WIP. Not too much so far. Will finish tomorrow.
A long-lived species, an average Sakari would live two-hundred odd years. With the advancement of technology and genetic manipulation, this has extended the lifespan of an individual to approximately four-hundred years on average, with several longer-lived persons approaching seven-hundred years of age. A bipedal, humanoid species, the Sakari are similar in appearance only to humans. Due to the nature of their homeworld, Allaris, the Sakari physiology is adapted to operate in a variety of conditions. The body can withstand temperature ranges from twenty-three-degrees Celsius to seventy-one degrees Celsius comfortably, beyond which biological functions begin to break down. Able to process carbon mon/dioxide, oxygen, sulfur, and nitrogen with their respiratory system naturally, the Sakari can inhabit a wide array of planetary biomes. Due to the expansion into different types of planets, there is no one true example of Sakari physiology, although the classical model is generally utilized as a representation.
The Sakari are naturally psionic to a small extent. All members of the species are latent psionicists, although only certain individuals manifest these abilities in a visible manner. The primary use for the psionic abilities is telepathy and telekinesis, with all Sakari being able to send messages in a small radius around them. A field exerted by the Sakari brain enables individuals near each other to operate in cohesion with much greater efficiency as all members are aware of the actions and thoughts of others, albeit in a limited manner. Psychic abilities work through a natural field emitted by the brain of a Sakari, a result of specialized development through evolution. These psychic fields can only interact with other psychic individuals or objects when sending information, limiting telepathy to the Sakari race. Telekinesis normally requires amplifiers to allow manipulation of large objects, the natural field being too weak unmodified to handle much larger than a chair in most cases.
The first species to be discovered by the Sakari upon their leap into the pre-Collapse universe, the Grecians are intelligent eusocial insects, exhibiting intelligence on par or just below that of 21st century humans. Originating from an Earth-like planet with three times the gravitational pull, the Grecians are strong individuals on average. An average worker form is about three and a quarter meters in length and two in height with a weight of five hundred pounds, with warrior forms being slightly larger and heavier with a more developed exo-skeleton. Able to breath oxygen and nitrogen, the Grecians have foregone genetic manipulation, instead relying on technology and natural evolution to adapt to hostile conditions.
Two large antennas extend backwards from the Grecian's head, utilized for pheromone-based communication with other Grecians and enhancing their perceptory senses. Their chitinous coverings are formed from a carbon-based compound, resulting in an extremely durable natural defense. A decentralized nervous system allows an individual Grecian to operate after losing the brain, although this will prevent any regenerative function if the wound is cauterized, resulting in the eventual death of the individual as they are not able to absorb further nourishment. Biologically immortal due to their regenerative functions, most Grecians nevertheless die without seeing one hundred years of life from bio-recycling into other forms and death by combat.
Technology: Give a brief summary of the state of your nation's technological advancement and standards.
Military Structure: Give a brief summary of your Military hierarchy's structure/arrangement.
The Unity of C'ran
The Unity of C'ran is a heterogeneous state, therefore being more varied than some nations but less diverse than others. Before the collapse of the False Vacuum, C'ran was an isolated power, having never encountered any other civilizations in its vast galaxy, leaving the three species of the nation alone in a sea of stars. With the emergence of the True Vacuum universe, C'ran seeks to assert itself, utilizing the developed infrastructure of their territory to further expansion into the stars.
As a whole, C'ran is a rather peaceful and cooperative nation, although having no prior experience with any other intelligent life for millenia leaves them naive as to international relations. However, records of interactions with the Grecians and Drones upon their discovery is studied to recall possible protocols for encountering new nations in the universe.
Densely populated and inhabiting a wide array of planetary environs, C'ran expands slowly but effectively, harnessing vast amounts of resources and personnel to secure and develop colonies before advancing forward. However, expeditionary units travel among the void, establishing control over nearby star systems so as to ease transition and prevent any possible outsiders from claiming C'ran's future territory.
As a whole, C'ran is a rather peaceful and cooperative nation, although having no prior experience with any other intelligent life for millenia leaves them naive as to international relations. However, records of interactions with the Grecians and Drones upon their discovery is studied to recall possible protocols for encountering new nations in the universe.
Densely populated and inhabiting a wide array of planetary environs, C'ran expands slowly but effectively, harnessing vast amounts of resources and personnel to secure and develop colonies before advancing forward. However, expeditionary units travel among the void, establishing control over nearby star systems so as to ease transition and prevent any possible outsiders from claiming C'ran's future territory.
C'ran was fortunate during the collapse of the True Vacuum, seeing their entire territory transplanted into the new True Vacuum universe unlike some other nations. Before the Collapse, C'ran held forty-two systems and approximately sixty-four colonies of varying size, most fairly developed, although some are little than mining and extraction stations. In addition to these colonies, there are thirteen territories administrated by C'ran that are not completely integrated into the Greater Unity.
Separate from the held territories are several extra-Unity systems patrolled by C'ran military units, scouting potential colonies and forming a front against possible encounters with other nations.
C'ran's home system, Marukesh, hosts a main sequence star of approximately 2 solar masses with eight orbiting planets. Of the eight, only three are inhabited. The first of three inhabited planets is Allaris, a volcanic world of two Earth masses toxic to most creatures that are not adapted to the conditions of the surface. In addition, it is the home world and former capital of C'ran.
Second of the inhabited planets is Sarok, a world very similar to Allaris. Approximately one earth mass, this planet now serves as the capital of the Unity of C'ran with a majority of the civil structures built away from the most active regions. The fourth most populated planet in C'ran, most habitations are built below ground although a significant presence is still maintained on the surface.
The final inhabited planet in Marukesh is Narth, a world more akin to ones inhabited by other human-like races. 1.2 Earth masses, the planet is home to a majority of the non-Sakari that inhabit the Marukesh system as the volcanic planets are usually viewed as too hostile for extended stay by the other species of the Unity. Much of C'ran's military research occurs on Narth and Allaris due to their centralized and heavily guarded location.
Separate from the held territories are several extra-Unity systems patrolled by C'ran military units, scouting potential colonies and forming a front against possible encounters with other nations.
C'ran's home system, Marukesh, hosts a main sequence star of approximately 2 solar masses with eight orbiting planets. Of the eight, only three are inhabited. The first of three inhabited planets is Allaris, a volcanic world of two Earth masses toxic to most creatures that are not adapted to the conditions of the surface. In addition, it is the home world and former capital of C'ran.
Second of the inhabited planets is Sarok, a world very similar to Allaris. Approximately one earth mass, this planet now serves as the capital of the Unity of C'ran with a majority of the civil structures built away from the most active regions. The fourth most populated planet in C'ran, most habitations are built below ground although a significant presence is still maintained on the surface.
The final inhabited planet in Marukesh is Narth, a world more akin to ones inhabited by other human-like races. 1.2 Earth masses, the planet is home to a majority of the non-Sakari that inhabit the Marukesh system as the volcanic planets are usually viewed as too hostile for extended stay by the other species of the Unity. Much of C'ran's military research occurs on Narth and Allaris due to their centralized and heavily guarded location.
Semi-Elective Oligarchy: The government of the Unity controls a medium number of societal functions, primarily that of healthcare, public services such as transportation, and general regulation/law-making. A council of twenty-nine members oversees the overall management of the nation. Three of the seats are permanently given to the Etharias Consortium, who can assign the seats in whatever manner they desire. The remaining twenty-six seats are initially chosen by popular election and subsequent terms maintained in such a manner. However, the Council members may decide to appoint a member to a position arbitrarily if a majority of the current Council agrees with the proposed member.
The thirteen administered territories are home to the Drones, not fully integrated into the rest of the Unity. Treaty maintains that the semi-independent territories may govern themselves, but are subject to oversight by Council-appointed officials and hand over all military and extra-national negotiations to the Council. Full union was never achieved after a short yet bloody war between the Unity and the Drones in which Unity forces accomplished nothing better than Pyrrhic victories, causing them to seek a compromise of peace with the Drones. Despite earlier conflict, the Drones seemingly serve the rest of C'ran well.
Special Subsidiary Bodies
The Inspectorum: Part Internal Affairs and part Inquisition, the Inspectorum oversees the other branches and conducts the clandestine operations of the Unity. They have the power to do whatever is necessary for the greater good of the nation, no matter the cost in lives or resources.
The Extranus: Responsible for commerce and some foreign policy, the Extranus is unique in that half of the branch is composed of members from the Etharias Consortium.
The thirteen administered territories are home to the Drones, not fully integrated into the rest of the Unity. Treaty maintains that the semi-independent territories may govern themselves, but are subject to oversight by Council-appointed officials and hand over all military and extra-national negotiations to the Council. Full union was never achieved after a short yet bloody war between the Unity and the Drones in which Unity forces accomplished nothing better than Pyrrhic victories, causing them to seek a compromise of peace with the Drones. Despite earlier conflict, the Drones seemingly serve the rest of C'ran well.
Special Subsidiary Bodies
The Inspectorum: Part Internal Affairs and part Inquisition, the Inspectorum oversees the other branches and conducts the clandestine operations of the Unity. They have the power to do whatever is necessary for the greater good of the nation, no matter the cost in lives or resources.
The Extranus: Responsible for commerce and some foreign policy, the Extranus is unique in that half of the branch is composed of members from the Etharias Consortium.
A long-lived species, an average Sakari would live two-hundred odd years. With the advancement of technology and genetic manipulation, this has extended the lifespan of an individual to approximately four-hundred years on average, with several longer-lived persons approaching seven-hundred years of age. A bipedal, humanoid species, the Sakari are similar in appearance only to humans. Due to the nature of their homeworld, Allaris, the Sakari physiology is adapted to operate in a variety of conditions. The body can withstand temperature ranges from twenty-three-degrees Celsius to seventy-one degrees Celsius comfortably, beyond which biological functions begin to break down. Able to process carbon mon/dioxide, oxygen, sulfur, and nitrogen with their respiratory system naturally, the Sakari can inhabit a wide array of planetary biomes. Due to the expansion into different types of planets, there is no one true example of Sakari physiology, although the classical model is generally utilized as a representation.
The Sakari are naturally psionic to a small extent. All members of the species are latent psionicists, although only certain individuals manifest these abilities in a visible manner. The primary use for the psionic abilities is telepathy and telekinesis, with all Sakari being able to send messages in a small radius around them. A field exerted by the Sakari brain enables individuals near each other to operate in cohesion with much greater efficiency as all members are aware of the actions and thoughts of others, albeit in a limited manner. Psychic abilities work through a natural field emitted by the brain of a Sakari, a result of specialized development through evolution. These psychic fields can only interact with other psychic individuals or objects when sending information, limiting telepathy to the Sakari race. Telekinesis normally requires amplifiers to allow manipulation of large objects, the natural field being too weak unmodified to handle much larger than a chair in most cases.
The first species to be discovered by the Sakari upon their leap into the pre-Collapse universe, the Grecians are intelligent eusocial insects, exhibiting intelligence on par or just below that of 21st century humans. Originating from an Earth-like planet with three times the gravitational pull, the Grecians are strong individuals on average. An average worker form is about three and a quarter meters in length and two in height with a weight of five hundred pounds, with warrior forms being slightly larger and heavier with a more developed exo-skeleton. Able to breath oxygen and nitrogen, the Grecians have foregone genetic manipulation, instead relying on technology and natural evolution to adapt to hostile conditions.
Two large antennas extend backwards from the Grecian's head, utilized for pheromone-based communication with other Grecians and enhancing their perceptory senses. Their chitinous coverings are formed from a carbon-based compound, resulting in an extremely durable natural defense. A decentralized nervous system allows an individual Grecian to operate after losing the brain, although this will prevent any regenerative function if the wound is cauterized, resulting in the eventual death of the individual as they are not able to absorb further nourishment. Biologically immortal due to their regenerative functions, most Grecians nevertheless die without seeing one hundred years of life from bio-recycling into other forms and death by combat.
The Drones, much like the Grecians, are a "species" with no true form, adapting different individuals to perform certain functions. A species in name only, the Drones are robotic constructs, a product of a Singularity event from their distant past. Entirely synthetic, no Drones have been recorded to be biological or semi-biological to this date. A singular entity controls the entirety of the Drone system, although responsibilities are assigned to lesser constructs for the purpose of efficiency. Most Drones are without conscience, simply created to perform a duty, although a rudimentary AI enables them to interact with other creatures. Advanced Drones utilize an AI system that performs as a brain, affording these individuals emotions and the other mental capacities and limitations of biological creatures, although the robotic system eliminates several of these.
An aluminum-titanium compound is utilized for most forms as extreme durability is not normally required, although construction materials varies depending on locale and purpose. Combat forms are built of tungsten-carbide frames and layered with ceramics and further tungsten-carbide sheets. Tampering with the AI of a construct or attempting to interface with the greater network without permission results in the destruction of the Drone, ensuring the safety of the Drone system.
An aluminum-titanium compound is utilized for most forms as extreme durability is not normally required, although construction materials varies depending on locale and purpose. Combat forms are built of tungsten-carbide frames and layered with ceramics and further tungsten-carbide sheets. Tampering with the AI of a construct or attempting to interface with the greater network without permission results in the destruction of the Drone, ensuring the safety of the Drone system.
Tell us about important Social and Population demographics and dialectics. Castes, classes, social hierarchy, standards of living, cultural norms, that sort of thing. Give us a broad overview of society as a whole and a bit of a more personal look at the life of the individual.
The Etharias Consortium: The Etharias Consortium constitutes the largest non-governmental organization in Unity space, a massive conglomeration of companies under one banner that is responsible for a vast number of day-to-day functions within the Unity. Despite their size and power, they do not supplant all smaller businesses due to restrictive laws set in place by the Council.
The Church Vaterni: A religious organization originating within the Grecian species, a significant minority of the Unity- both Sakari and Grecian- follow the Vaterni Church and it's teachings of supremacy, creating a slightly xenophobic tension within the Unity.
The Church Vaterni: A religious organization originating within the Grecian species, a significant minority of the Unity- both Sakari and Grecian- follow the Vaterni Church and it's teachings of supremacy, creating a slightly xenophobic tension within the Unity.
Describe the history of your nation prior to its transition into the True Vacuum universe.
For a majority of the public, the collapse of the False Vacuum has been nothing if unnoticed. No pretense at secrecy was made by the government of the Unity, officials revealing the sudden and unexpected change in the surrounding universe in a rather blunt manner. Some worry about possible encounters with overly-belligerent species, causing a slight spike in military production and activity which currently continues. Others see the creation of this new universe to be a wonder, allowing unprecedented opportunities, especially for trade and expansion. Concern is generally limited to the higher-level officials. A rise in subscription to the Church Vaterni has been noted following this event, the Collapse being viewed as a holy event.
Technology: Give a brief summary of the state of your nation's technological advancement and standards.
Describe important and noteworthy technological innovations here. You can either describe everything in this one hider or, if individual bits and pieces are particularly long/important, you can stash them all in multiple hiders. Military technology, while important, is not the only thing that should be covered. Show us technology as it is used throughout your civilization.
Military Structure: Give a brief summary of your Military hierarchy's structure/arrangement.