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    1. Expolar 10 yrs ago
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@Expolar That sounds perfect! I’m definitely gonna go with “Book of Clouds” for her tome.
Since one of her spells in the Book of Clouds is Find Familiar, would Najila already have her familiar summoned?
I was thinking her familiar might be an owl in keeping with the Air and Knowledge themes.


Sure that is fine as I would imagine that the characters would have more than enough time to have knowledge to use their class abilities and spells as they are 3rd level.
@Guardian Angel Haruki
This is more of flavor than mechanic. But instead of the grimoire/tome being called "Book of Shadows", how about we call it "Book of Clouds" as it may appear by materializing from clouds, floating on them, and faint puffs of clouds emit from it. I feel the Shadows theme of secret knowledge hidden with in can still transfer over okay for the Clouds as can still blur or general obscure information that may be hidden within/behind it. Your thoughts?
@Expolar

That idea for Faerguaine sounds good. I've had a thought though. Perhaps the dragon has found a magic spell that increases its physical power far beyond that of other dragons its age. Pairing that unparalleled might with his sharp mind and powerful magic, Faerguaine would be a daunting challenge to say the least. Fortunately, that Aimon fellow you mentioned knows a way to break the spell, allowing a fight with the beast in its true, physically weakened state.

Also, I have completed the necessary changes to Angus' CS. You will find a picture of him in the persona tab.


So far I'm enjoying these fusion of ideas. I do feel trying to reach out and find Aimon for some answers that can help weaken Faerguaine would be nice to build to that eventual confrontation than just speed running to the lair and possibly either nearly or certainly dying. But from how you described the past MacAlister that tried confronting Faerguaine, its very much likely, like many before, were captured or perished beneath its cunning and magic. But this time, news from a surviving party member of a MacAlister of Faerguaine's physical power being increased would be a good way to seek out Aimon, the last living party member that once journeyed with Fergus.

Also another piece of information that was on my mind about Faerguaine was its fascination with the idea of creation in the magic, physical and social aspect. This would help add to Faerguaine eventual achievement to become stronger through a magic spell. Another aspect of this interest is that after generations of MacAlister's have failed, the dragon has sowed doubt in the name of Clan MacAlister by spreading false information and degrading their stories of achievement. Previous generations of MacAlisters would find people questions the skill of their people, and although most have shown and proven of their skills, they would still be defeated by Faerguaine and the people once again question Clan MacAlister.

Your thoughts?


Update:

Once I finish a summary of the world's history and brief information of each major region, then I will create the OOC. Once the OOC is created, I may give it a few days to see if anyone else becomes interested. But if enough time passes, then we can start in the IC.

Also thanks for finishing the character sheets so fast and providing an image.
I just updated the first post, but I would also like an appearance of the characters that are planned to be played. The appearance can be an image or description, but I would very much appreciate an image. If only plan to have a description, could you still please have an image so I can have a visual reference as a nice base for when I read the character's description?
Update:

Just finished the world map to have a nice visual on the first post. My mind and mood was set on map making these past few days, but I have been writing notes of parts of the world and its history. Next is finishing that portion and then I will notify and add it to the first post once finished. But if there are any questions about the world, then please ask :D


@Expolar
Awesome. Thank you!

Just to double check, are the stats all 4d6? Or is it 4d6 and drop the lowest? If it’s the latter, what’s your policy for players who rolled terribly?


I was actually thinking about that as I started wondering if I specified my rule for rolling stats lol.

My rule for rolling stats is the following:
  • Roll for Stats:
    Roll 6 4d6s, for each of the 6 rolls, drop the lowest. (So basically the last part you mentioned)
    Once rolled, you can freely assign those resulting 6 values to which ever ability scores that you choose.
    To avoid possible bad rolls, you can roll for another set of 6 4d6s. But you must choose one of those 2 sets of rolls. You cannot mix the results between the two sets.
@rush99999
As I was plotting some things, I thought I should ask as I feel Clan MacAlister would be knowledgeable of this. During Fergus confrontation with Faerguaine and his eventual capture by the dragon, I feel it should be known among the clan that Faerguaine, like most green dragons, is cunning and was able to subdue Fergus, not by strength but by magic and mind, tricking and allowing Fergus to be vulnerable enough to leave him open to be captured. Over the generations, it has been described that although Faerguaine has grown, its strength and body as whole is not as comparable to other dragons its age, but its expertise in magic has very much grown, especially given its life span to learn and gain more knowledge.

@Expolar
I love what you wrote! XD Ralim sounds awesome! And it gave me a better idea of what kind of pact Najila would choose at Level 3!

Would it be okay if I started on my character sheet and roll my stats?


Thanks for the feed back and sure, that's fine.

To anyone who is making a character sheet, please also note the following rules that I would like to include so you know when filling out the your character sheet:
  • Extra skill proficiencies
    Based on the INT mod, this will represent additional points that you can add to a skill, tool, or language. Expertise can be gained with an already proficient skill or tool.
  • Increasing max HP
    At each new level after level 1, roll hit dice at advantage.
    Reroll if a 1 is rolled at any time.


@Vixen58
Sure, if you are still interested, I can provide some assistance:
Things to look into:
  • Character Sheet:
    There are a few online character sheets that you can use, but DiceCloud is one that I like as it helps with calculating some numbers. Also to help understand how to use the DiceCloud, I would recommend this tutorial that you can read through to help.
  • Race:
    For human, you can choose one of these 2:
    Standard - which increase all of there ability score up by 1.
    Variant - which increase two ability scores of your choice, choose one skill to be proficient in, and choose one feat of your choice.
  • Class:
    As you already stated Aron being a fighter, you can try looking on this page at a what you can have as a fighter at level 3. One of those things being a subclass, so you can try to choose one that you feel fits for Aron.
  • Background:
    Background list
    From what you mentioned in Aron's backstory, I feel his background could be a "Guild Artisan" as it includes smithing.

This is just a general information to get an idea of what you can choose from as mentioned from your previous. If you have any questions, just let me know.

@Guardian Angel Haruki
The djinn's name would be Ralim, the Ever Curious Curator. I also had some fun writing about Ralim and thought I would share. Please let me know what you think and if you're okay with it.

From the title and living under his care, Najila would that has quite the varied collection of things that he basically made a museum/house to store and categorize them all. He would mention that it began about 250 years ago when mortal was kind enough to use their wish to release him from his lamp. Ever since then decided explore and see various places than the simple interior of his prison of a lamp. After enjoying exploring the world and planes enough, he decided to take souvenirs to remember those places, eventually forming his museum, the Cosmological Sanctum.

The Cosmological Sanctum, home to wonders and mundane things across the plane. It is likely here that Najila learned many things of the world as there are many, many, many displays of things to show. Although there are other planes, not all were shown, as those rooms can be quite dangerous for a simple mortal to enter in as there are a few rooms that simulate the planes the house. But he would usually say that the room material plane is a bit easier to relax in after working in the other one. For the material plane rooms, Najila would typically be allowed to usually wonder freely, one of these being Najila's own room.

When it comes to business, would you know that Ralim hates being requested to do the typical genie wish. But depending on on the person and the wish, he may go along with listening and doing the request, then he will try to make a spin on the wish to basically prank the person, either temporarily or permanent.
@Expolar

How many people do you want on board before you decide it's time to weigh the anchor?


I was waiting of at least a 3rd player before starting. Although I was also planning to allow more people to possibly join once we start, but there may be a bit of wait for when their character can jump in depending of where the party is and their current situation. If you or @Guardian Angel Haruki have anyone you would like to join and think they would be interested too, then just let them know. Currently I'm just trying to flesh out the world a bit more and make a map.

Since I'm still trying to write things about the world, are there any thing of general interest that you as character or player that you wish to explore (figuratively and literally) we play through?

@rush99999
I do want to ask, did you already have something in mind for how Angus know where to search for the dragon lair? Because I was thinking that he could have heard of someone part of Fergus's party that was still alive and could help guide where the dragon may be lairing. This person being a old elven spell spellcaster named Aimon. Also did you have a particular name for the dragon or are you okay if I name it?

@Guardian Angel Haruki
Did you have a name for the djinn or you okay if I choose a name. Also is Najila's goal now that she is in the material plane simply to explore make up those lost years when she was stuck in the plane of air?
@rush99999
Interesting the backstory. I suppose my question to you to help further develop this is how many generations have there been since Fergus? Also besides within the Highlands of Dachaigh, how much interaction does Clan MacAlister with the rest of the world? Is there anything of note with how the clan behaves, especially to other folks outside of the clan?

But if there are anything that you want leave me to decide and surprise (this meaning for anyone else's character), just let me know.

I'm interested.
I have a question: Are Unearthed Arcana subclasses allowed?


Yes I am allowing Unearthed Arcana subclasses.

Untitled Roles



World Map of Asembia



For this game:
  • It will involve D&D 5e and take place in a simple homebrew world. Perhaps the party members knew each other before, maybe only a pair of friends with the rest as strangers, or their all strangers to each other. Which ever the players decide on this is up to them. Just let me know if a character already knows another either in the backstory or just saying it somewhere as being a recent pairing or party that formed but now find themselves kept somewhere in an unfamiliar dungeon.
  • The game will begin with what may feel like a oneshot. The party finding themselves wake up locked in a dungeon, with the last thing that they remember was traveling the road before suddenly feeling weak and fall unconscious. Their goal, escape the dungeon. My hope here is that it gives time for people to get use to their and other characters. If the party escape the dungeon and the players still feel like continuing, then we can continue forward to explore the world. The party may find bigger plots that they find forming and taking actions, while also learning and developing their own characters as we go through a character’s own story plot.
  • For the name of the game, that will be decided once the OOC is made. But at the same time, I do like the vague and openness of how the current name can be interpreted.

The world
  • The world is still in development and imagine it will take between 2 to 3 weeks to finalize the map and plots. As the the days progress I will have update on this post revealing more the world and the plots that the party may find themselves in. I am mentioning this now as I very much want to make this feel as collaborative as it can be and open to ideas. So during this time, if there are any interests or ideas in particular that you would like to explore, just let me know and we can see how it can be added/integrated into the this world. Currently I plan to have this world to simply being the typical fantasy setting taking place on a pangea with 4 or 5 nations that each take up a notable region of the landmass. The dungeon escape may also give some idea of the world, but more of the world will be seen once and discovered once the party explore. The main plot that will be revealed more, but after the dungeon escape. The plot may also be influenced by the player’s ideas/interests and their character backstory too.






The 3 Pillars
  • The 3 pillars I have always enjoyed in ttrpgs, those being the exploration, social interactions, and combat. But how I would imagine the RP if and once this does run is the following:
  • Exploration, will have a bit of a sandbox feel to it where your characters are free go anywhere. But simply going anywhere for no reason doesn’t sound as fun. So as mention in the character requirement, please let me know of your character’s backstory it will help give us an idea of where they may plan to travel and we may discuss their eventual character arc. If there are pieces of their backstory that you want to be a secret, just PM me so we can further discuss plans on such ideas that they may be.
  • Social Interactions, for the most part, I may only post 2 to 4 paragraphs as I am more of a causal roleplayer with their post. This is mostly because of work likely being busy and having time after sit down to type a response to react to the party’s post. Basically, it would be like any other RP on this site, but I may ask for a skill check or something based on what the party members do.
  • Combat, won’t be too common unless the party is looking for a fight. But once a fight does occur, I do plan to do/note the following to help speed up combat.
    • I will roll everyone’s initiative and average the party and enemies’ separately. Base on the average initiative, will determine who will post first. If the party has the highest average, then anyone can post in what or when ever order they decide.
    • If a week has passed, then I will start the enemies turn, players that did not post their character’s action by this point I will consider they did not take a action. If for some reason you can’t post for that week, just let us know and me or someone with permission can basically give a simple action to the character for that turn.
    • If all the party members make a post before the end of that week, then maybe I can find time to make an early post to help quicken the combat.
  • General note: My posts may not be too long as I plan to simply react to how the party members behave based on what are described to them and how things react. But the size of the post will likely still be dependent on everyone's post.


Current Character Requirements:
    For now in the Interest Check, please only provide me with the following:
      Character
      Appearance (image and/or description):
      Name:
      Race:
      Class:
      Likes and Dislikes: (at least two things of each)
      Backstory:

    Once the OOC is up, then you can send the actual character sheet there.

    When planning for a build, please keep in mind the following requirements:
    • Characters will start out as level 3. Leveling will be based on milestones.
    • Will only allow the use of official sources from Wizard of the Coast books and Unearthed Arcana.
    • When starting ability scores,
      Roll 6 4d6s, for each of the 6 rolls, drop the lowest. (So basically the last part you mentioned)
      Once rolled, you can freely assign those resulting 6 values to which ever ability scores that you choose.
      To avoid possible bad rolls, you can roll for another set of 6 4d6s. But you must choose one of those 2 sets of rolls. You cannot mix the results between the two sets. And please do these rolls on the dice roller on this site.

Homebrew Rules:
  • Thrown melee weapons
    If a melee weapon has the thrown property, you can use STR or DEX mod for the attack and damage roll.
  • Extra skill proficiencies
    Based on the INT mod, this will represent additional points that you can add to a skill, tool, or language. Expertise can be gained with an already proficient skill or tool.
  • Increasing max HP
    At each new level after level 1, roll hit dice at advantage.
    Reroll if a 1 is rolled at any time.


So if there are any questions or ideas, please let me know.
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