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    1. gamer5 11 yrs ago

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MegaraFoxfire said
Hand to hand combat
Stelth
Weapons
Shadow Welding: She has the power to control the shadows around her, have them be her eyes and ears or use them in battle. IT takes great focus and energy and she has been known to over do it in the field. One of her wel known moves is the PAck Call. She foams the shaodws aroudn her into wolf likfe creatures and they act on her will. She is still getting the hang of her power and they sometimes over whelm her.


This is the most problematic section (I will slide over the small mistakes that can be ignored) due to being highly underpowered for someone sent from JCU on a joint mission of this seriousness.

Hand to hand combat - You are not referring to what kind of hand to hand combat are you talking about? Box? Some Japanese martial art? Some specific type of hand to hand combat? It is not a big issue but such details give a feel of reality to characters.

Stealth - Now are you talking about just sneaking around or an actual technique using magic or energy?

Weapons - I guess that you mean Weapons Handling. Well there are over a few thousands of martial arts and techniques for using weapons, and some weapons even have a few hundreds just by themselves. Such details are not that important but at least list all the skills for wielding weapons that she has.

Shadow Wielding - Also known as Skotomancy (Shadow Maipulation) is a magically-based technique which can be used in many ways and can be inborn or learned. You should probably increase her level of control and allow here to transport nonliving things trough two connected shadows, create attacks with them or use them to protect herself from damage.

You should also probably add some Ki-manipulation skills like physical buffs, long range Ki-strikes... (Ki is a sub-type of magic which is associated with the physical and can be even learned by those which undergone hard physical training) and the abilities usually associated with Ninja - creating Bunshin (apparent bodies created by moving fast enough) and Kage-Bunshin (creating actual bodies using Ki).

You might also want to add some weapons to your equipment list or replace their names - use Shuriken instead of throwing stars - this is the accurate term for all smaller thrown weapons used by Ninja (including throwing knifes and stars). Kusarigama (Chained Sickle) a Sickle attached to a chain were popular Ninja weapon to. In the IDS most of weapons are made out of Ancient Metalum (a extremely powerful metal which is hard to replicate and usually mined because of that) infused with magic and energy to form Power Metalum and added with magical enchantments, or in the case of JCU, divine (granted by Kami) blessing. Ranged weapons, especially lighter ones, are also commonly used

As for the tools of the IDS Ninja there should be mentioned that smoke bombs are mostly replaced by though-activated smoke dispensers, as well as most other gas bombs that they once used. Instead of fire bombs advanced small homing missiles are used. EMP (technology-busting) bombs are also used. All poisons have been replaced by powerful destructive nanobots due to poison being useless against nanobots. Some magical potions are also used, if they are proven not to be defeated by nanobots. Finely grinned high-radiation powder of many kinds is also used. Passive detection equipment is also used to bolster the trained abilities of a Ninja to detect presences. I cloud go on, but the usual what Ninja's do is to adapt to the situation and take what is the most likely equipment they will need.

Trough not bad in IRS Ninja in IDS are primary spies, agents and assassin (just like they were in real life) trough some specialize in direct combat more then stealth.

Well feel free to go a little higher and more into detail with your character's ability and description if nothing else to make this more enjoyable and interesting to the both of us.
Wait ... I might need you to make a few changes in some parts of the CS. But first I will complete my CS if you have the time to wait that is?
Nice will proceed to create my character!
No problem. As long we start sometime all is good :)
Okay will be waiting.
You here?
Oh ... well when you get time then ...
Still waiting for a character...
The Land Behind The Wall
(The Sage of the Wall-Rimmed Sanctuary)


Map of the Land Behind the Wall




The RP will follow the adventurers of a group of youths from the Land and the sudden end of their ordinary lives with a discovery of a single plaque ...

Please note that I will only disclose only the info that every one inside the Lands knows! For example the timeline provided is one example since there are many records from year zero up until now for everything inside the Wall. As for the outside information about most of the history after the 20th century was not included in the databases of the shelters.

Questions, comments, "I am in for this", and posts in general are welcomed!
So anyone else? I would really like a slap-slack comedy or something incredibly silly in this to ... or something on more of the daily life side. Well take a look at the first post and PM if you are interested ...
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