• Last Seen: 8 yrs ago
  • Old Guild Username: Elendra
  • Joined: 11 yrs ago
  • Posts: 479 (0.12 / day)
  • VMs: 0
  • Username history
    1. Elendra 11 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

First glance, Personal Section is missing! Will give second glance and more detailed response shortly.
Looks good, Mischief!
Mischief said
Please let me know if I did this properly.Thank you. (:


OH you forgot the personal section. Thank you Koka for reminding me of it <3
Mischief said
Lmao NO PRESSURE OR ANYTHING.


NONE AT ALL

Low Priority is just human average, highest is near human perfection :D
Mischief said
I assume that Intelligence refers to innovativeness and the ability to formulate plans and strategies ... I know that's pretty much exactly what you described it as, I just want to clarify that I'm not saying my character is stupid, she just can't come up with creative strategies and plans on her own. xP She just executes them ... And has her little wolf army help. ;PI keep wanting to play around with these stats, it's such a fun concept and definitely keeps a person from being overly bad ass right off the bat. But there are pros and cons to everything! GOSH DARN IT.


Well, Lowest Priority means you'll be... average human level for those at start. Which doesn't sound bad, until you compare those to super pumped up versions of the Gods, or just player characters who start with them at highest priority. Lowest Priority Charisma is just some guy. Highest Priority Charisma could convince people to get up in arms and lead a revolution or change the world with your words alone... and that's just at the starting level. So think of that gap from Strength at high to low, intelligence, etc.
Mischief said
Lol okay, you have sold me. I'm going to go make an adjustment or two. It does make sense to make a more rounded character, anyway.


I'd definitely keep dexterity perception though. Perfect scout and also hunting stats. Plus, when you get powerful enough at sensing things, you won't have to look dumb like Thor, who was tricked into thinking he couldn't lift a housecat... which was actually a snake the size of the world disguised as a house cat. Thor's not very perceptive or bright. Strong though.
Mischief said
Yay thank you! (: And I guess I'll just leave the excessive stuff on Wolf because I'm sure it doesn't hurt, lol. I appreciate the feedback, though.

I considered giving her a little more influence charisma-wise, but I decided to build her personality somewhat after me and I'm a very "in the background" person. :P I'm not sure of what challenges they will be facing so I couldn't decide how important Charisma and Manipulation should be. If it will seriously inhibit her abilities and put her at risk, I would like to change it (I don't want her to immediately die).


I plan on there being a variety of challenges. Norse myth is full of not just battle and such, there is also an importance put on wordsmithing and trickery, and laws and customs, that you guys will have to deal with alongside combat. So it's more of, you yourself can get by without good socials or brains, but the group will suffer a bit without at least one person good at each of those things. Plus Charisma would come in handy with ordering wolves around. :p
Mischief said
Please let me know if I did this properly.Thank you. (:


You did, in fact, do it great. Only things I would like to note the following!

Scout's fine, you can go beyond what was suggested
You don't need the excess stuff on Wolf :3
It's not suggested to have both Charisma and Manipulation as bottom stats. Unless you plan on having other people do the important talking... all the time, it's suggested you have one not in Tertiary. If you're fine being a more silent type whose voice won't have much if any sway, then this won't be an issue.

OH, and one last thing. The wolf thing may have a bit of a stigma for you to deal with. Namely, some of the most dangerous monsters on the bad guy side of Ragnarok are giant wolves, so there will be some paranoia about you. Granted, having strong enough Wolf powers MAY mean you could turn those wolves from that side, who knows~?
This RP is cancelled / rebooted with a much smaller cast.

12/12 Player Slots filled. Open and recruiting.

Link to the Collab GDoc
Link to Ragnarok Chatroom
Link to Ragnarok Character's Reference Guide


Welcome to Ragnarok, a story about demigods in the modern era trying desperately to avert the titular event from happening. The story will unfold through a series of quests of increasingly grave circumstances as Ragnarok gets closer and closer. Do not feel, though, that this means you need to rush through them. Ragnarok isn’t on a ticking clock, it’s based on events that will happen on their own time.

For each primary mission, you will be given a basic objective, and moved to an area where you will then be able to approach the quest how you wish. Rare will it be that there’s only one right way to approach an objective. Creativity will be rewarded, but stupidity under creativity’s guise will not.

Ragnarok is the doom of the gods, and so overconfidence or simply poor decisions can and will sometimes result in either PC or NPC death. Usually, it will be all your fault if something bad happens.
Character Sheet
Biographical Section

Name: What is your character’s name? If they go by a false name, PM me their real name.
Age: How old is your character?
Race: What ethnicity is your character?
Sex: What is your character’s physical sex?
Appearance: What does your character look like?
Homeland: What country is your character from, or live in?
History: Leading up to the visit from Hugin and Munin, what was your character’s life like? Keep in mind that they would likely have been adopted or have only one parent. One of their parents is a God or Goddess who would not have been present in their life. Also keep in mind that as a child of the Aesir, they should have already shown aptitude above average in some fields. Also, any particulars you want to note from their meeting of Hugin and Munin to their arrival at Runes and Things.
Parent Gender: If you have a clear preference to being the child of a Goddess or child of a God, please say here. This is the extent of your control of who your divine parent is, and you are free to waive it and just get whomever.
Mechanical Section
Behind the scenes, done solely by myself, will be rolls based on stuff you put in here, and on progression, and other such things. This will add a balancing and randomization aspect to the game. All in good fun, and you won't have to worry too much about the system yourself.
Heroic Role:
Priority 1 Attributes:
Priority 2 Attributes:
Priority 3 Attributes:
Primary Purview:
Secondary Purviews:
Tertiary Purviews:
Primary Trainings:
Secondary Trainings:
Tertiary Trainings:
Jotunblut: Yes or No? (( At this point, Jotunblut is now required. Sorry! ))
Personal Section

Romance: How do you personally feel about your character entering into romantic relationships with other players or non-player characters? Do you wish to allow the potential relationship to occur or deny any possibility? This is a personal comfort option: An opt-in or opt-out for romance.
Play style: Exactly as it says. Do you prefer action-oriented missions, or more dialogue heavy ones? Do you prefer a more linear progression or having choices? Complex missions, or straightforward ones?

Signature: Type your username here to agree to the rules and regulations, and to agree that the GM may kill off your characters without your consent.
Rules and Regulations

  • The characters have to ultimately work together. While they don't have to be friends (and likely their thoughts of each other are going to change after they interact and the divine feeling of kinship is replaced by their own feelings again), they do have to get along well enough that they don't spend all their time in-fighting.

  • If your character dies, you don't complain. Your character may die, you've already signed a thing acknowledging this. They won't die needlessly, or just for drama, but they aren't given plot armour.

  • If you want to stay in the game after you die, you can. Journeying to the underworld is going to be a thing you're going to do in the story (spoilers), and so it's not beyond the realm of possibility of dead characters being returned. Alternatively, you can make a new character to join the band, or convert a NPC that you like to your character if you wish. Death isn't the end. The Aesir have and need many soldiers for the coming war.

  • In character conflicts require out of character approval. I don't want people fighting in character AND out of character. If you have an out of character problem, bring it to me. If, however, you're both cool with it out of character, and it doesn't begin to infringe on earlier rules, then go for it and bicker, or fight.

  • No Godmodding. Goes without saying, I'd hope. You will acknowledge the results of the rolling based on the mechanics you only slightly see as legitimate, and I will try to make it so you guys are never lost without something to do due to failures. If nothing else, those with Intelligence may get PMs from me with suggestions.

How Divine Powers Work

Divine powers come in three types, Passive, Active, and Reactive. These types all function a little differently.

  • Passive: Passive powers are always working, always doing their thing. They do not make you tired, and have no cost to them. They are, however, not as strong as the other powers.

  • Active: Active powers can be used whenever, however proportionate to the cosmic power going into the power you used, there is a cost of a type of legendary tiredness. If you're too tired in this way, you can't use more powers other than Passive powers.

  • Reactive: Reactive powers are like Active powers in that they have a cost that drains you, but are only able to be used in specific situations.
Recovering from Legendary Tiredness

When you're hungry, you eat; thirsty, you drink; tired, you sleep; but how does one recover from Legendary Tiredness? Accomplish story points laid out by Fate. Fate, the ultimate arbiter of the story (in game) will replenish your ability to be epic, if you do things that it wants. You won't always know what it wants, but Prophecy is the easiest way to know. Again, as noted, do not make Fate angry. I mean, it's not like things can get much worse than they are (see: Ragnarok) but I'm sure that I could Fate could find a way.
Preview of Quest #2
Papa-Paparazzi


Infamy looms over the heads of the survivors of the quest in Bodie, as another group of demigods finds their way to their aid. However, as all the children wander aimlessly with the gods being so quiet, a strangely informed and hounding journalist chases their coattails, permitting not even a moments rest, as the group tries to discover the location of the Heart of Winter


Primary Objective: Avoid drawing attention to yourselves while you wait for further instructions. Try not to kill more things unless necessary.

Secondary Objective: See if any evil forces are meddling with the towns on the outskirts of the county.
Secondary Objective: Meet and greet with Daniel Drakeman, the ambulance chasing lawyer.
Secondary Objective: Discover who has been following the group, what they already know, and what their goal is.
Completed Quest Log



Accepted Characters



Tan S Lake said
Hilarious XD


Writing for Gahrul may be some of the most fun I've had RPing in a while. Draza + Gahrul = fun time writing for all.

Aaaaaaand now I'm sure Brovo's gonna end up killing both of them. But damn if it won't be fun while it lasts.
© 2007-2024
BBCode Cheatsheet