Name: Zoey Ash
Sex: Female
Age: 29
Appearance:
Basic Appearance: As the picture suggests, she is one of the few in the Lunar Coven to fully devote herself to the more animalistic side of their magic, having developed a purplish fur and skin across her body, a tail, and oversized wolf ears. However, unlike most within her specialized group, she has studied the other magics in conjunction, producing an artifact that may cast the illusion of her former appearance.
This appearance is that of an averaged-sized, if beautiful, woman in her late 20’s. Though her clothes may change to suit the occasion, she is most commonly in street clothes; tee-shirts and jeans. However, she does consistently wear a small gold necklace with a wolf charm, in both forms, into which the illusion magic is imbedded. Her eyes are silver, and her hair does come out purple now, though it used to be brown. The most common excuse she uses is that she dyes it.
Zoey uses a her clawed feet and and pouch of throwing stars as her primary weapons.
Abilities
Passive:
Wulvmorph: She is able to smell and hear better than normal humans, and has the ability to see clearly at night. She is also more agile and resistant to injury
Lunar communication: She is able to understand and communicate simple messages with and through creatures of the night. These include things such as bats, wolves, and similarly disposed creatures.
Alchemical experience: She has a proficient knowledge in night time flora and their uses, typically applied to wounds and antitoxins.
Illusory-form: She can pass off easily as a normal human with good senses because of her pendant, which is easily charged.
Active:
Shapeshift: She is able to shapeshift at will into a wolf, which dramatically increases her ground speed and agility. She is still able to cast magic out of this wolf form, meaning that if she were ever trapped as a wolf she would still be able to communicate and uphold her duties.
Illusion magic: She is able to cast a quick spell for minimal affect: Speech out of wolf form, a brief vision, a flash of light, etc. with no preparation. Otherwise, depending on the complexity of the spell, and the distance of the illusory site from her casting zone, there can be a substantial set-up time for the spell.
Teleport: She is able to teleport up to a distance of about 20 yards without preparation. Other distance may require anywhere from a 40 minutes to an entire week to prepare for.
Noctalance: A lance of silver life that causes a freezing puncture wound, called from above. It is most effective at night with a full moon, but can be used to affect even in the day. (Though at such times they are little more than needles the size of a toothpick.)
Shadow dance: A highly complex maneuver of shadow magic, it uses two steps. Manipulation of shadows and darkness, and a unique, highly specialized teleport that requires those shadows. The effect is a blindingly fast teleport that can be used to apply rapid strikes to a target, typically one per teleport. It looks like passing through liquid shadows to pop out of another liquid shadow.
Moon’s Bounty: A small-scale healing and stabilization magic, it involves drawing a crescent rune on the target and charging it with magic, which will ensure the target won’t die of something physical and slowly heal them over time, for as long as the rune persists. The mark is low-energy, but also generally doesn’t heal much more than a scraped knee in it’s duration unless it is charged beyond. The direct-spell version of this would feel like getting dunked in ice water, and coming out with fresh, but the feeling is described as, “Undesirable, to be used only if the person would otherwise die. Because they would otherwise wish that they had.”
Backstory
Zoey is from a town called Billings, a relatively large town in Montana. Her story of joining the Lunar Coven is actually one of the less eventful ones: she was approached one night while she was in college and accepted. A talent, she quickly acquired her skills within the Coven and acquired the title of Acolyte. As an acolyte, she established herself as one of the best, able to easily practice in the large, open ground of her home state, and train in the rougher, mountainous regions also found in the unremarkable stretch. Eventually, she reached a status of elitism. Having chosen to pursue transformation magic, this culminated in a visit from “the Aspect of the Wolf,” a spirit entity of the highest rank within their order, though also not human. She received it’s blessing, becoming infused with it’s power to become the creature she is today. She still faithfully serves the Coven, believing in their work to make the night a little less bumpy for the more ignorant humans of her region.
Personality
Cheerful, though both independent and private, she is used to going long times with only brief social contact. While she isn’t overly rude, she does speak her mind and may occasionally misspeak, missing a social clue or such. That said, she is concerned with helping people, and will act in the way she believes will help humans. She believes herself to be a good person, and still human. While she is used to such comments now, it still will sting her pride if she is referred to anything else.
She does not get angry often, but if she is made to become angry, she tends to act quickly and explosively. Such outbursts do not usually involve violence, but it is still not recommended.
The Lunar Coven:
docs.google.com/document/d/1KxiyMJLvF1..