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    1. Gaebrael 9 yrs ago

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9 yrs ago
Current Hi there.
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@Gaebrael
Banned for being Gae.


Banned for shitty anime RP names.
Banned for banning.


Banned for being shit at life.
T H E G R E A T E S T N A T I O N S

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Introduction

This an alternate history roleplay, in which players imagine all types of historic nations in the technological setting of the 1920s. There are, however, a few limitations on which nations may be re-imagined.

Each week is an in-character year. Depending on your power level, you will be expected to write more or less at different intervals.
HOW IT WORKS

You give me a nation and a historic head of state of said nation/province (as applicable) from any point in time after 1492. The nation should be the nation you wish to play, and the head of state gives me an idea of what regime you would most enjoy playing thematically. The name of your head of state will be determined after this process. The head of state you name will also determine the borders used in determining your approximate power on the power scale. You must also provide at least one article on your nation. This article must be from a scholarly source (.edu, .gov, a few trustworthy .coms, and for god's sake no wikipedia).
I will then respond with what level your nation is on the power gradient, taking into account historical factors, whatever GDP figures may be available, and then make an admittedly utterly arbitrary estimate of your power. You may contest and give me articles, and maybe I will change my mind.



After that is complete, and you confirm you still would like to play that nation, I will give you some nation stats and we will go from there. Right now that is very much up in the air. The central point is to gauge interest right now.

This sounds interesting.
Is this still on?
Also, if it would be helpful, I have an actual EUIV map (in game) that I can project our nations on to. That might be fun, and good for standardizing the map.
<Snipped quote by Gaebrael>

Hmm, what do you mean by mythical? I'd like to avoid things being too fantasy


Essentially,

It's (debatably) rooted in history. Even in real life, fabulous cities like Tenochitlan and even Teotihuacan came to exist in the region. Given a more civilized New World - who's to say a state of extreme opulence like Cibola or Pais de la canela couldn't have existed? As long as you aren't building guns or plate armor, I say go for it.

Besides, it'd be good for my nation's plotline.


Not actual cities of gold, just...ahistorical cities. Kind of like Atlantis.
I would be interested in playing a mythical "7 Cities of Gold"/"El Dorado" city state thing, if that is possible.
Apologies, I will not be able to participate.
I would like to state my interest in some form of trader state.
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