Chaos Warriors are mortals who have left their natural way of life and chosen to dedicate themselves to a Chaos God, in order to gain their favour and blessings with the ultimate goal of daemonhood and eternal life. Amongst the Northmen some warriors feel the power of Chaos greater than others. These warriors are made the pawns of the Chaos gods. The Warriors of Chaos are the best of the fighters of the Northmen, their abilities honed from constant battle within their own ranks and battle with opposing forces. They are held in honour and fear amongst the Northmen, due to their strong connection with the gods of Chaos.
Among the ranks of the armies of Chaos are the northern tribesmen, hulking, veritable giants of muscle and rage, they march into battle in the thousands. These warriors are born fighters at birth, and few armies are their peers in battle. Within their ranks their is no place for mercy, for who else could call the frozen north home but one whose soul is even colder than the bloody ice? They march to battle with legions of wrathful northmen, supported by the vile beasts of Chaos, great direhounds and troll in their ranks.
In the armies of Chaos, creatures are chosen to ride outside the main Crusades flanks, as a spearhead. These are the Beastmen, vile half-men whose flesh has warped into the ghastly and feral forms of wild animals. Their leaders, the Bray-Shaman, call the herds from a peaceful existence to serve their dark masters in war. The warherds shall march to conflict, and none can stand against the wrath of the true Children of the Dark Gods.
And even the foul armies of Chaos need the tools to spill southron blood. The daemonic warsmiths of the Warriors of Chaos are known as the Chaos Dwarves. Vile and cruel, they are a twisted, sickening perversion of all the good that dwarves present. They march to war with enslaved Greenskins, trolls, and even Chaos Forsaken, proud warriors who have little time before they become the spawn of Chaos. The Dwarves fuel the war machines of the Crusades, and are without equal in their craft.
You take the role of a powerful Lord of Chaos, a god-like man whose sheer will can bend the energy of Chaos to his strong will. You may choose a patron God to give your champion great powers, or serve Chaos undivided and reap your own harvest.
Gods: Choose a God from below.
Khorne:
Khorne is the most powerful of the Chaos Gods, for he represents hatred and bloodshed, but he also represents honour and judgement.
Followers of Khorne are the most physically strongest and skilled with weapons. They are without peer. However, they are unable to work together, as their patron god's innate nature forces them to spill blood.
Nurgle:
Nurgle is the Gods of Decay, Death, Pestilence, and is the least chaotic of the gods, as he embodies a facet of order.
Followers of Nurgle are unnaturally resilient, their frames bursting with all known diseases. However, they aren't as strong as the followers of Khorne, as they rely on disease to weaken their foes.
Tzeentch:
Tzeentch is the God of the Warp, magic, and the Fate of everything. He is also the God of Hope and Change.
Followers of Tzeentch are all powerful sorcerors. They are the among the greatest plotters and schemers, which they rely on to win a fight. They are the physically weakest but magically strongest Lords.
Slaanesh:
Slaanesh is the Prince of Pleasure, the god of excess and debauchery.
Followers of Slaanesh are the most seductive beings found in battle, among the highest ranks of warrior, for the Princes' followers all strive to become even better than their peers. Due to this, they are all extremely narcissistic.
Those without a patron god have the potential to become the most powerful of the Lords. The idea was first coined by the first Everchosen of Chaos. He proposed that one could gain the favour of all the gods, thus gaining their strengths, and eliminating the unnecessary weaknesses. Playing as an Undivided Lord has you start off with less Divine Support, but you have the potential to become the most powerful of all Lords of Chaos.
The purpose of this game is to lead an army into the south and conquer it. It won't be easy by any stretch, as even the Everchosen champions of the past have broken their own backs fighting the armies of the south. [/hider]
If you want to do this RP and you don't know about the vast universe of Warhammer Fantasy, I'd recommend using the website Lexicanum, the selecting Of the Old Ages on the first page. Read up on all the many flavors of Chaos.