1. Your LAAT/i gunship's build is 'wrong'. We actually have an accepted build for many of the canon craft, we've been slowly working on getting them into the google doc but its slow going. Many of the canon craft sheets were actually built by me so the others often come to me when they want a canon sheet made for a craft, apparently I build them well and as close to how they're represented in the canon as the rules allow. This also means some canon craft have components that are not in the standard builder, I've done tanks, walkers, shuttles and fighters it really is quite a lot when I look at my files. ('correct' build in hider at bottom of post)
2. At the moment you have an impressive array of tanks etc, problem is you've got no way to get them off your ship. Non of your Small Craft have vehicle transport capacity and your ship doesn't have a landing system, so you can probably hold mock battles in your vehicle bays at the moment but that's about it.
3. Still on the subject of small ships, you've miss-calculated them. They don't just have their price halved like the strike craft (fighters bombers etc) do cost remains the same buy you buy them in batches of 4, or you quarter the cost for individual craft. (as a result of points 1 and 3 your hangers are out of wack and will need revisiting, sorry)
4. Hypershield and Hypervelocity gun are both 100sp or more in cost and as such by the rules you were working off, prohibited items. as another note the planetary guns need a secondary hypermatter reactor to even fire them when attached to a ship. well that or you're going to suffer a near total power drain for the rest of the ships systems while you fire and for a while after.
5. This doesn't need changing but its something you may want to consider, Ord Mantell is presently a major hotspot of the clone wars, not the safest place to setup shop specially with a major weapons manufacturing plant..
6. The image you've selected for Invictus is sadly already in use (by me actually, my sith specifically :p) we try to avoid using the same images as each other except in the case of canon things.
7. The Clonetroopers will I'm afraid have to go. It was an interesting idea to tie them to your relative in power trait but you cant get canon units that you don't have the trait for during creation. And unfortunately as a sith you don't get access to the clonetroopers trait during creation. That said it is possible to get the trait during play or making use of your relative in power idea to 'recruit' some clones through him during play, you just cannot start with them unfortunately.
Note: this is why these sheets are called brain burning, Becuase like all Kad engines its damn near impossible to get right on the first pass.