Name:
Race:
Class:
Age:
Sex:
Appearance:
Standing at 5’ 10’’ and weighing in about 125 pounds Alria is a very lithe and thin woman, who is quiet short for a Turian, cuts a very strong and attractive figure. Her body is fluid, flexible, and really the only blemish she has in a nasty gunshot scar on the left side of her hips.
Backstory:
Personality
Specialty:
Powers/Skills:
Equipment and Resources:
Notes
Alria “Angel” Vicrinus
Race:
Turian
Class:
Infiltrator
Age:
21
Sex:
Female
Appearance:
Standing at 5’ 10’’ and weighing in about 125 pounds Alria is a very lithe and thin woman, who is quiet short for a Turian, cuts a very strong and attractive figure. Her body is fluid, flexible, and really the only blemish she has in a nasty gunshot scar on the left side of her hips.
Backstory:
Alria was a Turian born on a rebuilding Palaven. Though the planet was rebuilding after the Reaper invasion some 80 years ago, her family was not doing the rebuilding. After all it was still a dangerous and deadly galaxy out there and somebody had to keep their loved ones safe. They were enlisted in the Turian Military, her father as a Rifleman and her mother as a Combat Medic. Story goes that a long time ago during the initial rebellions and turmoil following the Fall of the Reapers they met on a battlefield, after he father was shot and her mother took care of him. They said it was love at first sight and love that made them take care of each other on the battlefield. Together they fought and survived and when night came they couldn't be split apart. It was that devotion that led them to get married and conceive Alria Not but a solar year later.
With their wars behind them for the time they took little Alria to the city, teaching her the ways of Turian culture and of course, preparing her for her eventual service with tales and training brought on by experience and hard knocks. Yet it wasn't all training and practice. Alria's parent loved her more than anything in the world and only wanted her to enjoy the galaxy and be ready for it. So more times than not she go out with her folks, enjoy the finest things in life and before she knew it was out and about the streets and surrounding nature centers all on her own. Much to her family's worry and concern. Especially because she had a habit of getting into trouble with the local wildlife or even nature itself. Yet things always worked out, leaving her back home in her parent's arms. It was a life worth living and one she wouldn't trade for the universe itself.
However, there comes a time in every Turian's life when you must serve for the good of the race. Alria was not a stranger to this and was actually looking forward to it! As much as she loved her life at home, she wanted the adventure, the knowledge, and to meet and see all the new things the galaxy had to offer! So it was off to the academy for her. Taking each challenge in stride she excelled and exceeded the bar set by the hierarchy. Leading to top marks in both marksmanship and hand-to-hand combat. While not the best in other fields, she did have another gem that stuck out and changed her life forever. She went to the fleet academy to try her hand at flying small ships such as fighters, interceptors, and dropships. This was all extra, taking her extra time at the academy and keeping her from going home to see her family before her first assignment. Yet to her it was chasing a dream! Something the likes of which you only ever have one chance for in a lifetime! Which made it hard to cancel on her parents who had prepared a vacation trip to a colony called Amber Horizon. A beautiful resort world that Alria would have loved to go to, but her calling was... well... calling! Once again she received top marks, earning her Ace Flying Wings for Small Spacecraft over the coming months.
However things were not all good back home. While Alria was away her parents canceled their trip and returned to work, being both security and medical assistance to a diplomatic event back on Palaven. Everything was fine until an explosion rocked the center. Taking out delegation and scorching a mark within the city's walls, but that wasn't the worst part. From the smoke and ashes came Humans in white and black armor, a Cerberus Splinter Group. Executing alien survivors and sympathizes alike. Alria's parent tried to help stop them, but in the gunfire her father took several shots to the chest, rendering him lifeless in seconds. Alria's mother drew her specially crafted sidearm to return fire and defend the makeshift medical collection point as Cerberus advanced. Yet she too was to meet an untimely fate as she was struck four times in the chest with small arms fire. Dropping her to the ground. Though the line held against Cerberus and Alria's mother was put into immediate care, the battle wasn't over. For two more hours it raged on until Turian special forces arrived to make short work of Cerberus, leaving the center safe once again.
Alria got the news the next day and before long was on her way back home. Emergency leave granted so she could visit her family. Though it wasn't anything good. Alria arrived at the hospital her mother was staying in and almost lost her mind to sadness and grief. She was on life support that was barely buying her time. Multiple organ ruptures, extreme blood loss, and several wounds that just wouldn't heal right again. It broke Alria's heart as she kneeled beside the bed, weeping into her mother's neck. For several minutes she just cried with her mother. Until she spoke up in a harsh raspy voice. Alria's mother had her eyes half lidded, but was looking into her daughter's with love and compassion. Speaking words that Alria would never forget, "Don't cry my child. We will always be with you. Know that your adventures don't stop with this and we will always be protecting you." Alria was unable to speak as this event transpired. Then, exactly 3 hours and 42 minutes later. Alria's mother was pronounced dead due to severe internal trauma. A week later Alria was given her mother's customized pistol, a token to remember her hero of a mother by and to fulfill her mother's dying wish of keeping her daughter safe from beyond the grave. It is, to this day, her most treasured possession.
Alria continued on with her life, more solemn and stern that she was before, adopting the personality she would take on missions with her from now on. Fierce and effective. Driven by the death of her family she took to the military and excelled once again, going so far as to become enlisted with the Hastatim and eventually Blackwatch. All through her incredible ability to handle any threat posed to her and her drive to see the mission done. Though deep in her heart she never forgave Cerberus and to this day she seeks assignments that involve them the most. Wanting to seek revenge on them for tearing her family apart.
With their wars behind them for the time they took little Alria to the city, teaching her the ways of Turian culture and of course, preparing her for her eventual service with tales and training brought on by experience and hard knocks. Yet it wasn't all training and practice. Alria's parent loved her more than anything in the world and only wanted her to enjoy the galaxy and be ready for it. So more times than not she go out with her folks, enjoy the finest things in life and before she knew it was out and about the streets and surrounding nature centers all on her own. Much to her family's worry and concern. Especially because she had a habit of getting into trouble with the local wildlife or even nature itself. Yet things always worked out, leaving her back home in her parent's arms. It was a life worth living and one she wouldn't trade for the universe itself.
However, there comes a time in every Turian's life when you must serve for the good of the race. Alria was not a stranger to this and was actually looking forward to it! As much as she loved her life at home, she wanted the adventure, the knowledge, and to meet and see all the new things the galaxy had to offer! So it was off to the academy for her. Taking each challenge in stride she excelled and exceeded the bar set by the hierarchy. Leading to top marks in both marksmanship and hand-to-hand combat. While not the best in other fields, she did have another gem that stuck out and changed her life forever. She went to the fleet academy to try her hand at flying small ships such as fighters, interceptors, and dropships. This was all extra, taking her extra time at the academy and keeping her from going home to see her family before her first assignment. Yet to her it was chasing a dream! Something the likes of which you only ever have one chance for in a lifetime! Which made it hard to cancel on her parents who had prepared a vacation trip to a colony called Amber Horizon. A beautiful resort world that Alria would have loved to go to, but her calling was... well... calling! Once again she received top marks, earning her Ace Flying Wings for Small Spacecraft over the coming months.
However things were not all good back home. While Alria was away her parents canceled their trip and returned to work, being both security and medical assistance to a diplomatic event back on Palaven. Everything was fine until an explosion rocked the center. Taking out delegation and scorching a mark within the city's walls, but that wasn't the worst part. From the smoke and ashes came Humans in white and black armor, a Cerberus Splinter Group. Executing alien survivors and sympathizes alike. Alria's parent tried to help stop them, but in the gunfire her father took several shots to the chest, rendering him lifeless in seconds. Alria's mother drew her specially crafted sidearm to return fire and defend the makeshift medical collection point as Cerberus advanced. Yet she too was to meet an untimely fate as she was struck four times in the chest with small arms fire. Dropping her to the ground. Though the line held against Cerberus and Alria's mother was put into immediate care, the battle wasn't over. For two more hours it raged on until Turian special forces arrived to make short work of Cerberus, leaving the center safe once again.
Alria got the news the next day and before long was on her way back home. Emergency leave granted so she could visit her family. Though it wasn't anything good. Alria arrived at the hospital her mother was staying in and almost lost her mind to sadness and grief. She was on life support that was barely buying her time. Multiple organ ruptures, extreme blood loss, and several wounds that just wouldn't heal right again. It broke Alria's heart as she kneeled beside the bed, weeping into her mother's neck. For several minutes she just cried with her mother. Until she spoke up in a harsh raspy voice. Alria's mother had her eyes half lidded, but was looking into her daughter's with love and compassion. Speaking words that Alria would never forget, "Don't cry my child. We will always be with you. Know that your adventures don't stop with this and we will always be protecting you." Alria was unable to speak as this event transpired. Then, exactly 3 hours and 42 minutes later. Alria's mother was pronounced dead due to severe internal trauma. A week later Alria was given her mother's customized pistol, a token to remember her hero of a mother by and to fulfill her mother's dying wish of keeping her daughter safe from beyond the grave. It is, to this day, her most treasured possession.
Alria continued on with her life, more solemn and stern that she was before, adopting the personality she would take on missions with her from now on. Fierce and effective. Driven by the death of her family she took to the military and excelled once again, going so far as to become enlisted with the Hastatim and eventually Blackwatch. All through her incredible ability to handle any threat posed to her and her drive to see the mission done. Though deep in her heart she never forgave Cerberus and to this day she seeks assignments that involve them the most. Wanting to seek revenge on them for tearing her family apart.
Personality
Key Details from the dossier of Vicrinus, Alria Codenamed: “Angel”
Psychologically Vicrinus acts and behaves rather young and care free for her already rather young age. Often goofy and elated Vicrinus is often seen humming as she goes about her business. Regardless of her task she seems to enjoy it, from training, cooking, singing, or even dancing. Attributing factors to this may include her socialite lifestyle as well as a seeming love for freedom and whimsy... […Vicrinus has proven to be great with children due to the previously stated whimsical view of life…]
...Vicrinus has shown an almost obsessive view of her armaments treating them with the utmost care before, during, and after each mission. Eye witness accounts have stated that she has been seen talking to her pistol. Vicrinus wished to make no comment on the issue. Psychological impact of this behavior has been dismissed due to the lack of negative effects that it presents and lack of physical evidence...
WARNING: Known trauma from the Palaven Delegation Bombing of 2282. Extreme hatred for Cerberus and Cerberus sympathizers. Extent of this hatred has yet to be explored but it has proven to guide her and influence her actions. No negative action has been taken, but caution is advise while on mission.
...On mission Vicrinus has proven to be a highly effective member of a team, taking her orders and briefing to heart and committing her actions to swift and effective action. In fact this effect can be visibly and verbally noticed by the activation of her visor. Once her tactical readout has been engaged Vicrinus rarely speaks and often adopts a “kill or be killed” attitude...
...Vicrinus has proven to adopt very “loyalistic” outlook making actions to preserve friendly life and ruthlessly kill enemy presences. “Obstacles and Collateral Elements” as Vicrinus has previously stated are of no consequence and while she “Strives to avoid unnecessary death” has proven to “non-lethally subdue” previously stated elements even if it brings the subjects to a state of pain...
Psychologically Vicrinus acts and behaves rather young and care free for her already rather young age. Often goofy and elated Vicrinus is often seen humming as she goes about her business. Regardless of her task she seems to enjoy it, from training, cooking, singing, or even dancing. Attributing factors to this may include her socialite lifestyle as well as a seeming love for freedom and whimsy... […Vicrinus has proven to be great with children due to the previously stated whimsical view of life…]
...Vicrinus has shown an almost obsessive view of her armaments treating them with the utmost care before, during, and after each mission. Eye witness accounts have stated that she has been seen talking to her pistol. Vicrinus wished to make no comment on the issue. Psychological impact of this behavior has been dismissed due to the lack of negative effects that it presents and lack of physical evidence...
WARNING: Known trauma from the Palaven Delegation Bombing of 2282. Extreme hatred for Cerberus and Cerberus sympathizers. Extent of this hatred has yet to be explored but it has proven to guide her and influence her actions. No negative action has been taken, but caution is advise while on mission.
...On mission Vicrinus has proven to be a highly effective member of a team, taking her orders and briefing to heart and committing her actions to swift and effective action. In fact this effect can be visibly and verbally noticed by the activation of her visor. Once her tactical readout has been engaged Vicrinus rarely speaks and often adopts a “kill or be killed” attitude...
...Vicrinus has proven to adopt very “loyalistic” outlook making actions to preserve friendly life and ruthlessly kill enemy presences. “Obstacles and Collateral Elements” as Vicrinus has previously stated are of no consequence and while she “Strives to avoid unnecessary death” has proven to “non-lethally subdue” previously stated elements even if it brings the subjects to a state of pain...
Specialty:
Alria specializes in assassination and sabotage. With her incredible skill with close-quarters combat and pistols as well as her eye and knowledge of finding weak points in enemy structures leave her with plenty of utility as long as she has the tactical advantage of surprise. Her skill with a blade and her own hands is unrivaled, being able to fight off three foes at once with a bit of effort put in. Yet where she becomes the most lethal is when she gets the drop on her foes, unleashing a torrent of bullets from her pistol, while tossing her Omni-Daggers, and using her Special Omni-Blades for the finishing touches.
Beyond her combat capability she has spent weeks flying in varied environments leaving her as a very skilled and talented pilot. While not as good with capital sized vessels; fighters, transports, and interceptors feel like home to her.
Beyond her combat capability she has spent weeks flying in varied environments leaving her as a very skilled and talented pilot. While not as good with capital sized vessels; fighters, transports, and interceptors feel like home to her.
Powers/Skills:
- Tactical Cloak
- Incinerate
- Armor-Piercing Ammo
- Disruptor Ammo
- Cryo Ammo
- Decryption
- Ace Pilot
- CQC Mastery
Equipment and Resources:
- Sticky Grenades
- Flashbang Grenades
- M-83-2 Infiltration Explosives
- Custom Suppressed HMWP Master Pistol (Custom crafted by Alria’s mother this suppressed pistol mixes rapid rates of fire and low recoil with high stopping power for a highly effective sidearm.) Augmented with High Caliber Barrel and Pistol Piercing Mod
- Twin Custom “Scythe” Omni-Blades - Augmented with Electrical Circuits, Kinetic Coil, and Shield Disruptor
- Nightshade Blades
- Modified Seraphim Light Tactical Infiltrator Armor w/ Havoc Jump Jet Rig
Notes
- She considers herself straight and has an affinity for Turians, Quarians, and Humans.
- Due to her very active and rather turbulent life she can’t really claim to have much experience with romance. So much so that she can’t claim to have lain with another... ever.
- Little fact about her, she can't handle her booze too well getting drunk pretty quickly.