Name: Kazz Avet
Age: 21
Gender: Male
Appearance: Kazz stands at 5'8" and has a slender, yet ripped frame. He has short, dark brown hair and large, ice blue eyes. His face is cleanly shaven and his eyebrows are full. He dresses with a soft green shirt along with soft green pants. He wears and rust orange colored cloak which is also hooded. He wears fur-lined leather bracers and boots which are of a dark brown color. He also has a full leather glove on his left hand and a fingerless leather glove on his right hand. A small quiver rests on his back by a leather strap that goes his right shoulder and under his left.
History: Financial struggle put stress on Kazz and his small family. He, his parents, and his two brothers were always working, trying to keep there small house in a poor area of the capital of Ikard. There was a need for money and it was needed fast. However, Kazz only took up hunting. It turned out he was a natural with a bow and he stuck to hunting. Each day his accuracy grew deadlier and he was able to put food on the table every day instead of just a few times a week. However this wasn't good enough. One night there home was raided, his family was tortured before his eyes and money was something that was demanded, but it was also something they couldn't give up. They didn't have enough of anything to meet their demands and it would be that night Kazz was alone in the cold world. His personality would change from an energetic, outgoing young boy to a quiet, young man who just tried to get by in the world.
Personality: Kazz is no longer the energetic young boy he used to be. He would talk to anyone on the streets of the busy capital regardless of what his life was like. However that personality was lost when his family was drained of their lives on a cold winter night. Kazz is quite serious about everything now. He tends to be quiet and he no longer stands up for anyone. He has the mentality of a bystander now.
Strength (Attack, Carry Weight): 6
Perception (Helps you see through Illusions and Lies): 5
Endurance (Defense, HP, Constitution): 5
Charisma (How much people like you): 8
Intelligence (Simple, right?): 5
Agility (Speed, Jump Height, also controls if you can do cool flips 'n shit): 10
Luck (If you have a low luck, bad things are gonna happen): 8
Would you like to use Magic?:No
Abilities: You can only choose three
-Basic Punch
-Basic block
-Basic Flee
Starter Weapons/Gear:-Basic Bow and Quiver
-No real armor