• Last Seen: 9 yrs ago
  • Joined: 10 yrs ago
  • Posts: 173 (0.05 / day)
  • VMs: 0
  • Username history
    1. Daird 10 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

Name: Elena Mullain

Race: Flamekin

Racial Details: Hailing from a small volcanic island to the southwest, the flamekin are a race of warriors and, oddly enough, sailors, due to their island heritage. They are known for their ability to transform from a humanoid form to living flame, and anything they are wearing or holding transforms with them. Flamekin are naturally taller and more slender than the average human in their humanoid form, and they grow taller still when they transform.

Age: 35 (roughly equivalent to 20 in human years)

Female

Appearance: Elena is about 6 feet tall, and 160 lbs. She has bright red hair and crimson eyes. She has an ugly-looking brand of three vertical lines on her right shoulder. When she gets angry, a series of runes appears on her body. (Both of these are visible regardless of what form she's in.) Apart from that, she has no defining physical characteristics.

Clothing: Elena prefers to wear bright clothing, tending towards oranges and yellows. Her usual outfit is a silk shirt and pants, and she doesn't wear armor because it restricts her movement too much. Though she's technically no longer entitled to it, she still wears a grey cloak with the sigil of House Mullain (red phoenix above crossed yellow thunderbolts).

Weapons: Elena doesn't carry much in the way of weapons, relying on twin daggers in hip pouches.

Skills: As the tasks Calikox sets for her often require to go weeks outside of civilization, Elena is quite comfortable in the wilderness, able to find food, build shelter and use medicinal plants with skill. She trained herself in these skills. She is also-well trained in the use of her daggers. However, her skill set doesn't translate too well to a large town like Estermere.

Magic: Apart from her transformation, Elena has several powers as a result of a contract with a spirit. Her strongest skill is naturally pyromancy, but she also has minor telekinetic and telepathic abilities. She's trying to learn more about magic, but it's a struggle to say the least.

Inventory: Her backpack contains a canteen for water, a small satchel for medicine that's currently empty, and a tome where she writes down whatever she learns about magic. The tome is enchanted, so it automatically opens to whatever information she needs at that time. However, she still has to write down the information first. She currently has one gold coin and two silver coins in money.

Backstory: The Mullains are one of the most prominent houses in flamekin society, but Elena was cast out for making a pact with a spirit. Three years ago, her mother was stricken with a deadly illness that no healer could cure. In desperation, she made a magical contract with a spirit named Calikox, pledging to serve it for the rest of her life in exchange for her mother's health. The spirit agreed, and gave her magical skills so she could carry out her end of the bargain. The runes that appear when her anger is roused are actually the wording of her contract, written in the language of the spirits. When her family found out, she was branded and banished, forbidden from ever returning to her homeland. Calikox's latest instructions were to head to the Jolly Hippogriff and wait. Wait for what, she doesn't know.
Will have a sheet up tomorrow. It's well past midnight where I am.
"Sure, I'll try one." Madison took the Frogger, popped it in her mouth, and took a bite... just as the thing let out a ribbit. She let a shriek, but the damage was already done. "Do... do they usually do that? It frightened the hell out of me!"
Madison headed down to the village, skipping like a little girl the way. When she got the door of the wand shop, she held the door open for everyone else. It was only the polite thing to do, after all.
Well, Simic's been taken, but Orzhov's still available. As for Ravnica being a popular plane, why did you think they did a sequel?
And you can add one more to it. I like crowds. Means a better chance of the thing surviving.
Me, but I'm waiting for the invitation to hit the town before I post again.
"Anything more that might tell us where to find your father, Lady Carthing? Or at least, how to identify him should we come across him on our travels?" I had to admit, anyone who might be in distress set me off. I guess I just have a thing for being the hero.

"And as for you, Lady Dragonslayer. I was thinking of having a scout around the mountain. See if there any good ambush positions, locate the dragon dens, that sort of business. I'd like to have someone to watch my back. Interested?"
Illusionist, yes. Pyromancer, no. That particular combo falls under Izzet, unfortunately.
I'm kinda surprised nobody caught my Game of Thrones reference. Check the second post.
© 2007-2024
BBCode Cheatsheet