Name: Emrys Merlin
Age: Despite looking like a child, it's impossible to tell. Very, very old.
Gender: Male
Appearance: "So, this is what humans are like now?"
Personality: Once a firm believer in the potential of humanity provided they were guided by the right people, after tragedy destroyed his dreams and loved ones ages ago Merlin has long since given up on humankind. Now he mostly works either towards his own goals to fulfill his visions of the future or occasionally just for his amusement. While Both of those occasionally involve taking an interest in or even mentoring specific humans, though he insists he's incapable of truly relating to or caring for humans anymore given his vast age, unusual view of time and the bitter experiences of his past. That said in his prime he was something of a humorous trickster and perhaps even a bit of a troll even when he was playing the wise and benevolent adviser. Now he still 'jokes' occasionally, but more often than not there's a harder, crueler edge to it. He's defined first and foremost by his desire to see humanity overthrown and as far as he's concerned, the rest of his personality is an unfortunate leftover from another life.
Equipment: Typically none except what he picks up to use.
Abilities:
Magic-Merlin is undoubtedly one of the most powerful wizards to have ever lived, if not also one of the oldest. His mastery of western styles of magic is of the highest level, allowing him to summon up primal forces of nature and manipulate them as well as the energies of realms beyond the physical. The four classical elements of Fire, Water, Earth and Air are under his command and his Faerie blood enables the manipulation of unintelligent biological matter as well as the casting of illusions. Greater power can be gained through the invocation of various spirits, demons and angels but this tends to require prep time, sigils, some of his blood and a specific effect desired. He has no specialization or one particular ability or affinity, instead his mastery is over Western Magic itself. As such he has an even wider range of abilities, but like his pacts they tend to require extensive ritual or some other complexity. He can perform magic without any tools and can trace his sigils and symbols in the air out of pure energy but casting Wordless Magic causes great strain on his body and can injure or kill him if taken too far and too many uses of quick, gesture-based magic instead of sigils tires him out quickly. Because of his young body, he is no longer able to make use of his famous Shape-Shifting magics.
Durability-Partially due to his Half-Fae nature, Merlin is extremely durable and able to survive damage that no human rightfully could as well as heal unnaturally rapidly from injury. In the days of King Arthur, it was said that the only way to slay Merlin would be to kill him thrice at one time either by removing his head, dismembering his body and cremating him or stabbing, impaling and then drowning him. Whether any of that is true or not it's been proven that he is extremely difficult if not impossible to kill. Fortunately aside from this feature his body and physical abilities are that of a young boy albeit one with countless lifetimes worth of training and conditioning.
Prophecy-Due to the circumstances of his birth, Merlin at least claims to have been able to reach out to the Akashic Records from the time he was originally a small child, gaining the gifts of past and future sight. However, because not even a half-human mind is meant for such secrets and because he's more or less lost his sanity after the traumas surrounding the fall of Camelot Merlin's visions have become clouded, broken and imprecise and can no longer be relied upon. However, he is sometimes able to use it to preemptively find victims of the Red Strike due to the disturbance in the supernatural world that it causes.
Skills: Having had an innumerable amount of decades if not centuries of life experience, there are few skills Merlin doesn't have at least some aptitude in. In terms of combat, traditional weapons are best for him as he's had the most amount of practice with them so he generally dislikes guns and other modern human weapons. In his travels he's picked up extensive knowledge of empty-handed and eastern forms of combat and is quite skilled in them as well, because as his child's body can only be conditioned so much for strength he has decided to compensate with skill and experience. He also has a wide range of non-magical mortal knowledge. Overall the only skills he really lacks are the ability to drive motor vehicles partially due to physical limitations and then knowledge of most mortal electronics due to their (to him) relatively recent appearance.
Brief Backstory: Emrys Merlin was born from the unusual union of a True Fae male with a human female and even before his meeting with Uther Pendragon and tutelage of Arther tales beyond counting are ascribed to him. He once had great dreams not just for the British Isles but for all of humanity to come to a golden age under his beloved student's guidance but human frailty and human flaws including his own left those dreams in ruins and him trapped in (or as, it was a hard experience to remember) a tree for several centuries. When he finally escaped the tree, Merlin had convinced himself to discard what was left of his humanity, because mankind was no longer worth guiding and saving. Because of this he became increasingly interested in the phenomenon of the Red Strike and its' transforming effect on humans, traveling the world to study it. He became convinced that it was meant to be, no random or malicious force but the true next step for a flawed and broken species and the key to the destruction of human society. Now he has come to Japan, a country with some of the highest rates of occurences for the Red Strike, in order to begin enacting his plans to gather Opened and Closed Eyes.
Allegiance: Himself
Age: Despite looking like a child, it's impossible to tell. Very, very old.
Gender: Male
Appearance: "So, this is what humans are like now?"
Personality: Once a firm believer in the potential of humanity provided they were guided by the right people, after tragedy destroyed his dreams and loved ones ages ago Merlin has long since given up on humankind. Now he mostly works either towards his own goals to fulfill his visions of the future or occasionally just for his amusement. While Both of those occasionally involve taking an interest in or even mentoring specific humans, though he insists he's incapable of truly relating to or caring for humans anymore given his vast age, unusual view of time and the bitter experiences of his past. That said in his prime he was something of a humorous trickster and perhaps even a bit of a troll even when he was playing the wise and benevolent adviser. Now he still 'jokes' occasionally, but more often than not there's a harder, crueler edge to it. He's defined first and foremost by his desire to see humanity overthrown and as far as he's concerned, the rest of his personality is an unfortunate leftover from another life.
Equipment: Typically none except what he picks up to use.
Abilities:
Magic-Merlin is undoubtedly one of the most powerful wizards to have ever lived, if not also one of the oldest. His mastery of western styles of magic is of the highest level, allowing him to summon up primal forces of nature and manipulate them as well as the energies of realms beyond the physical. The four classical elements of Fire, Water, Earth and Air are under his command and his Faerie blood enables the manipulation of unintelligent biological matter as well as the casting of illusions. Greater power can be gained through the invocation of various spirits, demons and angels but this tends to require prep time, sigils, some of his blood and a specific effect desired. He has no specialization or one particular ability or affinity, instead his mastery is over Western Magic itself. As such he has an even wider range of abilities, but like his pacts they tend to require extensive ritual or some other complexity. He can perform magic without any tools and can trace his sigils and symbols in the air out of pure energy but casting Wordless Magic causes great strain on his body and can injure or kill him if taken too far and too many uses of quick, gesture-based magic instead of sigils tires him out quickly. Because of his young body, he is no longer able to make use of his famous Shape-Shifting magics.
Durability-Partially due to his Half-Fae nature, Merlin is extremely durable and able to survive damage that no human rightfully could as well as heal unnaturally rapidly from injury. In the days of King Arthur, it was said that the only way to slay Merlin would be to kill him thrice at one time either by removing his head, dismembering his body and cremating him or stabbing, impaling and then drowning him. Whether any of that is true or not it's been proven that he is extremely difficult if not impossible to kill. Fortunately aside from this feature his body and physical abilities are that of a young boy albeit one with countless lifetimes worth of training and conditioning.
Prophecy-Due to the circumstances of his birth, Merlin at least claims to have been able to reach out to the Akashic Records from the time he was originally a small child, gaining the gifts of past and future sight. However, because not even a half-human mind is meant for such secrets and because he's more or less lost his sanity after the traumas surrounding the fall of Camelot Merlin's visions have become clouded, broken and imprecise and can no longer be relied upon. However, he is sometimes able to use it to preemptively find victims of the Red Strike due to the disturbance in the supernatural world that it causes.
Skills: Having had an innumerable amount of decades if not centuries of life experience, there are few skills Merlin doesn't have at least some aptitude in. In terms of combat, traditional weapons are best for him as he's had the most amount of practice with them so he generally dislikes guns and other modern human weapons. In his travels he's picked up extensive knowledge of empty-handed and eastern forms of combat and is quite skilled in them as well, because as his child's body can only be conditioned so much for strength he has decided to compensate with skill and experience. He also has a wide range of non-magical mortal knowledge. Overall the only skills he really lacks are the ability to drive motor vehicles partially due to physical limitations and then knowledge of most mortal electronics due to their (to him) relatively recent appearance.
Brief Backstory: Emrys Merlin was born from the unusual union of a True Fae male with a human female and even before his meeting with Uther Pendragon and tutelage of Arther tales beyond counting are ascribed to him. He once had great dreams not just for the British Isles but for all of humanity to come to a golden age under his beloved student's guidance but human frailty and human flaws including his own left those dreams in ruins and him trapped in (or as, it was a hard experience to remember) a tree for several centuries. When he finally escaped the tree, Merlin had convinced himself to discard what was left of his humanity, because mankind was no longer worth guiding and saving. Because of this he became increasingly interested in the phenomenon of the Red Strike and its' transforming effect on humans, traveling the world to study it. He became convinced that it was meant to be, no random or malicious force but the true next step for a flawed and broken species and the key to the destruction of human society. Now he has come to Japan, a country with some of the highest rates of occurences for the Red Strike, in order to begin enacting his plans to gather Opened and Closed Eyes.
Allegiance: Himself