Avatar of fairyBells
  • Last Seen: 4 yrs ago
  • Joined: 6 yrs ago
  • Posts: 47 (0.02 / day)
  • VMs: 0
  • Username history
    1. fairyBells 6 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

5 yrs ago
Current I will be MIA for an unknown amount of time. My mental health is suffering and I'm struggling to keep it together. I apologise to those who I agreed to write with. I feel terrible 😞
1 like
5 yrs ago
I'm trying to find a partner or two to RP with. I tend to be more interested in fantasy and things that aren't cannon. *shrugs* I don't think I'd be good with fandoms particularly.
4 likes
6 yrs ago
First attempt at setting up an RP: Ready; Set; GO
3 likes
6 yrs ago
Adding people so I can watch them from a dark corner like a creep, but I promise I'll come out and join you once I get the nerve to.
6 likes
6 yrs ago
Brand new and wandering aimlessly! Didn't even know this site existed until a couple weeks ago.
3 likes

Bio

This is my first time joining a site like this and I'm really nervous about starting out on these adventures but I'm hoping that I'll be able to learn and expand my RP skills. I have done some small RPs among friends and have enjoyed them. I am far from the best and I still have a hard time with thinking of what to write, but maybe I'll find some people who are willing to stick with me while I get better. I have a bit of an unpredictable schedule but I will keep in contact with you if there's a time I'm unable to post. I am more than happy to get to know the people I RP with and look forward to potentially making friends.

I would be interested in RPs of:
Fantacy
Magic
Medieval
Apocalyptic / Post-Apocalyptic
Slice of Life

And I'm open to trying others as well.




Most Recent Posts

@CiaranSure, you can submit a character here and I'll check it out.
@littheohm I've just been using something along these lines..

Full Name:
Pronunciation:
Nickname/Alias:

Title: [Ex: Sir, Captain, Ms.])
Gender: (Self explanatory)
Gender Role: (Does your character generally act more feminine or masculine?)
Real Age: (How old your character is in years)
Age Appearance: (How old does your character look? This is mostly for immortal creatures such as deities, but can be used with anybody. [if someone looks older or younger than their age)
Birthday:
Species: (Human, animal, or a fantasy race)
Ethnicity:
Blood Type:
Facial Type: (Ex: Oval, heart, square, round, )
Eye Color:
Hair Color
Hairstyle:
Skin Tone:
Complexion:
Makeup: (If any)
Body Type:
Build: (Long legs, chubby cheeks, or muscular arms?)
Height:
Weight:
Facial Hair: (If applicable)
Birthmarks/scars:
Distinguishing Features:
Senses: (Are any of your character's senses better or worse than others?)
PLEASE POST CHARACTER BUILDS HERE FOR REVIEW FIRST!
Full Name: Queen Jacquelyn Athalose (maiden: Oberon)
Title: Queen of the Fae / Queen of Delmarin
Pet/ familiar Name:

Gender: Female
Alignment: Chaotic good
Real Age: 137
Age Appearance: 24
Birthday: April 12
Species: Fae
Facial Type: Heart
Eye Color: Green
Hair Color: Auburn
Hairstyle: Long, wavy
Skin Tone: Ivory
Complexion: Pale
Makeup: Minimal
Body Type: lithe
Build: Curvy
Height: 5’3”
Weight: 120
Distinguishing Features: “unusual” grace and beauty, dusting of freckles
Grooming: Poked, prodded, and primped by overly enthusiastic ladies every day.
Posture: Proud but not arrogant
Gait: gently calculated
Scent: Light Lavender, Peru Balsam, musk

Mood: Often lighthearted, joyous, and sweet.
Attitude: Kind, caring, "free spirited", firmly believes in individuality and encourages truth to one's self.
Stability: Even tempered with firm beliefs. Will always try for peaceful resolutions first.




When: 1600s

What: Fantasy/ mythical/ magic/ historic

Where: A land called Delmarin (Ancient land, filled with Celtic LIKE lore and similar in landscape to Scotland)

Character roles:
King: Jarin Athalose - Human
Queen: Jacquelyn - Fae
Queen’s trusted/ assassin: Mythical being
Courtier/s: - Human and/or mythical being
Elder: - Mythical being

Available races:
Elf
Fae
Dwarf
Gnome
Half Elf
Human
Halfling
Half Orc
Werewolf
Lycan
Gith
Changeling
Shifter

Available classes:
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Custom class upon approval

Story line

Everyone in the realm knows about King Jarin’s biggest fear. It has never been stated blatantly by the King himself but, as with any other land, servants here are invisible. And What servant has ever REALLY not heard what those around them were saying? Courtiers have never been praised for their ability to keep secrets, and they rarely, if ever, keep track of their surroundings when whispering on about the newest bit of gossip they overheard.

King Jarin has always suspected that there were inhuman creatures sharing this world with us, hiding themselves among commoners, trying to sway them against him. He knew his premonitions couldn’t be wrong. They had come to him in his dreams over and over since he was a child. Vicious beasts, creatures with magic, some moving so fast that the eye can’t keep up. His parents laughed, telling him that such creatures were nonsense that the common folk told their children to keep them from leaving their beds at night. King Jarin’s parents had never meant it in a cruel way, but it stung him nonetheless. The only other person he’d told for many years was his childhood friend, Fendrel. Together, they scoured the castle and grounds looking for any proof they could find of these elusive creatures.

Of course the King hadn’t ever found any real proof, just a few “odd looking” stones or an “unexplained” muddy spot on the lawn. But he never gave up, and to this day, his paranoias follow him to this day. Fendrel had given up on the theory years ago and suggested that Jarin do the same, to no avail. Now, as the King of Delmarian, he had the power to order searches and missions to unveil the hiding places of the scourge he so feared.

-
Queen Jacquelyn had to listen to her husband’s paranoid rants nearly every night, and it only seemed to get worse as time went by. They had been together only a short time, but she’d heard the spiel so many times that she could recite it word for word, even matching his harried pacing in front of the window, only stopping to glare out over the rolling hills where she could only imagine his mind ran wild with delusions about the creatures from his dreams.

Queen Jacquelyn could only roll her eyes and pretend to be interested in her sewing that she’d taken up upon her arrival at the castle. She was told that it was what proper ladies did here. “Proper ladies” she scoffed to herself. Proper indeed. These women had no valuable skills, nothing to offer their community or family. They sat around all day on overstuffed chairs, chattering about the latest scandals like a pack of squabbling squirrels. If she’d had it her way, the Court ladies would be learning how to be useful. But it wasn’t up to her. It was up to her husband who was too paranoid about what existed outside the walls of his castle to look the direction of Queen Jacquelyn herself. “Good, it makes my job easier” she thought to herself.

Now if only she could stand pretending to be a useless lump for the kingdom to look upon long enough to set her plans in motion.

Extra - The Queen is originally a Fae Queen who heard of the young (28?) Human King’s fears and plots, so she ever so gently inserts herself into the King’s Court, catching his eye and playing to his interests. Not too long after, the King declares that no one else will do but her for his wife. The Queen’s plan?- To learn everything she can about the King’s plans and relay the information to the Elders so they may prepare the clans.

Rules:

1) you may choose to create and play more than one character
2)No godmodding
3)No player killing on purpose
4)NO player is fully immune to damage.
5)MUST indicate speech with quotations (“ ”)
6)You MAY use asterisks (* *) to indicate actions.
7)Out of character comments should be indicated with brackets (( ))
8)No jumping time frames
9)You cannot make person(s) notice something; They must notice it themselves
10)Do not control other player’s actions or conversations
@ViraniWhat idea would that be?
Bump
When: 1600s

What: Fantasy/ mythical/ magic/ historic

Where: A land called Delmarin (Ancient land, filled with Celtic LIKE lore and similar in landscape to Scotland)

Character roles:
King: Jarin Athalose - Human
Queen: Jacquelyn - Fae
Queen’s trusted/ assassin: Mythical being
Courtier/s: - Human and/or mythical being
Elder: - Mythical being

Available races:
Elf
Fae
Dwarf
Gnome
Half Elf
Human
Halfling
Half Orc
Werewolf
Lycan
Gith
Changeling
Shifter
Custom class upon approval

Available classes:
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard

Story line

Everyone in the realm knows about King Jarin’s biggest fear. It has never been stated blatantly by the King himself but, as with any other land, servants here are invisible. And What servant has ever REALLY not heard what those around them were saying? Courtiers have never been praised for their ability to keep secrets, and they rarely, if ever, keep track of their surroundings when whispering on about the newest bit of gossip they overheard.

King Jarin has always suspected that there were inhuman creatures sharing this world with us, hiding themselves among commoners, trying to sway them against him. He knew his premonitions couldn’t be wrong. They had come to him in his dreams over and over since he was a child. Vicious beasts, creatures with magic, some moving so fast that the eye can’t keep up. His parents laughed, telling him that such creatures were nonsense that the common folk told their children to keep them from leaving their beds at night. King Jarin’s parents had never meant it in a cruel way, but it stung him nonetheless. The only other person he’d told for many years was his childhood friend, Fendrel. Together, they scoured the castle and grounds looking for any proof they could find of these elusive creatures.

Of course the King hadn’t ever found any real proof, just a few “odd looking” stones or an “unexplained” muddy spot on the lawn. But he never gave up, and to this day, his paranoias follow him to this day. Fendrel had given up on the theory years ago and suggested that Jarin do the same, to no avail. Now, as the King of Delmarian, he had the power to order searches and missions to unveil the hiding places of the scourge he so feared.

-
Queen Jacquelyn had to listen to her husband’s paranoid rants nearly every night, and it only seemed to get worse as time went by. They had been together only a short time, but she’d heard the spiel so many times that she could recite it word for word, even matching his harried pacing in front of the window, only stopping to glare out over the rolling hills where she could only imagine his mind ran wild with delusions about the creatures from his dreams.

Queen Jacquelyn could only roll her eyes and pretend to be interested in her sewing that she’d taken up upon her arrival at the castle. She was told that it was what proper ladies did here. “Proper ladies” she scoffed to herself. Proper indeed. These women had no valuable skills, nothing to offer their community or family. They sat around all day on overstuffed chairs, chattering about the latest scandals like a pack of squabbling squirrels. If she’d had it her way, the Court ladies would be learning how to be useful. But it wasn’t up to her. It was up to her husband who was too paranoid about what existed outside the walls of his castle to look the direction of Queen Jacquelyn herself. “Good, it makes my job easier” she thought to herself.

Now if only she could stand pretending to be a useless lump for the kingdom to look upon long enough to set her plans in motion.

Extra - The Queen is originally a Fae Queen who heard of the young (28?) Human King’s fears and plots, so she ever so gently inserts herself into the King’s Court, catching his eye and playing to his interests. Not too long after, the King declares that no one else will do but her for his wife. The Queen’s plan?- To learn everything she can about the King’s plans and relay the information to the Elders so they may prepare the clans.

Rules:

1) you may choose to create and play more than one character
2)No godmodding
3)No player killing on purpose
4)NO player is fully immune to damage.
5)MUST indicate speech with quotations (“ ”)
6)You MAY use asterisks (* *) to indicate actions.
7)Out of character comments should be indicated with brackets (( ))
8)No jumping time frames
9)You cannot make person(s) notice something; They must notice it themselves
10)Do not control other player’s actions or conversations
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