess granted her prayers and more.

Faction Information: She's thrown her weight behind Marc Antony, as she feels the republic is a relic whose time is past and she believes that Antony is a better leader than Octavian

Military Rank: Priestess of Ceres

Magical Girl rank: Heroic-Iron

Magic

Synchronization:80%/100%

Magical Familiar: A rabbit that has a tendency to be very sarcastic

Magical trait: Queen of spring

Magical Abilities: Earth (M) 3
Green Thumb (M) 1 (From Queen of Spring)
Blessing (M) 1 (From Queen of Spring)

Manifestation of powers

Earth moving: When it comes to commanding rock and soil, few if any can match Agripena for raw power. She can summon walls of earth to defend herself and her allies, create golems from stone, and even summon stony armor.
Earthquake: She can create a directed earthquake that spreads forward in an arc to take out a wide swath of enemies. However, she cannot generate the seismic waves herself; she needs to slam her hammer into the ground to create them, and then amplify them from there.
Plant growth: You'd think that a farm girl with the power of a plant goddess would be able to grow towering trees in an instant. You'd be wrong. She can manage to make a small area of plants grow, mostly grasses, but she's still very inexperienced and untalented in this skill.

Skills
Heavy Weapon
Engineering

Fate Points
?

Miracle
?
@Angel of Light Sent you my sheet via PM. I'll admit, my girl is somewhat... unconventional by Roman standards.
@Angel of Light So, I PM my sheet to you for approval, correct
Any room to spare for another player?
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