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I chose him knowing full well he wasn't exactly deep or well developed. However I saw this game as a chance to expand on his character/personality. Getting to play grizzled, punchy, loose cannon cop who is a virtual nobody in the world of videogames alongside wisecracking skeletons and Gem Fabio from LoL sounds like an amazing experience.


I'm archiving this.
@DracoLunarisI'm aware of the single hitpoint. It reads out that way both during the mock fight and the actual fight, so I wasn't exactly sure how seriously I was supposed to take that. Because even when he recieves overkill damage with his single point, he still has life left within him drag himself away as opposed to fading into dust, and that's without Determination. The game has somewhat of a tendency to intentionally mislead for one reason or another. Like I said, though, I could just be reading too far into it.
@Holy Soldier@WingsOfBronze

Okay, then. I simply wanted to address the "weakest enemy" clause. I think trying to build him as a player character from his boss mechanics might be a bit of a mistake. He can do whatever he pleases with stats, of course. I specifically mean that the segment suggesting that he can be felled in one hit might come as problematic. It only seemed to work that way in-game because the Genocide player was simply strong enough to do that, not because he was objectively weak (hence, they saw him as "the easiest enemy" by the time they reached him), but it was cancelled out solely by the fact that Sans was mechanically impossible to hit. Basically, the fight is programmed to drag on for as long as possible. Here, however, he wouldn't have an immaculate dodge as he did before, so to keep the part about him folding from even the weakest blow may present itself as something of an obvious issue.

My two cents, anyways. I could be completely wrong about some of that, or even just overthinking it. It's ultimately up to you two, either way; whatever you both decide.
@Holy Soldier@WingsOfBronze

Would either of you be opposed to me weighing in on Sans? I understand, if so. I just feel like something vital and specific should be said about his weaknesses.
Sorry I've been so damn sluggish getting anything up. I've just been trying to get character shit taken care of. I've begun drafting a post for Fox that I should hopefully have out before too long.
@Holy SoldierOh. I should probably clarify. I didn't plan on hitting bar. Fox will be at funeral (likely isolated) like everyone else. At most, he would have a flask/vial/whatever of "definitely water," and that's if it fit for whatever followed. Lol.
@CrosswireHey. I'm not GM either, but if you're just looking for general feedback, I'd say you should probably switch Shadow and Jack's pistol. Namely because the pistol is a weapon (obviously), and Shadow, I think, technically qualifies as a familiar, which takes up an ability slot, as far as I can tell. Also, you seem to have described Bullet Time as more of an ability than a strength, but you would have to talk to him about that. With that said...

@NerevarineTry mentioning GM. He might have missed your submission.
@DracoLunarisI wasn't entirely sure if he would or not. I'll let the rest of the scene after my first post decide that. Lol. Right now, I'm trying to get the more important stuff figured out; like finishing my next character(s) and figuring out how I'm going to introduce them.
@DracoLunarisYes! Every bit of yes! I've never even actually played League, but I fucking LOVE Taric! Also, you're now officially the resident support main. Lol.

Edit: I forgot to mention, but Fox will probably bring drink of his own... maybe. Haven't decideded yet.

@LmpkioAs it should. (thumbs up goes here because they don't have a fucking emote for it I guess)

@Holy SoldierBefore I do anything, are you still planning on having Guile talk to the team? Because a line in your last post seems to imply that he does (or will... or something).
Completed mission, came home with my White Sash, caught up on my fuckin' work (for now)...

Damn, this is a good day!

Lol. Sorry about the boast. I'm just happy as shit right now. Anyways, I'll try to have my lingering, departure, and funeral scenes (at least two of them, anyways) up tomorrow. I should have time.
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