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    1. Deaddlife 9 yrs ago
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Probably still dead.

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Laughing sarcastically Errald spoke back, "If there is one thing I've learned from my time in the frozen wastes its that there is no 'Greater Good' or 'Lesser Evil' except as an escape for cowards."

Fortunately for Errald he took the moment to reposition himself for a leap, a leap that, if he hadn't hesitated, would have been suddenly cut off by a hail of energy bolts. Effectively pinned down Errald looked the magic user, half expectantly, half curious.
Ungue twisted the scent around and around in his mind, so familiar and yet he couldn't properly place it, but before he could remember it himself he was interrupted by Natsu. Having been born over a year after Natsu, Ungue had forced himself to accept him as the alpha male, but hearing his call of alarm always spoke to that hidden desire, but Natsu didn't spook for no reason. Ungue nodded to Natsu, awaiting command.
The trio of soldiers was surprising enough, this sudden mage with her forcefield prompted an impromptu dodge roll to a different set of cover, which oddly enough didn't provoke a hail of energy bolts.

Deciding to take advantage of the pause Errald spoke up, "Halt and desist your hostilities against this great sanctuary! Should you fail to do so immediately I will be forced kill you and your band of banditry! You have been warned!"

Having slowly found his way back to consciousness Nathan blinked, compared to his life on a space station this deadly jungle planet was aright.

Suddenly the snare snapped tight, letting loose a crack akin to a whip. The sound startled the half-dozing Nathan, bringing him to his feet only to remember he had been sitting in a tree. Underbrush broke his fall.
Despite the relaxed air of the pack, Ungue was somewhat ill at ease, every moment they staid in this creator place felt like a risk. Waiting for Natsu to properly wake up and for Mar and Ratch to finish their morning ritual, Ungue sniffed, there was a new scent on the the wind... food?
Sorry, my last few days have been a bit of a mess, should I post again?
It was nice just to be relaxing up in the tree perch, but like the planet as a whole the serenity had a lethal dose of fear that would rear its ugly head sooner rather than later. But for now it was calm enough.

Nathan dozed off.
Finally having fixed his apparel, Erralds' sprint through the warzone brought him within sight of the senate building which promptly opened fire on him. While such treatment might be expected in uncertain times the majority was not in fact coming from the One Guard. If the senate building was over run then it was officially beyond the scope of which Errald could handle, maybe beyond the scope that any singular person could handle, but then again that depended on ones perspective.

All he needed was a way into the main room.
You know it might have helped to post a like in the interest check.

Nation sheet
Name of country: The Restored Lands

Race: Gwill

Population: (small is rather unclear)

Organization: Tribe. The Gwill are led by a council of six elders, one for each of the elements. The strongest wielder of an element is by definition an elder. In the event of an impasse the elders of Life and Death have the final say and must reach consensus.

Religion: Shamanism. All things are a combination of the six element which are all a gift of the creator. All Gwill are taught magic from a young age and those who reject magic or the idea of the creator are pitied.

Shelter: Treehouses. Built both among the tree tops and within the roots, the Gwill find or use magic to shape natural dwellings. Those who cant find housing find refuge in gardens or on roofs.

Location: (will wait on map)

Wildlife/Geography: Heavy swampland, mostly water. Wildlife is densely populated.

Race sheet
Name: Gwill

Changes: The plague warped select members of humanity, sapping their strength and size, draining their flesh of color, leaving them to wither. But there are those who survived, those who would become the Gwill.

Appearance: Gwill and humanoids but only stand at roughly a half to a third the size of a man. Their skin is a dust grey that blends well with shadow but this effect is ruined by other features. Their straight hair for example is a brilliant white with an almost spiny quality that can easily be seen in most lightings. Finally each Gwill has bright, colorful eyes that match the color of their magic.

Advantages: Elemental magic (life, death, fire, water, air, earth.)

Disadvantages: As most can tell by their size the Gwill are weak. Additionally the Gwill area soft hearted people, acts of aggression are not in their nature.

Lifecycle: Gwill are considered mature at age 14, and are considered old at age 30. However many Gwill live well over a hundred with the record being 182 years.
Sorry, last few days have been a bit hectic for me.
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