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So worried right now. My brother just got admitted to the hospital after swallowing six toy horses. Doctors say he's in stable condtion.
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Bio

Oh gee! An age and a gender and interests and things. Yeah, I have those. Ain't no way I'm about to trigger an existential crisis by typing them all out, though. You can find out what a nerd I am on discord, okay?

Stay awesome, people.

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Chapter One: A Stage Broken and Set




“Well played, Ayla Arslan.” Those were the last words spoken by Huarcan Frannemas as he brushed past her, and they sent a chill up her spine. Nobody would see it on her face, of course. She smiled and managed some perfunctory reply, doubting anybody had overheard the substance of their exchange. Instead, her eyes fell upon the real Jocasta in the near-chaos of preparation for the fight to come, and she pushed herself forward in the wheelchair she’d done quite a decent job with while playing the role.

The two women embraced, exchanging looks of relief. “They saw through us, but it looks like we pulled this off!”, Ayla - the real Ayla - beamed brightly, giggling a little as Jocasta’s hair was ruffled, “Looks like you played your part very well too. Don’t think Augusto could keep his eyes off you; it was certainly not a pity.” She gave Jocasta a wink.

“In truth, it may have been mutual,” she replied, “and there is more to it than you know, but for now…” Jocasta allowed herself to trail off, glancing meaningfully at the wheelchair that Ayla was still occupying.

“Oh, right!” said the Torragonese, blushing slightly. “I guess the ruse is up, hmm?”

“Don’t look so gutted,” the blonde replied, reclaiming both her true hair colour with a little chemical and binding magic, and her wheels. “I imagine we’ll have the chance to trade places again.”

“I suppose you’re right,” Ayla agreed, before turning to the matter at hand, “But, for now, we need to take care of the wyrm… if it heads to Hosta, it could cost us. We would need to direct it towards the Refuge.”

Whatever Jocasta may have said next was interrupted by a rumbling below ground that grew ever louder and more noticeable. She could sense six person-shaped energies approaching and instinctively nearly launched an attack against them. It was a fortunate thing that she did not, for moments later, Ingrid, Trypano, Desmond, Benedetto, and Penny burst out from the floor, followed by Ismette.

She blinked. The six arrivals blinked. They stood there awkwardly, eyes searching their new surroundings. “I suppose this is one way to make an entrance,” announced Penny, chuckling nervously. Desmond struggled to articulate much of anything and, for a couple of minutes, confusion took the reins until the six were brought - more or less - up to speed.

Outside, people and horses scrambled and the refuge became a hive of activity. Nonetheless, as bags were hastily loaded, all-too-brief embraces and well-wishes were exchanged, and weapons and spells prepared, word of the negotiations made its way around San Agustin. The Royal Sand Wyrm - Shai Desierto, to some - was to be a test and, if no longer a desperate one for survival, then for their newly-won future as an independent people.

The town of Hosta may have been geographically close but, for most of the five hundred tethered who resided at the refuge, it could have been on another world entirely… until now. That was where the battle was to be fought and, if they could save it from harm, they might prove their worth to Duke Frannemas and live under the umbrella of his protection while under their own governance.

That proved a double-edged sword, as the Duke decided to hold his army in reserve, with Augusto, Thierry, and a few others playing only minor roles in the conflict. He fate of Hosta and the refuge would be in the hands of the fifty or so trained tethered and a baker’s dozen students from Ersand’Enise:

Zarina Al-Nader
Ayla Arslan
Yalen Castel
Desmond Catulus
Benedetto Corvi
Kaspar Elstrom von Wentoft
Casii’fyret’alan
Penny Pellegrin
Ingrid Pendersen
Jocasta Re
Silas Reiger
Trypano Somia
Ismet’ych’lahiiin’dichora



Chapter Two: Battle is Joined




Holding back was no longer an option and so the students gathered all of their most powerful magics and threw everything that they had at the beast. A great golem of wood, bone, and sinew took form, powerful sonic waves cascaded across the sands, and more than one person rose into the sky like some hero from a myth of yore.

It was the half-trained tethered who remained in the refuge that struck first, however, under the guidance of Amanda, Oscar, Luisa, Felix, and others. With the wyrm headed towards the town and away from them, it would soon leave the scope of even their extended range.

Hence, as a small squadron of mostly students from the academy rode out, the tethered combined their energies to deal a massive blow not to the creature but to the desert around it. As sand and stone collapsed around it and the maddened beast found itself flailing helplessly instead of plowing forward, its attention was turned in the direction of San Agustin.

Battle was joined first by the huge deer–shaped golem of Casii’fyret’alan, but her furious arcane attacks and those of her passenger, the mercenary Desmond, failed to faze the great sand wyrm in the slightest. Tunneling forward at a breakneck pace, it began to close in on the nearly three thousand souls in and around the refuge, and further attempts to injure or dissuade it proved fruitless until one of the defenders’ few atomic mages, the trainee Ingrid Penderson, struck it with a ferocious blast that sent it reeling.

The commotion, however, drew the interest of a half dozen froabases that had been roosting on the cliffs about a mile distant. Hungry for an easy meal, they proved a thorn in the posse’s side for some time, before being variously killed or pacified through the actions of Benedetto, Penny, Trypano, Desmond, and supposed ‘observer’ Augusto. It fell to the yasoi pacifist, Ismette, to deal with the final one and, in the heat of battle, it was easy to miss that she had called upon magics strange and dark to pull it into a fathomless black void.

The wyrm, still doggedly plowing forward, engaged the giant deer with a spray of acid from its gut, but this was neutralized through Trypano’s quick thinking and it was punished for its mindless attack by eating much of Desmond’s arsenal. Reeling, it was able to defend what could have been a decisive attack from the golem, but was struck opportunistically by a fireball from Ingrid. Chasing her and Benedetto, it was thwarted through a group effort, before turning its attention to Trypano. Having failed to grab her in its jaws, the animal batted away the attacks of Desmond and Casii, ignoring Benedetto and Ingrid as the two atomic mages worked together. Their powerful blast struck it cleanly and it fell, smoking, to the sands.

However, before anybody could capitalize, the wyrm dived deep under the sands, out of most people’s reach and once again focusing its efforts on reaching the refuge. From the near distance could be heard the screeches of more froabases: a dozen, plus the hulking shape of an alpha froabas, fast approaching.

With matters looking less than ideal, Ismette separated herself from the others, promising to deal with the threat, one way or another. As she reached into the void to draw from its endless power, however, she found herself set upon by a haggard-looking Jocasta and - paradoxically - Trypano, who tackled her to the ground and forced her to abort her actions, screaming that she would doom the world. Simultaneously, a great aberration, some twelve feet tall, appeared nearby in the desert and this drew the further attention of the flock of froabases.





Chapter Three: The Crisis Deepens




The aberration borne of their efforts, then, became a second crisis that demanded immediate management and, Trypano, recognizing that she had played a pivotal role in healing Desmond following near mortal injuries that he would soon suffer against the wyrm, made haste towards the increasingly distant monster in a bid not to further disrupt the timestream.

Deep beneath the ground, immune to all attacks but those of the tethered, the Royal Sand Wyrm, frothed and raged, barreling towards its target and the thousands of souls at stake. It fell to the tethered, in defense of their homes and very lives to do something, as the beast outpaced the forward party. Forming barriers of earth and stone in its path, trying to siphon its momentum, and cool its body had only a negligible effect, so vast was the aberration-made beast. It was only when they superheated and fused the earth into great glass and metallic spikes to impale it that it was forced to both slow and ascend into the range of their allies.

It was a fortunate thing indeed, the greatness of the tethered numbers, for Jocasta was soon to call on her brethren. Teleporting back to the refuge, she pulled every body that they could spare, bringing to the desert a second, desperate squad of hopeful heroes to assist her and Ismette:

Ayla Arslan
Yalen Castel
Clemencia
Kaspar Elstrom von Wentoft
Isabella
Thierry de Montblaise
Oscar
Silas Reiger

They quickly found the situation less agreeable than they had thought, as swarms of the screeching, clacking, wagon-sized dragons swooped and swirled at them with fire, tooth and claw. Ably dodging their repeated attacks, the nimble beasts threatened and harried the defenders and their shrinking perimeter and battered away at the magical shields that Ayla and Kaspar had so stalwartly held up for them.

Meanwhile, the larger group contending with the wyrm faced an uphill struggle of their own. Letting out a deafening cry as it emerged from the sands, the enormous reptile shook the ground with great thrashing tremors. While some were able to dodge the initial wave of attacks, they kept on coming, devastating great swathes of the land and rendering much of the group incapacitated as the sands began to consume them.

This acted as a trigger for Benedetto, and the overwhelmingly powerful atomic mage, laughing sadistically, drew up nearly to his full capacity and plowed into the wyrm. He slammed into it with enough force to snap its colossal head back and cause it to crash to the ground, half-conscious, allowing the others to free themselves and Casii’s deer golem to reconstitute its damaged body. Darting forward to seize upon the dragon’s momentary weakness, Zarina drove her shamshir into its eye, spinning like a drill. Letting out a howl of pain, its eye ruined, it dove into the ground to prepare a counterattack, pursued by thick, bloody spiked roots from Casii that tore and scraped at its flesh. Perhaps the tide had finally turned in that fight.

Yet, for all that the party squaring off against one dragon had started to find success, the other remained at a loss and on the defensive, its repeated attacks ineffectual against even the least of the swarm. Even a powerful demon conjured by Ismette failed to have much impact after she ordered it to use only nonlethal methods.

That proved to be the tipping point for Jocasta. Over Ismette’s protests, the blonde tethered girl conjured a rain of human-sized steel, bone, and stone needles, which pounded the flock of froabases, impaling, maiming, and skewering them until only four plus the alpha remained in fighting condition. At the yasoi’s further voicing of displeasure, Jocasta sliced her by targeting and destroying her demonic summon. The two women seethed and shouted, trading barbs, and it was enough to make Ismette walk away from the battle, fuming and unappreciated. Her erstwhile allies were still busy fighting, however, and they changed tactics, focusing on weakening the remaining creatures and empowering their heaviest hitters. Disorienting sonic blasts and the siphoning of both heat and momentum struck at the alpha and it wailed and reeled. Yet, it dove eagerly and desperately for the aberration, closing in with frightening speed.



Chapter Four: Deliverance




Enraged, too, was the sand wyrm, visible now in the distance as it neared both the refuge and the other dragons. Writhing in pain and shaking with fury, it emerged from the sands with fire bubbling in its mouth, ready to attack. In a bid to placate it, Zarina attempted a tactic that had previously worked with the froabases, but her subtle chemical influence was brushed away in its anger. It snorted fire from its nostrils as it took aim and Ingrid got dangerously close in hopes of exploiting the fissures on its armor from earlier wounds.

The fire attack proved potent, and though Yalen was able to siphon off much of the first, small blast, and channel the energy into Desmond, Zarina was not so fortunate in her attempt to dodge it with her nimble steed, Riesco. Only the last-second intervention of Marceline, who conjured a barrier of stone, was able to save her, and Ingrid, far too close to the beast in her bid to injure it, would surely have died were it not for the efforts of Benedetto, who used his enormous capacity for the Gift to draw nearly all of its fire and blast it back.

Emerging through the smoke and flames, the sand wyrm, now heavily wounded and mad with pain, vengeance, and aberration energy, belched fire all over Casii, Desmond and the deer golem, and there was no resisting its fury this time. Incinerated in the attack, the golem’s final act was to fling both of its riders free. While the yasoi landed with only minor injuries, her mercenary ally threw caution and his body to the wind to line up a perfect shot with high explosive rounds and the futuristic gun that he had received from the sirrahi. The results were devastating. His rounds exploding in the dragon’s throat proved enough to rip its head off in grisly fashion, and it fell in two pieces within sight of the refuge, but its final burst of fire billowed forth with its dying breath and burnt him. As both bodies fell to the sands, one was clearly dead, and the other maimed and broken, on death’s doorstep. Without the urgent intervention of a skilled binder, Desmond was sure to exit the stage of life.

If one life hung in the balance outside the refuge gates, many more were about to find themselves under threat nearby. After a failed attempt by Ayla, Kaspar, Thierry, and Clemencia combined to neutralize a juvenile alpha and two others, while Jocasta employed a terrifying temporal spell to age the final one beyond death in a matter of seconds.

It fell to Silas to try to sabotage the alpha, which was now closing rapidly in on the aberration, tantalizingly close to consuming it and absorbing its power. For all that he was able to slow it some, there was nothing that he could do about the devastating fire breath that it unleashed. While some of the defenders were able to protect themselves, many were left vulnerable and it fell to Silas, Kaspar, and Jocasta, to save who they could. The Perrench knight Thierry was in particular trouble, only to be rescued at the last moment by Zarina, who’d ridden in at a full gallop on Riesco. Still, as deadly shards of glass and flame began to swirl, it looked like the party was doomed.

Meanwhile, another seemingly doomed individual was met with relief as Trypano arrived, uncharacteristically out of breath, to administer treatment to the gravely wounded Desmond where Casii, Penny, and Yalen had all failed. Thus restored and now sporting something like a bad sunburn, he rose to his feet and was able to celebrate his victory properly, along with his allies.

Victory, however, was the last thing on the minds of those about to perish in the white-hot flames of an enraged alpha froabas. It is a fairly well-established law of science that water can put out fire, however, so when a towering demon made of living water interposed itself between the desperate defenders and the flames, nobody complained, nor did they raise any objection when the new beast that Ismette had summoned from the VOID extinguished the dragon’s ultimate attack. Though she had no words for Jocasta, the yasoi next commanded her demon to grab hold of the aberration, now mere feet from the giant reptile’s grasp, and this it did with ease, denying the alpha froabas a meal which would have both empowered it and driven it to irreversible insanity.

Seizing the initiative, the recently rescued Theirry de Montblaise gathered all of his power and hammered into the dragon as only a leadvein can, sending the beast reeling. However, his allies struggled to capitalize to any great extent, their attacks doing little more than annoying it as it began to recover and pursue Ismette’s aberration. At this point, as Yalen and Isabella decided to go all in on Thierry, filling him with a Blessing of Vigour, the battle appeared to hang in the balance, with the alpha regaining its strength and closing in on the aberration within sight of the refuge.

However, a quick and ferocious attack from Kaspar and long distance siphoning from the untrained tethered of the refuge was able to stall it just long enough to allow a fully invigorated Thierry to come in and pound it into the ground. Where an attempt to chain it by Clemencia failed, Zarina charged in, taking her very life into her hands as she leapt onto the froabas’ back and applied a dangerous new Chemical magic that she had recently learned but did not yet fully understand.

The alpha froabas, which had threatened to turn into a terror on the level of the Sand Wyrm, thrashed and roared, shooting fire into the sky and whipping its tail wildly, nearly throwing off the Virangishwoman more than once. Through her own courage and determination, plus some help from Yalen and especially a last–second save from Kaspar, she was able to persevere. The great reptile’s eyes rolled back into its head and it collapsed into the sand with a whimper, pacified and broken in spirit: hers.



Chapter Five: Fear and Opportunity




Arriving mere seconds after came the party that had felled the wyrm and, for a blip in time there was nothing but utter joy and relief. The refuge was saved thrice over, the duke almost certainly impressed with his new vassals, and everyone miraculously alive despite long odds to the contrary.

There were yet further wrinkles however, and while one was joyous, the other filled those forced to face it by fate and choice alike a creeping apprehension. The alpha froabas – a female - had been pregnant and nearly ready to lay eggs, hence it had been drawn to the colossal aberration as the largest source of energy in the area.

That aberration, the defenders of San Agustin realized, was and would remain an existential threat to everything that they had worked so hard to build and now to preserve. With the limited time and resources that they had on hand, they came to an inevitable realization: they would have to absorb it in order to be rid of it.

In the event, it did not come down to drawing lots. It was instead agreed that some would benefit more greatly from the aberration’s gifts and others would prove dangerous to themselves and their peers. If enough drew together, the madness would prove only temporary. Thus, ten stepped up to draw from the chaotic break in reality:

Zarina Al-Nader
Ayla Arslan
Yalen Castel
Kaspar Elstrom von Wentoft
Casii’fyret’alan
Isabella
Marceline
Ingrid Penderson
Silas Reiger
Trypano Somia

And seven stayed behind to deal with what was hoped to be their temporary insanity:

Clemencia Alvarez
Desmond Catulus
Benedetto Corvi
Augusto Frannemas
Thierry de Montblaise
Jocasta Re
Ismet’ych’lahiin’dichora

For about half a minute they made contact with the darkness and let it fill them and, when this time had passed, came twelve seconds of madness. Some laughed and some cried. Some danced and sang, others flailed and shrieked. Violence, venom, and rage made war with lust, love, and gestures of fondness. What happened during those twelve seconds is best left to the memories and perhaps the words of those who took part. When the dust had settled, though, all ten participants emerged with their minds more or less intact and noticeably more power in the Gift swimming through their veins than before.



Chapter Six: Endings and Beginnings






The next few hours were a time to take stock, repair damage, and conclude negotiations. The royal sand wyrm had made for a rich prize, along with the dozen froabases that had also been killed, and the eggs of the Alpha froabas. While much of the bounty went to the refuge, and some to the duke, a sizable amount was set aside for the students from Ersand’Enise who had played catalyst to so much of the change. They decided ownership of it by means of a mock auction that played out over the course of two hours and greatly enriched all parties involved. Indeed, ten dragon eggs were prepared for transport back to the school.

He tethered, however, were perhaps the biggest winners. In view of witnesses, an agreement was inked, signed by all senior involved parties, promising the land of the refuge and 1000 acres surrounding it to its inhabitants in perpetuity so long as they kept faith with the senior branch of the House of Frannemas. In return for their service and fealty in matters of politics, economy, and most especially military endeavours, the tethered would receive financial support, guarantees as to their legal position and humane treatment, and a full scholarship for five of the most promising to attend each cohort of Ersand’Enise. It was close enough to the start of the program that Duke Frannemas even allowed for an initial group as a gesture of good faith.

So it was that Marceline, Felix, Luisa, Isabella, and Abdel were welcomed into the academy of thaumaturgy, after some ‘adjustments’ were made to the birthdate of the youngest. The many others who the students had come to know over the course of their week in the desert could not come with them, though.

Tavio Ortega, who had not been a good man, but perhaps not a bad one either, was among that number, for he was also no longer among the living. He was buried in a small plot behind the red tower, and a headstone erected to commemorate his life. His family did not want him, and few attended the service.

Manuel Escarra, named Lord Warden of San Agustin de las Arenas both by Duke Frannemas and popular vote, was among that few, despite the frequent conflict between the two men. Some three hours later, he took a break from his duties overseeing the transfer of prisoners and the hiring and reinstatement of others to retrieve Amanda and come visit with the youths who had impacted him so greatly.

For some twenty minutes, as animals were readied, froabas eggs secured, and goods packed onto hastily-manufactured skids, those staying and those leaving mingled. Laelle hung eagerly around Ayla, anxious of being parted from her, but assured that, next cohort, she would be headed to Ersand’Enise, and that they would write in the meanwhile. Younger children clustered eagerly around her soon, and then Casii, Jocasta, and Vieri, begging them for one more game of this or that. However, one, in particular, stood slightly apart, monopolizing Yalen.

Rita and the blond-headed monk spent their final minutes not far from the pool, which had been temporarily given over to some of the duke’s soldiers so that they might cool themselves. “They took my pool,” she pouted, face scrunching up a bit and arms crossed but, after a moment, the girl thought better of it. “But I guess they need it more than me right now.” She sighed, uncrossing her arms and looking up at him after a moment. “Are you really going?” she begged, “Forever?”

Then there were the five tethered who were going to the school. They spent what time they had left in San Agustin with friends they would likely not see for years or, in some cases, ever again, basking in that warm, cold, nervous glow before an impending and permanent parting. Then, their time ran short and Amanda wished to make a final statement before it was all finished.

“I do not have enough words of thanks,” she said, as Escarra stood respectfully silent close by. It was the students from the academy that she addressed. “Each of you came here for your own reasons, with your own lives, your own concerns and struggles. I’m under no illusions that you didn’t truly know what you had been pulled into.” With the assistance of the Gift, she bowed at the waist. “But you willingly and selflessly gave of yourselves in a world that so often demands the opposite from us.” She looked them, one-by-one, in the eyes. “I was broken, not just in body, but in spirit.”

“And I too,” interjected Jocasta. Amanda flashed her a reassuring smile.

Gods, you showed me how good us imperfect people can be. You’re no saints, no legendary heroes or exemplars from those stories we hear as children, and I’m so very glad of it. You were just people, who saw others in need and did the right thing, even though I know it must not have been easy.”

She took a moment to swallow. “You have helped us to uplift ourselves. You have made so many lives so much better, and that is more than most can claim in their lives. I beg of you to keep doing it, because it is so needed and you do it so well.” She smiled bravely and blushed. “At the risk of sounding hackneyed, I would call you my heroes. You are, and you are - each of you - whatever else your imperfections, the exact sort of friends I would wish for my Marci.” She sniffed and glanced away momentarily. “Gods, look at me all sappy like some old prune.” Amanda’s eyes met theirs again. “Please, go with my utmost thanks. Look after my daughter. Live good lives.” She looked away to the side, holding back tears, and was finished.

Then, it was Manuel Escarra’s turn, and he was a bit less at length in his words. “I thank you,” he said simply, shaking each of their hands in turn and exchanging some quick personal words. “I have spoken many thanks in my life and most have been lies because they have been demanded or expected of me. Not this one.” He released Ayla’s hand last of all. “All of you will always be welcome in San Agustin. I swear it on Ipte, Shune, Oraff, Eshiran, Dami, and Vashdal.” He stepped back and bowed at the waist. “Thank you for keeping the faith and for treating my Amanda and my Marceline so well. Please continue to take care of her in Ersand’Enise.”

“Abuelo!” Marceline hurried to embrace him, unafraid, in the moment, of appearing childish. “Mi Vida,” he whispered into her hair, stroking it and kissing the top of her head. “I can feel the worry in your shoulders,” he chided. “You don’t think you will be good enough.” He shook his head. “You are already good enough, Marceline.” He let her go to arms’ length, but he looked her in the eyes. “You do not have to worry about making me or your mother proud.” He spared a glance and a smile at Amanda, who rose and floated forward in a manner very much like that of Jocasta. “We could not be prouder of you right now,” she assured her daughter, “or more excited for everything in your future.” In truth, her arms were no longer of any use to her, but she controlled them through the Gift, and wrapped them tightly around her little girl who was now so nearly a grown woman. “I love you, Marci. I love what you are, what you have been to me, and what you will become.”

For a moment, fear overcame the girl. “I will become… like you, Mother,” she mewed, “and might not even see you again!”

Amanda reached up, uncurling her limp fingers and stroking Marceline’s hair. She cupped the side of her daughter’s face in her palm. “And is being like me truly such a bad thing, little one?”

Marci gulped.

“I know I am near the end of my life now, but I have lived a good one, truly. I have known love and laughter. I have comforted and been comforted.” She glanced Jocasta’s way and they exchanged a brief nod. “I have played under Gran Naranja, I have held and been held. I have had a dozen adventures all around the world. How could I ever be disappointed? Most importantly, I have lived to see our people free, to watch this little person -” she pinched Marci’s cheek fondly, “-who I brought into the world grow up into a smart, beautiful, and good young woman.” A couple of tears slid down her cheeks and the youth reached out to wipe them away. “I have lived a good life, my precious one, and the best part was knowing that yours will be even better.”

And then… it appeared: a swirling of reality that resolved itself into the semi-familiar environs of Hugo Hunghorasz’s study. After a few seconds, it stabilized, and it was like when that first group had arrived all over again: hundreds of faces clustered around them and twice as many eyes staring in wonder and longing. The goodbyes, farewells, and exhortations to write flew thick and fast and the first couple of students stepped through. They crescendoed, and bodies darted forward, to be gently restrained by the guards, as four of the five chosen tethered made their way across the threshold. It had been so short a time, in the grand scheme of things, but so much had changed that the time before had felt, for some, like another life altogether. Jocasta sent the great skids through next, and then it was time, and the disappeared: Kaspar, who had found himself and a brother; Zarina, who had lost and found a sister and, perhaps, a new perspective on many things; Ayla, whose kindness and loving nature had saved - saved - so many and so much, and finally Yalen, who had found both strength and doubt and known things that he never would have before. When he disappeared, however, he did not go alone, and nobody had the heart to deny him.

It was just Marceline and Jocasta: two young women in the place of wonders and horrors where they had grown up, some six years apart. The portal flickered for a moment, and the dust and desert sun filled their nostrils. Jocasta closed her eyes and breathed it in. Marci silently gave her mother and grandfather one last hug each. “I’ll… see you on the other side?”

Jocasta smiled. “I’ll be right behind you.”

Marci pivoted on the spot, the motion taking some effort, and her senses took in the refuge of San Agustin de las Arenas one last time. Then, she stepped through.

Jocasta, however, sat there for a moment, as people watched, growing silent. Amanda sat across from her and her mind’s eye sizzled with the mirage of a similar scene some eleven long years ago: a little girl with blonde hair, lost and afraid, and the big warm arms of a young woman who made her feel safe.

That girl was a young woman now, herself, and the one who had held her, soon to die. She set hands to wheels and rolled forward a couple of pushes, drifting to a stop and bumping lightly up against Amanda. “Sister,” she said, grabbing the other’s hands.

“Sister,” Amanda replied. Both leaned forward until they touched foreheads. Warm breath mixed with warm breath and swirled between their faces: life leaving and entering their bodies. “You have saved me,” said Jocasta, her voice a breathy whisper. “For the second time, you have saved me.”

Amanda reached out again, labouring in her movements with the Gift, and placed her hands upon the younger woman’s shoulders. Pushing her out to arms’ length, she squeezed. “Now you can save someone else, Chela, right?”

Jocasta glanced uncomfortably around, the finality of it all smacking her: a chapter in the book of her life surely closing, and an ending that was oh so sweet, but with a final hint of bitterness, inescapably that final hint. She had never expected to come back, but oh how glad she was that she had! “I promise you,” she said, letting her hands fall to her wheels, “on the many years we have known each other, that I will.” Her fingers closed around them and she backed up: one push, then a second. She took a deep breath, smiled for something to do with her mouth, and turned. Then, the smell of dust and the rolling heat were gone.



Epilogue: The Comedown




Some days earlier, Leon Solaire and then the rest of the group that had been sent to Feska had returned the same way. They had returned with rewards of their own and some form of victory. That the Paradigm had known of Leon’s ruse was certain, for he was seen to hold it in his hands. What, precisely, had happened to the Lyre of Ipte-Zept after that was somewhat more ambiguous, to none more so than the performer himself.

In any event, there were nearly twenty young people who now stood - or sat - in the great sorcerer’s study, along with goods and animals, and he scowled for a moment at the intrusion, before allowing his expression to soften. “You did well,” he said simply. “By no means perfect, but well.” He nodded slowly, more due to age than any sort of pensiveness, for he seemed quite a decisive sort. “The world is objectively a better place because of your actions,” he stated firmly, “and that is always the goal.” From beneath drooping eyelids, aged eyes peered up at the various treasures that his students had returned with. “And, I know, for some of you, the… personal gain has been substantial as well. Well done in seizing life’s opportunities.”

There was little else to say or, perhaps, little else the legendary wizard was interested in saying. He was, after all, over a century old and not possessed of much energy these days. “I shall call on you again sometime,” he assured the biros, as the door to his impossibly large study opened into the narrow, drafty hallway of the Forked Tower. “Answer should you seek more good for the world and for yourselves.” He shrugged. “Otherwise, do not.”

It would be a lie to say that campus life returned to the mundane following the twenty-five students’ life or death struggles and vast new riches, but a species of normalcy did eventually return. There were readings to be caught up on, papers to write, and friends and masters alike to catch up with. Yet, now, there were dragon eggs to be cared for, business ventures to start up, and valuable goods to be moved for profit. New skills were practiced relentlessly and put to use. Others were studied until they could be practiced. Lives were, for the most part, busy and full, none more so than Manfred’s and Marceline’s once brother and sister were united, but that is a story best told by those it concerns.

In the vein of concerns, there were two weeks remaining before the Student Societies Faire and four before The Trials: a famous or perhaps infamous set of games that pitted apprentice groups against each other for rich reward. If the academy was not quite yet all abuzz about them, then a quiet anticipation had taken hold at the very least. Precisely how any of this would play out was yet to be decided. The future, after all, is what we make of it.




A R C T W O : F I N .






@RezonanceV Evander is accepted. Feel free to post him into the Characters tab, and welcome aboard!
Act Two: Scattered to the Winds____ __ _ _

Chapter Two: Rough Men_________ __ __ _ _







It was morning, and a glacier - a great white mountain of ice - drifted past the harbour of Meldheim. It had begun its journey, some months prior, in the lands of everwinter, and now that the water was warming in earnest, the current had carried it here: to the capital city of a people known as the Eskandr. By the Hours of Mother, the first few boats had already approached it, and soon people were crawling all over it like ants over a dead bird. By noon, they were picking away at the great white corpse with picks and hammers. Sheets of ice slid down its faces into the deep, cold waters that surrounded them. At least a dozen boats had hooks and ropes in it now and, with the aid of the Gift, for some had brought wizards and warlocks, they tamed the giant and brought it gradually towards that part of harbour near to the lumber mill. It was the season for ice harvesting, after all, and Meldheim's inns and boarding houses had filled with the rough men of the surrounding countryside who were often in search of seasonal work.

Once ashore, chunks of the behemoth would be coated and combined with sawdust from the mill to make them last through the coming warm months. Carved into blocks, they would reside in cellars, caves, and cold-houses, preserving the foodstuffs of the people who lived here until the cold returned. Of course, the ice was ancient and, once in a while, some treasure or odd thing of the past would be found inside of it. Indeed, some of the water frozen inside was many thousands of years old. Last it had been exposed to the lands of men, there had been no city here, no grand temple where the gods were worshipped, and certainly no fight over what those Gods looked like or what their names were. There had been no such people as the Eskandr, the Parrench, or the Drudgunzeans. Perhaps, the next time that it reached this place, there would also be naught but a memory of those peoples. It was difficult to say.

There was a great deal more happening in the harbour, however, even with the great berg being a subject of idle observation and conversation for much of the day. News of the war in Parrence had begun filtering back. Last night, some longships that it was rumoured had been sent by the king had slipped into port, and they now had guards surrounding them. There were whispers of a great bounty of treasure that had been brought to Hrothgar's reserves and those of the raiders who had won it. Word circled that the underking Kol, ruler of Sturmreef, had led he delegation back and was even now in town, along with the storied ranger Vali, the Twice-Born, and an embassy from Kressia. Indeed, it appeared that rich plunder was to be had from the lands of Green Parrence, and not-inconsiderable was the number of people who began wishing they had joined the expedition.

It was precisely noon when the delegation from the Kongesalan made its way into the Market-on-the-Hill. With hammer and nail, a scribe made known his writing upon the great wooden obelisk in the center of the square. As few could read, however, it was up to the royal crier as he stepped onto the dais surrounding it. For a moment, the bustling activity of the market stilled and faces turned his way. Among these was Trygve, who had lived much of his life in and around the great city. He leaned against a post, arms crossed, waiting to hear what would be said.

"Hear ye, hear ye!" the crier shouted, blessed by Mother with a voice that carried loud and clear. "I bring to you people of Meldheim news of our brave warriors who fight even now against the Parrench encroachers!" Business paused or concluded quickly and the crowd around the obelisk thickened. "This previous night, a delegation from the green lands returned to us, covered in glory and heavy with riches." Voices rose in excited conversation. A couple of burly men hauled a large chest up to the platform and left it there with a thud. The crier reached down and, with some effort, pried open its heavy lid. His hand filled with treasure and he let it spill down like a waterfall as he lifted it. People flocked to get a look, a quartet of guards forming a perimeter in front of the raised area. It was a fool's show, Trygve knew. He had been on the same island as the raiders during that storm and he had seen the sea people. There was no way they wouldn't have taken at least half of what had been left aboard the ships.

The crier was storytelling now, spinning tales of the great heroes and villains - the latter all Parrench or Lindermen, of course. He spoke at length of the epic clashes, the cruelty and craftiness of the enemy, and valiant fighting of the Eskandr. How they had broken out! How they had taken two Parrench for every one of them but how many Parrenchmen there were! There was no mention, of course, of Relouse still standing. Why, even now, five great armies of Eskand were racing across the rich green countryside, looting to their fill, eating, drinking, and merrymaking. It was a place of opportunity, that Parrence. Legends were being made and land was being claimed. The enemy was doughty, though, and fighting back hard, so perhaps the great army could be convinced to let in a second wave of recruits.

Trygve sniffed and pawed at his nose. During his years away, he'd grown more accustomed to the Parrench climate than he'd have liked to admit. The crier was good. He was a performer much blessed by Sister... or Ipte and Chune in equal measure. Sometimes, the old gods still came to the convert, easily to his thoughts and his tongue, but they were false gods - mere stories, even if nice ones - and he had never felt their power like he had that of the Pentad. He shook his head to clear t and pushed off from the wall. "Are you going, greybeard?" asked an eager youth from nearby, and it took Trygve a moment to realize that the boy - for that was what he was, in truth - was talking to him, for he was a man of nine and thirty and not so old in the grand desiin of things. "There is much to be won!" The fool continued. Perhaps he could tell by the scowl on the older man's face, though he was likely misplacing its origin, that he needed more convincing. "You will either end up a rich man or else make it to Gronhalle after all!"

"I am not much of a fighter," Trygve said simply, crossing his arms. His size, musculature, and a handful of noticeable scars easily put the lie to his words, but the young fool did not press any further. "You are missing out!" he called back, winding his way to the front of the crowd. Trygve leaned his head to the side and spat, pushing off from the wall he'd been leaning against. His people were determined to reject the light of the Pentad and so they would suffer in darkness instead. Were he braver - but he was not - perhaps the veteran warrior would've spoken for the true gods then and there. Perhaps he would've challenged the crier on his lies. That would have served nobody well, though, and if he were tortured, his resolve might fail him and his tongue might let slip matters that needed to be kept to utmost secrecy. His portion of their agreed-upon information gathering complete, he began making his way back to the Dragehale Inn.

The others, it had been agreed, were to spread out and begin scouting. Gerard, in the guise of a Kressian pilgrim, was to acquaint himself with the Grontempel, for it was Trygve's understanding that the Parrench wished to plunder it as their own churches had been plundered. Svend was to appear before Queen Astrid in the Kongesalan with an offer to outfit three fine drakkars for the raid, but he was to make demands designed to lure her or at least one of her two older children to Rigevand, where they could be kidnapped and later ransomed. After great effort from Osanna, it had been communicated to the mossy-haired girl, Nettle, that she was to accompany Lazy Eye Jacques and investigate the docks before splitting off to seek out the Parrench captives recently brought ashore. It would not be easy to break them free, but she had been tasked with seeking out the weaknesses of their prison and devising the fundaments of a plan to bring back to the rest. There were rumours that, for some reason, the Gift was unresponsive in that area, and this was also something that she had been asked to look into. The Black Rezaindian, meanwhile, was to stay with Svend in the guise of a servant girl and tutor offered to Astrid. The hope was that her obvious status as an outsider, her skills and apparent guilelessness, and her status as a gift would allow her to work her way into the queen's service. She was to render Astrid and any remaining children unconscious following Svend's reappearance, so that they could also be spirited away. There was more that they had assigned Nettle, as well, but Trygve did not know it, and even Jacques' continued mission was also a mystery to him. A few of the Parrench had talked late into the night in hushed tones and he had made the trek down to their accommodations with Maud, who was simply to remain in the market as a beggar and listen in on what people were saying while sweeping the city for any unusual buildups of energy or mobilization of soldiers. He supposed that they could not be too careful. That was why many of the others were to remain in and around Rigevand, nondescript, out of the way, and playing the role of the usual pirates or plunderers. Such rough and common figures would do little to invite the locals' attentions.




Konge Kol had told Ulf enough that he had thought it wise to bring back to his mother immediately and, once she had finished with the Kressian ambassador, she had spoken at length with the Sturmish king and Vali. "My son," she had told him, late in the night, "you will go with Vali and thirty of our soldiers to Rigevand tomorrow in the midday to investigate reports of pirates and smugglers."

Ulf knew the reputation of that 'fishing village' well, and he would do much more with his father's soldiers than simply 'investigate' some pirates. It was long overdue that the notorious hive of scum and villainy was brought under the king's justice, and even more urgent that the Quentics who hid out there were dealt with. He had been given Vali: a powerful warrior, and one who was unlikely to use hiis right to override the youth due to his quiet nature. Ulf would be a fool to waste this opportunity and, to that end, his mother did not need to know the extent of his plans. She would forbid him from pursuing such decisive action if she did. Caution and prudence: she always counseled these things and he increasingly found that it grated upon his nerves as he grew older. That was the problem with women, he supposed: they had been made to create life and, even when blessed with great power, were naturally overcautious and far too forgiving. This would be a man's job, and Ulf was nearly a man grown, after all.

Prove himself fully enough, and perhaps he would be allowed to leave with Kol, Vali, and the new Æresvaktr to join his father in Parrence. There was still Snorri back here as the spare heir should Ulf's time to join Gestur in Gronhalle come early. It would not, though. Of that he was certain. The gods had made him strong in the Gift and so it was clear that they had great things in store for Ulf Hrothgarsson. He merely needed to reach out with faith and strength to seize them.



Inga stood beside her mother in the courtyard, the last of the morning dew disappearing from training dummies, railings, and the ground as the rays of the resurgent sun reached out for it. She knew that, within minutes, Onkel Kol would join them. She knew that he was to evaluate the two new Æresvaktr who'd been chosen by her father and induct them into the legendary group of warriors. In truth, Inga was not much of a fighter, but she had still grown up with the sagas and the Æresvaktr had long played a prominent role in them. She still imagined herself a great huntress, shaman, or shieldmaiden at times. That was folly, of course. Her job was to marry into another kingdom and work to bring it under the sway of her father or, someday, Ulf or Snorri. There were many ways other than brute force to conquer.

For now, she watched the yasoi at his practice. Arne'altan'jaros was his name, and she found it a pleasant mix of her own culture and his. The way that he struck so blindingly fast and how he simply appeared in new places, attacking his targets so differently from humans: truly from three dimensions. She liked it. She thought that he would do well and that Kol would like him too after sparring with him. The process was supposed to be a formality. As one of the Æresvaktr's senior members and a lesser ruler himself, the King of Sturmreef was merely there to add a stamp of approval and lend weight to proceedings and Inga imagined that he knew it. Still, he could technically refuse should circumstances come to absolutely demand so, and the induction of a filthy creature like The Skygge would serve as sore temptation to invoke that right. Why father wanted her - a vile sorceress who experimented on human bodies - for such a noble group was beyond Inga, and she reflected that perhaps even her great father, the king, was not always right in his judgement.

Then, presently, Onkel Kol arrived. Before yesterday, she had not seen him for two years and she always found herself impressed with the size of him. She knew that she was to accompany him on his rounds today, so she hurried up to him, even as the yasoi ceased his training, and both of them bowed. "Good morning, your majesty," she greeted him, to her mother's approval, "the first of your new recruits awaits." She gestured at Arne. The yasoi twirled his weapons and regarded the Sturmish king eagerly.



Snorri's job, he knew, was to watch and learn for the eventuality that he might one day rule. On his last birthday, mother had confided in him that she thought Ulf a fool, and the younger boy had agreed, after some consideration. Also after some consideration, he had told her that he did not think it wise that such a fool should be given command of thirty soldiers and sent to deal with what Onkel Vali had reported were pirates or smugglers seeking refuge from the laws of the land in Rigevand. She had cryptically replied that sometimes you needed to give a fool the right tools and then you would benefit instead of him.

As he moved another piece on the chessboard, Snorri thought about this too. He was doing his job, the boy reflected. It is your turn, Jarl Sturmfeld, he thought, but he did not say it. This Kressian was ambitious and a little obsequious at times, but he was not stupid. "They say you drank the water of the Grontempel," the prince began. "What was it like?" He tilted his head to one side and could not resist a further question. "Do you feel it was really necessary?" He would not have much time to take further measure of this man and to learn both of him and from him. Truth be told, he was also just curious, as many nine year olds are. In particular, he wished to learn of how the Quentics had spread their faith for, vile as they surely were, they were effective.

Soon, Snorri knew, they would join mother at court as she received supplicants, petitions, and news. He was to be Jarl Sturmfeld's shadow as the Kressian observed her in matters of state and gained a feel for the legal workings of Eskand. Then, they were to sit down for their own negotiations over dinner. The prince knew that he was likely to be sent to bed at that point, though he secretly hoped it would not be so, and mother sometimes allowed him to join the adults when she was pleased with him. Snorri hoped very much to please her but, secretly he also wished his foolish brother success. If he was to win the throne from Ulf somehow, someday, he hoped that it would be a fair contest against a competent rival. Such strength would bode well for the future of his people.




It was, Maud estimated, some two hours past midday and, since arriving at the market early in the morning, she had overheard little but gossip and speculation from the godless heathens that were supposedly her people. They signed up so eagerly to kill and be killed that she could not help but judge them collectively, culturally insane. They believed so blindly in their gods and in their king that she'd had to work to keep a scowl off of her face more than once.

The youth had found much to scowl about over the past little while, though. Shortly after the sun had peaked, she had sensed a gathering of some thirty-two people leaving the fortified longhouse that sat beside the Kongesalan. Not yet wanting to cause a panic and confirm, in everyone's minds that she was no more than a useless, crippled little girl, she'd held off on raising the alarm. She had instead followed the soldiers' energies as they'd wound their way down from the hill and even as they'd collected briefly in the marketplace. There were many things that they might be doing, she'd told herself, but now they had reached the outskirts of the city and the cold feeling in her gut congealed into certainty. They were headed for Rigevand and those left behind would have to either hide or confront them. The latter course risked everything.

So, she had sent the agreed upon signal to Birger, Osanna, Svend, Gerard, Jacques, and Trygve: two sharp little pinches behind the ears. The first of those allies would know to prepare and the others to head stealthily back. The last of them was to meet her by the inn and carry her. Truly, Maud was grateful for it. The harsh wooden braces and leather straps bit at her legs and the crutches at her armpits as she hurried along, making an awful, awkward racket. It was, she reflected, the opposite of stealth, but it could not be helped. Matters had taken a turn for the worse.







Act Two: Scattered to the Winds____ __ _ _

Chapter Two: Folly______ __ _ _








Humans, in their eagerness to see yasoi as some extension of the forest, to define them by and have them embody it, made a dangerous mistake. They looked upon Loriindton as an ideal, formed of the trees and alive in perfect harmony with nature. In the early morning sun, it emerged from the nighttime mists: an apparition of great golden boughs that groaned softly in the breeze and shining silver bells that gently chimed. For seven thousand years, they had looked upon the changing visage of the city in the trees and decided that it symbolized peace, permanence, and beauty: things to strive for. In truth, this was little more than a reflection of that peculiar human need to place everything in neat little crates so that it could be understood.

It was a need that Talit'yrash'osmax did not understand. She and the others were close now. The undergrowth was growing sparse and the animals fewer. The trees towered to unnatural heights, carefully cultivated over millennia by yasoi hands. Their mighty roots drank endlessly of the Ascel River and choked out those of their smaller brethren. The sun beat down through the gaps in the canopy, parching soil and grasses. The sharp hum of cicadas rose in urgency as the day wore on and smoke from hundreds of chimneys filtered, foul and phantasmal, through the branches. In truth, Loriindton was an unnatural place: a blight upon the sanctity of the eternal land picked at relentlessly by the folly of men. Mud and stone covered the forest floor and leaves, maintained through the use of the Gift, remained year-round on their branches. At this time of year, they were transitioning from yellow to green instead of growing anew.

Then, the new arrivals were passing through Athal'riimas, the vast arch and its hundred dangling chimes stretching over their heads. On the other side lay a hive of activity. Milling crowds moved in all three dimensions: back and forth on foot, up and down ladders, stairs, and trees. Dozens of wagons clustered along the network of roads that branched from Athal'riimas. Loud voices filled the air, competing with a smorgasbord of scents and sights: multicoloured banners, cooking meat, spices, sweat, and shit. It was a sensory bombardment thrilling for a human but almost overwhelming for many yasoi.

"Home, ladies and gentlemen," announced Tali in an ambivalent tone, bringing Pishcar about. The horse had been trained to walk in reverse. "Senses keen, bags clasped shut, hmm?" She motioned for them to follow.




Everything on the ground floor of the market was cleared by the early afternoon and the decorators came out in earnest. By Ypti herself, they covered the great plaza with more ribbons than Talit had thought existed in the whole of the city. Next came the treasure wagons and the long travelers, and they bargained and bartered in the background as long tables and stages took shape along with the throne for the Grand Mockery. Casks of wine, mead, and spirits were arranged in sculptures and bolted or tied into place. Hundreds of hands combined to build a tiims'archa course that snaked around, up, and down many of the lesser trees, through the fountain, and right to the foot of the throne itself. By the late afternoon, bards and music troupes were drifting in and out of the plaza, claiming the plum spots, and vendors were busy cooking up jumpoi and sharring'oss. For those who hassled them too much, there would inevitably be a few slices of jumpoi'asca.

Lifted into place by the magics of the Festive Guild came the swinging post, and then tetsoi booths and Dare Squares. The Chefs' Guild soon had a roaring fire lit and a spit turning with dozens of chickens, turkeys, pigs, rabbits, and boars. Before long, afternoon gave way to evening. Dancers swirled about to music and torches were lit at ground level and many others above as the sun set. Then came the jesters and acrobats, resplendent in their multicoloured livery. Families wound through the thickening crowds and a dozen individual practice sessions and sing-alongs congealed into one great musical ensemble.

The six Festive Masters leapt up on top of the long tables and pranced about. Every single one of them had drank a substantial amount and all were properly, obnoxiously jolly. Pie Man had both thrown and received pies. Frolicking Fish was squirting people from the fountain and the area around her was already a no man's land except for those young men who saw... boobs first and foremost and were willing to endure the relentless humiliation. The Tickler was busy tormenting a waiter who was holding up one end of a massive roast peacock on a glass platter, close to getting him to drop it. Fat Ferit, meanwhile, was huffing and puffing, stumbling and bumbling all over the place in her frilly robes and liberally helping herself to people's food and drinks with a mixture of obsequious apology and barbed jokes. Baron Pecker was strutting around smugly with his great jaw, feathered hat, tights, and even greater... pecker, winking at all the women, chatting them up with the corniest of jests, sneaking up behind people and... poking them, and demanding duels with 'offended' husbands, while shamelessly bending the rules or running away and claiming victory. Peering out from a small window overlooking the plaza, Talit blushed at the sight of him. Aged twelve, she'd asked her mother wonderingly if it was real.

“No more real than the last time you asked,” teased a curmudgeonly old voice from nearby.

The young woman turned. “Old Nan,” she replied, instinctively bowing.

Leaning heavily on a cane, Merit’entasp’osmax shuffled forward. She stopped in front of her triple-great granddaughter and they stood eye to eye, the elder not having to look up very much. “My dear little Tali.” Old Nan pinched her cheek fondly. “Glad you made it back in one piece this time.”

“It was only men,” Tali replied, hovering close behind as Old Nan took a few steps back and settled gingerly onto her armchair.

“Humans,” grumbled the old crone, “and the two worst sorts: Eskandr and Parrench.”

Talit sighed. “I know you’re not half as opposed to the latter as you like to make it sound.” The floorboards creaked in a familiar way underfoot and the air smelled faintly of chamomile.

“Hmm, maybe,” the former Baroness admitted. “But also not half as favourable as you like to think.”

“Then I shall just have to push harder,” the potential future baroness teased. Yet, it was met not with some witty rejoinder, as usual, but with a tired smile. Merit lifted a steaming mug unsteadily to her lips and took a long sip. She seemed somehow a good deal older than the last time they’d seen each other, towards the end of winter. “Your brother pushes me one way and you the other,” she sighed. “It is altogether too much pushing, I fear. The two of you seem determined to turn me into a prune.”

“Why, but you already are, dear Old Nan. Have you looked in a mirror of late?”

“I try to avoid them,” the old woman grumbled.

“I suppose, at your age, I might as well,” Tali admitted, still pacing, but Old Nan’s eyes found her just the same. She shook her head. “By my age, you’ll have been a goddess for over a century, Yrash. You must accept that you are Vyshta.”

The young woman’s eyes flashed. “I am Talit first; not some mere body for the fallen goddess to inhabit.”

Merit smiled reassuringly, but she seemed old and withered these days, and she lacked the forceful glow that Tali was accustomed to. Perhaps ascending as a goddess was much preferable to old age after all. “Each vessel remains herself within the goddess. You should not worry. There will simply be more to you after you ascend.”

Talit sighed. “And how you will love to tell me “I told you so’.”

“Hmmmm.” Old Nan sipped from her mug, silent. It wasn’t like her to pass up an opportunity to poke fun at her younger kin, but she sat there on her chair, suddenly quite still, eyes staring ahead with no particular sort of focus. “Old Nan?” Tali prodded, “What is so interesting about the wall, hmm?”

Merit blinked. “Oh, yes. Nothing, dear. I was just thinking how glad I was that you’d made it back safely. War is such a horrid business.”

“Yes, Old Nan.”

The former baroness paused. “Have I forgotten something? Were we on another topic?”

“Nothing of consequence,” Tali lied, and the old woman smiled. “Ah yes, it just came to me that there was a jest I had wished to make.”

Smoothly, Talit strode up to the padded chest beside where her Old Nan was and sat on it, setting her crutches to the side. “And what was that?” she inquired softly.

“Oh, just that I was happy you’d come back in one piece this time.” She winked.

Tali forced a smile, but her need to do so came not from an objection to jokes about her missing leg. They had been a part of her life for over a decade and she was well used to them by now. Old Nan was repeating herself. She was forgetting things. There’d been hints over the past few seasons, but she was much worse now. “I am supposedly the goddess of fortune incarnate,” Tali replied, probing once more.

“And perhaps you have come to accept that, yes?”

“It is as I told you just now: I shall be Talit first and foremost, always.”

“Oh, but you will be,” Old Nan assured her. “Each vessel remains herself within the goddess. You should not worry. There will simply be more to you after you ascend.” Word for word, it was the same. Something in the young woman’s chest snapped. “And how you will love to tell me ‘I told you so’,” she repeated. This time, however, the elder noticed something amiss. She scowled and set her mug down unsteadily. “I fear I may not have the opportunity, dear one.”

“Old Nan?”

Merit looked her way, eyes sharp for a moment, as they had always been previously. She reached out with a gnarled hand and enfolded one of Talit’s. “I had a conversation like this with Dyric already.” She furrowed her brow for a moment, looking confused and trying to push through it. “At least… I think I did.”

“Granny Merit,” the young woman squeaked.

“No sounds of weakness, girl,” scolded the former baroness. “Those will not do.” She brought her mug up to her lips again and then stopped and scowled. “It is only water in here,” she growled. “The tea is still steeping. I had forgotten.”

Tali rose and hopped a couple of steps to grab the pot, returning in a heel-toe shimmy with it. “It is… a horrid thing to grow this old,” Old Nan admitted, “to be a shadow of oneself, to know it and yet not know it.” She stared ahead in reverie as Tali poured another mug for her. “Things you used to do with such ease drift out of your grasp and you’ve no choice but to accept it. A bitter pill…” she trailed off.

The young woman went silent and tired old eyes found her. More particularly, they found her stump for a moment. “How indulged I must sound, dear girl.” Merit took a sip of her tea, eyelids flickering as she savoured it, and shook her head. “You know far more about loss at your age than anyone ought to.”

“I know a thing or two about perseverance as well.”

“Oh, I have persevered plenty long,” Merti snorted. “When I was precisely your age, I stood there on a hilltop, just outside the forest with a boy I loved at the time and we watched flames consume Old Avince. That is how very much is inside this old head of mine and how hard it is to organize all.”

“Perhaps the Gift of Essence can help?” Tali ventured.

“I have tried it.” Merit waved dismissively. “Three times, apparently. I have written it on a scrap of parchment so that I do not waste what little time I have trying it again.”

“Old Nan,” pleaded Tali, “you must continue to persevere, please, for one more year and hopefully much longer.” She started to rise, but thought better of it, instead shifting to more fully face the old woman. “I understand that it is my duty to ascend, and I would not be so selfish as to shirk that, but I am frightened. For all of the Gift that I have, I truly am. No vessel of Vyshta has made her twenty-fifth birthday in over a millennium. I… do not think that my chances are very good without -”

You must persevere,” said Old Nan simply.

“And I shall, with every ounce of my being, but…”

“Talit’yrash, there is something I must tell you,” Merit began. “An admission I must make.”

Tali could feel her heartbeat accelerate. She swallowed. “What is it, Baroness?”

“I will not be among the living this time next year. Twice, in the past month, my bowels have failed me. On some days, I need to be carried down the ladder from my home.” She shook her head. “I have been coughing up blood for a week now. So I have taken -”

A long, low sound - impossibly loud - reverberated through the room. Tali leapt to her foot and grabbed her crutches as a second sound, slightly higher in pitch, cut through the elder’s words. It was the hornmaster. Three more notes sounded, each loud enough to be heard clear across Loriindton. Old Nan was covering her ears, muttering something, and then the last of the notes faded. It was time for the guests of honour to take their places. Sunset had given way to dusk and the former baroness would struggle to see much of anything in so little light. Tali drew upon the Gift to set every candle in the room aglow. “It is time for us to appear, dear Old Nan,” she announced, as the elder pushed herself free of her armchair with some difficulty. “Time for the mockery, but first, what was it that you were saying?”
Absently, Tali’s eyes went back to Baron Pecker and his ridiculous display. “Ah, a-hah, yes!” Merit replied, shuffling up beside the much younger woman. She leaned in and whispered with an impish grin. “It isn’t real, Talit’yrash. No more real than when you were twelve.”

Tali was about to protest and remind her of the serious nature of their conversation, but Old Nan seemed so pleased with herself that she had not the heart and, in any event, the old crone had likely forgotten. They could discuss it later. “As if I haven’t heard that one before,” she replied, rolling her eyes. “Come on now, let’s go. It wouldn’t do for the guest of honour to be late.”

Shuffling ahead of her with tiny, uncertain steps, Merit twisted carefully and gazed back upon Talit with fondness. “My precious Talit’yrash,” she said softly. “I want you to know how very much I love you and how proud of you I am.”




“So, are we still calling her ‘baroness’ because we wish to honour her or because she’s forgotten that she isn’t anymore and we wish to humour the old bat?” People laughed, most of all Merit. “You’ve lived too long, Baroness. Why, soon, there’ll be no one left to check your wild tales of Avincian days. Why, for all we know, you could claim that Avincians could all fly by means of their flatulence and we would have no choice but to accept your firsthand account!” The former baroness was well-known as a storyteller and, at times, as something of an embellisher. “But, of course, we wish you all the best,” continued the Master of Mockery, “many more years to your long and healthy life… and just as many where we have an easy excuse to hold a mete’stiroi!”

Hoots and hollers. Tali smirked guiltily. Near the other end of the dais, she could see Dyric grin. “Ah, and of course, it isn’t just our grand old lady who’s having a birthday today!” The master spread his arms and stalked up in front of Tali. Reaching out, he took some of her plum wine and downed it. “How could we forget our ‘twins of destiny’!?” He made twinkle fingers as he twisted to take in the crowd, “though, let’s be honest, Talit’s the only one people really remember, isn’t she?” She let out a guilty snort of laughter as Dyric’s smile grew pinched. “And a banner month it has been as well for our resident flamingo. Why, with how many Eskandr she sent to their little green building of the afterlife, perhaps people will finally remember her for something other than having one leg!”

“A girl can dream!” Tali responded from her seat.

“Dreams,” replied the Master of Mockery. “Those are good to have and, let me tell you, young lady, that all of us dream with you.” He shook his head and smiled, somewhat serious for a moment. “One more year,” he announced, “and the most obvious vessel of Vyshta we’ve ever had gets to ascend and all of get a whoooole lot luckier.”

People shouted and clapped.

“Don’t fuck it up, Tali.” He winked. “Seriously. I’ve already picked my lottery tickets for next year’s event. Just… don’t eat anything stupid or fight any more scagbiists or Eskandr. Stay away from sharp objects and… for Exiran’s sake, take the bridges and not the ropes, hmm?”

“I shall expect a healthy cut of your winnings,” she teased, and he made a strange face, twisting dramatically on the spot and regarding the crowd. “You see, this is how you can tell she’s not Shiin.” He shook his head and tapped his temple with a finger. “Not very bright.” He turned back to her. “Missy, it’s my job to mock you, not the other way around.” He paused again, twitching on the spot and taking in the revelers. “So… it’s just occurred to me that it’s been so bloody long since we’ve had a real live Vyshta, that nobody really knows how to use the damned thing!” He skipped up to her and leaned in. “I mean… Tali, what do we do? Are there… magic words?”

She shrugged. "'Please', perhaps? I dunno." He tilted his head. “Do we… rub your head for good luck?”

She glared. “Try it, bub.”

He leaned in conspiratorially. “Bribes?”

“Well, I never!” she gasped in mock horror.

“Ah, yep. It’s bribes,” he announced. “When they get indignant, you know.” He nodded knowingly, looking disappointed, and shook his head. “Typical Vyshta.”

Following his brief skewering of Talit, the Master of Mockery moved on, setting his sights on Dyric: “a proud yasoi nationalist who extols the virtues of all of our traditions… though he’s never actually tried any of them,” and “a politician who won a resounding victory in the last race he ran in: a footrace… against his sister.”

The Master of Mockery was finished before long and it then became open season on whoever sat on one of the three thrones. Many tried their hand at the honoured craft, though there were other pursuits for all different types. The long voyagers continued their trade, music belted out across the plaza, and people leapt and swirled in dance, Tali joining them more than once. Tetsoi were applied liberally, the dare squares saw plenty of use, and a Mez’Qadurat ring played host to some particularly exciting combats. Food and drink flowed liberally. Couples stumbled out to shadowed alcoves and hidden booths, magic shows lit up the sky, and people covered their bodies in exotic glowing paints of the tiims’archa. Tired children bounced and bounded around, hopped up on sugar and excitement, before congregating with a heterogeneous mix of parents, snail enthusiasts, and lifelong gamblers around the racecourse. Tali had sponsored two snails this year - Blue Number 8 and Mondo - though she’d been out of town and not seen them in action. As was customary, she chose two children to release her racers onto the course: a boy named Anthan for the former and a girl named Vaidii for the latter. Tali watched the start, of course, for it was always spectacular with a crowded field of collisions, attack, and jockeying, and both of her snails were still in it when she wandered off. Races could take a good few hours, and she had other things to do.

Setting off, Tali wound her way through the crowds, stopped every few yards by well-wishers, sycophants, or others who simply recognized her and wanted to talk with her. Jaxan: she wanted to find him. She hadn’t had the chances she’d hoped for to spend some time around him, but he was… many things that she liked and those who knew her - and some who didn’t - were always advising her to stop thinking so much of Arcel: a married man and - more importantly - a human. Still, as she walked, a tightness hovered about the top of Tali’s stomach, and she wasn’t sure why. Perhaps it was the war, or maybe it was sharing a space, once more, with Dyric, who was family and who she was not on speaking terms with. It could have been the looming threat the Eskandr posed to her people. There would almost certainly be Tar’ithan looking to slip into Loriindton and an army hovered somewhere nebulously nearby, she had been told. Most likely, however, it was Old Nan and the strange conversation they had shared. It was the old woman’s precipitous decline and unusual thoughtfulness.

A stabbing pain shot up Tali’s thigh and she grimaced and hissed, freeing a hand from a crutch handle and reaching down instinctively to rub at the spot. Instead, all that she encountered was the end of her stump. “Stupid thing,” she hissed under her breath, gingerly grabbing it and trying to massage away a feeling in a body part that didn’t exist anymore. She knew this phantom pain for a symptom of stress and worry, so she grit her teeth, took a couple of steadying breaths, and reminded herself that it wasn’t real. After a moment of conspicuous stillness, she decided that her best course of action was to go check in on Old Nan, who’d last been seated on the very comfortable Prime Throne of Mockery, lapping up the abuse.

Shouldering her way through the swirling throngs, Talit came upon her three-times-great grandmother being set upon by Lyen. The young woman had fought alongside the maledict and knew well her occasionally sharp tongue, but Lyen seemed utterly jolly, prancing about, slinging barbed jokes, laying hands on people - including the nearby Dyric and the tall red woman Tali had run into on the road last night - and consuming copious amounts of wine. Tali smiled despite herself and blushed a bit. She was just about to call out for either mocker or mockee's attention, because they seemed engaged in some sort of interaction that she wished to take part in, when Lyen reached out and laid a hand on Merit’s shoulder.

For a moment, there was nothing noteworthy about it, but then Old Nan froze, and a look of sudden and conspicuous pain filled her. Her eyes flashed Dyric’s way, having not yet noticed Tali, and she slumped dramatically to the side, eyes still open, unmoving. “Old Nan!?” Talit shouted, barreling through the crowd. People clustered round or drew back, and voices rose. “She isn’t moving!” one shouted. “She’s… she’s dead!” hollered another. Finally, Dyric: “It was her!” he accused, pointing straight at a shocked-looking Lyen. “That maledict! She touched the baroness and this happened.”







Location: The Crows' Nest // Date: February 25, 2057 // Time: 8:55 // Interactions: Nobody, goddammit.



Lysandra hadn't expected to be part of the mission, so being pulled from it at the last possible second irked her more in principle than anything. The commune was flying by the seat of its pants, with little organization or long-term planning: cats herding cats with often tragicomic results. It was as clear as Vincent's need to jump through a priceless stained glass window instead of having the brains to use that revolutionary invention known as a door. It was, apparently, an unfathomably complex apparatus and beyond he capability of his tiny pea-brain to grasp. It was not funny or endearing; it was more work for the people who'd been left behind, because they obviously didn't have their own things to do. To think I'd found you hot. Seated at her desk, Lys shook her head to herself.

She'd made a brief appearance, of course, and said a quick hello to the new weirdo who would either last here or be gone soon, but then she'd ducked back into her workshop. It had started the week in her hands, been cleared to make way for Ionna, been reclaimed, and it now looked likely that Lysandra would be asked to clear it again, because she apparently had nothing better to do. She had already decided that enough was enough. Three times in a week. She would put her foot down and refuse. Someone else would take the hit and bend over backwards for group goals this time instead of it being her.

For the past indeterminate amount of time, Lysandra had been doing what she did best: losing herself in her work. There was, to be fair, an awful lot of it. She'd poked her head out that once and generally taken care of the essentials that had called her name. By and large, however, she'd left others alone and been left alone herself.

Eight more rockets for her drones had taken shape, along with more sticky bombs, another high-yield explosive arrow, and the teardown of the Immortals. If they hadn't quite lived up to their lofty billing, they'd been reliably hers for a few years now. Progress was progress, though, and judging by the level of competence she played witness to these days, Lys would likely be forced into a larger role. She was presently engaged with some soddering on Defiant's weapon systems. Mechanically, Enterprise was finished, as was Discovery. The coils on Voyager's higher-powered motors needed some work, but the lions' share of the build was over, and such things had played panacea for Lysandra's woes many times over. All that substantially remained was programming and payloads.

Alas, her attention had worn thin and she was liable to make mistakes like this. She set her tools down, shifted the drone aside, and unlocked her brakes. Pushing herself back from the desk, Lys stretched and stifled a yawn. Throwing her arms out to the side and rolling her neck, she felt the pop and gentle strain of her muscles, ligaments and tendons. She twisted back and forth on the spot, alleviating some of the pain that always bedeviled her back. Damn, it felt good! Normally, this would be the right time to go for a wheel and stretch her arms a bit, but she was wary of being commandeered for something stupid. Instead, the commune's researcher made a few laps around her room, thinking as she paced, and the stained glass windows spilled multicoloured light over her as she passed under their shadows. For a moment, she came to a stop, light spilling over her legs in a pattern that rendered them three different colours. She found herself miffed, once again, at Vincent for just casually breaking something so irreplaceable. It was further proof that he had left his humanity behind: nothing had value or beauty anymore to him. Nothing had meaning. She shook her head to herself, remembering something, and wheeled back up to her desk, sliding a drawer out. That was not a life she wanted to live. Inside, was an old cellphone: his phone. Setting it upon the desk, she clicked her brakes into place, tossed the lid on her toolkit open, and got to work.

The first thing that the phone needed was a power supply. It wasn't charged and hadn't been for years. Unsurprisingly, the port was degraded beyond use, so Lys bypassed it, but the screen was finished too: a spiderweb of cracks and long-dead electronics. A full salvage operation would've been more work than she was willing to dedicate to this for the time being, so she popped the SIM card loose, fished one of her refurbished phones from a drawer, and slid it into place. She plugged the device into an outlet to charge and, since it took her away from her desk, took a moment to stretch again. Like some sort of overgrown child, Lysandra spent nearly a minute trying to line her legs up with the colours of the stained glass windows so that one would be red and the other blue. At least the black of her leggings was a neutral enough backdrop.

Yet, the distracted endeavour proved harder than it should have been. From its spot near the window, the intrusive glow of the mistle added white to the palette, and the air shimmered with an unusual dustiness. Lys furrowed her brow, remembering something similar in Amelia's room when they'd been running bloodwork. There had been nutritional deficiencies, almost as if her metabolism had become inefficient at turning nutrients into energy, but nothing to completely explain her deteriorating condition. Lysandra set hands to wheels and, casting around, set upon the sample jar where she'd left the swab from that incident. She remembered the strange whitish film that had clung to the sleeping woman's skin.

Lys ended up at her second desk, now: one that had not seen as much use lately as she'd have liked. Switching on the fans, she extracted the swab from its container and ensconced a sample of it in a microscope slide. Her stomach rumbled as she made adjustments and opened her notebook, and it rumbled some more as she sat up as straight as she could, annoyingly not quite tall enough to use her equipment properly. She shook her head and settled back down. It was both hunger and a need to visit the bathroom. The mystery, which had been set aside for long enough, would have to wait a bit longer, but she was thinking about it now. It was on her radar... just like food was.






Out above the sands circled froabases, their clattering and screeching roars carried on the wind. It blew hot and blustery, sweeping dust and sand across dune seas and bleak promontories. For a moment, the beasts seemed to take interest in a particular spot, flapping about in place and blasting it with a few bursts of fire. Then, they were encouraged to move on by rifle fire and magically-propelled projectiles from the army's scouting units. Lingering in the area, the soldiers sniffed around for anything out of place until a couple of them had detached themselves significantly from their peers. "Hey, Antonio," called one to the other in Torragonese, "You sensing any people?"



The Duque's people spread out, then, like locusts over a field, swarming the refuge. First came Frannemas' handchosen six and then more: captains, magery, knights. They could not be reasonably denied, nor did they truly force themselves upon the Refuge of San Agustin de las Arenas. It was the most casual invasion ever, assisted, of course by the presence of the twenty-five-hundred-odd armed soldiers who were busy setting up camp on a nearby rocky ridge and fortifying their position. For the student interlopers recently arrived from The Isla d'Amato this proved a gut check moment: flight, fight, or negotiation.

For those inside the Refuge, they suddenly found themselves inundated with requests for refreshments, tours, and stabling. In the last of these cases, Felix and Silas found themselves approached by a stern-looking middle aged woman. As they watched, she dismounted in a single smooth, Gift-aided motion and walked her horse, a beautiful ghost-grey plains charger, towards them. A gust of wind caused her riding cloak and deep crimson dress to billow. "Good morning, gentlemen," she greeted them, eyes scanning her surroundings, though this nuance would have been lost on the powergazer. "I take it you must be a resident here," she addressed Felix, "And you, one of our heroes from Ersand'Enise." She smiled, friendly enough, but it was a gesture of politeness, especially when coupled with her assertive tone. "I am Luz Suarez, a thaumaturge in his grace Huarcan Frannemas' service. Would one of you perhaps be able to look after Ispiritu here?" She brought the animal forward and it snuffled and whinnied. "And the other perhaps direct me to where I might find the rangers' quarters and some refreshments?" After only a brief hesitation, she handed the reins to Silas. "I have been tasked by my lord with ensuring that their aspects of this operation are in order, but I have also been riding for days." She certainly did not appear as if she had, but this was another detail that likely would've been lost on Silas.

If Luz was polite, then others were downright chivalric. Standing in front of the prison, Zarina found herself face to face with a knight, tall and handsome. His matching black armour, polished to mirrorlike perfection, gleamed in the desert sun. Across his back was slung a massive two-handed sword. He stopped in front of Zarina and addressed her with a surprisingly thick Parrench accent. "I am Thierry de Montblaise, a knight in his grace's service. I have been tasked with ensuring the safety and humane treatment of the prisoners. I do hope you'll understand." He bowed low and took hold of the Virangishwoman's hand, kissing it. "And what would be the name of the fair maiden I find myself addressing?" He looked up, utterly earnest.

There were, of course, those who fell at the opposite end of the spectrum. In front of Luisa appeared a tall young man, his skin deeply tanned and his hair kept short in a military style. His gold-plated armour, gaudy with jewels, was near to blinding. He stalked up to the tethered and the yasoi, ivory-white hip cloak fluttering in the breeze. "Conde Radolfo Frannemas addresses you," he announced, holding himself almost impossibly erect. "You are to address him as 'Conde' or 'your lordship.' Now, I imagine that you two have been placed in stewardship of these young ones. Your lord is to inquire after their welfare. You are to offer no outside interference or disciplinary measures will be taken."

Then, finally, came Clemencia. Having had her wheelchair, similar to those in use by the refuge, brought over, she proceeded to... wheel around aimlessly, gawking at this or that, peering around corners, or reaching out and touching walls. Sometimes, she would stop and fold her hands in her lap, seemingly at random, closing her eyes as if in reverie or mediation. At others, she would steal glances at the place's denizens, including Kaspar and Vieri, who were on patrol. After a certain amount of time, however, she began making her way determinedly towards the Red Tower.



Nobody was under any illusions, however, about where the most important events were taking place: the ones that would have the potential to shape not only the future of the students, but the tethered and perhaps even the country. These were in the hands of a young woman who had been introduced as Jocasta but who was, in reality Ayla Arslan: scion of a rival family. She presented her case with grace and eloquence and, just perhaps a bit too much of those. Matters seemed to be coming down to one issue in particular: the tethered needed to impress the duke. He had motioned for Escarra to give up the head chair and, after a long look had passed between the two men, the ranger had graciously done so. They sat at the great table in the centre now: six of them.

In the gallery sat other people of supposedly lesser importance or relevance, including another young woman who had been introduced as Ayla Arslan but who was, in reality, Jocasta Re. She had dodged a bullet early in the conference when she'd been required to stand and bow, managing to convincingly puppet her legs, much to the relief of everybody who had figured out the nature of the two girls' reversal.

It was all going swimmingly - perhaps even too good too be true - until the world froze. Jocasta - the true Jocasta - could feel someone else grab the strings of time and she grabbed back. When she looked out over the group, careful to move only her eyes, the tethered could see precisely three other people in motion: the duke's daughter, Avril; the duke's son, Augusto; and the duke himself. "She's not tethered, father," the first chirped. "Her nervous signals and body temperature are all wrong."

"The one who claims to be the Arslan girl is, however," added Augusto.

These were not normal people. How could all three of them know Temporal magic!? Jocasta sat stalk still, heart hammering. Against one, she decided that she could manage. Three people on this level, though? The duke turned, after a moment, and looked directly at her. Jocasta felt... fear, for the first time in years. "It's your heartbeat that gives you away, child." He blinked. There was no wonder or surprise in his voice, though he was, perhaps, intrigued. "You know something of Temporal magic."

Jocasta counseled herself to find her nerve. She was Volto Certosa: Veleno, a hunter and a killer. She was perhaps the most powerful human being alive save Hugo Hunghorasz himself. "I do," she replied as evenly as she could.

"August," said Huarcan Frannemas simply. Then, the duke's son was standing with his hand on her shoulder. Then, they were both in the middle of the high desert. Jocasta rocketed away from him, pulling on all of her Gift. "What in the five hells!?" she shouted, and her counterpart merely smirked. "Come now, Jocasta," he replied. "You didn't think people like us could have any fun back there, did you?"

She set her jaw. "Fun," she growled knowingly. They wanted a demonstration of strength? She'd pound this pretty little boy's face in - and it was very pretty, to be certain. Without delay or pretense, she pulled from the bounty of the sun and the sands and bent light and sound to cover herself. All around her, spots glowed incandescent with energies: decoys to mislead his senses. Straight into his mind she plunged, altering senses, perceptions, and emotions, but then it didn't feel right. He was coming at her from five directions and it was she who was having her chemicals manipulated.

With every bit of kinetic power she could muster, the Djamantese released a massive shockwave in every direction, breaking Augusto's concentration and buying her a precious few seconds to regroup and counter his chemical attack. "Hah!" he called. "You're pretty good."

Jocasta said nothing. She already had the threads of space and time in hand and it was her turn to appear somewhere else. She pulled on light as well and then she was in three places. Three identical arcane lances converged upon Augusto and she pulled more energy from the boundless heat of the desert, pouring it into him.

It didn't work. He drew and drew from her attack. She pumped more into it: on past 8.25, 8.5, and 8.75. How much capacity did this guy have!? For a moment, the notion that she might lose this battle of raw strength crossed her mind. Up past 9.00 she cast and he drew. Heat rolled off in infernal waves and the sand beneath began to congeal into glass. Sweat began to bead on Augusto's forehead, he strained, and she knew that she had him. Then, there was a blip, and a tiny point of the most intense light she'd ever sensed appeared in front of her. Jocasta simply grabbed space and leapt aside in time, even as a tremendous heat began to cook her.

Sweat began to bead on Augusto's forehead and she instinctively threw herself to the side. The tiny blip of blinding light lanced into the ground, melting sand into glass and boring so deeply through the stone that she could not see the bottom. She turned towards him, terrified, uncomprehending, and impressed. "Like that one?" her opponent crowed, "huh?"

"How do you make it so intense?" she wondered.

"Temporal focusing," he said simply. "Something a thaumaturge of your caliber should learn."

"And where would I learn it from?" she inquired, still on guard but too curious not to dialogue with him.

"Well -" He made a 'considering face', "-me, I suppose, or my father or sister. It's kind of a family secret."

"And I don't have to join your family to accept this generous offer?"

He shook his head, but then paused. "Well, in a sense, you do. My father is impressed, but he wasn't impressed enough and wanted me to see what you had." Augusto shrugged. "Long story short, you passed with flying colours and he's probably willing to agree to the Arslan girl's terms pending the takedown of that wyrm."

"That is... well," Jocasta replied. "I pray the alliance will be fruitful."

Augusto nodded. "I believe it will be. His Grace rarely entertains any sort of regime change in his lands unless he's the one perpetuating it. Your friend is... quite talented."

"Thank you, I suppose," Jocasta replied. "Should we return now? Everything back the way it was?"

"Yes," the Torragonese agreed. He shook his head disbelievingly. "But first... you're the strongest one here, right?" There was a hint of jealousy to him. "Just what is your RAS?"

His opponent of a couple minutes earlier grinned. "I'm actually more impressed with yours," she admitted. "I don't know my RAS to the decimal, but it's closing in on 9.5. I've never seen someone keep up with me that far."

"Not far enough, though," he amended. "Nine point five..." He let out a low whistle. "Is anyone else at the refuge close to that?"

She shrugged. "Plenty are strong. None over nine, though."

"Right." Augusto was all business now. "Time for us to head back."

"Indeed," Jocasta agreed. "Should I do the honours, or would you like to?"

He smiled and she smiled back. He was very handsome. "Ladies first!"



Nobody who was not a temporal magician would've noticed anything out of the ordinary aside from 'Ayla's' rumpled hair and she and Augusto dabbing at sweat with kerchiefs. For his part, Huarcan's demeanour softened noticeably as the negotiations went on. "Let it never be said that I am an unkind man," he boasted. "Where those who should have taken an interest in the welfare of the Tethered have let them down, I am not only willing, but eager to provide them with an opportunity." Standing, he strode over to the wall where a regional map of the San Agustin refuge and its surroundings hung. "As nobody has yet made extended contact with the wyrm, we shall sally forth tomorrow and force it to battle. I would like two of your Afortunado with each division of my army and another pair with myself and my personal entourage. I think it best if -"

He was interrupted by footsteps rapidly approaching. The door swung open with force and would've slammed into the wall had not Avril caught it in a kinetic grasp. Yalen and Isabella were there. "Your grace," said one, "I apologize for my rude interruption, but the wyrm has been detected.

"To battle, then!" barked Huarcan. "Alert the troops," he told August. "Alert your people," he said to Escarra and 'Jocasta'. He was already moving for the door, brushing past the two youths.

"I... beg your pardon, your Grace," injected one, "but the wyrm crossed through the very edge of our sensing range. It doesn't appear to be headed here."

People glanced around nervously. "Out with it, then!" barked the duke.

"It's headed for Hosta, sir. I'm sorry."




Act Two: Scattered to the Winds____ __ _ _

Chapter One: Kith & Kin______ __ _ _








"You speak like Eskandr, you know," said Alian, spitting into the fire. "All rough and sharp." He was a rather stout and scruffy man of Kressia who held little love for humans, his fellow yasoi, or - really - much of anything except his beloved jam'bys. In truth, none of the others had ever seen him without one of the flavourful seeds in his mouth: sucking, chewing, spitting, his teeth stained with its tar. "People 'round here," he continued, "they've let some Parrench into their tongues: big, expressive vowels, those weird 'r' sounds." He tossed another log into the fire. The sun had sunk beneath the horizon and the forest was now starting to experience a second sort of life: a sort that humans, in their instinctive fear of the dark, never got to experience. "You'd best practice," he grunted. "Don't care how, but you'll give yourselves away."

Dinner had been served: rabbit and wild turkey caught on the trail, in a stew with some herbs and root vegetables. Then, there were the tiims'archa - starlight snails. As the final bit of daylight faded, the forest lit up with them: sparkling points of light in a dozen different colours. "Quite q-b-beautiful," remarked Jyluun, "Are-aren't they?" She was small and odd: with long whitish-blonde hair that formed threadbare curtains about her face, and a penchant for random trivia. "Th-they were actually um... brought to to Parrence by Loriindton'soi for... farm-farming and ssuch." She shrugged, taking a quick sip of her herbal tea. "Then they went feral." She sipped again, falling silent, eyes darting between the others. Around them, the light show was just beginning, with thousands of the invasive snails twinkling in the dark with their bioluminescence.

There were other lights too, of course, and the small group of six people wasn't blind and deaf to the presence of other groups of travelers in the night. In this deepest part of the Parrench woods, there were few enough towns and inns, so the safe drinking water, plentiful game, and location about a half-day's ride from Loriindton combined with the ethereal beauty of the tiims'archa's nighttime displays to both give the Île Scintillante its name and make it a popular stopping place for traveling parties.

In the distance, from the trees close to where another fire had been not twenty minutes prior, Calitan, Eliis, Alian, Jyluun, Ashon and Hylani could hear someone whistling a familiar childhood tune: Niico Fayil Luun'ithan (Three Yellow Roses). It was a song and a game. One person would say the first line, placing the three yellow roses in some unusual spot, and the second player would begin the second line by repeating that spot and have to rhyme the ending. Then, they'd make up the first line of the next verse, and the original first player would rhyme.

Then, out of nowhere, Jyluun raised her voice. "N-niico fayil luun'ithan, y-yca duul hax!" she called into the forest. There was a long pause, and the others looked her way with varying expressions. Then, a faint response from up in one of the trees. "Yca duul hax, ela tajuup yax?" It was basic, but the other party was willing to play. "Niico fayil luun'ithan," it called out, taking the lead, "pen juu Escan!"

Ashon rolled his eyes at the irony, but decided to respond. "Pen juu Escan? Senii shoi a'lan!" A couple of his companions snickered. "Niico fayil luun'ithan," Eliis eagerly began, "pen juu Reluuz!"

"Pen juu Reluuz?" came the response, "shoi in'yr duuz!" It looked like they were going to kill off all of the poor little roses tonight and then both groups would seek sleep. "Niico fayil luun'ithan, Senii shoi al'yr!"

"Senii shoi al'yr? aly'goi thiir!" another of the six chimed in, finding the perfect rhyme. For all that they were in a war and on potentially hostile territory, this entire unexpected exchange had been a mirthful moment and a reminder of their shared yasoi kinship. "Niico fayil luun'ithan," added Eliis, not yet wanting it to end, "Hoam'a yrash'osmax."

There was a pause on the other end and, for a moment, they wondered if their mysterious counterparts had given up. "Hoam'a Talit'osmax? Omei! Et ap nax!" Faintly, they could hear the sounds of distant laughter, but the knowledge of who it was coming from robbed it of any pleasantness. The responder could've just been making a joke, but the actual Lady Talit had been present at Relouse and it was not unreasonable to think that she could also be headed to Loriindton - her hometown - at this very moment. Suddenly, the half dozen Eskandr-aligned yasoi found themselves at the crossroads of both great peril and great opportunity. There was, potentially, their greatest enemy, mere shouting distance away. She was, by all accounts, a fifth wheel monster who had cleaned house at Relouse, but their own abilities were not inconsiderable, and perhaps combat was not the only way to approach her. The question now became one of their next course of action: should they remain hidden, fight her, spy, or perhaps take the opportunity to ingratiate themselves with her? However, before they had more than a minute or two to discuss and prepare, the choice was taken from them.








Talit had heard that there was an eerie beauty to the nighttime forest: an ethereal quality, if you would. The people who'd said so were humans, though, and she didn't much understand it. Yanii eyes were their strongest sense, but even those were poor: limited in detail, light-hungry, and able to see only false yellow. Their hearing and smell were muted and imprecise at best, and so the dark, which robbed them of their one half-decent sense, inspired only fear.

The yasoi lay there on a branch: right where it was wide and met the tree. One arm dangled over the edge and the bare skin of her foot pressed gently against the rough bark of the trunk. Most of the others were up here with her. She could see their cloaks draped over nearby branches. Some - those who had lived among yanii long enough to pick up their habits - used the Gift to make small lights as they read or looked around. Others slept on the ground, a profoundly vulnerable position, and it then became their task to keep watch over the horses. Animals of the open plains, they were ever skittish and uneasy in the trees. Rolling over, Tali gazed down at the little area where they were kept, picking out Pishcar. He was a dear big beast: sweet-tempered and well-trained, willing to tolerate her copious use of the Gift and the way that she sat slightly skewed in the saddle.

Shifting again, Tali dangled her leg into the empty space below, swinging it idly back and forth. She'd had a bit to drink, inadvisable though it was, but she needed the comfort. Her birthday was in two days and she would arrive home just on time for it. Twenty-four years, she'd been alive, and a tightness invaded her stomach. If she were Oirase, she'd ascend within the next year. Like all good yasoi, she kept the gods, but the thought of giving up herself, of being subsumed by the goddess, was not truly an appealing one. The idea that her memories, her personality, and everything that she was would make up only one tiny part of what she would become... in truth, she would be lost. Yet, Tali was almost certainly not the Bringer of Life. If she was a vessel, as her ability for magic suggested, then she would be Vyshta. If the idea of ascending taunted her with unease, then being the Uncrowned Bringer of Fortune was a fate far worse, for her vessels never lived to twenty-five. They were killed by Damy and Exiran. What have I done to deserve your ire? she asked them silently. Is a destiny beyond my mortal control enough to condemn me? She still had the bottle, and she lifted it to her lips, melancholy. She could not let the others see her like this, of course. They already thought her half a child. Three quarters of one, more like, she thought wryly. Fuck it. She took another sip of the melon wine.

Between the thick canopy and some cloud cover, there were no stars to be seen tonight, but the hundreds of tiny points of light that lived with Tali in the forest became a replacement: tiims'archa - starlight snails. The nearly twenty-four-year-old heaved herself into a seated position, stuffing the cork back into the bottle and scooting along until she could stuff the bottle into her pack. They'd been eating the slimy gastropods earlier, roasting them on the fire until they popped and sizzled. Some burst in showers of glowing colour. Others lit up the party's cheeks and traced brilliant lines down their necks and into their stomachs. Red, orange, gold, and purple stained their fingers and pulsed through their veins in turn. Each lasted only a couple of minutes, and it was best not to mix colours or you'd end up with a smudgy brown. Tali glanced at the others and a handful were still stirring. A few had been sour sports, but most had gamely eaten the horribly bitter novelty food. Maybe the relief of their nearness to Loriindton had helped, but they'd done eating dares: could anyone hold a Green Meanie on their tongue? Would anyone eat a Red Razz or a Thundersludge alive? Lyen had nearly hurled but, by Damy, she'd done it! In retrospect, the dares were probably why Tali had started drinking. She liked to win and always had: almost as much as she liked to be liked, but she wasn't a fan of consequences. She and Lyen had gone through most of a bottle. Otios was big and glowered at anyone who tried to take some of his. Esmiin had passed out and they'd nestled her right in the bole of a tree for safekeeping, where she curled up like a little kitten. Tali had joined Jaxan in drawing... things on her face, but a couple members of their group had actually traced their tetsoi with the tiims'archa juice.

In truth, it had all been a little bit calculated: the probable vessel of Vyshta was under little illusion that things were grim. The Eskandr were running rampant in Parrence and an army was headed even this way, most likely to issue subtle threats, but it was going to be here nonetheless. And then, five days ago, she'd stood beside literal piles of dead, as had Otios and Lyen, Esmiin, Adric, Jaxan, and Selest. It had been an unusually quiet ride in some ways.

Such foolery as tiims'archa and a few good drinks had been sorely needed. Tali wasn't so naive as to believe every aspect of the yarns that Old Nan Merit liked to spin. 'Golden ages' are often golden only through the rose-tinted lens of nostalgia and reminiscence and, even then, only for some people. The young woman grinned. She wet her lips and began to whistle. It had been her third great childhood obsession and so she was unusually talented in that regard. She started with 'Nyra Went to Market' before moving on to 'Three Yellow Roses'. It wasn't her own group that took up the song, however. Instead, there came a faint reply from one of the few bonfires still lit, some hundred or so meters away.

"Niico fayil luun'ithan, yca duul hax!"

Tali realized that she didn't actually have a response prepare, but she managed to bumble something acceptable out. "Yca duul hax, ela tajuup yax?" She snorted in mirthful embarrassment the moment she was done singsonging, but she had a better opener ready for the next verse, and maybe a bit of news with it. "Niico fayil luun'ithan," she called out, "pen juu Escan!"

There was a pause, and her eyes found the distant twinkle of that other group's fire. "Pen juu Escan? Senii shoi a'lan!" She could pick up distant laughter, and a few of her own people perked up. "Niico fayil luun'ithan," said a different voice - a male voice - this time. "pen juu Reluuz!" They had accents that she couldn't quite place.

"Pen juu Reluuz?" called Lyen, "shoi in'yr duuz!" Tali grimaced. Between Eskand and Relouse, it looked like the poor little roses were doomed this time. They wouldn't survive their adventure. It actually made Tali kind of sad, but she'd always been an overemotional drunk. Then, Lyen had more. "Niico fayil luun'ithan, Senii shoi al'yr!"

"Senii shoi al'yr? aly'goi thiir!" another new voice replied, finding the perfect rhyme. For all of the uncertainty that surrounded them because of this yanii war, even coming out in their rhymes, exchanges like this were profoundly reassuring things. Her people remained her people: stubbornly refusing to close themselves off. "Niico fayil luun'ithan." It was one of the earlier voices, and its conclusion made her smile. "Hoam'a yrash'osmax."

"Well, that's all you," remarked Otios from nearby. He'd lived long among the yanii and had clearly been at least somewhat uncomfortable among his fellow yasoi at first, but he had a wit about him that popped up on occasions like this. "Hoam'a Talit'osmax? Tali chirped in reply to their distant friends. "Omei! Et ap nax!"

That drew a few laughs and the 'Lady of Loriindton' bowed at the waist, still seated. She'd be home tomorrow, with much to do and Arcel relying upon her again, but her first day was going to inevitably be given to sleep and her second and third to the mette'stiroi for Old Nan Merit's 172nd birthday and her and Dyric's 24th. "Hey Esmiin!" she called. "You up?"

"How can I not be?" came the reply.

"Adric, Jaxan, Lyen?"

She received a chorus of affirmatives. Talit scooted forward a bit more. Slinging her bag over her shoulders, she swung down until she was dangling from a small nearby branch. She let herself hang, though, for a long moment, allowing hesitation to seize her, but she brushed it aside. This was the very essence of being yasoi: not to live in a little bubble of fear and need, like humans did, but to venture, and to want! "We should go meet with them," she recommended. "I'll see to good beds for everyone in town tomorrow, and we can sleep whatever happens off." Letting go, she dropped the ten or so meters to the forest floor, breaking her fall with some Force magic and landing in a deep crouch on all threes. Placing her hands on a fallen log nearby, Tali drew from it, crafting a new pair of crutches and slipping her forearms into the cuffs when they were done. Around her, she could hear others hitting the ground.

From the direction of the fire came raised whispers. The fifth-wheeler knew that her name preceded her. They were likely now going on about what she'd be like, or else scrambling to come up with a welcome. Feeling a bit impish, Tali took off at a brisk jog, or at least her best approximation of one. All these bipeds always outstripped her unless she leaned into the Gift, but they arrived more or less at once. Around the other fire were another group of mixed age and gender: fellow distance travelers by the look of their clothes and supplies, as opposed to locals out on some errand. "Hello, rhyming partners!" she chirped, pulling a bottle from her bag. "I'm guessing you know who I am." She grinned ruefully. "But my companions are Otios'yyia'thala, Lyen'ivhere'zulc, Adric'miito'calan, and Esmiin'altan'venduul. She paused, smirking and jerkin a thumb in Jaxan's direction. "And this guy who just sorta showed up." He shot her a glare. "Jaxan'orad'anthii," he corrected. "And you?"







Act Two: Scattered to the Winds____ __ _ _

Chapter One: If We Burn, You Burn with Us______ __ _ _








White cliffs divided a sea of water from a sea of grass, and it was across the latter that a single white horse made its way towards a single black one. They stopped and swirled about each other, their riders stabbing back and forth with suspicious eyes and imperious pulls of the reins. It was a windy day, and the hair of two kings joined the field in lashing waves. "You think you have won because your little town still flies your flag," mocked Hrothgar. "I will ravage your land and break your people so that mine may have this place."

"Then you are a fool and a murderer, for you will do neither and anyone is free to come live in Parrence so long as they keep the law and the Gods."

"So then they are not truly free. You speak from both sides of your mouth, young king."

"I tire of this," replied Arcel shortly. "We are here to discuss the exchange of prisoners."

Hrothgar wheeled his horse about, taking in the land surrounding them for a moment. "I will accept terms, you know: cede the Vitroux and I will take my soldiers off of this land. Else it will burn."

Arcel waited, statuelike. It was clear that he would not even consider the matter. "Alright, so be it. You want to discuss prisoners."

"I do not wish to speak with you for a moment more than I must, so I will dispense with the bargaining. One for one: a straight exchange, with any left over to be exchanged for gold."

Hrothgar shook his head adamantly. "Ah, but that favours you, boy king."

"I cannot take all of the credit for my people being better fighters. That belongs to our lord Echeran-Sept."

"Better at looking to their purses, perhaps," snarled Hrothgar. "We are here now." He spread his arms. "You failed to stop us. We won the fight and we will win many more."

Arcel tilted his head dubiously to one side and smiled knowingly. "Thus it is said: the more that they want for strength, the more that they shall boast of it." He looked down his nose at the elder king. "You lost near half of your force and no more are coming to save you. You have no supply lines and no escape. Your boats are black timbers outside Relouse. You are not fooling anyone. You shall die in Parrence, your majesty."

"Perhaps." the Eskandr pressed his lips together and nodded slowly, sagely. "But then I shall make certain that Parrence dies with me. Be careful what you wish for, boy."

"So, you shall not accept my offer of one for one?"

"I shall not."

"Then, as a gesture of mercy and good faith, I am willing to trade all those that I have for all those that you have. You will not receive better."

Hrothgar's face became cold and analytical. He studied Arcel and then scowled out across the plain. "You will pay me five Parencs per head." He pursed his lips and nodded. "Then we will have terms." He made himself tall in his saddle.

"That is an insult and you know it," spat Arcel. "I negotiated in good faith."

"I did not. Yet, here we are." Hrothgar paused for a moment. "The truth is that, unlike you, I am unhurried to have them returned. They are hardy people and willing to sacrifice, else they would not have come here. Besides, boy, I know that your soft, weak greenlander gods would not allow you to visit harm upon my brothers and sisters you have taken." His grin was toothy and superior. "So I shall allow you the privilege of feeding and sheltering them while my army burns your farmsteads, rapes your women, and puts your children to the sword. Or," he offered, "You can pay the price."

For a moment, Arcel closed his eyes. He breathed deeply and his shoulders seemed to tremble. A gust of wind caused both of their cloaks to flap for a moment. Then, he reared his head back and looked up at the sky. What emerged from his throat was a sound most unexpected: a laugh. "You are," he admitted, "truly irredeemable. Truly evil. I pity you for what you will never know." He shook his head and brought his horse around until he was perhaps a foot from Hrothgar. The two animals snuffed and snorted at each other. "Mercy is not weakness," he replied. "It is goodness. His eyes burned at his fellow king. "Goodness is not a failing. It is what allows us to thrive."

"I grow tired of-"

"I am not finished, you heathen." Arcel snarled. "Unlike yours, our gods do not require or revel in human suffering. We do not want it and we gain no favour from it, but make no mistake: The people of Parrence will never bow to you. We will not tolerate your injustices and depravities, as we would not those of Avince." He was glaring now, inches from his counterpart. "You'd do well to remember that, for all of their efforts, it was not your ancestors who brought down the empire: it was mine." He pulled back a bit and shook his head tightly. "But I do not wish for the innocent people of Eskand to suffer as mine have. In that spirit, I offer you one final warning: turn back from this path now or I promise you that any further violence visited upon us shall be returned tenfold. If we burn, you burn with us." With that, the King of the Parrench snapped his horse's reins, wheeled around, and galloped away.

"Ha!" laughed Hrothgar after a pause. "Hahaha! Now that you are finished your tantrum, little boy, I shall see you on the battlefield." He regarded the young man's back for a moment. "I will kill you, there, Arcel! I will sit your throne, bed your wife, and rest your crown upon my head. Your body shall go to the wolves, your lords shall pledge their loyalty to me, and your people call out the names of my gods! I will savage you, boy! You should've taken my offer!"

That same day, an Eskandr force struck inland from the coast. It ransacked five villages and put them to the torch. The die was cast.

Arcel had known the truth that his enemy had carefully hidden, however: while the Battle of Relouse had been a tactical victory of sorts for the Eskandr, it was a Pyrrhic one. They could not meet the Grande Armee again in pitched battle, not unless Hrothgar was able to convince the jarls and underkings back home to send yet more of their young men and women to fight. They were stranded in this place, forced to march southwest or southeast to friendlier lands through hostile ones.

Many had made land here before, but these had been coastal raids. They'd been left only with the sense that Parrence was soft and green, that its people kept different gods, and that it was a place of long, warm summers and great abundance. Now, as the army splintered and spread into raiding parties, for even such a rich place struggled to produce enough for a force of their size, they saw it for what it truly was: blue skies and puffy white clouds, endless fields, brooks, and dells, cicadas humming in the tall grass as crops sprouted with enviable ease from deep, loamy soil.

But most of those crops were not ready, and would not be for months to come, so the Eskandr brought only more death to this place. If they could not make use of its bounty, then neither would the Parrench. Like the fingers of a great, ungodly hand splaying out across the map, the five armies of Eskand carved their way across it, and fields of cabbage, wheat, and rye became fields of fire instead.

To the west, under the command of Gudrid Fangtooth, an army rounded the Baie des Baleines, sweeping south towards Kressia and its ostensibly friendly forces. A second forded the Asquelle within sight of Loriindton, using bridges that the yasoi had built, but was under strict orders to do nothing further to antagonize the nominally neutral party. One, under Bjorn Coldfist and Brunhilde of Hegelo, traveled south to reinforce the tenuous Eskandr holdings to the west of the Vitroux, and Hrothgar himself struck Eastward with the largest force for the near-undefended city of Chamonix, in a bid to cripple the Parrench East and annex it.

It was the final and second-greatest of these fingers that carved the widest swath, perhaps. Led by Sweyn Thunderspear, with the Nashorn, Hildr the Red, and newly-minted Æresvaktr Ulfhild of Ulven under his command, it hugged the coast to Port Morilles, before preparing to hook north, towards the vast arid plains known as Tourarre.

Against these forces, Arcel had set his best generals and fighters. While Gaston de Boullieres pursued Fangtooth's forces around the Baie, Guy de Montcalm and Isabeau la Sournoise shadowed those headed for Vitroux, hoping to force a popular rebellion against the recently-established Eskandr rule. Jean du Soleil Invaincu harried the Asquelle force relentlessly and, following a late start, Arcel himself led the effort against his royal adversary, eager to relieve the soon-to-be beleaguered defenders of Chamonix. To his beloved Queen, Eleanor, and her brother, Sir Perceval de Perpignan, he entrusted the task of tracking down and destroying Sweyn's elusive army. It was one that demanded success, for the crown's relations were always... complex with the Tourarre at the best of times, and even more so now following the capture and ransom of the Baron of Hierbamonte at Relouse.

First, however lay Port Morilles: hometown of Camille de la Saumarre, the young maid blessed of Dami who had distinguished herself on the battlefield at Relouse. The king's banner yet flew from Castle Espadon: its grim grey walls standing sentry over the once-bustling fishing town, its keep filled to brimming with those residents who were unable to flee elsewhere or take shelter in the seaside caves.

For three days, it held firm against the fury of the southmen, warding off attacks magical and mundane alike. In the face of Sweyn Thunderspear's shattering attacks and the inhuman might of The Nashorn, its valiant defenders repelled thrust after thrust, sealed breaches in the walls, and toppled siege towers. In Orpahe, Echeran, and Dami, they placed their faith. For deliverance by the Queen's army, they fervently prayed.

On the fourth day, the Eskandr broke through and the gods left the defenders to their fate. Like blood pooling from what had seemed a small wound, raiders spread out across the castle grounds with inhuman ferocity. The smoke could be seen spiraling into the sky from miles distant, and the mounted portions of the Armée de la Reine detached from the rest and rushed ahead in a desperate bid to meet the enemy and dislodge them from their savagery.

They were met instead by screams and the sight of hundreds of women, children, and elders fleeing the burning castle and ravaged town. "The cliffs!" shouted one dressed in what had been fine garments a few days previous. "They undermined the cliffs! If they fall, everyone sheltering in the caves is dead! The town shall vanish into the sea!"

Another shook her head adamantly. "The fire!" she insisted. "The fire first!"

"Foolish girls," huffed an old man, red-faced and clutching his chest as he ran. "You know nothing of battle." He shook his head and pointed north by northeast. "The town is lost and the people in the caves are not stupid." He posted his hands on his knees, struggling. "The Eskandr are headed that way." He pointed, weakly, again. 'Twas the threat of your advance that scared them off. They have perhaps an hour's lead on you. You might catch them yet and avenge Port Morilles."

Eleanor brought her horse to a stop and gazed down sternly at the elder who seemed so certain of the course of action she should take. "I would know your name," she commanded.

The old man sunk to one knee. "Sir Reginald de Bournaise," he rumbled. "Late of his majesty Rouis' service. My queen, it is an honour."

"We do not have our full force, Sir Reginald. We have ridden out ahead of the others and it appears to have saved lives. For this, we must thank Oraphe."

"Praise be," said one of the women standing close to him. "Praise be," murmured the other, bowing her head. The Queen was little interested in the theatrics of prerogative and status. She glanced about her. On hand, she had some two hundred cavalry, included in their number were Sirs Maerec and Caelum, the maid Camille, the Drudgunzean Arsene, and Arcel's executioner: Arnaud. Percy had been left in command of the main force and was doing his best to motivate them, or so she hoped. Eleanor nodded. "For three minutes," she announced. "I shall take counsel. Be concise. Then we shall have our course of action."

Then, an intrusive voice: "My Queen!" It shouted. It belonged to a young soldier. He knelt before her, hand clenched over his heart."My Queen, I am sorry to interrupt, but we have captured an Eskandr. He is lucid as those beasts ever are and my captain believes we may learn something from him."

"Ideas, people," Eleanor commanded. "Ideas now." Whatever their course or courses of action would be, the decision would need to be made promptly. Then, as if placed there by the Gods themselves as guidance, a wisp of smoke billowed into the sky from the north: the sure mark of an Eskandr raid.








Sweyn knew what his duty was. His continued leadership of the Æresvaktr, after Thorunn's rise during the battle, was contingent upon his success but, more importantly, perhaps the success of this entire endeavour was. He was not here to bleed men and resources on a pitched battle with the Parrench. He was here to pull a great ruse and a trading of roles, and to hit them where it hurt most and was expected least. As his sixth bolt of lightning struck the distant collection of huts and pens that constituted a village, he wheeled his horse about and returned in the direction of his army.



Because he did not speak, many believed The Nashorn a dumb brute. Yet, was it not he who had saved Hrothgar from death at the hands of Arcel? Who had captured the Tourrare that was burning their ships? Was he not now laying waste to this enemy village of 'Clairvogne' without the use of smoke or fire? He stood near the altar of its church, the bodies of village men and monks surrounding him. The gold. Churches always had gold: chalices and such. It was usually kept in a lockbox behind the altar but, when they had time to prepare, it was often in a secret compartment beneath.

The monster of a man bent over, then, and ripped up the rug, looking for the customary trapdoor, salivating over the gold that was to be his. How he loved gold: the shine of it, the rich colour, all of the pretty patterns carved into it, how he could run his fingers over its smooth surface and feel where the soft metal had been worn down by human hands and where it had not. He wondered what colour and what alloy it would be and if there would be any gemstones set in it. With great eagerness, he searched.

There was no secret door, however. He tore up more and tossed the scraps aside with a snarl, casting his gaze to the rafters. Perhaps it was there, he decided. Then, however, a voice: "Looking for something?" it mocked, and he turned to see a boy, perhaps twelve years of age, standing in the doorway. "You won't find it, and even if you do, you won't get it!" The anger overcame The Nashorn, like it often did in situations like this, and he picked the boy up in a fist of Force. Stalking forward into the open, he smacked him into the wall: hard enough to send a message, but not enough to break him, and pointed angrily into the church. The child's bravado was gone. He shook his head, crying. The Nashorn smacked him again into the wall and he let out a scream. All that this stupid kid had to do was give him an answer. Why did people just have to make his life harder? It was much easier to obey, and yet they never did, eager to die for silly abstract things. The Eskandr pointed again, more vigorously, at the church, but then he felt something in his head: a dizziness that caused his world to blur and sway: essence magic! Dropping the boy unceremoniously, he fought it off, countering the effects with magic of his own, for he was not a dumb brute as they said he was.

Casting about with his sixth sense, The Nashorn felt a collection of energies out in one of the fields and he stalked towards it. A colossal wave of Force flattened crops just beginning to lengthen under the late Stresia sun and he seized upon a human shape that was dragging itself free of a wagon reduced to splinters. There, he beheld a young woman, dressed in a long white robe that he only now noticed was similar to the boy's. She was slight but pretty, with curtains of hair the colour of gold. Splinters stuck out of her left leg and blood stained her clothes. The Nashorn shrugged off a couple of weak Force attacks and grabbed her by the hair. "You idiot!" she wailed, her hands pounding and clawing at his armour ineffectually. "Let me go!" Let me go or -" He tossed her into the muddy ground and she coughed and sputtered. Crouching in front of her, he grabbed her by the neckline and pointed emphatically at the church. "You wish to find the Gods?" she snarled, "You will soon enough. You've doomed us all." She shook her head bitterly.

Tearing his helmet off, he glowered at her and grabbed a handful of her hair, pointing again at the church, a noise of frustration escaping him. All of this for no gold. Ulfhild was somewhere in the village as well, destroying and plundering what she could. The Drudgunzean, Hildr, was supposed to be doing the same, but he didn't trust her. If they knew of old and did not tell him, or if they stole what was always his, he would crush them. "I know what you want, you animal," hissed the pretty woman. "You won't get it." She shook her head. "It's up on the mountain, under his protection."

The Nashorn twisted to regard Mont Errante, wary of a trick. Whose protection? he wondered. Others had screamed that 'he' was coming and pronounced doom upon the Eskandr the same as themselves. At first, the Æresvaktr had dismissed it as the mewling of the weak invoking the wrath of their gods, but there was now a place attached to these pronouncements of doom. Who was it that these villagers so feared? Some mountain warlock? A local deity, held over from before these lands had gone Quentic? A ruthless lord? He turned back to the woman and motioned with his arms for her to rise, but she met his gaze unflinchingly. "I am lame, you heathen, so you will either have to carry me or kill me." She threw her arms out to the side. "I do not care in the slightest. You have ruined that which sustains and pacifies him." She took in the village: houses collapsed, people killed, livestock butchered or set loose and fields flattened. It had been important that there be no smoke, The Nashorn knew, no fire. "I doubt even I could placate him now." She laughed bitterly. "We are all going to diiieeeaaaah!" Her words ended in a scream as he grabbed her by the hair once more.

Something was not right with this village. He sensed it was not just the usual threats and superstitious. This cripple would have to be his gold for now. She would have to be made to speak. She hammered and thrashed at him with hands and the Gift alike and, when he lifted her by the hair so that she dangled, eye-to-eye with him, she hollered insults at him and spat. The glob of saliva missed his eyes and landed just below the right one, causing him to blink. He drew back his free fist and smashed it into her. The woman's head snapped back and she went limp, but he did not strike her again. She was so small and golden and she looked peaceful, finally, with her eyes closed and her bloodied nose. She would sleep for now, he decided, and when she woke, hopefully the Thunderspear would be returned. If not, then perhaps Ulfhild or Hildr. Then, they could get the answers out of her.







Act Two: Scattered to the Winds____ __ _ _

Chapter One: Favoured of Móður_________ __ __ _ _







It was a cool, foggy morning when the five longships slid out to sea from their makeshift port. The sheer chalky cliffs of La Baie de l'Éperon offered few landing places outside of Relouse, Megeron, and Port Morilles and scant shelter from ocean waves. The vessels hove to momentarily as they rounded a makeshift breakwater and set their sails, laden with those handchosen by the king to deliver his message and prisoners who would bring the best ransoms. Then, they were on their way south: specks against an endless grey blue canvas.

The Navelin Sea rolled and undulated lazily: its waves like the hills of Parrence. After two days, the seagulls were behind them. Two more, and they were skimming over the Sargasso Beds just East of Sturmreef. Then, on the fifth, the sea bared its teeth. The hills became mountains, and the Eskandr were forced to seek shelter on a small island with naught but an empty fishing camp, some caves, and altogether too many birds. For a day and a night they hunkered down, prisoners lashed to the masts of their ships, beatings for their most hated one suspended as Father, in his wrath, did the job instead. Thunder rippled across the heavens - hoofbeats of his great horse, Sortorden - and streaks of lightning lit up the night. In those brief flashes, where a limitless expanse of thrashing, whipping water was illuminated, some swore that the island was haunted. Some claimed that it was the Sea People, beloved of Móður. Others claimed to have seen a trio of longships lashed to the rocks in another small cove: ghosts or else pirates who had refrained from attacking only because Kol's ship flew the royal banner of Sturmreef.

Regardless, there were those who found sleep anyways in their caves and, when they rolled over in the morning, the wind was gone and all that remained of the rain was a sticky grey drizzle that coated every surface in sight. This did not include the 'ghost ships' or the 'sea people' from the night before. Both were gone as the five ships set off again, or perhaps they had never been there at all. Three more days passed at sea, in the open waters that few but the Eskandr dared to navigate. They did so by the winds, the currents, and the stars at night. The sky turned blue and the breeze bracing. Any time that had been lost was quickly regained. Spurred onward by liberal use of The Gift, the five long, low drakkars raced toward Meldheim.

On the fourth day, as eyes turned to the skies in the hope of sighting seagulls or the waves in hope of finding fish, something else was sighted instead. A trio of longships - some claimed the same ones they'd seen sheltering from the storm - cut holes from the horizon's canvas. The five tries to signal the three but had little luck before the blue skies gave way to a fog bank and the quarry was lost. The sun set and rose again to the bleating of birds and the slapping of fat fish against the longships' oars. "Not long now, boys," rumbled the tillerman, but eyes still watched for the mystery ships. A couple claimed to have spotted them shortly before land itself was sighted, skewing east. Some supposed they were headed down the windward coast to Vigholm. It was hard to say, but made fodder for idle speculation in between discussions on the gold they would spend, the friends and loved ones they would see, or the portside whores they would fuck.

It was dark when they made landfall, coasting into Meldheim's forest of piers. Five moons glowed softly in various shapes and shades and hundreds of torches and fires twinkled under the stars, tracing crooked lines up the hills from which the Grøntempel and the Kongesalan watched over the city. In the distance loomed the hulking black shape of the Eldfjall, its molten fury placated today and for the past hundred-thirty years.

Standing on the docks was a woman surrounded by men. Some secured the lines and made fast. Others leapt aboard the longships to remove treasures and prisoners alike. There were as yet more, though, who waited to receive the king of Sturmreef and to hear his words and those of Vali the Twice Born. Beneath the formality of greeting burned an eagerness to hear news of the battle. Had they met with victory or defeat? What of this person or that? The strangely dressed one who spoke with an accent: were he and those with him the Kressian delegation? Had they proven themselves in war? Finally, and most pressingly, they asked: would there be land in Parrence to settle soon so that one might make something of him or herself?

Then, once most everyone was ashore, and prisoners were being hauled away to the havnefængsel, where they would be both jailed and put to work, it was the woman's turn. She had waited so patiently, and yet she was none other than Queen Astrid, with Snorri, Ulf, and Inga clustered round her. "What news?" she commanded. "What news from my husband, and what else has he not said?"








Chapter One: Thieves in the Night_________ __ __ _ _





It had been on their second day at sea that they had sensed the presence of five other ships. The Eskandr were strung out over about three miles, their great drakkars heavily laden with prisoners and plunder. The enemy did not sense the trio of Parrench interlopers, and it was just as well, for the latter were outnumbered and would have stood little chance in a pitched battle on the open ocean.

So it was that, for three days, they shadowed the Southmen, fourteen-year-old Maud - an Kressian-Eskandr convert both afflicted and blessed with the tethering - forced to call out rough distances every hour or so. On the third, as they left the sargasso fields of Sturmreef behind, the sky turned grey and the clouds crackled. "Echeran spare us," the girl mouthed. Huddled up beside Nettle - the only other member of the party close to her in both age and sex - she made the sign of the Pentad repeatedly. "They will be looking for an island, to shelter in the leeward side," remarked Lazy-Eye Jacques. A grizzled fisherman turned pirate turned captain of the crown, he was nominally in charge of the seabound portion of the expedition, though many aboard outranked him. In practice, he deferred about half of the time to Svend, the second of their three Eskandr converts, who knew these seas well as a former raider and tillerman.

Before long, the rolling seas had become mountainous and waves crashed over the bow. The three longships grouped up as closely as they could and Jacques was ever yelling at Maud and she yelling back over the wind and the lashing rains. Somehow or another, with copious use of The Gift, they took advantage of a small lull in the storm and coasted in on the leeward side of an island. There, in the burgeoning dark and the pouring rain, they lashed their ships to some rocks and avoided the shore where they could see figures moving and the faint, distant twinkle of fires in caves.

When night fell, it was a sleepless affair, and those versed in the Gift of Essence did tireless work filling their allies with energy. Yet, in this ungodly place, paranoia and hallucination sunk their claws into people nonetheless. Dark figures could be seen racing through the night, picking through the detritus of the sea, staring back at the ships from all directions with glowing eyes the colours of gold, red, and orange. They were no mere illusions, some of those strong in the Gift insisted. Whatever they were, they were there. "Demons," whispered some, though Svend muttered that they were the 'Sea People' and were known to him. "Harmless," he insisted, "So long as they know you're stronger than them or more useful alive than dead."

They didn't wait for morning. The storm was ebbing and it would not do to be too close to the Eskandr. The Parrench were well on their way by sunrise, maintaining a safe distance but for one brief incident where a couple of longships perched ominously on the horizon behind them for a few hours.

Upon sighting the Doggr Isle, Trygve, their third convert and a onetime local, took the lead. Others were encouraged to hide or part with any articles they carried that might not look the part of Eskandr. The three ships - looking no different from any number of other Southern vessels - skewed eastward, aiming for the fishing village of Rigevand. There was a place, their guide insisted, so sleepy and isolated, so buried in its work of existing, that few would dare ask questions. There, then, was the place where they landed, some five miles out from the capital, but still in the shadow of the great Eldfjall, its silhouette towering ominously above them as the sun died.

As they neared, the only person at the pier was an old man who ambled out from a hut upon their approach, but this changed once they docked. It had been agreed upon that Svend, Trygve, and Gerard would play the role of captains, Maud would be Gerard's daughter, and the three actual Eskandr, who didn't speak with an accent, would do most of the talking. A young boy came galloping down the dock. "Are you back from fighting the Parrench?" he demanded, wide-eyed and excited. A handful of other children tumbled after him. "Did we win!?"
"Did you slay many?"
"Are we all gonna get farms in Parrence!?
"Were they tough?"
"Do you know anyone named Olaf? He's my Grandfather. He's a great Shaman! He's in the Æresvaktr!
"I bet you got to see the Nashorn!" enthused one, his intonation a bit odd. "He's my hero!"
"Yeah, Knud never used to talk, but now he does!"

"Shoo!" shouted the dock's owner, a grumpy old sort. "Go play somewhere else and stop bugging my patrons! They come here to not be questioned." He turned a knowing smile their way as the kids scampered away. "I suppose you did well, huh?" He started helping those still on the ships tie them fast to the dock. "Something valuable you don't wanna split?" He raised his eyebrows. "Came back before you were supposed to?" He grinned conspiratorially. "Dodging someone in the city? His eyes scanned the ships, seeming to take in every detail. "Not trying to extort you or anything, by the way. I wouldn't have lasted in the business if I did, you know. Just get curious is all. Helps me lie better on your behalf too if I ever need to." He hooked his thumbs into his belt and his eyes did a sweep of the area. "Dami's cleared 'em all out," he said quietly, his demeanour changing slightly. There was a long pause and Svend scowled. "It appears so, brother. We can speak in confidence here?"

The dockman nodded. He reached into a hidden pocket in his sleeve and pulled out a Pentact before quickly tucking it back in. "Name's Birger," he said. His eyes roved over the sizable group filtering out onto his dock. "I take it you're all converts?" he asked.

Svend nodded. "Yes, all of us follow the Pentad," he replied cautiously, and Birger smiled. He clapped the taller man on the back. "Then welcome!" he crowed, "Welcome back home! We will spread the light yet."

"We shall," agreed Svend. "We just... need to be careful."

It was dark, they had slept poorly on their voyage, and Birger advised them that there were sometimes rats in the walls. They decided to spend the night in the village, but it was decided first that they would filter out to a cave their host had told them was in the mountainside. They would bring the 'valuable plunder' Arcel had provided them with so as to confirm, in the minds of anyone with a mind to notice them, that they were no worse than simple pirates or brigands trying to keep their personal loot out of the public pool. There, before sleep, they would make their plans for the morrow. They would have to carry the girl up, but they would have Maud sweep the city with her tethered range and see if they could learn anything.








Other Stories: See Below_________ __ __ _ _



I N T O T H E D E P T H S



"There is a risssk inherent in every action," said Nine, taking in and releasing a deep breath. "But continuing from here leaves more variables in our hands than ressstarting would."

"More variables," echoed Five and and Seven. "In our hands," added Ten.

It took a moment for her eyes to settle on Ingrid's. "We will... manage, she assured the human. "And now there is no running from our actions. Our research will ssspark much-needed change in our society or elssse they will have revealed themselves to be fools."

"Much needed change," Five repeated.

"We will have to make it ssso," agreed Ten. "Our backs are against the wall."

"Yesss," said Seven, "but I fear the time for discussion has passssed. We have perhaps twenty minutes before the anomaly is detected." All three of her siblings affirmed these words and she regarded the humans and yasoi. "You should follow me. We are headed for the transport room. Ten," she barked, "Move ahead. Prep. We will choose the destination as we arrive."

"Move ahead," repeated Ten, "Prep." She nodded and glanced at the half-dozen non-sirrahi. "I will see you soon." Then, the youngest sister leaned forward until her upper body was near-parallel with the ground and took off at what must've been a run for a sirrahi.

The others hurried through the doorway, the remaining three reptilians leaning forward as well, the faster that they went. There were other doors, and Seven used a little card like the one they'd seen before to open these. A couple of rooms flashed by similar to their own and they realized that they could still access their magic when Ismette used it to enhance her sprint. She seemed... increasingly out of sorts in the narrow, dim hallway, and eager to get out.

Penny, struggling at the back, pulled liberally on the Gift to catch up, though she was red-faced. The underground base seemed like an endless labyrinth of rooms, tunnels, laboratories, and things that served the same purpose as staircases, but were not. The sirrahi slithered up and down them, the humans took them cautiously, and the one yasoi in the group leapt them. It was... mostly a blur, but Nine, talkative by nature as she was, explained what she could of the purpose of their research. "We are supposed to fail," she said, nearly breathless, "Or succeed, from a certain point of view." Thirty seconds passed in silence. "We lied to you about a lot, but the debate between factions was truth... of a sort."

"Of a sort," confirmed Five.

"We were... skeptical," she admitted, "about your peoples, about your violence, about many things." She paused as they descended another set of sirrahi 'stairs'. "As a university field research team, we were expected to find evidence to support our professor's hypothesis."

"Expected to find it," Seven repeated absently, whipping around a balustrade.

"Though they may simulate otherwise, empathetic behaviour in humans and yasoi decreases rapidly as potential recipient species become more evolutionarily distant."

"Our data shows only a weak correlation, though it is admittedly anecdotal," added Five.

"And not everything is quantifiable data," Nine countered. "Not everything has hard, objective conclusionsss." She glanced Ingrid's way. "What, even is love? What is empathy? Prosssocial behaviours? Adaptive ones?" She shook her head. "It is not adaptive to do many of the things we do in the name of emotion, and yet we do them." Momentarily, she drew a finger to her lips. Surely, we cannot pathologize these all. Feeling mussst have a place alongside thinking. Love must -"

Seven held a hand up and they came to a stop at a door. "Ssstirring, sissster, she said shortly. "But from my experience... She held her card up to the lock mechanism of a heavy set of double doors, and then punched in a series of numbers on a keypad. "Simple reward is still the best predictor of behaviour, and the best incentive toward desired ones." Like the smaller door in their room, these ones slid into the walls to either side, automatically, with nobody to work them. Only, this time, the students could feel the energies around them: kinetic, a strange form of magnetic, chemical, and arcane. There were... almost veins of energy that stretched behind the walls.

That was not what drew the attention of many. It was a vast storage room, full of shelving, that they were in. A series of long, tubular lamps... or not really lamps so much as sterile white glowing tubes lit up, one by one along the ceiling. Some shelves contained books, others, apparatus. There were those stocked with cables, screens, weapons, laboratory equipment, clothing and bags. Off to one side were large devices with wheels, a couple with belts around their wheels, and those that seemed almost like dragonflies, with odd, narrow blades folded above them. At the far end was a ramp leading to a raised platform. There were a pair of wide rectangular shapes. Their construction seemed markedly different from the other things in the room: both more technologically advances and... somehow more ancient. Ten waved from that direction, hurrying over. "You were quick!" she exclaimed. "I barely had time to set up, but we're ready to run: ten seconds at full power. I don't wanna risk anymore."

Seven had a wristwatch. She checked it. "Not that quick," she corrected, but then she softened at Nine's disapproving look. "And, um, thank you for running ahead. You must be winded."

"Ya don't say," teased Ten.

"Sister," began Nine, voice gentle and accommodating.

"Sister," Seven replied.

"Sister."

"Sister." It was almost good-naturedly mocking.

"In keeping with your findings, I would like to provide these people with a reward." She gestured towards the six. "I think, as well, we owe them some compensation from an ethical standpoint. You know what an abyss this whole operation has become by that metric."

"Abyss."

"By that metric."

Seven pursed her lips, eyes flicking about the others. She straightened and checked her watch again. "You have precisely four minutes," she allowed, "and no tech that would break the first protocol."

Nine saluted.

"Wait!" yelped Ten, cutting in. "Before you start, I need to know where you'll be going! I have to input the coordinates."

Ismette had little idea of what the sirrahi meant by 'inputting coordinates', but she understood that they needed a location. It was she and Wvysen who had been entrusted with the keys to their extraction, and now only the yasoi remained. Hugo had said something about meeting up with the other groups at a place in the Torragonese High Desert called San Agustin. "Right," she said. "I have that information." She nodded at the others. "I can come with you to wherever you need to... input coordinates. As for a reward," she decided, half-twisting. She shrugged. "I have long been on a journey to learn Temporal Magic. I will take any resources you have on the subject: anything that might help me cure my people if it isn't too much trouble."

"Do you judge her trustworthy?" asked Seven, eyes narrowing in Nine's direction.

The slightly younger sister glanced at the six mammals. She nodded, while making an odd gesture with her fingers. "I trust... all of them, in fact."

"Good, agreed Seven, eyes finding the group. "Then that can be... arranged." With a nod, Ismette pivoted on her heel and hurried off with Ten towards the raised section at the end of the warehouse. Meanwhile, Ingrid, Desmond, Trypano, Benny, and Penny were left to make their requests and retrieve their items. Five, Seven, and Nine accompanied them.

There was not much time, but Nine made a point of accompanying first Desmond, and then Ingrid, while Seven took Trypano and Penny, and Five was left with Benedetto.

The elder sister kept matters professional. "I am here, as well, should you have a final question or, perhaps, two." She folded her hands behind her back. "I would like to impress upon you that what we are entrusting you with could lead to calamity should it fall into the wrong hands. Use it well, wisely, and sparingly."

The younger, however, was another matter altogether. "Goodbye, Violence Stick!" Unbidden, she threw her arms around Desmond, and began coiling too. "I will miss you dearly," she wept, "And your ironically wonderful food." She squeezed a bit harder. "I am so so so so sssooo sorry for my deceit, but I really do like you, and..." She uncoiled, partially, wiping away a few snakey tears and raising a backpack strapped to some of her lower clothing up to arm level. She unzipped it and took a book out, to add to the one she had already given him. It was titled, Elsen's Encyclopedia of the Human World, and she thumped its cover gently as she pressed it into his hands. "I hope that you will always be as happy in life as you are in your picture here." She sniffed. "Promise me you will open it after you go, for a war feeling and a good memory." She backed up a little. "Goodbye, my friend, and thank you for teaching me much more than I taught you."

Then, she was with Ingrid, and she reached out and took the tall, pretty girl's hand as they found what she was looking for. "I do not think time is uniform, Ingrid." Arms around the human, she rested her chin on Ingrid's shoulder. "It seemed so ssslow before, when we spent time together, like it would never end." She squeezed her eyelids shut, tears trickling down her cheeks. "But now it ssseems all so fast." She sniffed. "Perhaps that is a form of temporal magic." It was a sad, weak laugh. "Thank you, she breathed, "for changing me: for making me better. And sorry," she continued, "for the dissshonest circumstances we met under." There was a pause. "It was real, though: all of the rest of it."

When Ingrid tried to address her as 'Nine', she backed up slightly and shook her head. "That is a more formal name, and one for my sssiblings. You can call me Sileen." She smiled: a small, uncertain one that did not open her jaw in the way that had so unnerved her guests at first. A blush came to her strange, reptilian cheeks and her hands did not yet leave Ingrid's shoulders.

Meanwhile, Seven was guiding Tyrpano and Penny back out of the shelves, each laden with items of their choosing and the former receiving a caution not ignore the psychological, emotional, and ethical impacts of her future research. It was only as good as the positive impact that it would have, weighed against the benefits, and was only as applicable as it was well-received. Those were lessons hard-learned. Then, her watch let out a strange... beeping noise of the variety that the humans and yasoi had come to expect. She held it up. "That is all the time we have," she announced, twisting on the spot and rising up to look down on the others. "Any more is a risk we can't afford." She motioned in the direction of the great rectangles, and, as people came to a stop, still holing their weapons and gear, she explained to them that they would be stepping through.

"It looks terrifying when they're on," said Nine, "but it's safe, I promise. I've traveled through them dozens of times."

"You um... you need to line up in front of the one on the left and be ready to go," cautioned Ten. "Once I give it power, you have only ten seconds to step through." She paused and blinked. "I know I haven't become as... close with you as my sister," she admitted, "But it was a pleasure, a learning experience, and... honestly pretty fun at times. Be safe," she wished, "and be well."

"Best of luck," said Five, simply. He nodded and crossed his arms. "It was real or... er... you know what I mean."

"From my experience, there is no such thing as 'luck'," sneered Seven, "only probability. Be smart," she wished, "maximize your odds."

"From my experience..." mimicked Five, voice mocking, but then Ten cut in. "Yeah, nope. That's enough of that." She rolled her eyes and pulled a lever. "Way to spoil the sendoff, dingus!"

One of the rectangles lit up: a hissing, swirling vortex of energetic waves and static. The sheer amount of power going into and bleeding out from it was phenomenal: almost overwhelming. "Through!" called Ten, "Go through, quickly!"

But Sileen was on the platform with them, as the time counted down past eight and then seven. Ismette hesitated, until Benny shoved her through with a certain glee, and he leaped in after. The sirrahi grabbed Ingrid, though. She grabbed her and kissed her with a mischievous twinkle in her eye, as the timer passed four, three, and two. Then, they separated suddenly, Sileen pushing her through. The last thing that the human saw was the sirrahi's wink. She blinked and she was on the other side.












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