Long ago when there was just the emptiness of the void. Three beings known as Athun (The Soul Weaver), Virix (The All-Father), and Trimulus (The Shaper) formed the plains as we know it. Their many sons and daughters would then flood the plains and begin seeding them with worlds and life. Once the worlds they had created flourished with life of unique fauna and flora. they began to dabble and create life of their own in their image. Thus creating beings such as elves, orcs, dwarves, halflings, gnomes, beastkin, and goblins. However one daughter took to making a race weaker than the rest, but made them with the aptitude to adapt to any circumstance. By stealing the ideas from her older brothers and sisters she wove them into one being. That race would eventually be called that of humanity.
The Gods would remain on the worlds they seeded for thousands of years with their creations till it all changed. This Era of Dragonias, or in the common tongue "The Era of Endless Sun", would come to a end when the races of this fledgling world went to war amongst themselves and the gods who created them. Thus causing the Gods to destroy all that they had created. Thus their true names becoming lost. The world would remain barren until the Goddesses of the Earth and Sea as well as the God of the Sky gave their essences to bring back the life that was lost to this world. Thus reseeding it. However the great inventions and spell craft were lost during the war. Thus ending the Era of Dragonias or now called the Era of Gold.
15,000 years passed with the races now close to where they were before in all their advancements. Before a race of elves caused the world to shift and the wrath of the Gods to fall once more. The Drow were the most beautiful of the elven races with their silver-gold hair, darker tanned skin, tall slender frames, and amber eyes. These elves founded a new religion, and it would be one that would spread like a plague. This religion would state that there were only three Gods Mother Earth, Mother Sea, and Father Sky. After the creation of this new religion and its following growing to a massive scale. So did their Kingdom of the Rose, or Al'Rosamulus in the ancient elven tongue. The Gods who grew hatred for the Drow cursed them and caused a massive calamity once more. The Drow's appearance began to change. Their skin began to darken to a greyish purple, hair becoming dark or silver white, and their eyes became that of crimson red. The world would then begin to flood as obelisks fell from the heavens. Sinking the once great Kingdom of Rose, and wiping the minds of all in their domain of this religion and the calamity that fell upon this world by their hands. After this event the Gods would reside in their reality, and pass an edict that none of them shall walk the mortal world again. Thus ending the Era of Silver, and setting back the races to a new starting point.
Now 20,000 years later we reside in the Era of Arcanum. Magic fills the world, and inventions begin to slowly advance once more. The continent now named Ephura, has been divided by the five main races of Humanity, Elf, Dwarf, Beastkin, and Orc. Many kingdoms rose and fell, but the ones who survived the fights for territory became known as The Kingdom of Tralis, Republic of Dretopia, Holy Empire of Thekar, and the Triquerian Dynasty. About 1,000 years ago a group of thirteen mages founded the independent city of Colter where all five countries' borders meet. There the worlds leading college of magic and the sages of the mystic arts reside. Later the sages would form the Grand Arcanum and its council. Pelum Tragus, a High Elf, was named Grandmaster of the council and would make the appeal that all forms of magic should be governed and oversaw by the council. It would take 200 years and a war to be declared against Colter before it was passed by all five nations. However Grandmaster Tragus wouldn't see it come to pass. His life as well as 50'000 mages who backed his ideal were killed in the war, later called the Rift Wars. The council wouldn't appoint a new grandmaster for another 150 years. Then a promising mage would prove his worth when a sect of necromancers began a bloody campaign to rule Ephura. This war would last for 50 years, cause a massive loss of life, and the use of a spell that has never been seen before. The Earth shook, the seas boiled, and the heavens fell as this mage brought an end to the war dealing casualties on both sides. The council's thoughts were true of this mage and named him the next Grandmaster. Grandmaster Seladath Morralis would become the second grandmaster and the first Drow to hold the title. He would push to ban the use of necromancy to prevent another war like the one they just faced. The Necrotic War left massive scars on the land, and a large territory in the north past the Peaks of Rendali unstable and a realm highly dense in mana.
Now 600 years later Ephura has began to slowly heal and rebuild. However with tempers between nations beginning to rise. A strange presence begins to loom over Ephura and with it bringing a new darker threat.
The story will follow two characters on a journey filled with heartache, tension, and possible romance.
Your character is a young aspiring mage from the college who becomes the apprentice to a well known mage and great grandson of Grandmaster Seladath Morralis (my OC) to further knowledge of the arcane and assist him in the tasks given to him by the council, or is an already established mage who is partnered up with a well known mage and great grandson of Grandmaster Seladath Morralis to handle tasks of the arcane nature (i.e. mystical beasts, planar beings, or rouge practitioners of magic) and investigate this strange aura that seems to appear randomly and leave patches of ice no normal weapon or tool can cut.
It would start by your character receiving a summons sealed and signed by the current Grandmaster of the Grand Arcanum, or the Headmaster of the college (if your a student) Councilman Chiron Dlacos. Who is a centaur and the oldest member of the council. There you would meet my character and get a chance to know one another. Then depending on what path you choose for you oc is what you can hear or know.
Sorry for the long world lore dump at the beginning. This is my current Pathfinder campaign starting plot I reworked for a 1x1 RP, and I am aware the plot is thin or needs more to it. I just had massive writers block on the start. I am open to other ideas or possibly reworking this one for anything you may want reworked/added.