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    1. Genon 7 yrs ago
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<Snipped quote by SimpleWriter>

Alright. Like Ryonara, I wanted to run my Quirk by you.

The Quirk is called Sound of Silence. Basically, the user's ears can absorb sound in the environment within a "bubble" of silence around them. Any sound that enters is absorbed and stored in the user's body for later use, and the bubble is obviously useful for stealth purposes, as well as shutting down opposing sound-based Quirks.

The original variant of the Quirk (from the character I'm thinking of recycling) had them able to release the stored-up sound in a cacophonous, incredibly-loud scream, but for a hero that sounds rather indiscriminate and destructive so I'm thinking of changing that to something else, like using the sound as fuel for a physical enhancement of some type. I still have to work out exactly what else the quirk could be used for and what variant I'll be going with. I'm open for ideas, since I don't want to make it broken or anything.


(Apologies for doublepost but I forgot to tag @SimpleWriter and I'm unsure if this forum's software gives people notifications for either quotes or mentions edited-in after the post goes live.)
@Ryonara Hey - I am not saying Yes but I am not saying No to this idea of yours. I feel like it can be adapted, but it's not quite MHA-approvable yet. I'd like to see it integrated in a character to really see what it could look like. I have only a few points that come to mind :

1. The eye contact thing, you might want to change it to either touching or something more unique but ultimately it's your choice and eye contact would be fine.

2. I don't like the 10 minutes thing, because you'll probably never do it in combat, and it's too...simple. Too video game - gimmeckey, like a cooldown.

3. I do not like that this telepathic network is apparently created and remains forever. I'd prefer if you actively had to create it each time and if there was some thing you had to do to help maintain it. If only because combats are going to be boring if there's nothing for you to do but remain motionless and be an antenna. Also, you need to come up with a way others can counter it. Say, knock you down. Though I guess this is a given.

4. I do not like that others can communicate with one another without going through him.

All in all, it's too perfect for what it does. It suffers from the same problems others did.
When you think of a Quirk in MHA, do not imagine what powers you want to play with or what would be cool. Quirks are, in the end, very simple modifications that can be good depending on how people uses them. So think up something simple, and creates amazing ways to use them.

@Genon Great ! You just have to work on a character and show it to me here and for it to be approved to join. :)


Alright. Like Ryonara, I wanted to run my Quirk by you.

The Quirk is called Sound of Silence. Basically, the user's ears can absorb sound in the environment within a "bubble" of silence around them. Any sound that enters is absorbed and stored in the user's body for later use, and the bubble is obviously useful for stealth purposes, as well as shutting down opposing sound-based Quirks.

The original variant of the Quirk (from the character I'm thinking of recycling) had them able to release the stored-up sound in a cacophonous, incredibly-loud scream, but for a hero that sounds rather indiscriminate and destructive so I'm thinking of changing that to something else, like using the sound as fuel for a physical enhancement of some type. I still have to work out exactly what else the quirk could be used for and what variant I'll be going with. I'm open for ideas, since I don't want to make it broken or anything.
@SimpleWriter

Hey, is this still open? It still says Apply up-top, and Ryonara is thinking of applying on this very page, but as of 30 days ago the roster was closed, so I'm unsure if I should apply.


EDIT: On second thought, I failed to read. I'm interested in applying.
Lots of waiting.
Donnie

Level 1 - (0/10) + 5

Location: Peach's Castle, Bridge.
Word Count: 2,013




Since the passage of heroes, running amok through the hordes of Galeem-touched goombas, koopas, slack-jawed mooks, and various early-game animals, the world of 1-1 lay in a sort of stunned silence--the sort one might fall into after a hefty meal, or taxing exercise. Surviving rabbids milled about, goofing off half-heartedly when not resting. Pokemon retreated to their dens and nests, allowing their fear to fade away before resuming the search for food. Robots returned to the giant slate-blue vehicle by the eastward road leading in to the Scrapyard, where they underwent repairs. Except for the tremors and roars still resounding from the heart of Peach’s Castle every so often, all was quiet.

Some time after the final calamitous bellow shook the fortress of the Mushroom Kingdom’s princess, a lone figure emerged from the shadows of the dark forest in the west.

Donnie made his way out of the forest, onto a road in World 1-1. Galeem’s forces were in a panic, but what was he supposed to do about it? His powers had been sealed to a fraction of a percent of what he used to be capable of. He was slower, weaker, knew less than he should. He didn’t even remember how to cook for the gods’ sake!

But still, he needed to find out what was going on, even if defeat was nigh. So, with a heavy heart, he made his way down the road to Peach’s castle, a blur of wind and lightning. The route brought him across a bridge just beyond the treeline, taking him over the moat that surrounding his destination. Halfway across, however, he discovered that he wasn’t the only one on the way to the Castle.

A billowing head of white hair fluttered in the wind, the back of its owner facing Donnie for a moment. Then, the figure turned around, exposing unnatural black flesh and uncanny round eyes of listless white. Merkava stood at six feet and eleven inches, its freakish tubelike arms dangling all the way to the ground. The moment he made eye contact with the newcomer, a deep, resoundingly hollow voice filled Donnie’s mind. ”You...don’t look at me like that! Give me your EXS.” He pivoted around to face the monk fully, his white hair raging like flame.

Donnie stopped and took a gander at this black giant. It was certainly intimidating...but he had faced down Argus the Unmaker and lived. After fighting and killing the corrupted, twisted, gigantic stone soul of a demonic planet, this was nothing. Even with his powers restricted, this was merely an equal and not a superior.

So he said, confidently, “I have no idea what you’re talking about, but...” In a flash, Donnie had blazed past the giant, jumped thirty feet into the air, and aimed a Chi Burst at the back of its head. “I’m not giving you a damn thing!”

Merkava whipped around, and like a snake lashing out to strike its prey, one of its arms shot toward the airborne warrior. It extended the whole distance between them before the energy ball could hit its mark. Its other arm morphed into a batlike wing to enwrap its head, blocking Donnie’s chi-burst. Meanwhile, its claws closed around a leg, and with a mighty tug Merkava whipped his enemy toward the stony surface of the bridge. As the dust cleared, the Void lurched forward. ”EXS...your Existence. I must have it…”

Donnie grimaced as he was thrown down onto the bridge, the impact reverberating throughout his armor. Thankfully, Xuen’s Battlegear, even with its magic sealed, was still built to keep him alive in situations like this, which could have paralyzed an ordinary man. He got up, his back feeling like someone had whacked his spine with a wooden club, but still no worse for wear.

In another time, he would have rolled to reduce the damage to nothing. But he was slower now. His body wouldn’t always do what he told it to.

But this beast’s guard was down. Now was his chance.

In a flash, a chunk of the stone giant’s face had been sliced off as Donnie reappeared behind it, the distinctive tol’vir-forged metal of the Fists of the Heavens glinting in the sunlight as the tiny maelstroms in the center of the handblades surged, trying so desperately to reach their full strength, but failing due to his master’s power. It was a painful reminder of Galeem’s strength, but one that he would have to live with. But against a golem like this? It would suffice.

“Sorry, but I’d rather exist than feed you,” Donnie said as he turned around, prepared to avoid the monster’s next move.

Snarling, Merkava spun about. His face pulsed like liquid shadow, filling in the wound Donnie’s weapons left behind. As it did, energy from the glowing lines running across his body appeared to drain into the area, leaving the markings as a whole less bright once the repairs completed. With a resounding cry, Merkava whipped one arm, and then the other. Donnie avoided the swings deftly, but the Void was not done. He scuttled forward on all fours before standing up to its full height. A slice from each arm came in on both the left and right sides, followed by a double overhead slam. Merkava jumped up, transformed an arm to slice downward with the wing, and then flashed with pink energy before darting forward with a much stronger wing slice, almost all from well outside the monk’s effective range.

Donnie may have been agile, but his agility had limits. As evidenced by how Merkava manged to cut a gash into his right arm, dent his left shoulderpiece, and slice out part of his abdominal muscle with that wing slice. Donnie was sent tumbling from the attacks. He was only human, and those wounds would make him bleed out fast...if he wasn’t a monk, that was.

Reaching upwards to his chin with his good arm, and shakily doing so with his bad arm, he managed to let fly with his own Chi Burst attack directly into his face. As he did so, the damage Merkava did was completely undone. Muscle regrew, skin regenerated, and wounds sealed. There weren’t even scars left.

The healing went down quickly, but Merkava was just as fast. Perceiving his foe to be recovering, the Void launched a purple fireball from his fanged jaw, then pounced forward. He span vertically to deliver a revolving overhead lash, then morphed his arms into tentacles to unleash a stinging barrage.

Donnie had expected something like that. As soon as he had full mobility, he was simply gone again. This time, he made sure to get well out of the vicinity before Merkava could catch him once more. And as the giant hit the empty space where he once lay prone, Donnie launched a Chi Burst into his back at point-blank range.

Small pieces of Merkava’s body flew from the point of impact, but something about them was wrong. They grew as they fell to the ground, becoming blobs that evidenced snaggletoothed maws of their own--the Void’s Relentless Followers. Expanding out into serpentine shapes, they leaped for Donnie to sink their teeth in as Merkava turned around, healing from the attack. As his minions struck, he took to the skies on black wings. From above he spat a number of fireballs, then finished with a well-aimed divekick to strike the warrior down.

Donnie...probably should have expected a regenerating soul-eating murder-golem with flowing white hair to have a trick like this up its sleeve. As he backed off, he managed to swat the infuriating creatures away, crushing one beneath his boot, decapitating another, and incinerating the rest with a Chi Burst, but not before one managed to get in a nasty bite to his ankle.

That, however, bought Merkava time to ready its assault. One of the fireballs struck Donnie in the chest, severely singing the armor and leaving him with a moderate burn even underneath it. The divekick, however, the grandmaster saw coming from a mile away, sidestepping the kick and letting Merkava strike the stone.

Donnie ignored the pain of his injuries, putting all of his speed and strength into a devastating burst of movement, his handblades going straight for Merkava’s neck on the way over in attempt to decapitate the Void. He didn’t know if it could regenerate from that, but it had to have a limit of some kind.

Instead of stand and take the strike, Merkava threw itself to the ground and crossed its arms in front of its head. Even with Donnie’s speed the Void was fast, but not quite fast enough. The monk’s blades cut into its arms and put two gashes in its head, eliciting a shriek as Merkava crawled backward. Its eyes fell on the bitemarks on Donnie’s ankle, which had gained an odd purple coloration. ”Hnnng. Do you have what it takes..? If so, you’ll be a tastier treat down the road. Let’s see.” An unearthly cry escaped the monster as it hurled itself forward again, extending its arms and flailing around with wild strength and speed. Its invincible, vicious strikes filled the air in a wide radius, threatening to rip Donnie apart if he didn’t put his all into evasion and defense. All the while, Merkava’s raging scream echoed across the landscape.

Donnie looked towards the bitemark as well. Why was it turning purple this quickly? It should still be bleeding. He’d need to see if he could find a healer later. He had no time to think anything else as Merkava started attacking him a berserk fury. It took everything he had just to keep all of his limbs attached, but he managed to avoid or mitigate the strikes, even as glancing impacts caused his prized armor to shake from the force. He couldn’t even cover his ears to protect himself from Merkava’s ear-piercing scream. He wasn’t sure if his hearing would be the same after this.

Still, he managed to crack a smile even through the assault. “Sorry, but a brute like you won’t live long enough to make a treat out of me.” He took off again, his voice echoing through the air as he reappeared, kicking Merkava where its ribs should be hard enough to crack the material. “Do you think I haven’t dealt with guys like you before?” he said as he disappeared again. His blades carved a chunk out of Merkava’s right arm when he reappeared. “I’ve fought things worshipped as gods. You don’t even rate.” He vanished once more, with a full-strength elbow strike to its knee joint. “To a monk, weapons like mine are simply part of the package.” He vanished yet again, with a rapid series of punches and palm strikes to Merkava’s left shoulder. The Fists were notably sheathed. “My entire body is a weapon. And if you haven’t noticed, I haven’t used most of it until now.” He disappeared again, this time reappearing in front of Merkava, kneeing it in the stomach. “On the other hand, you’re all strength, no skill. Just another”--he uppercutted Merkava in the chin, slicing into its jaw--”lowly brute that I can walk all over!” He vanished a final time, running wide to avoid any last-ditch attacks the Void had, before reappearing in front of the beast, a Chi Burst already charged. “NOW DIE!” he said as the projectile fired, ready to erase the Void’s head.

He found Merkava ready. The monster lunged forward, and in a single brutally simply motion, drove its wedge-shaped head into Donnie’s. CRACK. Seeing stars from the impact, the monk staggered back, and Merkava stood up straight. His wounds were taking longer to heal. ”Too much effort..” came his voice into the warrior’s mind. ”For too little EXS. I’ll see you again...when the Hollow Night comes. Then I’ll feast.” Using his arms, the Void swung over the edge of the bridge and into the darkness beneath. If Donnie looked below, he would find the monster vanished from the face of the earth--returned, perhaps, to whence he came.


<Snipped quote by Genon>

Alright, terribly sorry for how long it took me to reply, but your character is accepted. He does have a whole lot of equipment, but it seems like you've done a good job limiting it appropriately. Welcome to World of Light! Go ahead and put your sheet in the Characters tab. I myself have no specific ideas for whatever character should occupy your third Kindred Spirit slot; since the others are connected to your Grandmaster, though, maybe you could pick a fun character you really enjoy either to potentially play or to take as a Spirit later on. If nothing strikes your fancy, perhaps your favorite Smash Bros character.

Since it's not reasonably at this point that your character came along like Gene in the nick of time to be affected by the dark wave, he'll still be under Galeem's influence at the start. If you like, I could collab with you and have him get into a fight with some monster or something near Peach's Castle, weakening him enough that a Friend Heart could restore him. Or, you could work with another player for an introduction fight. Any preference, or other ideas?


Thanks, glad to be here. I think I'd go with the monster route. I'd rather collab with the GM than a player (especially since the last time I tried to collab with a player it lasted an entire month and ballooned to 16 pages long).

As for the Kindred Spirit, I'm still not sure, though I'm thinking that maybe a free spirit like Dante or Sonic would be a good fit. I still have to figure it out.

In hindsight, I probably should have asked this before I was approved, but in addition, I was wondering if instead of using Enchanting alone as my third strength, I dump all of Donnie's crafting and trade skills under that one strength. WoW characters have a lot of trades, including things like first aid, cooking, leatherworking, tailoring, blacksmithing, alchemy, archeology etc. The Donnie I play in-game, who this PC is based on, doesn't have all the skills actually, but he does have all of the minor ones (WoW characters can take every minor profession), and two major ones, Enchanting and Engineering.

I'm asking because having his other professions sealed would mean that Galeem's influence also locked away his memories rather than just his abilities, since these are actual trades. That said, the amount of professions WoW characters can master over the course of the game does potentially reach Gary-Stu levels, so I'd be fine if we just keep it as enchanting and leave it at that. Or if you want we can take a third option and say that Galeem did seal his memories.

What do you think?
@Lugubrious

Okay, so I decided that my Armored Core PC wasn't going to work. Have my Warcraft PC instead! Note that it's like 5AM and I may have missed some things.

<Snipped quote by Genon>

Well, I would prefer (and I think it's a better idea) to have far more defined characters. I've found that blank slates are often uninteresting to play as, even if traits are assigned, and that many who head in that direction lose motivation. The Courier, played by ProPro, is a mysterious figure whose past, appearance and personality are pretty much up to the player, is an exception, but ProPro has demonstrated a strong vision for what those are for Courier 6. If you want to go down this route I can't say no, but I would advise against it.


My problem is actually the exact opposite. I exclusively play characters with traits I can define, because I don't feel confident in my ability to play pre-defined canon characters. It's a matter of not being able to really do them justice.
Hey @Lugubrious, I just wanted to check with you, what exactly are the limitations on "Blank Slate" characters? I was thinking of going with the protagonist of Armored Core 3, but that game makes your character a blank slate. Every aspect of your mecha can be customized, and every feature of your character is up to the player's imagination, since the game doesn't actually give you anything to work with.

Thus, the protagonist of any Armored Core game to my knowledge is going to blur the line between canon character and OC, since I intend to play mine as something other than a silent protagonist who never gets out of their mecha. It's almost like bringing in Commander Shepard: Yes, the major story beats of any individual Shepard's backstory is going to be the same, but the details--and their personality--will differ, often heavily. But this is even more extreme. Even more extreme than the Good Hunter in the characters list, since at least he's actually seen on-screen.
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