Avatar of Durandal
  • Last Seen: 7 yrs ago
  • Joined: 10 yrs ago
  • Posts: 1238 (0.34 / day)
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    1. Durandal 10 yrs ago

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Recent Statuses

8 yrs ago
Current The boys are back in town
8 yrs ago
You load sixteen tons and what do you get?
1 like
9 yrs ago
Die for the Emperor, or die trying.
2 likes
9 yrs ago
Took some political alignment and bias tests today. I think the results were skewed.
1 like
9 yrs ago
You are what you dare, or so some say. Don't be that guy who is forever after known as the one who set his pants on fire.
1 like

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Most Recent Posts

...A
To bring in person or not to bring in?
Yes, it is. And I have no idea where the promotional art is from so you might be right
K is for Kraken
Dark Solar Studios Q1 Winter, 1992 HQ: Hannover, Germnany (DE) $150,000 (was $15,200,000) ------------------------------- Dark Solar Studios presents... War of Kings
Genre: Strategy Topic: War, Medieval Europe Audience: T(13+) Price: $40 Regions: North America, Oceania, EU, UK/IE, Japan, South America Languages: English, Spanish, French, German, Welsh, Russian, Italian, Japanese, Portuguese, Dutch, Serbian, Irish Platform: PC Difficulty: 16 Features - 16-bit graphics graphics of superb quality - Accompanying background soundtrack - Stereo sound - Animated sprites and map - 16 different kingdoms to choose from including: England, France, Scotland, and Byzantines - Three different modes: Campaign, Map Editor, Skirmish - Basic tutorial for beginners to the series - Several AI difficulties: Easy, Normal, Challenge, Brutal - Two special units and one special building per faction Plot Unlike the previous instillation, Kings comes with an actual plot line. One can choose from three different nations, England, Turks, and Spanish. As England, you follow the course of the Hundred Years' War, fighting the most important battles of the time along with various smaller ones for tactical advantages. As the Turks, you command the armies that advance into Europe through the Byzantine Empire, crushing all in your way. Finally, the Spanish quest-line follows the Reconquista.
-$1,200,000 publishing ---------------------------------------------- Mercenary: Scourge of Khan Marketed The hordes have come. Earlier this week, marketing for the sequel to Dark Solar's greatest success, Mercenary: Romus Vindictus, began in earnest. In Europe, Britain, and North America, TV trailers, billboard ads, and exclusive reviews have flourished as Dark Solar invests in a game like never before. Due to the wide distribution, hype for the upcoming Mercenary title is like almost nothing ever seen before. -$15,000,000 Large marketing +50% unit sales --- In addition to this, a famous writer, John Atkins, was hired by Dark Solar in order to create a book for their series. Following the story of Quintilius Arros after the events of the first game, the novel provides insight into Arros's life, making him a much more interesting character to follow. -$2,000,000 +12,000 unit sales --- In addition to the book, several writers have been hired to create an 8-volume comic book series paralleling the events of Wrath of Khan. While not revealing any major story points, several of the characters will appear in the game when it is developed. -$1,000,000 +25% money boost --------------------------------------- Legend II: Keeper of the Flames Announced Following the marketing for Mercenary, Dark Solar announced the existence of Legend II, sequel to last year's hit game. Players will once again follow the un-named hero in his adventures in a story of wonder, discovery, and action. -$100,000 development costs
You are forgiven, this time... C
Damn it, why! A
...I don"t like the sound of that
D is for Dreadnought
What the Shadow Queen's gonna do to the girl is good for her health too.
Not any more. I need to be more creative. Other than Cthulhu I haven't done much.
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