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Two spots reserved at the table near the window, fine view of the battlefield!
http://www.roleplayerguild.com/topics/26012/posts/ooc Link to the OOC :) We're live!
Taureesia - Land of Legends

Many a tale has been told about great heroes and dark villains. About weapons of legends and dark creatures from the pits of the Void. Tales of old warriors who rose against the armies of evil, and stood victorious. Tales of ancient creatures so vast and powerful, that many would call them children’s tales. But what if it is all true?
A time forgotten, a time lost. A time of legends.


The official RP thread is up and running!

Welcome, welcome to Taureesia, the child of my questionable imagination and YOUR new playground!

First of, a disclaimer: This RP will contain darker topics. If you are not comfortable with topics such as violence, racism and death, this might not be the RP for you.

Now that we have that out of the way, it’s time for vast amounts of informative text for those wanting a taste of the world.

Gods of Taureesia

Kyank and Mahvan



When the ancient stars burst into existence on the night sky, two great beings were placed at the centre of our universe. Set to govern the start and beginning of all things, even the universe itself. Kyank, the God of Life takes the shape of a pure white dragon, symbolizing the start of all things, and the force that keeps them alive. Her twin brother, Mahvan, the God of Death takes the shape of a black dragon, so dark that even the blackness of the universe beyond seems bright. He symbolizes the end of all things, and the force that will inevitably take away what Kyank gave. These are the first of the Divine, the nine Gods ruling the world. They are also the two most powerful, yet the two rarest encountered. The two have both taken new forms on Taureesia, appearing from time to time.

Neró


As the planets formed and cooled, water, the substance that is essential to most life was willed into existence by Kyank. To govern the watery depths and everything within, a great whale appeared, one dwarfing even the Great Whales of Marau. Neró is one of the most known Gods, and a large island filled with lush forest and plenty of wildlife grows on his back. Only once has the great creature submerged, during the War of Dragons. Fishermen have tried catching the God several times, even reaching to the arts of dark magic. All attempts have failed and ended disastrously. Neró's children, Saru and Uras follow by his side at all times, guiding lost sailors to the safe shores of his back. He is known as both a merciful and ruthless god.

Mori


After the sea had settled and the great Neró took to the waters, plants began to grow on the islands, large and small alike, that dotted the planet. A creature rose from the very ground itself, forming from grass and bushes. Shaped like a lion with horns, the God used to be a calm and gentle leader of the plants and animals of the forests. After the Dragon Wars and the destruction of the Greatwoods, home to the most ancient of trees, Mori turned to insanity. Ever since, the forests of Taureesia have become very hostile places. Encounters with the forest God are rare, and accounts of them are even rarer. It is told that when one meets the great lion, they will hear the sound of heavy breathing, and their final sight in this world shall be the two blue eyes, filled with an insanity unlike any other. Mori was known as a loving god before insanity, and an unpredictable one after.

Oro


The clouds gathered as the bright star above Taureesia made the waters of the sea evaporate. Large drops of water fell from the clouds that formed, returning the water to its place of origin in an eternal cycle. From a particularly dense cloud burst a grand, flaming, eagle, blotting out the sun with its wings. The Windswept are direct descendants of Oro, having been made to rule the sky for all eternity. Oro is the most animal-like god, and is the only one unable to speak. Shrieks and gestures are his only way of communicating with the mortals. The God of the Sky was once caught by a pair of human sorcerers set on harnessing the powers of the eagle, and proving that gods were not immortal. Their actions sparked a war like no other, dwarfing even the Dragon Wars ages past. Every nation declared open war on them, and after eighty years of war, Oro was released. He has not been seen since that day. Oro is seen as an animal to be feared, but not much more, as he has started to fade into myth and legend.

Pat’thara


Below the domain of Oro, Mori and Neró, deep down in the darkest caverns, a mass of stone formed into the god Pat'thara. Vaguely shaped like a dragon, he is the father of the Dwarves. Twice in history has this great god risen from the depths of the planet, during the Dragon Wars and moments after his creation. Miners across the planet tell tales of meetings with Pat'thara, and describe him as a very curious god. The strange claw sticking out of his lower jaw is one of Daemon's teeth, stuck there after the two were locked in a ferocious fight.

Daemon


A god was once roaming the planet, a god whose heart had been darkened by the desire for chaos. Daemon, she was called, and she was the spark of the Dragon Wars. Corrupting the minds and hearts of the once noble Firebred, she caused them to go insane and turn on their brethren. In the end, the gods themselves joined the battle and managed to lock up their fallen sister. Daemon now stands on the barren plains of Haram, strong chains keeping her in place until the end of time. A few foolish adventurers dared venture to the plains, but none returned. Nothing is known about this god, other than the fact that she is the mother of the hellish demons roaming Taureesia.

Tid


At the same instant the universe was created, an old owl formed from the grey strands of time. Tid he was named by the first of talking creatures, and the name stuck with him from then on. Nothing has ever mattered to the strange creature, as he sees what will be and what has been. Conversation with Tid is impossible, as the god will tell how the conversation ends, and then how the person in question ends. He is known as a very strange and very wise god. Most ignore him if they happen by the ancient owl who will scowl at any and all.

The Dominant Races

Humans


Elves


Dwarves


Magic

From the Compendium Magica
Where does magic power come from?
Magic is one of the primal forces of the world, and the one keeping the universe itself together. The Veiil and the Twin Gods are direct offspring of this force.
Willpower is used to wield magic by humans and dwarves. It is possible to conjure spells of unlimited potential, though at almost certainty of the spell killing the conjurer before it is completed. The stronger the willpower of the wielder, the more powerful spells can be without risk of personal injury. For the elves, the lifeforce of flora around them determines their power, as well as how long they have practiced.

What things can magic not do?
Magic has no real limit, but some things are much more difficult to accomplish than others. Bending time, resurrection and summoning (also known as plane-bending) are among the most difficult.

How do magicians try to get around these limits?
Magicians can brute force the restraints of magic, breaking the rules of the world for a moment, to go against natural law. Necromancers and Paladins alike do this, for resurrection, healing and summoning. Certain artifacts can help as well.

What is the price magicians must pay in order to be magicians?
For humanity, studying is all it takes. But to truly become powerful, one must push their own will to the breaking point over and over again to fully control magic.

For elves, it is a rite of passage. When an elf comes of age, they are taken, by The Lady, to Mori, who, after a series of tests, decides which branch of natural magic they are going to be allowed to wield. At the moment, shamanism and floramancy are the most widespread, with druidism being a rarity, due to the immense power it allows the wielder, and the few who pass the tests well enough. Without flora, the elves cannot perform magic.

For dwarves, few are born with the ability, but those who are wield it as warriors or craftsmen. Artificers and Battlemages are rare and far between, but very powerful.

The price is a shortened lifespan. Usually half the norm, though there are exceptions.
Character Sheet

Essential Information
Name/Aliases:
Sex:
Race:
Age:
Appearance:
Personality:
History:

Optional Information
Equipment:
Marital Status:
Magic (Able to use/not able to use, what kind):
Skills:

This is my idea of character sheet, if you have a better one you like to use, please feel free to do so!

Your ideas!

Feel free to share your ideas with me for what could happen next, or something in the world in general! Taureesia is an ever-expanding world of almost limitless possibilities, and your input and ideas can help make it something much greater than I first imagined!
It's great to see that there's interest! I will be posting the OOC tomorrow, when I have it finished.
Wonderful!
Very pleased to hear that!
OOC: Clicky to go to the RP!

Of Heroes and Villains.

Many a tale has been told about great heroes and dark villains. About weapons of legends and dark creatures from the pits of the Void. Tales of old warriors who rose against the armies of evil, and stood victorious. Tales of ancient creatures so vast and powerful, that many would call them children’s tales. But what if it is all true?
A time forgotten, a time lost. A time of legends.

Now that we have the obligatory old-man-telling-a-story-intro out of the way, let's get down to the nitty-grity.

This RP will not be for the squeamish or those easily offended. It will contain violence, racism, sexism and just about any topic you could think of in our world.

Obligatory warning out of the way, NOW is the time for the nitty-gritty!

Times are never easy in Taureesia. Warring nations, racial conflicts, beasts of legend and corrupt rulers are all part of day to day life. Though recently, something truly extraordinary has happened. A Veiil, a serpent of the stars, has fallen. Having not even been seen in hundreds of years, the death of one, an event told to not even be possible, has provoked a panic amongst the leaders of the world. News have quickly spread, and with news, rumours sprout. Dark times to come? Demonic influence? The return of the Fallen herself? Whatever brought this eternal creature to its end, it will most certainly turn its eyes on the people of Taureesia.

With growing tensions between the Dwarven nations and the elves, trade conflicts in the human nations, and the loss of contact with the northernmost nation, the world is on the brink of chaos. Can chaos be prevented? Or will the world devour itself?

This is where you come in. Be it for the forces of good or the forces of evil, the world is in need of extraordinary people. Who will you stand by, in this time of desperation?

Since this is heavy fantasy, the world will not be like our own in any way, except for the few obvious things like grass, mountains, humans and oxygen. The land is populated by a countless number of different species, ranging from the tiniest bird to titanic turtles. Many of these will be encountered in your travels, amongst many other interesting characters.

The RP is open to any and all, from the writer who puts down seven paragraphs of Tolkien-level writing to the one-paragraph newbie, wanting a place to start.

The OOC will be put up as soon as I see a decent interest-level. (3-4 people)
@evershadow: Thank you kindly, I look forward to participating in the madness!
Bushes rustled and dry branches cracked as an aged figure made its way through the forest, a continuing stream of curses streaming from it. Upon closer inspection, one would find a man, kicking and showing through the forest, leaning on a wooden staff. Never had he experienced such a cursed place! Each tree like the next, with no markers to follow, only the same canopy, the same trunks and the same flora all around him. There had to be a way out of this damnable forest. Why had he chosen to enter this again? Ah, yes, the hope of finding elves. He had heard they were kinder than humans. So far the closest thing to an elf he had encountered, was a particularly pointy eared mouse, which he promptly immobilized and cooked. What little sustenance it had offered would at least keep him alive.

The forest grew still. That was new. The sorcerer looked around him, his eyes narrowed to catch any intruder in this serene, albeit dreadfully massive, place. Something moved at the corner of his eye. He turned and raised his staff, feeling the usual calm before a fight. But something was amiss. Fire rolled up his staff, lightning the gemstone it held; it usually kept critters of all sizes away.
Not this one.
Moments before the thing charged, he turned and ran. Anything not afraid of fire and the power of a sorcerer should not be challenged. He ran as fast as his weakened body would allow him, crashing through bushes and past trees.

Light. Glorious daylight. His run slowed to a brisk walk, his lungs working like bellows to keep him afoot. Was that an inn? He had seen one, many years ago. An inn meant people. People meant he had to watch his moves very carefully. Draften put his staff to the ground and assumed a slow walk, more suited for the age he appeared. He could feel his heart pounding in his chest, from both the run and the sting of fear he felt. There was another sting as well, he only just noticed it. Looking down his right side, he found a red patch slowly spreading.

"Blasted forest!" he exclaimed, now feeling the pain of whatever branch or thorn had cut him. It had cut deep. With firm, albeit weakened steps, he made his way to the door of the establishment and shoved it open.

"Help for a wounded elder?" he called. Then he looked up and was taken aback by the number of people in here. And what a strange collection they were. He blinked. Was his vision fading? Glancing down at his side, he noticed that the patch had grown larger. "Blasted forest..." he muttered to himself. This would be an adventure for sure, if he managed to not bleed to death here on the front steps.
Seeing just how many people here are giving kind, constructive, semi-long responses... Well. My one reaction should fit right in, my new dear friend!

THE VOOOOOOOOOOICE <3
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