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2 yrs ago
Current Shilling a good medieval fantasy: roleplayerguild.com/topics/…
3 yrs ago
Don't mind me. Just shilling a thread: roleplayerguild.com/topics/…
3 yrs ago
So worried right now. My brother just got admitted to the hospital after swallowing six toy horses. Doctors say he's in stable condtion.
8 likes
3 yrs ago
Nice to meet you, Bored. I'm interested!
7 likes
3 yrs ago
Ugh. Someone literally stole the wheels off of my car. Gonna have to work tirelessly for justice.
4 likes

Bio

Oh gee! An age and a gender and interests and things. Yeah, I have those. Ain't no way I'm about to trigger an existential crisis by typing them all out, though. You can find out what a nerd I am on discord, okay?

Stay awesome, people.

Most Recent Posts

@Yuuta Just a heads up that I'll be away from my computer for the next few days starting tomorrow afternoon (which would be the wee hours of the morning for anyone using EST, since I'm in China) as I'll be on vacation hiking in Zhangjiajie. I should return on Saturday night (Saturday morning for most of you guys). I'll make sure to post before I leave if the IC is up by then. If not, I'll post immediately upon returning.
Simona Ricci


Simona had long since come to the conclusion that her mysterious contact was not to be found among her present company. If he was, then he was one hell of an actor. She'd arrived hours ago on the arm of an SS officer, plucked from the military hospital where she'd gotten herself surreptitiously posted. He had been undiscerning enough to ignore the heavy limp that she walked with, and now he was just as undiscerning with the amount of alcohol that he was drinking. He only seemed to be conscious at this point whenever the scary, bald Oberführer whose birthday it was offered another toast or roared at him to drink.

Simona was more or less fine. She'd always been pretty good at holding her drink, but she was starting to feel like she was in a bit over her head, like maybe she'd missed something. That message she'd been slipped had probably been meant for someone within the Princess' network, but likely not for her. Delusions of grandeur, Simona. Always with the delusions.

Then the 'Italian' burst in - a great big horse of a man loaded down with a large backpack. A dozen or so Nazi eyes turned to meet him, and Simona followed their lead.

"Oh cazzo, ecco il sigillo..." the man muttered.

Che cazzo?! Immediately, Simona stifled her expression by stuffing her face into a beer stein. Wrong kind of 'seal', buddy. What you're looking for is 'Foca'. She forced herself to take another sip, even as the tension in the room mounted. The Germans, even poor, hapless Friedrich, seemed to recover some of their menacing quality almost instantly. God, please don't make me have to use this gun yet. But then the newcomer produced a bottle of wine from his gigantic bag and everyone relaxed. Booze makes everything better. He looked like one of those hairy Sicilians, but his Italian was even worse than theirs. Probably an American who picked it up from his parents or grandparents. After taking a swig of the wine, the scary Oberführer thrust it into her hands. "You!" he barked, "You're Italian! What do you think of it?" With a charming smile and a bit of a blush, Simona accepted and took a suitably girly little sip. "Molto bene! Questo e un ottimo vino!" She tried to keep her words simple, but the effort was probably wasted. Truth be told, it tasted like piss, but the officer was only looking for affirmation, so she'd play the role assigned to her.

A bunch of boys with a new diversion, the Germans quickly began passing the bottle around, and Simona removed herself from the small gathering. Nobody would begrudge her following her countryman to the smaller room upstairs. Friedrich made a halfhearted play at grabbing her by the dress, and it almost caused her to lose her balance - Okay, maybe I had more than I thought - but she planted a small kiss on his forehead and hobbled away and up the stairs - slowly up the stairs - painfully slowly, trying not to fall flat on her face. In the room above were four men, including the ersatz Italian. Simona reached the top, looked at them, and took a deep breath. "Buonasera, cono Simona...uh, Parli tedesco?" Or Italian she thinks wryly.
Consider me an interested party.
Alright, so now that I've been on this site a little bit longer and I'm starting to understand how things work, I should probably apologize for just posting my CS in that tab right away without vetting it in the OOC first. Is there anything that needs changing?

Also, I was considering just giving Simona her leg back, and turning her injury into something a bit less debilitating, like a simple bad knee that leaves her with a limp and makes her unable to run quickly. Does anyone think that this is a good idea/necessary?
Is this setting male only or female only given that it's something of a prison, or are we gonna toss everyone in together?

In any event, consider me interested.


Name: Rintor Otorik, aka. The Smiler, The Blade of Boshir

Age: 33

Race: Human (Sub-Saharan African in appearance)

Appearance: Rintor is a smallish, very dark-skinned man in his early thirties, wiry but muscular. He has dark, grey-brown eyes and is vaguely handsome. However, he suffers from Alopecia Universalis, which renders him completely hairless across his entire body. He often dresses in a simple black robe, with black leather boots, loose black pants, a handful of fur pelts, and a thick brown leather belt with a trio of leather satchels around his waist. In his youth, he would often wear a mask that covered most of his face. However, he doesn't wear it anymore.



Role: Linguist, assassin, scout

Bio: Rintor comes from Boshir, a powerful fiefdom in the south, where he was the third son in a family from his country’s equivalent of the landed gentry. His father and grandfather had both served with distinction in the king’s army as armed scouts in previous conflicts, rising to become commanders. Rintor seemed destined for the same path, and indeed demonstrated considerable aptitude as a child. However, he manifested somewhat unexpected magical abilities upon puberty and was sent for schooling in the arcane arts. He showed little promise with higher magicks, but excelled at what was called ‘lightbending’, which, in short, allows him to bend the visible light spectrum so as to appear all-but invisible. It appeared that he had reached a dead-end. While lightbending was a useful skill, people who trained at the academy of thaumaturgy were strictly forbidden from using the abilities learned there for violent ends.

When war erupted with a neighboring Elven kingdom, Rintor, then only seventeen, remained at the academy. He had flourished during his years there and grown into a thoughtful young man. However, after a year, the military situation turned for the worse, and he was personally pulled out of the academy upon orders of the king and placed into the army as a commissioned officer. Whatever his moral qualms, Rintor served as his father and grandfather had before him. If his swordsmanship was subpar for his station, he had little use for it during scouting missions. However, one can only last for so long in a war without pulling a sword. Forced to kill an enemy scout that would have revealed his army’s position, Rintor had shed his first blood. Surrounded by martial culture, his guilt was quickly assuaged.

From that point onward, he became the leader of an advance party that quickly became infamous for its lightning strikes, guerilla warfare, and sabotage. His lightbending skills made him almost absurdly effective, and before long Rintor was doing more than scouting. Assassinations came next, followed by long missions deep into enemy territory. His initial moral objections having become a thing of the past, and fed a steady diet of awards, honours, propaganda, and berserker mushrooms, Rintor became a gleeful killing machine. Gifted a pair of finely honed daggers by the king himself, the lightbender’s trail of bodies grew until he was feared, revered, and loathed across much of the continent. It became something of a legend that he would always appear out of nowhere a bare moment before striking the fatal blow, smiling like the devil himself.

His high (or low) point, came when he infiltrated the bedchambers of the Elven king and murdered him and his entire family in cold blood. This plunged the country into civil war and forced their interim leadership to sue for peace terms. Rintor was hailed as a hero, but with the war over and the accolades, drugs, and honours drying up, he felt increasingly hollow. He longed for purpose, which he attempted to find in hunting, bloodsport, and horse racing. All were dead ends. The academy had long since cut all ties with him and he was not allowed to return there. At some point, he disappeared from society altogether.

Nobody is entirely certain where he went for seven years, but when he reappeared, he was able to speak six new languages and he seemed to have found his peace. He sat outside of the academy in meditation, drinking only one bottle of water each day, for twenty-six days and nights until he was finally granted an audience with the provost. The price that he paid for readmission to the academy was considerable: all of his lands, honours, titles, and possessions save what he had carried with him, as well as a solemn vow of non-violence to be broken upon pain of a degenerative curse that will slowly and painfully cause him to waste away.

For the next three years, he ensconced himself within its hallowed halls, re-emerging at around the same time that the opening of the portal was announced. He appeared before the king, dressed in his simple black robes, and requested that he be the first of his nation to step through the portal. Given his status as a war hero, it was a request that could hardly be refused. Nobody knows what his motivation is except for Rintor himself, though one would assume that it has to do with the fascination of exploring a new land, and finding redemption in the process.

Skills: Rintor can move with the utmost stealth and silence. Even elven ears struggle to detect him. He is almost ridiculously proficient with knives and daggers, though he has sworn never to use them for violence against another sentient being so long as he lives. He is able to draw maps and describe topography in considerable detail, though perhaps not as well as he might’ve in his youth. He is adept at sabotage, guerilla warfare, and has some tactical abilities, though these are qualities that he tries not to advertise. He can fast for an extended period of time and possesses basic survival skills. He has an innate ear for languages, though he tends to speak with a thick accent.

Magic: Rintor is able to bend light so that he blends in flawlessly with his surroundings for extended periods of time when still and short bursts while moving. This effectively makes him able to turn invisible. However, the ability only extends to the visible light spectrum, and requires considerable concentration. He also struggles to blend into backdrops with especially intricate patterns or with many colours and a great deal of motion.

Equipment: Rintor has the clothes on his back, a flask of water in one satchel, some parchment and a quill in another, and some dried fruits, jerky, and nuts in another. He also has a pair of wickedly sharp daggers gifted to him by the king, but he wants nothing to do with them.

Other: Rintor is quiet and reserved – some would say aloof and subtly arrogant. He never shows his teeth anymore when smiling. He seems to be highly intelligent, though he will rarely correct people’s mistakes. He also appears to have little to no interest in women. Though he has tried hard to train it out of himself, he harbours a degree of suspicion towards elves and many near-human beings. Before Rintor went through the portal, the king gifted him his old daggers back and bade him take them through the portal. Rintor could not disobey with so many eyes on him, but he plans to drop them the moment that he steps through, and not just for his own sake. Given his past and his distinctive appearance, I'd assume that he would be known to many of the other characters, at least by name and reputation.

I know that he has the potential to be OP, but I've tried to temper some of his uh...snowflake qualities with weaknesses and limitations that I think make him deeper and more interesting. In terms of my RP style, I can't always promise long posts, but I promise that they will be impactful no matter the length. Here's hoping that you approve, @Yuuta!
This sounds really deep and well thought out and I'm digging a lot of the historical references (particularly anything condottieri-related). As a complete novice, I have to concede that this would be too far a jump into the deep end for me just yet, but at the very least, consider me an engaged observer who's looking forward to following along.
@Lady Selune Totally up to you. I'm new here and honestly don't have much of an idea how things work, so I definitely don't mean to just impose a character narrative on you. I just remember that the Italian partisan fighters and the Soviets tended to put women on the front lines the most.
This is potential character one of two. Maybe we can see which one people like better once I've posted Yuri (the other one). Anyway, sorry if this is a bit long. She's partially inspired by Virginia Hall, who was a legendary badass.

Name (or known Aliases): Simona Ricci, aka. Gianna Verdi, Margarethe Vonlanthen, Hopper

Age: 23

Nationality: Italian

Affiliation: Italian Red Cross, works personally for Princess Marie Jose of Italy when she's not looking out for number one.

Role: Nurse, thief, infiltrator

Appearance: (shitty pic coming soon) A slim and petite (maybe 5'2") lightly-tanned Caucasian woman in her early mid-twenties, with shoulder-length straight black hair, blue eyes, and a nose that's just a bit too large, Simona skews to the 'pretty' side of average. She has dimples when she smiles (though it's usually more of a grin or a smirk), and a slight case of buckteeth. However, these things are usually not what people notice about her first. Instead, it's the pronounced limp that she walks with or - when she's not wearing her prosthetic - the fact that she's missing nearly her entire left leg. Due to the height of her injury, she moves better on crutches, though she'll often use her artificial leg to blend in more easily. Indeed, when she's just standing in a crowd, she tends to fade into it. Simona's not exactly open about the cause of the injury, mostly because it's a touchy enough subject that she risks getting emotional.

She usually wears her Red Cross uniform, which looks just a little bit like a nun's habit. Otherwise, she prefers knee-length dresses or skirts. She's unlikely to be seen in a revealing or provocative outfit except when she's drinking. Simona usually carries a large brown backpack stuffed full of first-aid equipment, clothes, a flask of Limoncello, a small satchel of tools that look like scalpels but are really for less legal uses, and sometimes her prosthetic leg. It really is amazing what she can fit in there. The leg itself is actually useful for holding things, as it’s hollow and she uses it to smuggle letters and contraband when necessary. That’s dangerous works, so sometimes, she also wears a leg holster with a small Beretta under her skirt/dress. She knows how use it, but that doesn't mean that she knows how to use it well. It’s more for her own sense of agency.

Personality: Simona is whatever she needs to be at the moment, whether that be a dutiful Catholic girl and committed nurse, a sophisticated and creative young woman from a wealthy family with contacts in the government, a physically and emotionally broken victim of war, or a loud, irreverent, warm, and somewhat uncultured rural Italian stereotype. Exactly which of these is closest to her genuine personality is up for debate, and the truth may be that she’s a bit of each.

The final one, however, is undoubtedly the face she wears easiest. Simona can talk. She loves spinning a good story, sharing a good laugh (sometimes about rather crude subjects), and engaging in frank, witty, and often quite incisive verbal fencing. She can appreciate a good pun, though she hasn’t mastered the art of making them herself (at least not in English), and will readily make self-deprecating jokes about her one-leggedness. Having witnessed a great deal of death and suffering, at some point she ‘got over the hump’ with regards to emotional attachment and simply learned to accept that people come and go and that they’re still worth investing in. She’s quick to get close with anyone who’ll allow it, and can be almost uncomfortably touchy-feely at times, though she will never make romantic advances, nor will she be stupid enough to trust them.

In general, Simona calls upon the powers of sympathy, stereotype, friendliness, and caricature to ensure that she’s seen as a complete non-threat by enemies and most friends alike. At best she’s plucky and admirable, at worst she’s either a vacuous and annoying chatterbox or a pity case.

Outside of the social aspects of her personality, Simona is intelligent, quick-thinking, and surprisingly competent (mainly due to sheer moxie) at a number of unrelated skills. Conversely, she can be impulsive, pushy, and Quixotic in terms of her personal quests and goals. She’s flighty but ambitious, and profoundly confident in herself on a basic level, though the loss of her leg has undermined this somewhat and occasionally leads to bouts of overcompensation. Regardless, Simona is used to succeeding and regularly getting her way. When she doesn’t, it can be ugly, both personally and professionally.

If she’s a bit materialistic, it’s not for the sake of having pretty things, but rather more practical reasons. She believes that money and resources can buy both safety and happiness to some extent and that accruing them will benefit her and her family. Despite this, the war has touched her profoundly, and Simona has come to genuinely care about those affected by it. She wants it to be over, and she would go so far as to die romantically and heroically to that end. What comes next is no concern of hers. She’s pointedly apolitical, though socially somewhat liberal, and she distrusts communists and political radicals of any stripe. Her primary loyalty is to her superior and patron, Princess Marie Jose of Italy, and it comes second only to herself and her family.

Service History: Simona joined the Italian Red Cross as soon as Italy entered the war and her brothers, Giacomo and Vittorio, were deployed to Southern France. She has never been one to simply sit idle, especially not when others are out doing what is expected of them. Sent to the African theatre, she served in field hospitals and POW camps for the better part of two years, often working in collaboration with British and American Red Cross units in the area. This is where she picked up most of her English, though she has some cousins who live overseas. Most of these places were chronically underfunded, so she had to find...creative ways to finance them at times. Whether it be pickpocketing the dead and dying, skimming supplies intended for military garrisons, or stealing officers’ bonuses right out of their safes, If her superiors disapproved of her methods, they never had the chance to voice that disapproval, because that would've involved catching her first.

She was working in a field hospital just outside of Addis Ababa when the forces of her own country strafed the entire compound (this is based upon a real historical incident). While attempting to evacuate the wounded, she was shot high up on the left thigh with a heavy-caliber round from one of the aircraft and she passed out almost instantly. Simona awoke minus a leg and fell almost immediately into a serious depression, partially due to the injury and partially due to the fact that her own country's forces had been responsible for the monstrous attack. The government, of course, vehemently denied such absurd rumours, and the incident was quickly buried, though not before it was brought to the attention of the head of the Italian Red Cross, Princess Marie Jose. When Simona was shipped back to Italy to convalesce, she was personally visited by the princess, who was something of a personal enemy of Mussolini and was looking for ways to bring the war to a close as soon as possible. Though it was officially supposed to be little more than a courtesy/publicity visit, the princess was eager to confirm the rumours that she had heard, and the two women ended up speaking for hours. Simona was deeply impressed by the patron of her organization, and it inspired a degree of personal loyalty that she previously hadn't felt towards anyone outside of her immediate family. They talked deeply and frankly, and she must've made an impression herself, because Princess Marie personally paid for her rehabilitation and prosthetic leg. Not to be outdone, the Italian government, under Mussolini, awarded her a medal for bravery and being wounded in service (despite the fact that she was wounded by them and was in the service of an international NGO).

Unwilling to simply return home and collect a disability pension, Simona returned to her duties, albeit in what were considered safer, more 'home front' areas. However, with the allied invasion of Italy beginning in 1943, the home front became a front in the true sense, and not only was her brother Giacomo one of the early casualties, but her upper-middle class family’s finances were devastated when the bombing campaign destroyed her father’s auto factory. As the situation worsened, Marie Jose stepped up her anti-fascist activities, and Simona, in secret correspondence with her superior, offered her services above and beyond the call of the Red Cross. When Mussolini's regime collapsed and he fled to the north of the country, Simona followed, albeit as something of a mole. She's been working tirelessly for the last six months in hospitals and POW camps in North-Central Italy, not only healing and feeding, but also working clandestinely with POWs and wounded fighters from various partisan groups to subvert the new puppet regime. A couple of days ago, a critically wounded republican fighter, remembering that another member of his cell had told him that "you can trust the one-legged woman", pressed a message into the palm of her hand with a mysterious address in Ulm, Bavaria.

Other: Simona's a lot stronger than she looks, able to lug around her backpack/prosthetic/crutch(es) without complaint and despite her small size. She’s a generous 5’2” and weighs all of 78 pounds. Combined with her natural flexibility, this allows her to squeeze herself into extremely small spaces if need be. She’s picked up a number of other useful skills over the course of her relatively short life: She can play the flute and violin reasonably well thanks to lessons during her childhood; She speaks passable Swiss German as a result of growing up in Northern Italy not far from the border; She’s also picked up some English and some Ethiopian from her postings during the early part of the war and learned to swim while undergoing rehabilitation. Picking locks and pockets were further skills learned while in theatre. She also became pretty good at table tennis from playing with wounded soldiers in the various hospitals that she served in, though she’s not as good as she thinks she is.

This tendency to overestimate herself extends to drinking. Her tolerance for alcohol is much lower than she’s convinced it is (this is partly due to her being smaller than she used to be), and she is liable to make a fool of herself when drunk. In the past, this didn’t extend to throwing herself at men, as she was saving herself for marriage, but after becoming an amputee, she decided that her marriage prospects were slim to none and that waiting for something that would never come was a daft idea. She’ll still never outright make the first move, but she’ll definitely respond. The truth is, Simona doesn’t really know how to act around a man who she finds legitimately attractive. In particular, she has a thing for Americans, American culture, and motorcycles.
Culturally, she’s far from traditional, with a love for Big Band Jazz, fast cars, days at the beach, and late nights out dancing, though she’s a bit self-conscious about the latter two now. She’s eager to squeeze everything that she can out of life, she’ll make sport of anybody, and she can sometimes come across as a bit of a misandrist. She has a nickname, Legnoso (which means ‘Woody’ in Italian), for her prosthetic leg, and sometimes talks about it as if it’s a person with a will of its own.

Ultimately, as an Italian in late 1943, Simona knows that she can play either side if need be. As a nominal member of a neutral organization, she can gain access to people and places that might be impossible otherwise. As a small disabled woman, Simona knows that she won't readily be viewed as a combatant or any type of threat but also that it's not exactly easy for someone with such a visible difference to be inconspicuous if her cover is ever blown. She's never looked a man in the eyes and shot him, but she's certain that she could do it if the need ever arose.
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