Avatar of dndragons
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    1. dndragons 11 yrs ago

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Should I post every spell she knows? Or just list her rank for schools.
Alright I think all I have left is to decide an image. most likely image 2 :3. So you can read everything else and tell me yes or no otherwise.
-inb4 I go and make the dragonborn- Nah, we need a spellcaster up in these parts. I just need to be able to sit down and focus on creating spells when I can.
History done, will finish it up either tonight or tomorrow. Tonight I just happen to be extremely busy :3.
i forgot how bad spells outside of destruction and restoration truly are for rp purposes lol. I mean it's so boring to just be iron skinning and such and I don't care for summoning. Looking into Midas Magic stuff for now. Though if I made my own spells conjuration could be fun to summon things not in the game summoning list.
I'll try finishing my sheet today. Yesterday I had other things in the way of getting online and I will also be busy tomorrow. (Several mandatory events this week, but cleared next week.).

I've noticed everyone is going fighter or like hybrid fighter lol. I think my character will be a mage or something then to make it interesting.
Narrowed it down to 5 images, personal victory. However,coding on RPU is different so I do not know how to regular the image size in code.
Are all of them off of steam? Lol. Side note, fixed my broken links. Though none of them are really Nordic warriors lol. On the prowl for a good skyrim one.
What mods are you using to get a character like Aria?
Name: Dianna Falkner
Aliases:'Snow' at Odd Jobs 'Ice Maiden'
Race:Half Breton Half Altmer
Gender: Female
Age: 22
Appearance:


Faction:Odd Jobs
Weapons: Alteration Staff - Magelight, Destruction Staff - (Ice), Illusion Staff - Inspiration, Restoration Staff - Healing Hand, Conjuration Staff - Soul Trapping
Magics:
Restoration - Expert
Alteration - Apprentice
Destruction - Expert (Ice/Lightning)
Conjouration- Adept
Illusion - Novice

Enchantment - Adept
Alchemy - Expert
Equipment/Items:Blue Dress/Destruction Enhancement Robe. Traveling Cloak, Leather Breastplate, Bracers, Boots. Three odd books. One on Alchemy, One on Beasts. One on Plants. Azura's Star (Given to her by her mother) Held by a necklace.
Backstory/Personality: Dianna was born to a Wizard at the Mages Guild in Cyrodile. She was a single mother whose loved one had died two months before the birth of her child when he had confronted a necromancer. As a single mother she had to bring Dianna along often to the guild hall in the Imperial City. Due to this Dianna had been fascinated with magic from a young age. Her mother indulged this fascination by teaching her small spells when she could. However, he mother was gone on work often due to her position and need to support her child. This left Dianna to wander around the guild making acquaintances with the other wizards. One mage eventually became a father figure to her. Her early life went this way while meeting other children wasn't an often occurrence.

When she hit the age of eleven though things took a turn for the worse. Her mother became awfully ill and was unable to work. Dianna felt useless before she sought out the help of of guild restoration wizards. They weren't able to identify the issue either, but Dianna was determined to save her mother and learned restoration magic from them in order to possibly find a cure herself. However, none of the spells she learned helped either. Four years past with her mother unable to escape the sheets of her bed. She didn't die, but eventually she became blind. Leaving Dianna to nearly reverse the roles of her only family. Growing up to be sort of the mother for the one who gave birth to her. To keep their house and quarters Dianna joined the guild and worked for them.

Dianna eventually achieved the rank of Journeyman at the guild when she was seventeen. Even though she was fairly young she was expected to at east her mother's rank, if not higher, as she grew older. This all came to an end with betrayal. A fellow guild member, on of Wizard Rank, had set Dianna up. She had taken a job to inquire about necromancer rumors and in the end was being falsely accused as one. Dianna assumed the guild would be on her side about the false targeting, but when she arrived back to the tower several members were dead and the man had timed it to come in after. Claiming she had murdered them due to using similar spells she had known. Reasoning didn't help her as she was taken in. However, a few other guild mates came by as she was being dragged off and saved her before all four of them had to run. She was told that the Wizard who set it was was in league with necromancers afterwards, and that he had caused the attack on the tower. With his roots and connections he was able to convince soldiers otherwise while the grandmaster was out of town.

The group fled to Skyrim in order to escape the reaches of the necromancers after the ones who knew who caused the attack in truth. The guild wasn't safe after the attack. Dianna had to leave her mother behind and felt the guilt of that ever since. Once in Skyrim Dianna took refuge in Solitude for a while. Practicing her art as an alchemist to get by. She worked for a local apothacary, but eventually it went under. On her way through Skyrim to find a new place to work Dianna ran across a group of bandits attacking several soldiers outside of Whiterun. They were being overwhelmed, but Dianna's magic was able to turn the tides of the ambush. The soldiers brought her into Whiterun and to the Jarl who thanked her for the assistance. She had quarters for a few days due to this before he told her about Odd Jobs within the city. Commenting that with her not connected to the Mages Guild, or at least the one in Skyrim, that they most likely would get her work. Or at least point her out to other possible hires. This is what led her to her current position with Odd Jobs.

To those who have known her at Odd Jobs she is responsible for most of the potions used by members. As well as the fact that she carries around five staffs with her.on travels. Each staff unique and with their purpose obviously. On her left wrist is a bracelets of lesser souls gems. Charged for her weapons to be refilled when necessary. Otherwise her belt which has gems embedded in it is on her to capture and enchant with. A quiet, wise, though a bit eccentric at times. No one has ever seen her truely angry at anyone as of yet.
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