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    1. Divinity 9 yrs ago

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9 yrs ago
Current A warm fire place, milk tea, and reading old RP'S at five AM. Good Morning, RPG.~
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I don't mean a matured ability, but matured in the context as it's used to describe preps. A prep starts in one post, and then fully 'matures' to a +1 in the players following post.
It would provide a distinct disadvantage to me at this point in thenfight. I have been prepping only one thing for the last several posts assuming one prep is the rule. He has been prepping... I honestly have no idea, as it could potentially be everything , as he stated the only matured prep was his halo I believe. I'd now have to start liquidating my assets to try and backtrack and keep up with his amassed prep count.

Tl;dr: He has multiple things already beginning to prep, while I have focused only one, based on a misunderstanding, otherwise my actions surely would have been different.

Edit: Innue, I was present for a lot of that back in the day on Yahoo! I personally have not encountered a fight like that even in the highest tiers against Yahoo PC notables such as Tsi Kinetic, Terrata Legend, etc. I'm curious what rooms and groups you frequented back then.
Preps and rune mages have almost always shared the relationship you've described, and runes work fine under the 'prep' system. A prep is merely a mechanic to help decipher and gauge the power of an attack or defense. It is not a unit of time. It isn't just 'preparing', or Corban's bubble den would also be prepping, which it currently isn't. Another word used in stead of prep is 'charge', which a rune is more than capable of.

You're allowed to quick-cast. That's not at all what I'm arguing. What you want to do is quick-cast, but it seems you are interpreting quick casting as prepping. Literally all you'd need to do is state that a rune is 'charging' up, and then let it off like a traditional 'prep'. Every single rune should not count as a prep proper, so unless you are charging those 'base level runes', then no, they would not count as charges or preps that would be factored in their power if put up against my prepped stuff. Because literally, you are saying all of your runes should auto count as a prep simply by initiating them, which brings me back to my earlier argument of 'simply mentioning/summoning something doesn't really count as a prep'.

Hell, and there are a million ways to prep using runes. Some people I've fought have used the 'prepping' phase to describe a seal/circles formation. Others make the circle and power it up after summoming, and so on in more creative ways that elude me atm.

Being able to 'prep' by just quick-casting doesn't work for me, because on that logic almost everything in your post cold technically count as a +1, and I'd never be able to decipher what is and isn't a 'prep' using that logic.
Are you fine with fighting before a judge has officially announced their participation, or should we wait?
I'll dig up the link and update this post with an edit when I have it.

Edit: Here you go.

Edit 2: I understand this isn't exactly a comprehensive 'rule set', but is a structured tutorial set in the Eden structure. If you need something more specific I can find another link.
I can request @Drifting Pollen, as she seems to have a good head on her shoulders.

Speaking of rules, are there any that are a must-have for you? The must-have for me are:

No teleportation or similars (lightspeed, etc)

No mass invulnerability(such as outright immunities to elements unless there is a clear and logical reasoning, or being naturally indestructable)

Standard Charge/Prep system: means that preps are amassed in general fashion; one at a time, taking a full turn to mature.

Most other nonspecifics I'd prefer to leave as the default Eden Era rules used for the Arena.
I have not presented the single-prep concept as an absolute, only supported the fact that a single prep a turn is the generally accepted norm.

I have made many, many concessions as it stands, and I am just not willing to conform to a multi-prep system, for reasons given earlier. If @Dazsos is willing to conform to this, then my post is more or less finished, and has been for the better part of the day. If not, and I assume he feels about multi-preps as strongly as I do about single-preps based on his previous exchange with Melon on the matter, then I will start my post over as a proper exit post.

Feel free!
He is high by tier for all intents and purposes.

Edit:
I have fought many places that used the Eden ruleset, spanning from Yahoo Chat, to Roleplaygateway, and I specifically recall a single prep a turn being the accepted norm.

I am not arguing that dazsos' actions are multi-prepped anymore, as I have said already. I am arguing allowing multiple preps being allowed for the rest of the matches duration in a single post.

I figured it was safe to adopt the standard ruleset here, since in my experience default ruleset are there specifically for scenarios like these, in which the combatants have agreed upon no specific ruleset prior. I thought that would hold up here, rather than assuming the fight starts with literally no rules.
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