Avatar of darkandstar
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    1. darkandstar 9 yrs ago

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9 yrs ago
Current Let there be me! And so, I existed.
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@HekazuIt's been awhile since i read it, but that makes sense. I'll allow a d6.
@Hekazu If i remember correctly improvised weapons do a d4? So that'd be a d4 piercing with the pickaxe.


The party is now in combat.
And here it screeches to a halt as we start actually having to wait for everyone to post in order. xD

@Hekazu and @EruditeAssassin, roll initiative. Everyone else, make your posts regarding what you do on your journey to the mine, and then roll initiative.
This would be the first time they'd get a good look at the dungeon outside their cell. It was built from a long hallway that stretched east and westward, all the walls cut out of the stone around them, as the cell had been. Two large, wooden double-doors mark the very center of the hallway. To the East, a number of cells similar to their own moved in a zig-zag pattern, enough for a few hundred souls. Between each cell stand wooden doors, all closed. To the west, the hallway was mostly the same, but under construction. All but two of the cells in the western direction had no bars, nor prisoners.

The guards bound the group with the rest of the volunteers, then marched them onwards. They stopped at the last two cells, moving through the same process at each cell, and then marched them back to the center of the hallway. Guards guard the doors, armed and armoured in much better equipment than the other guards that have been seen up until this point. They wear full plate, and carry massive swords in their scabbards. Polearms rest on the walls near them, as well.

The doors open with a short exchange between the guards, and the volunteers are continued to be escorted southward, onto a bridge of stone. The bridge is long, and it spans what appears to be a man-made chasm. It's orderly, cut in the shape of a rectangle. The artificial chasm is deep enough that darkness covers and hides the ground, giving question to it's true depth.

Through another door much like the last, the group would find themselves at the entrance of the mines. The door is shut and barred behind the group, the guards that escorted you leaving before such happened. That done, another few guards approached, undid the bindings, and handed a pick to each of the volunteers, pointing to a the line of volunteers slaving away to chip at the stone.
@VKAllenI won't leave you behind, as much as i really want to post every time i see someone else has responded. xD
The frail man stood at the call for volunteers, and hobbled over, hunched over in fear and exhaustion. There was another goal to his hunching over, his looking at the ground. As he passed Travok he spoke, under his breath, his mouth hidden by his posture.

"Stick with me." It was a whisper so quiet Travok may not have even understood if he hadn't been so close, and with that, he moved on as the guards opened the gate to let out those who'd volunteered to join the prisoners in tow.

Trear wouldn't get the chance to reply, a metal boot striking out to clack loudly against the bars. The noise of the boot on bars was accompanied from a squeak from the man, as he fell back in a desperate attempt to keep away from the guard.

"Shut it in 'ere, you filth." A guard ordered. With that, and a moment's waiting to insure they listened, he turned and moved back towards his post. Not thirty seconds later, the sound of boots on the rocky floor came to the cell, followed by the source. Two guards appeared at the bars, and stopped, turning towards the residents of the cell. A few prisoners followed behind them, bound.

"Lookin' for volunteers for a workin' party." The one in the lead droned.
You succeeded on your smuggling roll, @Hekazu
@EruditeAssassin@The Harbinger of Ferocity@Hekazu@VKAllen

The campaign's now open, if you have any smuggling rolls to do, now's the chance, because ya'll can start playing now.
@The Harbinger of Ferocity I rolled the slight of hand check for you if you'll accept the result. You passed.
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