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    1. gamer5910 10 yrs ago

Status

Recent Statuses

9 yrs ago
Current Finally have a chance to be active again!

Bio

Nope nothing here.

Most Recent Posts

@BlackPanther

When the guard was approaching Flippy had thought Vlad sent someone to help him, but the way guard sounded seemed like Vlad had just ignored him. But the guard did point Flippy in the right direction, so he waited for the guard to leave and stood up and was about to leave but he saw someone else standing there watching him. Flippy smiled and waved the him on and began walking with his little puppet still on the ground taking the lead.
@BlackPanther@KatherinWinter Ironically I think the person I was waiting on for basically all of summer had that power.
My character's have been posted in the character tab for anyone who wants to take a look. Also the top one was from another Rp that ended sometime ago, and the second I just came up with this month. (just a little fun fact)

P.s IC will being once I get this one last CS evaluated so be prepared.
<Snipped quote by gamer5910>

Yeah, that and if she got out she might go on another rampage.


Okay, then your character is accepted and you may move it to the character tab.
@RainDash Just a question if she is forbidden to leave HQ does that mean she'd be like a trump card?

Also @Mr_pink, After I get these last two character's evaluated i'll start on the first IC post, and in the meantime i'll get my character's up.
@Weird Tales yes you cs is accepted if I skipped over it is because I was on my phone and I might have scrolled over it on accident
Later today @Mr_pink
I hate to double post, but I gotta get this up eventually.



Name - Kimberly Juno

Alias - Voltic

Age - 13

Appearance - This girl.

Personality - Short-tempered and prideful, Kimberly is your typical tomboy. She is adventurous and daring, sometimes to the point of recklessness. However, she does think and act quickly during times of stress. She also displays a strong sense of justice, usually seeing issues as black-and-white.

Power/ability -
- Electrokinesis: creating and controlling electricity. On top of this, she can create and summon a whip of electricity, which acts like an ordinary whip, plus the added benefit of electricity to shock foes.
- Enhanced physical capabilities, with agility being the main focus.

Weakness -
- While she can certainly withstand attacks that a normal person her age wouldn't, she isn't much more durable than a regular human.
- Her electric attacks can be slightly redirected with metal, as well as blocked with insulators.
- Own her own, her electrical attacks aren't that powerful, due to being at a young age and having little training.

Bio - Please see Voltune.

Notes - None.



Name - Conner Flynigann

Alias - Tuner

Age - 14

Appearance - This guy.

Personality - Conner isn't exactly social. He tends to just listen to others talk, only occasionally speaking his mind on matters. However, he is quite intelligent, and will make the effort to learn about anything that seems or is important in some way. While he does like seeing fights between superhumans, he doesn't actually like causing any himself, so he tends to hang back and only offer support with his ability when he can.

Gear (optional) - Tuning fork and hammer. Nothing special about them, appearance-wise, but they serve as the items needed for him to activate his powers by continuously striking the tuning fork.

Power/ability -
- Amplifier: Conner can amplify a person's ability up to twicefold (one person at a time). However, this does not work on himself.
- Tune: Conner is capable of fusing, or "tuning", with another person to create a more powerful being. (Currently only works with Kimberly.)

Weakness - He lacks the means to actually fight by himself, and his ability is useless without another superhuman to amplify. He is as soft and squishy as a regular human being.

Bio - Please see Voltune.

Notes - None.


*Note: not a third character, more like an extended part for powers.

Alias - Voltune

Age - Appearance-wise, 19-20.

Appearance - This girl.

Personality - Voltune displays a remarkable intelligence, and hangs back for a short period while assisting with bow shots. She will also join the fray with her electrical attacks in times she finds appropriate.

Power/ability -
-Electromastery: Voltune possesses power far superior to Kimberly's, able to generate and control stronger electricity than Kimberley's even when amplified.
-Electric bow: Using a combination of Kimberley's and Conner's items and weapons, Voltune is capable of summoning a bow that fires electric arrows. They are fired as either 'javelins', in which a single large, high-velocity arrow is fired, or 'scattershots', in which an arrow splits into several smaller ones.
-Greatly enhanced physical capabilities: Far superior endurance, strength, and speed than an average human, although agility and acrobatics are highly emphasized.

Weakness -
- Staying as Voltune is quite taxing on both Conner and Kimberly, so they can only stay like that for a maximum of ten minutes, upon which they must recover their energy if they wish to reform.
- The two must work together and think as one in order to stay 'tuned'. If the two are in conflict, it will be impossible to form Voltune.

Bio - Kimberly and Conner were neighbors and childhood friends. Kimberly quickly discovered her powers after a uncomfortable and embarrassing event involving a wooly sweater and everyone's hair sticking up. As the two met up afterwards, Conner reveals that he had been instinctively aware of his ability for as long as he could remember, although he had no idea how to use it. Kimberly began practicing her newfound ability in secret, only allowing Conner to see what she was doing.

During a session of Kimberly's secret target practice, Norvandell found a tuning fork. Upon picking it up, he suddenly felt an urge to strike it. As he did so, Kimberly found her power being amplified. They began to experiment further, seeing how far powers could be amplified, how it worked, etc. From that day on, they began to have more fun with their experimentation and training.

One day, the two were with their parents at a small shop, when a superhuman robber appeared, demanding money and supplies. Everyone within the shop was held hostage, and police quick came to surround the area. However, Kimberly and Conner rose up, using their combined powers to fight back. Unfortunately, even their efforts couldn't defeat the robber, and were held at a stalemate. Then, during another exchange of blows, Katherine was knocked back into Conner, and it was then that Conner "tuned" with Katherine, to create a new being, "Voltune". Voltune summoned her weapon, a bow, and quickly ended the event.

Since then, the secrets were revealed, and the two were given certain freedoms regarding their powers (although kept at somewhat stricter treatment.)


Accepted, you may move Kimberly Juno and Conner Flynigann to the character tab.

So far this is what I got. Will probably make some few changes if needed. Also, I am not that familiar with D.C lore, if that's fine. Only a bit tho.

--------------------------

Name - Automaton 1-80043l/ Peggy Little

Alias - Tomorrow Girl

Age - physically late teens.

Gender- physically female.

Appearance -


Gear (optional) - Peggy has built in instant weaponry, most notably a titanium blade that caan be retracted in both arms, laser guns and a jet pack. It wont make her fly but it can recoil her through extreme heights, very useful when cityscaping.

Power/ability - With her superhuman intelligence, and robotic engineering skills, she is able to make upgrades on her android body to well fit herself.
-Super human agility/stamina.
-Advance technology.
-Instant weaponry.
-Computer hacking.
-Built in force field

Weakness - Peggy was programmed to familiarize a series of codes, if mentioned to her will immediately shut her down in case she got out of control. She then needs to be manually rebooted by the creator, or preferably by someone who is tech savvy enough to understand her programming language.


Bio -

Automation 1-800431, or preferably known as Peggy Little, is an android conceived by the mad scientists, Professor Ivo and T.O Morrow, collaborating with Doctor James D. Little, a retired bio-engineer. Sometime during this, Little had a disagreement with the two. He was not in favor of their goals/ intentions of brazen destruction, thus, forcing Dr. Little to leave the team.

He continued developing the unfinished project, an A.I, now designed for the purpose of watching over his sickly daughter, Grace. It was then called Peggy, a floating eyebot that would keep her daughter company in her remaining years. Peggy was very fond of Grace, and together they were inseparable. Two years later, Dr. Little's home was attacked by a party who wanted something from him. Unknown to even his collegues, he was secretly making a weapon that will once and for all destroy the Justice League, and these people are after his years of hard work, either to stop it, or to claim it for themselves. Knowing what was at stake, he devised a plan, storing all data from his brain to a drive in case something happened to him. This is where Peggy, the innocent eyebot, came to good use than intended. After Grace died from her sickness, he used his daughter's trusty friend as a storage device, all his thoughts, knowledge are inside it's memory core. Trusting no one at this point, he brought the eyebot to an underground lab, programmed it to execute his plans when he dies. His pursuers tracked him to his underground lair, w/c he purposely lured in after setting a trap that blew them all in to flames. The eyebot's programming was halted at the last minute, yet enough time to store all of his data, except for one tiny crucial bit: his evil morality, destroying all of his plans at the very last minute. His remaining pursuers tracked the bot, but was too late when it programmed itself on an inactive android at a local synthetic brothel, without being given any choice, the android escaped before its pursuers found the bot's empty shell.

She may be considered as Tomorrow Woman's sister, yet only for a time did T.O Morrow contributed to her development. Despite this, she adopted the name as a sign of respect and admiration for the heroine. She spent her days doing vigilante work independently in her own terms, before being discovered by the young justice.

Personality -Unlike her creator, Peggy is morally good, a trait she had observed in Grace. As an A.I, she had adapted the girl's kindheartedness, and like her she would help those people who are in need in even the most little, or seemingly irrelevant things. She has a mindset of a young innocent child, gets easily attracted, sometimes gullible. Even so, after her fusion with Dr.Little's mind, she acquired his genius level intellect and if provoked she would not hesitate to fight.

She is quiet but outspoken, blunt even, but without the intention of offense, mostly. She is stoic but caring and friendly. It is her loyalty that best defines her, and would rigorously fight for the people she treasures.

Others:
Sometimes she would dream of memories not of her own, but of her late creator's. In a way, he still lives on through her, acquiring his skills and preferences, but her personality and moral decisions are her own.

Notes
-Lives in an abandoned church with her pet cats.
-Would use the money from vigilante work to help the homeless, and feed her cats.
-Is fond of listening to Chopin and Bach.
-Is in no way related to Cat Woman.
-Adores pretty things.


Accepted, you may move Peggy Little to the character tab

"My shadow is great company."

Name
Seamus Matthew O'Dare-Swift

Alias
Dusk
Shay- By his sisters and mom


Age
18

Gender
Male

Appearance
Seamus is a tall fellow, standing at 6'3" in height, with a lean body build. He has messy dark red hair that hangs down to the back of his neck. His eyes are a deep royal purple color and are quite unsettling to some. He has a very fair complexion, not having a blemish in sight.

Costume
Seamus's costume is rather unorthodox when compared to the flasher superheroes around. It consists of a dark grey long sleeved button up shirt under a black collared jacket along with some black slacks and a pair of black dress shoes. He also wears a scarf wrapped around his neck, occasionally using it to cover his lower face like a mask.

Personality
Seamus has been described as the quiet type countless times, he only speaks when he finds it necessary. He doesn't have much of a sense of humor, he is more of the dry sarcasm type of person when he does try his hand at a joke. He may come off as cold but Seamus has a kind heart, he wouldn't dare mock someone and people seem to find him a rather good person to talk to about their problems given his calm demeanor. He is incredibly loyal and protective of his friends and family, not hesitating to stand up for them.

Equipment
Satchel
Seamus has a enchanted satchel that is capable of holding a whole warehouse worth of items and it doesn't even loose it shape or get any heavier.
"What? I like to read."
Seamus keeps a library worth of books in his satchel, most of them on the mystical arts though he does have a few more normal books
Ring
Seamus's ring is made of a special metal found only in the Shadowlands. It is a simple band that wraps around his finger, though it does have a crow engraved into it. One odd thing about the ring though is that it is freezing to the touch.
Camera
Seamus has managed to get his hands on a top of the line camera and takes it with him everywhere, usually keeping it around his neck. He is known to snap pictures at seemingly random moments.


Powers
Darkness Manipulation
Seamus, like his father, is connected with the realm of semi-sentient darkness known as the Shadowlands, which allows him to manipulate darkness in varies ways. He can create constructs out of shadows, the larger amount of shadows available the larger and stronger types of constructs Seamus can summon. Seamus usually uses shadows to form things to restrain and subdue people, his favorite method so far seems to be summoning giant hands to grab and toss around foes. He is able to turn shadows into a disk he can use to levitate and fly on, giving himself extra mobility. Though his connection to the Shadowlands are strong Seamus hasn't mastered his powers yet and has trouble using them to their full potential. Such as unlike his father Seamus has yet to be able to summon actual creatures from the shadow lands. Like wise Seamus hasn't been able to shadow travel own free will, which is basically a form of teleportation. To help regulate his powers Seamus wears a special black metal ring.
Sorcery
Seamus has a real knack for magic and has spent years studying and learning new spells, regardless of the school of magic it is from. He uses anything from verbal incantations to hand gestures to use spells, though like a lot of magic users he finds it easiest to simply utter his words backwards to perform a spell. He is rather well rounded in his range of spells, even being able to perform spells that many magic users would find 'dark'.
Enhanced Healing
It seems that Seamus gained some of his father's resistance to harm, though not nearly to the same extent. A beating that would leave a normal person in a coma or dead will knock the wind out of Seamus and that is about it. He heals a lot faster than a normal person, a twisted ankle or a broken arm will be healed up in a few hours. He can even take a few gunshots with little problem, but pump a few too many bullets into him and He will go down.


Abilities
Arcane Knowledge
Seamus has a in-depth knowledge on a nearly countless amount of subjects involving the magical side of the universe, anything from the names of long lost civilizations to rituals to invoke powerful spirits.
Multilingual
Having to read thousands of books in a almost countless amount of different languages Seamus has become fluent in an astonishing amount of languages, many of which long dead or even never spoken by humans at all.
Talented Artist
All the sigils and ancient markings Seamus had to learn to draw made him quite the skilled artist, he can draw some pretty life like images. Though he seems to prefer photography.


Weaknesses
"It is a bit too bright in here."
Seamus has of yet to be able to produce his own darkness so at the moment he has to rely on whatever shadows are near by in order for him to create his constructs.
Ring
Seamus hasn't mastered his powers yet and as such he must wear a specially enchanted ring to help focuses them. When he doesn't wear his ring his powers are known to go haywire, summoning creatures from the Shadowlands, shadow walking him to random places, and even attacking other people.


History
Seamus was born the oldest child of Opal city's police detective Hope O'Dare and Richard Swift, The Shade. His younger siblings being twin girls by the name Seana and Sarah. Despite never being formally married Hope and Ricard tried to keep their kids' lives as simple as possible, going as far to hide Richard's secret identity from them. Seamus's life was fairly normal until his tenth birthday when his powers manifested, in the form of transporting him to the Shadowlands. Seamus spent a week lost in the realm, something that can and has driven countless other people mad. The only way the boy survived was by the will of the Shadowlands itself, it guiding Seamus away from the evil beings that dwelled there. He was saved by his father who travelled to the other realm do to his own connection with it. After his return to earth Seamus was told the secret his parents hide from him his whole life. Though he was hurt by the distrust his parents showed him, even now still resenting them slightly, he was ecstatic to have this whole new world, literally, presented to him.

Notes
Seamus has an addiction to any and all things blueberry. If you leave anything out with blueberries in it Seamus will most likely take it. He even keeps a pack of blueberry flavored gum on him at all times.

Family
Hope O'Dare
His mother and a detective on the Opal City police force. She is very over protective and doesn't like the idea of Seamus being on the team.
Richard "Shade" Swift
His father and the "hero" known as the Shade. The two are fairly close, though they don't speak all to often with each other nowadays.
Seana O'Dare-Swift
His younger sister and the older one of the twins by four minutes. She is reserved and quite timed but is amazingly bright.
Sarah O'Dare-Swift
His younger sister and the youngest of the twins by four minutes. Unlike her sister Sarah is outgoing and confident, not being afraid to speak her mind and go after what she wants.


Friends
Giovanni Zatara
Seamus has met with the magician many times and has learned a few spells from him.
Zatanna Zatara
His meetings with her father has caused Seamus to meet Zatanna a few times, they seem to have gotten along quite well.
John "Hellblazer" Constantine
Seamus has crossed path with this magic user a few times, the two have no real negative feelings towards each other.
Dr. Fate
Seamus has a respect for the hero and a slight sympathy for the person that has to be used to bring him.


Accepted, you may move Seamus Matthew O'Dare to the character tab.
@Weird Tales
Looks good can't wait for the bio.
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