Making a specific search for this. I've been wanting to do an RP like this for a while, and have a few specific plots in mind. I might be open to make this a small group RP if everyone agrees and it draws enough members.
Long story short, I want to do something set in a historical fantasy setting with a group of heroes that have to go on an epic adventure in a classical RPG-type of style. Heroes that slowly develop their skills over time, gather more powerful weapons/artifacts and more along the adventure while they also have to deal with personal drama.
It will definitely be 18+ because of mature themes. I'm looking for roleplayers that love worldbuilding and developing plots.
I have a few plots, some worked out already but I'm currently working on a new plot that will be part of a series of stories.
Ragnarok: The Banished Heirs
Fate of the Seven
Zodiac Kingdoms:
Long story short, I want to do something set in a historical fantasy setting with a group of heroes that have to go on an epic adventure in a classical RPG-type of style. Heroes that slowly develop their skills over time, gather more powerful weapons/artifacts and more along the adventure while they also have to deal with personal drama.
It will definitely be 18+ because of mature themes. I'm looking for roleplayers that love worldbuilding and developing plots.
I have a few plots, some worked out already but I'm currently working on a new plot that will be part of a series of stories.
Ragnarok: The Banished Heirs
It's been years since Thor has taken the throne, among the many new gods born from the earlier generation currently in power, there are a total of four candidates to succeed the current king. Young gods that have yet to fully gain rulership over their domains, the gods of the four seasons, but as Thor enters the odinsleep and signals the coming of the Ragnorak there is a coup. An alliance has been struck by betrayers and enemies of Asgard to share the rule of the Nine Worlds. The four young gods that each had a claim to the throne of Asgard were exiled by the dark alliance, the four finding themselves cast down to Midgard with little of their powers remaining.
The four gods must survive together, and regain their power as they gather an army to take on the dark alliance.
The Set up: So I had pictured it as a classical RPG story, where those four gods gather allies and travel through medieval Earth.
What I'm looking for: I need a partner that loves to worldbuild and design characters, I tend to RP in a style with one main (In a leading man kinda role) though there always plenty of supporting characters involved in the story. I prefer to play a male as my main and I had my eye set on the son of Thor as a barbarian and the god of Winter, so I'm looking for someone to play a counterpart to him out of the the three remaining seasons. I haven't fleshed out my character entirely yet, but I figured they would all be children fathered by the Thor generation of gods.
The four gods must survive together, and regain their power as they gather an army to take on the dark alliance.
The Set up: So I had pictured it as a classical RPG story, where those four gods gather allies and travel through medieval Earth.
What I'm looking for: I need a partner that loves to worldbuild and design characters, I tend to RP in a style with one main (In a leading man kinda role) though there always plenty of supporting characters involved in the story. I prefer to play a male as my main and I had my eye set on the son of Thor as a barbarian and the god of Winter, so I'm looking for someone to play a counterpart to him out of the the three remaining seasons. I haven't fleshed out my character entirely yet, but I figured they would all be children fathered by the Thor generation of gods.
Fate of the Seven
From the human world seven seemingly unconnected individuals are transported from this world to another, where a deitygives them a seemingly impossible task. If they wish to survive they must save seven different worlds from the fate that it suffered. These seven worlds each had someone use the world's Holy Grail, an item that gives the user godlike power, to reshape it into his/her image. The deity lives outside of time and space, is able to transport the seven heroes to a point in time where the quest for the Holy Grail has just began. They must reach it before others do, other that would use the Holy Grail for evil or their own selfish desires.
To do so they must work together, and find each world's own heroes. A group of three destined to lead the world to a good future. A Ruler, a Shielder and a Slayer. The seven heroes are each made into one of the following classes. A Saber, Lancer, Archer, Assassin, Berserker, Caster and a Rider.
Depending on what kind of world it is, the setting and what kind of warriors and what not they are would differ. I had the following in mind but would love to hear new ideas. Overall the vibe is the same. A fantasy world where the main cast goes on a RPG style adventure.
Setting ideas:
To do so they must work together, and find each world's own heroes. A group of three destined to lead the world to a good future. A Ruler, a Shielder and a Slayer. The seven heroes are each made into one of the following classes. A Saber, Lancer, Archer, Assassin, Berserker, Caster and a Rider.
Depending on what kind of world it is, the setting and what kind of warriors and what not they are would differ. I had the following in mind but would love to hear new ideas. Overall the vibe is the same. A fantasy world where the main cast goes on a RPG style adventure.
Setting ideas:
Sengoku era Japan:
Medieval Japanese setting where the nation is in a civil war. Several armies are trying to acquire the Holy Grail and use it to unite the country under their rule. I pictured this as a world with ninjas and samurai locked in a bloody civil war, in a world infested with yokai and other such things from that mythology.
Medieval Europe:
This would be the classic. Knights and goblins.
Western era:
A magical fantasy take on the classic genre with enchanted revolvers, shamans, etc
Norse:
A variation on the classic. With Vikings and frostgiants instead.
Prehistoric era:
Another variation. Cavemen and dinos.
Medieval Japanese setting where the nation is in a civil war. Several armies are trying to acquire the Holy Grail and use it to unite the country under their rule. I pictured this as a world with ninjas and samurai locked in a bloody civil war, in a world infested with yokai and other such things from that mythology.
Medieval Europe:
This would be the classic. Knights and goblins.
Western era:
A magical fantasy take on the classic genre with enchanted revolvers, shamans, etc
Norse:
A variation on the classic. With Vikings and frostgiants instead.
Prehistoric era:
Another variation. Cavemen and dinos.
Zodiac Kingdoms:
Isekai story set in a magical feudal Japan world. The main characters die in this world and are reborn in a magical fantasy world.
The continent of Juunihon was once ruled by powerful monsters that preyed on the race of men. Forced to hide and find shelter, for generations humans developed magic to stay alive and defend themselves. Then came the great mage that was able to use magic to slay one of the most fearsome of all monsters. A dragon. Harnassing the power of dragons, this mage elevated himself to a ruler. Creating his own clan, taking the dragon as his sigil and gathering followers, this lord conquered the many small kingdoms that made up Juunihon and divided them in twelve. At the center was the dragon kingdom, home to the capitol and the ruler of the Zodiac Kingdoms. The eleven other kingdoms were governed by his most loyal followers. Consuming the powers of the monsters made them something different from humans and the twelve clans led to the birth of twelve new races. Nobles that ruled over humans, yokai, beasts and all that were native to the continent.
For centuries the country prospered until the eleven clan serving the royal clan began to grow unsatisfied with their role. Together they managed to scheme their way to bringing down their ruler and nearly wiping out the bloodline. For years the rightful ruler, the Last Dragon, had to live in hiding with what little retainers she still had. Eventually though the alliance fell apart, the eleven clan heads began to desire more power and distrust began to grow between them. An era of war began with the eleven kingdoms fighting each other for supremacy and hold of the twelfth kingdom and the capitol of the nation.
Having acquired the magic tome of her ancestor, the one that led to the rise of her clan, the dragon princess summoned a champion to help her reclaim her destiny. A young man, on the verge of death in his world, was reborn in this magical realm as a warlock. Together the two must travel the twelve kingdoms to gather the power and support needed to end the war and unite the Zodiac Kingdoms once more.
The continent of Juunihon was once ruled by powerful monsters that preyed on the race of men. Forced to hide and find shelter, for generations humans developed magic to stay alive and defend themselves. Then came the great mage that was able to use magic to slay one of the most fearsome of all monsters. A dragon. Harnassing the power of dragons, this mage elevated himself to a ruler. Creating his own clan, taking the dragon as his sigil and gathering followers, this lord conquered the many small kingdoms that made up Juunihon and divided them in twelve. At the center was the dragon kingdom, home to the capitol and the ruler of the Zodiac Kingdoms. The eleven other kingdoms were governed by his most loyal followers. Consuming the powers of the monsters made them something different from humans and the twelve clans led to the birth of twelve new races. Nobles that ruled over humans, yokai, beasts and all that were native to the continent.
For centuries the country prospered until the eleven clan serving the royal clan began to grow unsatisfied with their role. Together they managed to scheme their way to bringing down their ruler and nearly wiping out the bloodline. For years the rightful ruler, the Last Dragon, had to live in hiding with what little retainers she still had. Eventually though the alliance fell apart, the eleven clan heads began to desire more power and distrust began to grow between them. An era of war began with the eleven kingdoms fighting each other for supremacy and hold of the twelfth kingdom and the capitol of the nation.
Having acquired the magic tome of her ancestor, the one that led to the rise of her clan, the dragon princess summoned a champion to help her reclaim her destiny. A young man, on the verge of death in his world, was reborn in this magical realm as a warlock. Together the two must travel the twelve kingdoms to gather the power and support needed to end the war and unite the Zodiac Kingdoms once more.