Personal InformationName: Dragomar Phentalux
Titles: Drake/The Red Drake
Age: 17
Gender: Male
Date of Birth: August 28th
Hobbies: Sports(not so much anymore), Woodcarving, Researching History and Folklore (specifically looking for ways to break curses hoping to find a way to break the Class C Curse, but with the vast resource that is the academy library, he's certainly developed it into a hobby...)
Height / Weight: 6'2" / 212 lbs
Personality: Drake is bitter, even though he tries not to be. He wants to be seen. He wants to be appreciated. He has been let down by a lot of people, and doesn't expect much from other people. He doesn't really trust anyone else to have his back when it matters. So, he has a bit of a reputation for being a fair weather friend on top of his antics.
Oh, and he has antics.
He is barely able to keep his own emotions under control. It's more like they control him, actually. When he's angry or down, it's all scathing criticisms and bleak humor towards anyone and everything. But when he's proud or happy, you will have a great time just being near him, the smiles, encouragement and heartfelt compliments roll off of his tongue like wheels of generosity.
The truth is that deep down he judges himself with standards that would make an ancient Revanian Inquisitor ashamed of how lax they were in torturing heretics. He has trouble forgiving both others and himself.
History: Born on a farm, a few miles from Genelogia but still legally a part if the city-state, Dragomar is the son of a soldier father (Comander Argus Phentalux) and a mage mother (Verana Arilion). They were not Legends. But they were dutiful and honorable citizens of Genelogia who gave their lives defending their community from a bandit attack. The attack was led by a fallen Legend by the name of Tivus Erandren or The Bleak Smile. The Bleak Smile was a former graduate of Avalice, who had been a member of The Miracle Seven in his year. But after graduation he grew from an arrogant prodigy into an insatiable, power hungry villain. The skirmish which claimed the lives of Dragomar's parents was the first of many which eventually led to the other six of The Bleak Smile's Miracle Seven being called upon to stop him.
This story was not revealed in full to Dragomar until he was a young teen. His aunt Mirys, and his uncle Salator Arilion raised him. And the boy had been intent upon training to be a soldier like his father from a young age. After he learned the full tale of what happened to his parents, he begged for the chance to go to Avalice himself, to become a Legend. So that he could defend people and not die.
When he arrived however, he was unprepared for the distractions he would face. Though, he put in a great deal of effort towards mastering his craft, Dragomar's weakness was the beautiful and talented young ladies all around him. In the first year he broke a few hearts and had his broken in return. But he managed to keep up with his studies no problem And to join the red team of Avalice's Ring Ball extracurricular club. In his first year, however, he was still in class Yarrow.
When he transferred to class Camelia the following year, he didn't believe in the curse. He was cocky, dedicating more time to Ring Ball and skirt chasing than to his studies. But the girls he chased did seem to believe in the curse. And the rejections he was met with caught him off guard. A former classmate from Yarrow, Juna started talking to him, though. She knew A couple of the girls he had dated before as well, so she had to know he wasn't cursed.
Before Dragomar knew it he was back in his groove. His speed and powerful jumps on the Ring Ball field for the red team earned him the moniker The Red Drake. He was falling for Juna too. She really wasn't like the other girls. He was patient with her. Still distracted from his studies, his grades were not getting back in shape yet, but he had hope. So much hope. Until Juna humiliated him by publicly insulting him in front of crowded hallway and admitting that she had been playing him the whole time as revenge for how he treated her friends last year. As if that wasn't enough, she was actually already seeing Edwyn Merac, the Captain of the Ring Ball blue team and Dragomar's former best friend when they were in class Yarrow together.
The rest of the year was defeat after defeat. On the field. In class. In life. He quit the Ring Ball club entirely by the years end, and decided to focus on studying harder than ever before the next year and make up for all his failures in his second year.
This was a noble idea, but his mind had already begun to believe that he was cursed. He threw himself into training so recklessly that he sustained injuries and had to take a week in the Healing Wards. His now desperate attempts to seduce the female student body were becoming creepy. And his refusal to engage in any social hobbies weren't making his third year any easier. Now his grades were becoming very poor. Thanks in no small part to the fact that for the whole second half of the year he spent more time stalking and ambushing Headmaster Augustine and begging him to be transferred out of Class-C, than he did studying combat.
Now, his fourth year is upon him.
Combat InformationClassification: Might
Mana Color: Misty Scarlet Red (As If There's An Underlying Orange Or Gold Light Being Obscured By A Thick Scarlet Fog) Mana Characteristic: Hot, Busy, Twisting, Writhing, Like Many Beams Of Warm Light Wrapping Upon One Another In A Serpentine Orgy Of Chaos.
Equipment: ~ Shiana, his father's sword.
~ A custom suit of bloodsteel chain armor. A gift from his aunt and uncle.
~ Battlemagic For Beginners, a relatively unimpressive spellbook.
Magic: War Magic: Fire
Spells: Molten Shield: He can create a small barrier which absorbs spells, blocks physical attacks, and inflicts fire damage if an enemy charges full force into it.
Flame Blast: A good old fireball is just the right tool for so many jobs.
Techniques: Blood Drop: Dragomar can leap high into the air and descend upon an opponent with a vicious melee attack.
Sanguine Flurry: With uncanny speed and deadly grace, Dragomar can launch a series of three melee attacks in the time an average warrior would take to execute one strike.
Parry & Riposte: Dragomar has mastered this fencer's classic block and counter attack combo.
Parameters Mana: 3 / 5
Channeling: 2 / 5
Magic: 1 / 5
Technique: 5 / 5
Strength: 3 / 5
Speed: 5 / 5
Body: 4 / 5
Intellect: 3 / 5